Mercurial > boomslang
changeset 24:9d5de13e2ac3
Add a game screen. So far, the game content looks a *lot* like the main menu.
author | Jeremy Thurgood <firxen@gmail.com> |
---|---|
date | Sun, 22 Aug 2010 18:09:25 +0200 |
parents | 1e90a3e4618e |
children | f9e697e0c6ba |
files | gamelib/gamescreen.py gamelib/main.py gamelib/menu.py |
diffstat | 3 files changed, 32 insertions(+), 1 deletions(-) [+] |
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--- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/gamelib/gamescreen.py Sun Aug 22 18:09:25 2010 +0200 @@ -0,0 +1,27 @@ +# menu.py +# Copyright Boomslang team, 2010 (see COPYING File) +# Main menu for the game + +from albow.screen import Screen +from albow.controls import Button, Label +from albow.layout import Column + +class GameScreen(Screen): + def __init__(self, shell): + Screen.__init__(self, shell) + self.shell = shell + StartButton = Button('Main Menu', action = self.main_menu) + QuitButton = Button('Quit', action = shell.quit) + Title = Label('Caught! ... In SPAACE') + menu = Column([ + Title, + StartButton, + QuitButton, + ], align='l', spacing=20) + self.add_centered(menu) + + def main_menu(self): + print 'Returning to menu' + self.shell.show_screen(self.shell.menu_screen) + +
--- a/gamelib/main.py Sun Aug 22 18:07:48 2010 +0200 +++ b/gamelib/main.py Sun Aug 22 18:09:25 2010 +0200 @@ -11,12 +11,14 @@ from albow.dialogs import alert from albow.shell import Shell from menu import MenuScreen +from gamescreen import GameScreen from constants import SCREEN class MainShell(Shell): def __init__(self, display): Shell.__init__(self, display) self.menu_screen = MenuScreen(self) + self.game_screen = GameScreen(self) self.show_screen(self.menu_screen) def main():
--- a/gamelib/menu.py Sun Aug 22 18:07:48 2010 +0200 +++ b/gamelib/menu.py Sun Aug 22 18:09:25 2010 +0200 @@ -9,7 +9,8 @@ class MenuScreen(Screen): def __init__(self, shell): Screen.__init__(self, shell) - StartButton = Button('Start New Game', action = self.start) + self.shell = shell + StartButton = Button('Start New Game', action = self.start) QuitButton = Button('Quit', action = shell.quit) Title = Label('Caught! ... In SPAACE') menu = Column([ @@ -21,5 +22,6 @@ def start(self): print 'Starting the game' + self.shell.show_screen(self.shell.game_screen)