Timeline



05/07/11:

18:43 Changeset [629:59556235dec7] by Jeremy Thurgood <firxen@…>
Clean up some leftover mess from collision handling work.
18:30 Changeset [628:1fdfc7f03d98] by Jeremy Thurgood <firxen@…>
Stop flying when you land.
18:28 Changeset [627:35919d12b792] by Jeremy Thurgood <firxen@…>
Path-based collision minimisation and axis-projection backout.
15:29 Changeset [626:1abb53ae1a6a] by Jeremy Thurgood <firxen@…>
More mild refactoring.
13:39 Changeset [625:65882990b9cf] by Jeremy Thurgood <firxen@…>
Some mild refactoring.
12:40 Changeset [624:83569a6b3ad8] by Jeremy Thurgood <firxen@…>
Fix StartingDoorway and velocity clamping.
11:59 Changeset [623:65881746dc20] by Jeremy Thurgood <firxen@…>
More Sprite hierarchy work.
11:42 Changeset [622:da331c80ec08] by Jeremy Thurgood <firxen@…>
Clean up sprite inheritance hierarchy a bit.

05/06/11:

15:54 Changeset [621:851c8726696c] by Jeremy Thurgood <firxen@…>
More cleanup. Mostly using utils.c* instead of doing things the long way.
14:59 Changeset [620:6cc0d54df531] by Jeremy Thurgood <firxen@…>
Some light cleanup.
14:37 Changeset [619:4ffa9d159588] by Jeremy Thurgood <firxen@…>
Some coordinate operators, to reduce foo_x, foo_y everywhere.
13:20 Changeset [618:72865593bdc7] by Jeremy Thurgood <firxen@…>
Make DEBUG an environment variable.
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