Wed, 16 Jan 2013 10:18:30 +0200 |
Neil Muller |
Remove outdated albow resource finding hack
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Wed, 16 Jan 2013 00:00:19 +0200 |
Stefano Rivera |
Albow is no longer there
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Tue, 15 Jan 2013 23:15:11 +0200 |
Stefano Rivera |
Add constants subclass to gamelib, and get the title + icon from it
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Tue, 14 Feb 2012 13:39:05 +0200 |
Jeremy Thurgood |
Much scene management refactoring.
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Tue, 14 Feb 2012 13:05:10 +0200 |
Neil Muller |
Fix detail loading in rect_drawer. Improve error reporting when loading fails
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Sun, 12 Feb 2012 18:44:41 +0200 |
Stefano Rivera |
Working resume button
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Sun, 12 Feb 2012 15:00:53 +0200 |
Neil Muller |
Misc pep8 and pyflakes fixes
pyntnclick
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Sun, 12 Feb 2012 13:56:59 +0200 |
Neil Muller |
Some code to kinda demonstrate the ever so cunning state handling plan
pyntnclick
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Sun, 12 Feb 2012 12:28:27 +0200 |
Neil Muller |
baby steps to fixing rect_drawer - it has now progressed to being completely useless
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Sat, 11 Feb 2012 21:22:24 +0200 |
Simon Cross |
Special cases aren't special enough to be named special.
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Sat, 11 Feb 2012 21:18:41 +0200 |
Stefano Rivera |
Remove a lot of albow
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Sat, 11 Feb 2012 21:12:45 +0200 |
Neil Muller |
Fix scene/screen confusion
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Sat, 11 Feb 2012 20:57:28 +0200 |
Neil Muller |
Pass screens through engine by name
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Sat, 11 Feb 2012 20:09:47 +0200 |
Neil Muller |
Rename state to game to not cause confusion with the other state
pyntnclick
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Sat, 11 Feb 2012 19:56:30 +0200 |
Stefano Rivera |
Stop using albow (at least for the menu). Breaks the world. Please fix it, kthx
pyntnclick
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