Mon, 23 Aug 2010 22:11:41 +0200 |
Simon Cross |
Add description rendering to scene rendering.
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Mon, 23 Aug 2010 21:26:48 +0200 |
Jeremy Thurgood |
Hacky "detail view" widget prototype.
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Mon, 23 Aug 2010 21:19:34 +0200 |
Simon Cross |
Make tools usable.
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Mon, 23 Aug 2010 21:04:43 +0200 |
Simon Cross |
Start of interact handling.
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Mon, 23 Aug 2010 20:54:04 +0200 |
Neil Muller |
Funkier cursor handling
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Mon, 23 Aug 2010 20:50:36 +0200 |
Jeremy Thurgood |
Some debug object cleanup.
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Mon, 23 Aug 2010 19:50:45 +0200 |
Stefano Rivera |
A sprite cursor attempt
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Mon, 23 Aug 2010 19:45:07 +0200 |
Neil Muller |
Move some description management from widget to state object
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Mon, 23 Aug 2010 18:32:15 +0200 |
Neil Muller |
Some framework support for better message handling
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Mon, 23 Aug 2010 15:51:27 +0200 |
Neil Muller |
Popup menu
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Mon, 23 Aug 2010 13:23:38 +0200 |
Simon Cross |
Remove some parts of gamescreen menu now that menu button is working.
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Mon, 23 Aug 2010 12:57:06 +0200 |
Neil Muller |
Add button size constant
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Mon, 23 Aug 2010 12:46:51 +0200 |
Neil Muller |
Better looking menu button
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Mon, 23 Aug 2010 00:49:22 +0200 |
Jeremy Thurgood |
Cryo door, titanium leg and some interaction prototypes.
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Sun, 22 Aug 2010 22:09:59 +0200 |
Jeremy Thurgood |
Minor build script and inventory fixes.
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Sun, 22 Aug 2010 20:25:13 +0200 |
Neil Muller |
Add a hand button placeholder
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Sun, 22 Aug 2010 20:05:37 +0200 |
Simon Cross |
First item!
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Sun, 22 Aug 2010 19:59:42 +0200 |
Jeremy Thurgood |
Inventory and items. And stuff.
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Sun, 22 Aug 2010 19:20:58 +0200 |
Simon Cross |
Add state widget for rendering state.
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Sun, 22 Aug 2010 18:48:32 +0200 |
Simon Cross |
Add loading of initial state.
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Sun, 22 Aug 2010 18:44:19 +0200 |
Neil Muller |
Move inventory palette to the bottom left
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Sun, 22 Aug 2010 18:38:56 +0200 |
Jeremy Thurgood |
Initial inventory palette thing.
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Sun, 22 Aug 2010 18:09:25 +0200 |
Jeremy Thurgood |
Add a game screen. So far, the game content looks a *lot* like the main menu.
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