Mercurial > mamba
view mamba/level.py @ 57:cd5ad2c45e2d
Minor level fiddlery.
author | Jeremy Thurgood <firxen@gmail.com> |
---|---|
date | Sun, 11 Sep 2011 16:19:05 +0200 |
parents | e730ec8b82e8 |
children | 58557a89ec86 |
line wrap: on
line source
""" Level for our shiny game. """ from pygame.sprite import RenderUpdates from mamba.data import load_file from mamba.sprites import tile_sizify, TileSprite, BaseSprite, DoorSprite TILE_MAP = { '.': None, 'X': (TileSprite, 'randomtile'), 'R': (DoorSprite, 'red'), 'B': (DoorSprite, 'blue'), } THING_MAP = { 'a': (BaseSprite, 'snake/snake-head-r'), } class Tileset(object): def __init__(self, tileset_name): self.name = tileset_name self.load_tiles() def load_tiles(self): self.tiles = {} for name, value in TILE_MAP.items(): if value is not None: value = (value[0], self.name) + value[1:] self.tiles[name] = value self.tiles.update(THING_MAP) def __getitem__(self, key): tilespec = self.tiles[key] if not tilespec: return None return tilespec[0](*tilespec[1:]) def get_tile(self, key, tile_pos, *groups): tile = self[key] if tile: tile.add(*groups) tile.set_tile_pos(tile_pos) return tile class Level(object): def __init__(self, level_name): self.level_name = level_name self.load_level_data() def load_level_data(self): """ This file format is potentially yucky. """ level_data = load_file('levels/%s.txt' % (self.level_name,)) tileset_name = level_data.readline().strip() self.tileset = Tileset(tileset_name) tiles_ascii = level_data.readlines() self.tilegroup = RenderUpdates() self.tiles = [[self.tileset.get_tile(tile, (x, y), self.tilegroup) for x, tile in enumerate(row.strip())] for y, row in enumerate(tiles_ascii)] def get_size(self): return tile_sizify((len(self.tiles[0]), len(self.tiles)))