Mercurial > mamba
view mamba/__main__.py @ 601:915de6c7d342 default tip
Add support for making the editor fullscreen too.
author | Simon Cross <hodgestar@gmail.com> |
---|---|
date | Sat, 14 Jan 2023 19:34:26 +0100 |
parents | 55e9c1b8e94c |
children |
line wrap: on
line source
"""Main module for the game""" import sys import pygame from pygame.locals import SWSURFACE from mamba.constants import ( SCREEN, NAME, WINDOW_ICON, DISPLAY_FLAGS, FULLSCREEN_FLAGS, ) from mamba.options import options, parse_args, check_args from mamba.engine import Engine from mamba.gamestate import load_state from mamba.sound import SoundSystem from mamba.habitats.mainmenu import MainMenu from mamba.habitats.levelmenu import OfficialLevelMenu from mamba.habitats.userlevelmenu import UserLevelApi from mamba.habitats.level import LevelHabitat from mamba.habitats.editor import EditorHabitat from mamba.level import Level from mamba.data import load_image def main(): """Launch the currently unnamed mamab game""" parse_args(sys.argv) if not check_args(): sys.exit(1) if options.list_uncurated: api = UserLevelApi("uncurated") api.print_levels() sys.exit() SoundSystem(options.sound) display_flags = DISPLAY_FLAGS if options.fullscreen: display_flags |= FULLSCREEN_FLAGS pygame.display.init() pygame.font.init() pygame.display.set_mode(SCREEN, display_flags) pygame.display.set_icon(load_image(WINDOW_ICON)) pygame.display.set_caption(NAME) load_state() if options.edit: start = EditorHabitat(Level(options.level, 'official')) elif options.level is not None: start = LevelHabitat(Level(options.level, 'official'), OfficialLevelMenu.go_menu, OfficialLevelMenu.go_menu) elif options.uncurated is not None: api = UserLevelApi("uncurated") start = LevelHabitat(api.get_level(options.uncurated), sys.exit, sys.exit) else: start = MainMenu() engine = Engine() engine.set_habitat(start) try: engine.run() except KeyboardInterrupt: pass engine.set_habitat(None) # clear habitat