Mercurial > boomslang
changeset 321:e5f3a97ee812
Fix rect drawing bug
author | Neil Muller <neil@dip.sun.ac.za> |
---|---|
date | Sat, 28 Aug 2010 13:02:40 +0200 |
parents | c295b06b27f8 |
children | 1208bb5eaf6f |
files | tools/rect_drawer.py |
diffstat | 1 files changed, 1 insertions(+), 1 deletions(-) [+] |
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--- a/tools/rect_drawer.py Sat Aug 28 12:58:31 2010 +0200 +++ b/tools/rect_drawer.py Sat Aug 28 13:02:40 2010 +0200 @@ -95,7 +95,6 @@ def find_intersecting_things(self): """Parse the things in the scene for overlaps""" - def find_intersecting_rects(self, d): """Find if any rect collections intersect""" # I loath N^X brute search algorithm's, but whatever, hey @@ -184,6 +183,7 @@ rect = pygame.rect.Rect(self.start_pos[0], self.start_pos[1], self.end_pos[0] - self.start_pos[0], self.end_pos[1] - self.start_pos[1]) + rect.normalize() frame_rect(surface, self.rect_color, rect, self.draw_thick) if self.draw_rects: for (col, rect) in self.rects: