Mercurial > mamba
view mamba/__main__.py @ 438:5a5af836c6a0
Icon files.
author | Simon Cross <hodgestar@gmail.com> |
---|---|
date | Sat, 17 Sep 2011 19:53:35 +0200 |
parents | 98ccef2a1a3c |
children | f81c2ad8929b |
line wrap: on
line source
"""Main module for the game""" import sys import pygame from pygame.locals import SWSURFACE from mamba.constants import SCREEN, NAME from mamba.options import options, parse_args, check_args from mamba.engine import Engine from mamba.gamestate import load_state from mamba.sound import SoundSystem from mamba.habitats.mainmenu import MainMenu from mamba.habitats.levelmenu import OfficialLevelMenu from mamba.habitats.userlevelmenu import UserLevelApi from mamba.habitats.level import LevelHabitat from mamba.habitats.editor import EditorHabitat from mamba.level import Level def main(): """Launch the currently unnamed mamab game""" parse_args(sys.argv) if not check_args(): sys.exit(1) if options.list_uncurated: api = UserLevelApi("uncurated") api.print_levels() sys.exit() SoundSystem(options.sound) pygame.display.init() pygame.font.init() pygame.display.set_mode(SCREEN, SWSURFACE) pygame.display.set_caption(NAME) load_state() if options.edit: start = EditorHabitat(Level(options.level, 'official')) elif options.level is not None: start = LevelHabitat(Level(options.level, 'official'), OfficialLevelMenu.go_menu) elif options.uncurated is not None: api = UserLevelApi("uncurated") start = LevelHabitat(api.get_level(options.uncurated), sys.exit) else: start = MainMenu() engine = Engine() engine.set_habitat(start) try: engine.run() except KeyboardInterrupt: pass engine.set_habitat(None) # clear habitat