Mercurial > boomslang
graph
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Hook up panel part of AI puzzleSat, 28 Aug 2010 16:30:43 +0200, by Neil Muller
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Detergent + cryo fluid puzzle (currently triangular)Sat, 28 Aug 2010 16:18:40 +0200, by Stefano Rivera
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Add sentence for bridge. Have poster break AISat, 28 Aug 2010 15:53:56 +0200, by Neil Muller
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Switch to DejaVuSansMono, which has less licencing issues than chintzySat, 28 Aug 2010 15:39:39 +0200, by Stefano Rivera
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Hook up poster. Add cameras to crew_quarters and bridgeSat, 28 Aug 2010 15:31:45 +0200, by Neil Muller
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Remove can opener from engine background.Sat, 28 Aug 2010 15:26:30 +0200, by Simon Cross
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The environment / pipe puzzle is now solveableSat, 28 Aug 2010 15:18:25 +0200, by Stefano Rivera
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Include tools in build.Sat, 28 Aug 2010 15:11:27 +0200, by Jeremy Thurgood
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Right-click with hand in a detail window dismisses it.Sat, 28 Aug 2010 15:03:25 +0200, by Jeremy Thurgood
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Make airlock warning not JIM'sSat, 28 Aug 2010 15:01:55 +0200, by Neil Muller
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Re-clean engine room image (start of engine colouring process).Sat, 28 Aug 2010 14:51:58 +0200, by Simon Cross
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Don't allow access to the engine room without helmetSat, 28 Aug 2010 14:43:00 +0200, by Neil Muller
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Add duct_tape + fishbowl = helmetSat, 28 Aug 2010 14:42:41 +0200, by Neil Muller
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Remove enter messageSat, 28 Aug 2010 14:41:35 +0200, by Neil Muller
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Don't crash if the item doesn't existSat, 28 Aug 2010 14:36:05 +0200, by Neil Muller
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boomslang colourSat, 28 Aug 2010 14:39:41 +0200, by Adrianna Pińska
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Boomslang soundSat, 28 Aug 2010 14:37:04 +0200, by Stefano Rivera
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Remove TODO about moving the state -- it's happy where it is and by all accounts quite entrenched.Sat, 28 Aug 2010 14:36:22 +0200, by Simon Cross
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Clean-up two old TODOs.Sat, 28 Aug 2010 14:34:39 +0200, by Simon Cross
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Commit the missing manual.Sat, 28 Aug 2010 14:27:04 +0200, by Simon Cross
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Latest machine room source.Sat, 28 Aug 2010 14:24:38 +0200, by Simon Cross
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Hook up manual.Sat, 28 Aug 2010 14:24:07 +0200, by Simon Cross
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coloured in cryo detailSat, 28 Aug 2010 14:16:10 +0200, by Adrianna Pińska
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Add is_in_inventory helperSat, 28 Aug 2010 14:10:54 +0200, by Neil Muller
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Massage chair and base where swappedSat, 28 Aug 2010 14:01:17 +0200, by Stefano Rivera
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Link up laser welderSat, 28 Aug 2010 14:00:38 +0200, by Simon Cross
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Add uncuttable cryo pipe interactSat, 28 Aug 2010 13:57:32 +0200, by Neil Muller
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More engine room descsSat, 28 Aug 2010 13:56:22 +0200, by Stefano Rivera
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Tweak description appearanceSat, 28 Aug 2010 13:33:07 +0200, by Neil Muller
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cameras and bottlesSat, 28 Aug 2010 13:31:14 +0200, by Adrianna Pińska
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Fixed mouse and cursor handling.Sat, 28 Aug 2010 13:30:44 +0200, by Jeremy Thurgood
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Print existing intersection in scene on startupSat, 28 Aug 2010 13:10:55 +0200, by Neil Muller
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typoSat, 28 Aug 2010 13:05:40 +0200, by Adrianna Pińska
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Fix rect drawing bugSat, 28 Aug 2010 13:02:40 +0200, by Neil Muller
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Warn about intersecting existing things and other drawn rectsSat, 28 Aug 2010 12:58:31 +0200, by Neil Muller
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Mouse handling refactorings.Sat, 28 Aug 2010 12:43:12 +0200, by Jeremy Thurgood
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split right cryo pipe into two; single tube fragment; incrementing fixed tubesSat, 28 Aug 2010 12:41:02 +0200, by Adrianna Pińska
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Split laser welder slot and on button. Add manual thing. Add descriptions for drill press and block.Sat, 28 Aug 2010 12:38:28 +0200, by Simon Cross
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Only the base of the massage chair brings up the subsceneSat, 28 Aug 2010 12:35:09 +0200, by Stefano Rivera
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Suspend background sound for bridge computer detailSat, 28 Aug 2010 12:11:42 +0200, by Neil Muller
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Call detail enter and leave hooksSat, 28 Aug 2010 12:10:20 +0200, by Neil Muller
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Computer typeface for JIM.Sat, 28 Aug 2010 09:37:21 +0200, by Jeremy Thurgood
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Add toggle thing rects optionSat, 28 Aug 2010 08:57:11 +0200, by Neil Muller
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Make self._interact_hilight_colour = None disable rect (matches comments)Sat, 28 Aug 2010 08:56:12 +0200, by Neil Muller
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Add laser welder lights art source.Sat, 28 Aug 2010 02:06:33 +0200, by Simon Cross
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Correct filename.Sat, 28 Aug 2010 02:05:16 +0200, by Simon Cross
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rolled-up triangle poster for inventorySat, 28 Aug 2010 01:50:03 +0200, by Adrianna Pińska
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Hook up new machete, can_opener, and titanium_femur imagesSat, 28 Aug 2010 01:45:07 +0200, by Stefano Rivera
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Hook up canopener. Fix for replace_inventory changesSat, 28 Aug 2010 01:28:51 +0200, by Neil Muller
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Make replace_inventory_item use names for consisencySat, 28 Aug 2010 01:28:25 +0200, by Neil Muller
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source filesSat, 28 Aug 2010 01:35:39 +0200, by Adrianna Pińska
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some more itemsSat, 28 Aug 2010 01:33:45 +0200, by Adrianna Pińska
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CursorSprite: Default pointer-position to the centre of the cursorSat, 28 Aug 2010 01:32:54 +0200, by Stefano Rivera
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Daily screenshot.Sat, 28 Aug 2010 01:22:44 +0200, by Simon Cross
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Source for machine room background.Sat, 28 Aug 2010 01:18:51 +0200, by Simon Cross
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Make the can Thing go away when it's empty.Sat, 28 Aug 2010 01:16:27 +0200, by Jeremy Thurgood
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Full colour machine room.Sat, 28 Aug 2010 01:13:43 +0200, by Simon Cross
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Add some flavour text to machine room. Tweak rectsSat, 28 Aug 2010 00:42:21 +0200, by Neil Muller
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Added detergent bottle Item and InteractImageRect classSat, 28 Aug 2010 00:28:18 +0200, by Stefano Rivera
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more full stopsSat, 28 Aug 2010 00:25:26 +0200, by Adrianna Pińska