Mercurial > boomslang
comparison gamelib/state.py @ 528:0ce08d5e2acb
pyflakes-induced cleanup.
author | Jeremy Thurgood <firxen@gmail.com> |
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date | Fri, 10 Sep 2010 18:47:17 +0200 |
parents | a984cf27b527 |
children | a6f9b6edb6c7 |
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527:6ef7cc57b94b | 528:0ce08d5e2acb |
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1 """Utilities and base classes for dealing with scenes.""" | 1 """Utilities and base classes for dealing with scenes.""" |
2 | 2 |
3 import copy | 3 import copy |
4 | 4 |
5 from albow.resource import get_image, get_font | 5 from albow.resource import get_image |
6 from albow.utils import frame_rect | 6 from albow.utils import frame_rect |
7 from widgets import BoomLabel | 7 from widgets import BoomLabel |
8 from pygame.rect import Rect | 8 from pygame.rect import Rect |
9 from pygame.color import Color | 9 from pygame.color import Color |
10 | 10 |
269 text = (self.state.current_thing and | 269 text = (self.state.current_thing and |
270 self.state.current_thing.get_description()) | 270 self.state.current_thing.get_description()) |
271 if text is None: | 271 if text is None: |
272 return None | 272 return None |
273 label = BoomLabel(text) | 273 label = BoomLabel(text) |
274 font = get_font(15, 'VeraBd.ttf') | |
275 label.set_margin(5) | 274 label.set_margin(5) |
276 label.border_width = 1 | 275 label.border_width = 1 |
277 label.border_color = (0, 0, 0) | 276 label.border_color = (0, 0, 0) |
278 label.bg_color = Color(210, 210, 210, 255) | 277 label.bg_color = Color(210, 210, 210, 255) |
279 label.fg_color = (0, 0, 0) | 278 label.fg_color = (0, 0, 0) |