Mercurial > mamba
view mamba/__main__.py @ 366:d759f49c477d
Option for printing list of uncurated levels.
author | Simon Cross <hodgestar@gmail.com> |
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date | Sat, 17 Sep 2011 00:13:29 +0200 |
parents | cc8be536a7fc |
children | 001c3797a63b |
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"""Main module for the game""" import sys import pygame from pygame.locals import SWSURFACE from mamba.constants import SCREEN, NAME from mamba.options import options, parse_args, check_args from mamba.engine import Engine from mamba.gamestate import load_state, load_levels from mamba.sound import SoundSystem from mamba.habitats.mainmenu import MainMenu from mamba.habitats.levelmenu import LevelMenu from mamba.habitats.userlevelmenu import UserLevelApi from mamba.habitats.level import LevelHabitat from mamba.habitats.editor import EditorHabitat from mamba.level import Level def main(): """Launch the currently unnamed mamab game""" parse_args(sys.argv) if not check_args(): sys.exit(1) if options.list_uncurated: api = UserLevelApi("uncurated") api.print_levels() sys.exit() SoundSystem(options.sound) pygame.display.init() pygame.font.init() pygame.display.set_mode(SCREEN, SWSURFACE) pygame.display.set_caption(NAME) load_state() load_levels() if options.edit: start = EditorHabitat(Level(options.level, 'official')) elif options.level is not None: start = LevelHabitat(Level(options.level, 'official'), LevelMenu.go_menu) elif options.uncurated is not None: api = UserLevelApi("uncurated") start = LevelHabitat(api.get_level(options.uncurated), sys.exit) else: start = MainMenu() engine = Engine() engine.set_habitat(start) try: engine.run() except KeyboardInterrupt: pass engine.set_habitat(None) # clear habitat