log data/levels/start @ 698:020e73192fe2 default tip

age author description
Sun, 08 Sep 2013 01:25:54 +0200 Jeremy Thurgood More interesting notes.
Sat, 07 Sep 2013 23:04:04 +0200 Stefano Rivera Music in levels
Sat, 07 Sep 2013 22:52:03 +0200 Neil Muller Mention attack key
Sat, 07 Sep 2013 22:51:12 +0200 Neil Muller Add keys hint to start
Sat, 07 Sep 2013 22:09:53 +0200 Jeremy Thurgood Rename "bulkhead" to "hatch".
Sat, 07 Sep 2013 21:52:54 +0200 Jeremy Thurgood Spaceship bulkheads.
Sat, 07 Sep 2013 21:30:32 +0200 Jeremy Thurgood Cockpit door.
Sat, 07 Sep 2013 16:45:48 +0200 David Sharpe Updating levels
Sat, 07 Sep 2013 16:22:14 +0200 David Sharpe Added and working on hangar.
Sat, 07 Sep 2013 14:26:47 +0200 Stefano Rivera Remove sheep from start level
Sat, 07 Sep 2013 14:26:28 +0200 Stefano Rivera Replace menu and death screen with the starting level
Sat, 07 Sep 2013 12:33:35 +0200 Jeremy Thurgood Sheep! (And refactoring!)
Fri, 06 Sep 2013 23:47:44 +0200 Jeremy Thurgood Fix positioning and debug print.
Fri, 06 Sep 2013 23:37:55 +0200 Jeremy Thurgood Some notes.
Fri, 06 Sep 2013 02:18:44 +0200 Simon Cross Remove name from new_game door for now (since it breaks the assumption that all named objects have puzzlers.
Fri, 06 Sep 2013 02:09:46 +0200 Simon Cross Remove key_state from new game door.
Fri, 06 Sep 2013 02:04:27 +0200 Simon Cross A spaceship level (aka were you start).