Sat, 11 Feb 2012 18:46:19 +0200 |
Neil Muller |
Move menu.py and endscreen.py to gamelib. Add default versions for new games
pyntnclick
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Sat, 11 Feb 2012 18:31:56 +0200 |
Stefano Rivera |
Whoops, didn't mean to commit that
pyntnclick
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Sat, 11 Feb 2012 18:22:57 +0200 |
Stefano Rivera |
Add pyntnclick.engine, based on mamba
pyntnclick
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Sat, 11 Feb 2012 18:04:23 +0200 |
Neil Muller |
Make debug a env variable
pyntnclick
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Sat, 11 Feb 2012 17:25:49 +0200 |
Neil Muller |
Fix to work when debug is not enabled
pyntnclick
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Sat, 11 Feb 2012 17:07:52 +0200 |
Neil Muller |
Turn rect_drawer into a command line option
pyntnclick
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Sat, 11 Feb 2012 17:02:26 +0200 |
Jeremy Thurgood |
load_image() -> get_image() and more docs.
pyntnclick
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Sat, 11 Feb 2012 16:28:41 +0200 |
Stefano Rivera |
Pass game_description to all screens
pyntnclick
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Sat, 11 Feb 2012 16:22:56 +0200 |
Jeremy Thurgood |
Allow different image basedir.
pyntnclick
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Sat, 11 Feb 2012 16:02:06 +0200 |
Stefano Rivera |
Classify constants, which involves a whole bunch of XXX comments
pyntnclick
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Sat, 11 Feb 2012 15:48:06 +0200 |
Simon Cross |
Bug fixes for sound hook-up.
pyntnclick
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Sat, 11 Feb 2012 15:40:40 +0200 |
Simon Cross |
Link up Resource module.
pyntnclick
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Sat, 11 Feb 2012 15:37:43 +0200 |
Simon Cross |
Add import of DEBUG back to main.py.
pyntnclick
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Sat, 11 Feb 2012 15:35:06 +0200 |
Neil Muller |
Sound hackery
pyntnclick
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Sat, 11 Feb 2012 14:47:44 +0200 |
Simon Cross |
Provide stubby access to sound and resource object from GameDescription on state and scene objects.
pyntnclick
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