# HG changeset patch # User Neil Muller # Date 1378418204 -7200 # Node ID 24bd56bd17bd5101cf7d0d91a091fe7575ba504d # Parent a0a471ad2ee804f7b191d24d4ed6ccfe16aeced9 Fix timing issues diff -r a0a471ad2ee8 -r 24bd56bd17bd nagslang/screens/area.py --- a/nagslang/screens/area.py Thu Sep 05 23:57:50 2013 +0200 +++ b/nagslang/screens/area.py Thu Sep 05 23:56:44 2013 +0200 @@ -196,14 +196,13 @@ self.protagonist.set_direction(dx, dy) def tick(self, seconds): + super(AreaScreen, self).tick(seconds) self.tick_protagonist() for drawable in self._drawables: drawable.animate() if drawable.remove: self._drawables.remove(drawable) - super(AreaScreen, self).tick(seconds) - def render_health_bar(self, surface, damage_experienced=None): rect = pygame.Rect(50, 500, 110, 50) if damage_experienced: