Sun, 15 Dec 2013 11:41:27 +0200 |
Neil Muller |
Drop unneeded pygame.cursors import
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Sat, 26 Jan 2013 12:18:49 +0200 |
Stefano Rivera |
A little more refactoring around Cursor highlights
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Sat, 26 Jan 2013 12:10:41 +0200 |
Stefano Rivera |
Re-implement cursor highlighting using a Colour transformation
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Tue, 14 Feb 2012 15:36:28 +0200 |
Jeremy Thurgood |
Better modal message and result handling.
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Tue, 14 Feb 2012 13:39:05 +0200 |
Jeremy Thurgood |
Much scene management refactoring.
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Mon, 13 Feb 2012 15:53:13 +0200 |
Stefano Rivera |
Comment out highlight_override, not used by our widgets
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Sun, 12 Feb 2012 19:01:53 +0200 |
Stefano Rivera |
Renable cursor highlights. NAFC how it's working, but wth
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Sun, 12 Feb 2012 14:48:47 +0200 |
Stefano Rivera |
We don't need no resources hacks
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Sun, 12 Feb 2012 14:25:27 +0200 |
Stefano Rivera |
Custom mouse cursors return
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Sun, 12 Feb 2012 00:10:17 +0200 |
Stefano Rivera |
Excise albow. Really.
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Sat, 11 Feb 2012 20:09:47 +0200 |
Neil Muller |
Rename state to game to not cause confusion with the other state
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Sat, 11 Feb 2012 16:02:06 +0200 |
Stefano Rivera |
Classify constants, which involves a whole bunch of XXX comments
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Sat, 11 Feb 2012 13:24:00 +0200 |
Jeremy Thurgood |
Rearrange import.
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Sat, 11 Feb 2012 13:10:18 +0200 |
Jeremy Thurgood |
Moved stuff around, broke everything.
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base
gamelib/cursor.py@b1742ad76e85
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