Sat, 28 Aug 2010 23:48:50 +0200 |
Jeremy Thurgood |
Many small fixes.
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Sat, 28 Aug 2010 23:01:30 +0200 |
Jeremy Thurgood |
Boomslang!
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Sat, 28 Aug 2010 22:49:11 +0200 |
Neil Muller |
Vague art for pipes + taped pipes
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Sat, 28 Aug 2010 22:13:19 +0200 |
Neil Muller |
Support for partial fixed state (pending artwork)
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Sat, 28 Aug 2010 20:05:28 +0200 |
Neil Muller |
Flag puzzle end conditions
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Sat, 28 Aug 2010 19:55:30 +0200 |
Neil Muller |
Hook up updated alert screens
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Sat, 28 Aug 2010 17:08:10 +0200 |
Stefano Rivera |
Use bottle image. The boomslang is now triangle-free
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Sat, 28 Aug 2010 15:18:25 +0200 |
Stefano Rivera |
The environment / pipe puzzle is now solveable
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Sat, 28 Aug 2010 13:05:40 +0200 |
Adrianna Pińska |
typo
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Sat, 28 Aug 2010 01:28:51 +0200 |
Neil Muller |
Hook up canopener. Fix for replace_inventory changes
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Sat, 28 Aug 2010 01:32:54 +0200 |
Stefano Rivera |
CursorSprite: Default pointer-position to the centre of the cursor
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Sat, 28 Aug 2010 01:16:27 +0200 |
Jeremy Thurgood |
Make the can Thing go away when it's empty.
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Sat, 28 Aug 2010 00:28:18 +0200 |
Stefano Rivera |
Added detergent bottle Item and InteractImageRect class
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Sat, 28 Aug 2010 00:25:26 +0200 |
Adrianna Pińska |
more full stops
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Sat, 28 Aug 2010 00:23:44 +0200 |
Adrianna Pińska |
Broccoli!
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Sat, 28 Aug 2010 00:22:16 +0200 |
Adrianna Pińska |
more spelling and full stops
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Fri, 27 Aug 2010 19:35:20 +0200 |
Jeremy Thurgood |
Ran pyflakes and fixed some minor things.
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Fri, 27 Aug 2010 19:29:37 +0200 |
Jeremy Thurgood |
Shuffled a bunch of stuff into more appropriate places.
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Fri, 27 Aug 2010 16:45:47 +0200 |
Jeremy Thurgood |
Start of walkthrough "unit test" and associated fixes and tweaks.
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Fri, 27 Aug 2010 11:32:49 +0200 |
Neil Muller |
Unify doors a bit
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Thu, 26 Aug 2010 23:23:10 +0200 |
Neil Muller |
Add chopping sound. Tweak mess descriptions
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Thu, 26 Aug 2010 23:11:32 +0200 |
Neil Muller |
Flavour interactions for mess hall
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Thu, 26 Aug 2010 22:48:03 +0200 |
Jeremy Thurgood |
Tubes, pipes and ducts.
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Thu, 26 Aug 2010 22:25:42 +0200 |
Adrianna Pińska |
fixed some typos
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Thu, 26 Aug 2010 22:10:01 +0200 |
Stefano Rivera |
Decreasing cans on shelf
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Thu, 26 Aug 2010 21:35:01 +0200 |
Neil Muller |
Tweak cans
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Thu, 26 Aug 2010 20:53:19 +0200 |
Jeremy Thurgood |
Choppable cryopipes and can refactoring.
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Thu, 26 Aug 2010 20:34:57 +0200 |
Neil Muller |
Tweak cursors
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Thu, 26 Aug 2010 14:19:57 +0200 |
Neil Muller |
some more interacations. Add sound to grinder
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Wed, 25 Aug 2010 21:42:01 +0200 |
Jeremy Thurgood |
Only vend three cans.
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Wed, 25 Aug 2010 21:32:38 +0200 |
Jeremy Thurgood |
CloneableItems.
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Wed, 25 Aug 2010 13:55:20 +0200 |
Stefano Rivera |
Allow multiple cans to be picked up
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Wed, 25 Aug 2010 12:41:02 +0200 |
Neil Muller |
Add dented can image to item
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Wed, 25 Aug 2010 12:32:45 +0200 |
Stefano Rivera |
Set cursor points
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Wed, 25 Aug 2010 12:21:16 +0200 |
Neil Muller |
Inventory interaction can (surprisingly) affect the inventory
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Tue, 24 Aug 2010 23:38:04 +0200 |
Simon Cross |
Add machine and engine rooms to map. Fix typo in name of mess hall doorway thing.
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Tue, 24 Aug 2010 23:32:05 +0200 |
Simon Cross |
Add bridge and mess to map and ways back.
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Tue, 24 Aug 2010 23:11:13 +0200 |
Simon Cross |
Allow can to be picked up.
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Tue, 24 Aug 2010 22:59:46 +0200 |
Simon Cross |
Add items to mess.
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Tue, 24 Aug 2010 22:49:14 +0200 |
Simon Cross |
Hook up brocolli and cans. Rotate brocolli to correct orientation.
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Tue, 24 Aug 2010 22:11:59 +0200 |
Simon Cross |
Link up mess hall background.
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Mon, 23 Aug 2010 13:27:50 +0200 |
Jeremy Thurgood |
Part of the cryo door puzzle.
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Mon, 23 Aug 2010 11:47:03 +0200 |
Simon Cross |
Skeletons for scenes in plot outline.
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