Timeline



May 3, 2011:

11:33 PM Changeset [617:2cd713ec8d59] by Simon Cross <hodgestar@…>
Mark dialogue wrapping bug as fixed.
11:32 PM Changeset [616:37c1d9958c54] by Simon Cross <hodgestar@…>
Clean up TODO.txt file a bit.
11:28 PM Changeset [615:e71e13dbd570] by Simon Cross <hodgestar@…>
Properly copy pos when creating parts of speech bubbles.

Apr 24, 2011:

6:46 PM Changeset [614:bc793415259c] by Simon Cross <hodgestar@…>
Script for generating gource videos of commits.

Apr 23, 2011:

12:21 PM Changeset [613:303087bcf1fa] by Simon Cross <hodgestar@…>
Note that this copies in the Wine placeholder DLL and add a TODO for …

Apr 11, 2011:

9:54 PM Changeset [612:a91b2e4400a5] by Simon Cross <hodgestar@…>
Fallback to using simplejson if json does not exist (this appears to …
6:57 AM Changeset [611:7d49f698eff7] by Simon Cross <hodgestar@…>
Ensure that self.selected remaings with self.options in ButtonSet?. …

Apr 10, 2011:

9:42 PM Changeset [610:393a32082aac] by Stefano Rivera <stefano@…>
More BUGS
7:24 PM Changeset [609:e620182ab53c] by Stefano Rivera <stefano@…>
r608 screenshots
6:15 PM Changeset [608:422b18fd3a0a] by Simon Cross <hodgestar@…>
Added tag 0.2 for changeset 0a0f2f98594f
6:14 PM Changeset [607:ce10dfe653c7]pyweek12 by Stefano Rivera <stefano@…>
Removed tag Packaging Deadline 0.1.1 upload to pyweek.org
6:13 PM Changeset [606:54401c614e43]pyweek12 by Stefano Rivera <stefano@…>
Added tag 0.1.1, Packaging Deadline 0.1.1 upload to pyweek.org for …
6:12 PM Changeset [605:97469338e088]pyweek120.1.1 by Stefano Rivera <stefano@…>
Let's rather make that 0.1.1
6:09 PM Changeset [604:0a0f2f98594f]0.2 by Stefano Rivera <stefano@…>
Bump docs version to 0.2
6:07 PM Changeset [603:01b8cce8a02a] by Simon Cross <hodgestar@…>
Added tag 0.2 for changeset 03445a502b26
6:07 PM Changeset [601:73bdeb3d3f7e]pyweek12 by Stefano Rivera <stefano@…>
Bump version to 0.2
6:07 PM Changeset [602:03445a502b26] by Simon Cross <hodgestar@…>
Version 0.2
5:57 PM Changeset [599:64992d05f523]pyweek12 by Stefano Rivera <stefano@…>
Merge default branch ..r585
5:54 PM Changeset [598:d350f124b67d]pyweek12 by Stefano Rivera <stefano@…>
Coding Deadline 0.1 upload to pyweek.org
5:51 PM Changeset [597:576921b65909] by Simon Cross <hodgestar@…>
Fix small typo. Celestial sphere only requires 8 tails to enter.
5:44 PM Changeset [596:a1ca84c797fb] by Stefano Rivera <stefano@…>
Drop trailing colon
5:36 PM Changeset [595:74efd0a9c959] by Stefano Rivera <stefano@…>
Update .hgignore, use globs where possible
5:36 PM Changeset [594:67f0b8123854] by Stefano Rivera <stefano@…>
Walkthrough
5:29 PM Changeset [593:75e955c11154] by Neil Muller <drnlmuller@…>
Fix skip sabotaging deal bug
4:39 PM Changeset [600:50ba0275a3a3]pyweek12 by Neil Muller <drnlmuller@…>
Remove don't crash if we're colliding with a player after being …
4:39 PM Changeset [592:1386cae4cc15] by Neil Muller <drnlmuller@…>
Remove don't crash if we're colliding with a player after being …
4:31 PM Changeset [591:87947e4afa02] by Neil Muller <drnlmuller@…>
Fix kumiko's position
3:56 PM Changeset [590:dc73dda93fb1] by Stefano Rivera <stefano@…>
Level shot tool
3:56 PM Changeset [589:635cf02186e6] by Stefano Rivera <stefano@…>
s/facking/facing/
3:05 PM Changeset [588:491fd518f148] by Stefano Rivera <stefano@…>
BUGS
3:03 PM Changeset [587:79a9b61e12ff] by Neil Muller <drnlmuller@…>
Magical appearing and disappearing Kaneda
3:02 PM Changeset [586:30893ffec6f7] by Neil Muller <drnlmuller@…>
Fix duplicate condition
2:22 PM Changeset [585:9f3c2c0fcf01] by Stefano Rivera <stefano@…>
include run_game.py in Unix tarball
2:17 PM Changeset [584:b8bed508036f] by Stefano Rivera <stefano@…>
Don't steal life from skulls
1:59 PM Changeset [583:194f71cc0689] by Neil Muller <drnlmuller@…>
don't remove kaneda from the geisha room too early (looks weird, but …
1:57 PM Changeset [582:213f46e787c4] by Simon Cross <hodgestar@…>
Invert --no-rects option (its now --show-rects) and turn rects off by …
1:07 PM Changeset [581:779c29924a8a] by Simon Cross <hodgestar@…>
Make wine py2exe builder work.
1:06 PM Changeset [580:b7c432ce1b80] by Simon Cross <hodgestar@…>
Project against absences of file.
1:06 PM Changeset [579:e4242abff401] by Simon Cross <hodgestar@…>
Fix name of game.
12:07 PM Changeset [578:2e181628d0be] by Jeremy Thurgood <firxen@…>
Use "hg archive" instead of "cp -r" for build.
11:59 AM Changeset [577:62666b542afe] by Jeremy Thurgood <firxen@…>
Fixed MacOS X packaging, updated .hgignore.
8:37 AM Changeset [576:0dfb62814de6] by Stefano Rivera <stefano@…>
Further usage improvements
8:06 AM Changeset [575:c252e20e1c1b] by Stefano Rivera <stefano@…>
Document down key
8:00 AM Changeset [574:7bc907f8b3d7] by Stefano Rivera <stefano@…>
More bugs
12:55 AM Changeset [573:ebca2f14517f] by Adrianna Pińska <adrianna.pinska@…>
made agreement depend on both rice and document; made table square
12:53 AM Changeset [572:11d8b6b407e5]pyweek120.1 by Stefano Rivera <stefano@…>
Turn off debug
12:47 AM Changeset [571:82a49e9d91f9]pyweek12 by Stefano Rivera <stefano@…>
Mark pyweek12 branch
12:36 AM Changeset [570:f6a0fbf918fd] by Stefano Rivera <stefano@…>
Packaging scripts
12:33 AM Changeset [568:1ccb90397c4a] by Neil Muller <drnlmuller@…>
Kanede vanishes again
12:32 AM Changeset [569:8f7bd983e394] by Simon Cross <hodgestar@…>
Fix dialogue tree bug.
12:28 AM Changeset [567:488cad3bd62b] by Jeremy Thurgood <firxen@…>
Finish geisha fish subplot.
12:23 AM Changeset [566:129d97a1ea8f] by Stefano Rivera <stefano@…>
More bugs
12:21 AM Changeset [565:582057a9787f] by Simon Cross <hodgestar@…>
Add build-y stuff to .hgignore.
12:19 AM Changeset [564:b69ecfe339a6] by Stefano Rivera <stefano@…>
Record bugs
12:15 AM Changeset [563:2f75e57b987d] by Simon Cross <hodgestar@…>
Add final pyweek screenshots.
12:09 AM Changeset [562:91ad18a5acf1] by Jeremy Thurgood <firxen@…>
Celestial Doorway now counts tails.
12:02 AM Changeset [561:0236c5fe6ac1] by Simon Cross <hodgestar@…>
Fix bug.
12:02 AM Changeset [560:bad2b38accec] by Stefano Rivera <stefano@…>
build_unix

Apr 9, 2011:

11:59 PM Changeset [559:c4b14a517500] by Neil Muller <drnlmuller@…>
Parital geisha mission
11:59 PM Changeset [558:aa01ca54dce2] by Simon Cross <hodgestar@…>
Add function for warping in NPCs.
11:58 PM Changeset [557:e648501c2eea] by Adrianna Pińska <adrianna.pinska@…>
victory scene hacked in
11:55 PM Changeset [556:354f84b945f8] by Simon Cross <hodgestar@…>
Allow interacting with tetsuo to trigger the start of the conversation.
11:54 PM Changeset [555:b83ca72063ea] by Simon Cross <hodgestar@…>
Fix bug where one NPC's dialogue could close anothers.
11:49 PM Changeset [554:51bc11e3b693] by Jeremy Thurgood <firxen@…>
Pretty-print save game JSON.
11:46 PM Changeset [553:62569f486ede] by Jeremy Thurgood <firxen@…>
Debug print cleanup.
11:36 PM Changeset [552:0216b5012411] by Stefano Rivera <stefano@…>
Rename distribution name
11:28 PM Changeset [551:40a104ca0a69] by Neil Muller <drnlmuller@…>
Tear kimono
11:14 PM Changeset [549:b7f912705adb] by Jeremy Thurgood <firxen@…>
Fishmonger now mongers fish.
11:09 PM Changeset [548:366e58e8d057] by Simon Cross <hodgestar@…>
Much simpler py2exe file.
11:09 PM Changeset [547:0ddfbb5b1ae7] by Simon Cross <hodgestar@…>
Script file for launching py2exe test console.
11:07 PM Changeset [550:ebd51cb1d672] by Neil Muller <drnlmuller@…>
Work on geisha room
10:44 PM Changeset [546:05d93c10e5ae] by Neil Muller <drnlmuller@…>
Remove Kaneda after the deal is off
10:41 PM Changeset [545:067d3d80ff2e] by Stefano Rivera <stefano@…>
Sort out setup.py imports, use find_packages()
10:40 PM Changeset [544:badc218d1eba] by Neil Muller <drnlmuller@…>
Make business standing
10:39 PM Changeset [543:f36e7a885373] by Neil Muller <drnlmuller@…>
Add document altering
10:39 PM Changeset [542:fef3a942ea28] by Adrianna Pińska <adrianna.pinska@…>
tofu on celestial plane
10:39 PM Changeset [541:cad0934fb66c] by Adrianna Pińska <adrianna.pinska@…>
oops
10:35 PM Changeset [540:018f8e83d78b] by Simon Cross <hodgestar@…>
Remaing sounds that need to be used.
10:35 PM Changeset [539:4e8be9c52952] by Stefano Rivera <stefano@…>
Correct data location in setup.py
10:33 PM Changeset [538:c1b0ad1c0932] by Simon Cross <hodgestar@…>
Hook up projectile sounds.
10:32 PM Changeset [537:a7b7694644a5] by Neil Muller <drnlmuller@…>
Exclude NPC's from gravity
10:26 PM Changeset [535:d7f3329a6bf8] by Jeremy Thurgood <firxen@…>
Fix theatre mission.
10:22 PM Changeset [534:6c939898c1f4] by Stefano Rivera <stefano@…>
Skulls to BEHIND
10:21 PM Changeset [533:89f7ea0f4b0e] by Adrianna Pińska <adrianna.pinska@…>
tofu in the theatre
10:19 PM Changeset [532:eec2cf912e03] by Simon Cross <hodgestar@…>
Add tearing rice sound. Only smash breakables once.
10:18 PM Changeset [531:5f1058593462] by Stefano Rivera <stefano@…>
Remove all tails by default
10:14 PM Changeset [530:f6bd04e5a414] by Adrianna Pińska <adrianna.pinska@…>
tofu in geisha room, and all scrolls
10:11 PM Changeset [529:0ffb493a6fa4] by Simon Cross <hodgestar@…>
Add support for sounds for breaking objects.
10:09 PM Changeset [528:52b38b803782] by Stefano Rivera <stefano@…>
Skeleton for dead monsters
9:49 PM Changeset [527:ba66bacbab22] by Simon Cross <hodgestar@…>
Remove unused imports.
9:47 PM Changeset [526:5613f7b61b23] by Neil Muller <drnlmuller@…>
Stop Sasuke falling off the world
9:46 PM Changeset [524:4242066f771d] by Simon Cross <hodgestar@…>
Hook up if choices in haiku battle.
9:45 PM Changeset [523:c7c3f55554d4] by Adrianna Pińska <adrianna.pinska@…>
add tofu and scroll totals to the hud
9:45 PM Changeset [522:4de4f94c326d] by Jeremy Thurgood <firxen@…>
Move skaapsteker behind stuff and make haiku scrolls display text on …
9:40 PM Changeset [536:03f519443b10] by Neil Muller <drnlmuller@…>
More cannon stuff
9:40 PM Changeset [525:8087e95ade2f] by Neil Muller <drnlmuller@…>
More cannon stuff
9:36 PM Changeset [521:5a8a7f17597d] by Simon Cross <hodgestar@…>
Add support for 'if': '...' to dialogue choices.
9:33 PM Changeset [520:17987763b80f] by Jeremy Thurgood <firxen@…>
Move kindling slightly to make it more visible.
9:28 PM Changeset [515:6c21ba7de1e6] by Jeremy Thurgood <firxen@…>
Better signal fire interaction.
9:22 PM Changeset [519:62222d36f1ed] by Adrianna Pińska <adrianna.pinska@…>
tofu in the tea house
9:22 PM Changeset [518:be1333278d5b] by Adrianna Pińska <adrianna.pinska@…>
proper image for document
9:22 PM Changeset [514:dbf99f763060] by Neil Muller <drnlmuller@…>
Make Sasuke standing
9:22 PM Changeset [517:0bbb989dd77a] by Adrianna Pińska <adrianna.pinska@…>
fixed no mask againnnnnnnn
9:21 PM Changeset [516:9a1f8925d227] by Adrianna Pińska <adrianna.pinska@…>
added facings for kaneda and tetsuo
9:21 PM Changeset [513:dae89441e99b] by Jeremy Thurgood <firxen@…>
Skaapsteker in the bamboo.
9:20 PM Changeset [512:7db300896087] by Simon Cross <hodgestar@…>
Mark bug as fixed.
9:17 PM Changeset [510:8d78fba1735e] by Neil Muller <drnlmuller@…>
Move Sasuke away from canon
9:17 PM Changeset [511:58843eca336b] by Simon Cross <hodgestar@…>
Kill the tea cup when the monk takes it.
9:14 PM Changeset [507:5373290f2dff] by Stefano Rivera <stefano@…>
Add >> Leave to Notifications
9:14 PM Changeset [509:c85363a8ff56] by Neil Muller <drnlmuller@…>
Make Sasuke non-blocking again
9:14 PM Changeset [506:efd71c6a422d] by Simon Cross <hodgestar@…>
Mark bug as fixed.
9:13 PM Changeset [508:e4b1a79504f2] by Neil Muller <drnlmuller@…>
Force facing
9:13 PM Changeset [505:a89ab402b569] by Simon Cross <hodgestar@…>
Pause music when pressing pause in level.
9:10 PM Changeset [504:1c1474956d0e] by Jeremy Thurgood <firxen@…>
Noted bug from marcog.
9:09 PM Changeset [503:d9b70b89cca6] by Stefano Rivera <stefano@…>
Update help
9:06 PM Changeset [502:e1436dacca69] by Simon Cross <hodgestar@…>
Add remaining tails.
8:58 PM Changeset [500:906fae3d3688] by Simon Cross <hodgestar@…>
Hook up three more tails.
8:56 PM Changeset [499:069fc6312ab8] by Stefano Rivera <stefano@…>
Music in cutscenes
8:53 PM Changeset [498:70f26b24241c] by Adrianna Pińska <adrianna.pinska@…>
tofu in market and fishmonger's house
8:50 PM Changeset [497:bea58fb57a5c] by Stefano Rivera <stefano@…>
Record bug
8:47 PM Changeset [496:3228239a0914] by Simon Cross <hodgestar@…>
Fix item dropping bug.
8:42 PM Changeset [495:a5a57abd5472] by Jeremy Thurgood <firxen@…>
Allow K_SPACE wherever we allow K_RETURN.
8:42 PM Changeset [494:89f5056518cc] by Simon Cross <hodgestar@…>
Add tails back to game state.
8:41 PM Changeset [493:cb2060f8316f] by Simon Cross <hodgestar@…>
Tweak gamestate to fail earlier on unknown items.
8:40 PM Changeset [501:9a16483e49cb] by Neil Muller <drnlmuller@…>
Remove 1st set of blocking samuri
8:37 PM Changeset [492:b02d51e06c17] by Stefano Rivera <stefano@…>
Add Victory CutScene? (and refactor CutScenes?)
8:37 PM Changeset [491:6f110e347f30] by Simon Cross <hodgestar@…>
Fix inventory item fetching.
8:28 PM Changeset [490:0eade58a71b9] by Simon Cross <hodgestar@…>
Support item dropping (specifically tails). Have monk drop tail.
8:25 PM Changeset [489:e5c060dda22a] by Neil Muller <drnlmuller@…>
Rekill zombie player_action methods
8:25 PM Changeset [488:2521fcb7b6d3] by Neil Muller <drnlmuller@…>
Refix litness state
8:22 PM Changeset [486:6dc341ea8950] by Stefano Rivera <stefano@…>
Start new game when using --level
8:18 PM Changeset [487:17e01e201f9b] by Neil Muller <drnlmuller@…>
Add default facing to blocking NPCs
8:13 PM Changeset [485:79b8269e5bf8] by Adrianna Pińska <adrianna.pinska@…>
graaaaaaargh, facing
8:12 PM Changeset [484:b15b0bd933a5] by Jeremy Thurgood <firxen@…>
Fix facing on NPCs and clean up debug prints.
8:05 PM Changeset [483:b48c194c4af9] by Jeremy Thurgood <firxen@…>
Some haiku and encoding fixes.
8:03 PM Changeset [482:200d25350d87] by Adrianna Pińska <adrianna.pinska@…>
merge
8:03 PM Changeset [481:2f1bafc93177] by Adrianna Pińska <adrianna.pinska@…>
tofu tweak
7:59 PM Changeset [479:fb9258d66137] by Stefano Rivera <stefano@…>
New Main Menu
7:58 PM Changeset [480:30077905d697] by Adrianna Pińska <adrianna.pinska@…>
put tofu all over town
7:56 PM Changeset [478:77cfc17ac949] by Simon Cross <hodgestar@…>
Have monk drop shapeshifting tail (or at least call the function that …
7:56 PM Changeset [477:0e94bc0a103f] by Simon Cross <hodgestar@…>
Add tails to game.
7:55 PM Changeset [476:1c05b6c2b971] by Simon Cross <hodgestar@…>
Start of drop item support.
7:53 PM Changeset [475:18427edff33a] by Neil Muller <drnlmuller@…>
Add facing support to npcs
7:35 PM Changeset [474:9e85c30dd12f] by Neil Muller <drnlmuller@…>
Animate signal fire
7:29 PM Changeset [473:14cab059bf39] by Simon Cross <hodgestar@…>
More tails.
7:12 PM Changeset [472:2375bc040e63] by Adrianna Pińska <adrianna.pinska@…>
more tofu
7:12 PM Changeset [471:2fa205c9a181] by Simon Cross <hodgestar@…>
Make text bubbles less transparent.
7:10 PM Changeset [470:3b680634c546] by Simon Cross <hodgestar@…>
Start of tails.
7:10 PM Changeset [469:7607854eafc4] by Simon Cross <hodgestar@…>
Remove click at start of file.
7:08 PM Changeset [468:73868503c470] by Neil Muller <drnlmuller@…>
Make road Samuri blocking
7:05 PM Changeset [467:73288045cec5] by Stefano Rivera <stefano@…>
Set program icon
7:04 PM Changeset [466:0040f183f98d] by Jeremy Thurgood <firxen@…>
Fixed signal fire.
7:02 PM Changeset [465:7e012068fe51] by anna <annamalczyk@…>
final battle misuc - in sounds folder
6:58 PM Changeset [464:523106f3004e] by anna <annamalczyk@…>
skaapsteker tile and fixed battle 1 music
6:56 PM Changeset [463:4dda5a0e4cf1] by Jeremy Thurgood <firxen@…>
Better background clipping.
6:50 PM Changeset [459:6e065efdcec6] by Simon Cross <hodgestar@…>
Background music everywhere.
6:49 PM Changeset [457:de224d9fb943] by Adrianna Pińska <adrianna.pinska@…>
merge
6:49 PM Changeset [458:fbae2da0c3c0] by Simon Cross <hodgestar@…>
Fix npc-test to track changes to GameState?.
6:49 PM Changeset [456:2dcaaf6abb9c] by Adrianna Pińska <adrianna.pinska@…>
began to place tofu
6:48 PM Changeset [455:5d59238f8996] by Adrianna Pińska <adrianna.pinska@…>
level editor update
6:47 PM Changeset [454:95527fd29872] by Jeremy Thurgood <firxen@…>
More complete game load/save/restart.
6:47 PM Changeset [462:4507910da5ed] by Stefano Rivera <stefano@…>
Land art: main menu, victory menu, icons, logo
6:43 PM Changeset [461:c6d1165bb16f] by Neil Muller <drnlmuller@…>
Can talk your way past the guard
6:42 PM Changeset [453:9c9df17b98a7] by Simon Cross <hodgestar@…>
Add support for choosing a volume. A music to temple.
6:25 PM Changeset [451:7f198761a7be] by Adrianna Pińska <adrianna.pinska@…>
boss kitsune
6:24 PM Changeset [452:2e9e24d0e594] by Stefano Rivera <stefano@…>
Sound credits
6:14 PM Changeset [450:e2b43fe37ac4] by Simon Cross <hodgestar@…>
Sort actionables with items first, then npcs then doorways. Fix flight …
6:11 PM Changeset [449:d6b7f87e8a93] by anna <annamalczyk@…>
added music sources
6:09 PM Changeset [460:8b9b4706a4d6] by Neil Muller <drnlmuller@…>
Blocking NPC's block
6:09 PM Changeset [448:fada4195349d] by Stefano Rivera <stefano@…>
Credits Cutscene
6:03 PM Changeset [447:4bec05fed6c7] by Jeremy Thurgood <firxen@…>
Load and save.
5:58 PM Changeset [446:4240854e59b0] by Stefano Rivera <stefano@…>
Better death screen
5:52 PM Changeset [445:5c8d090dbeec] by Adrianna Pińska <adrianna.pinska@…>
added backgrounds and tweaked some oni
5:41 PM Changeset [442:a084af91d5dc] by Neil Muller <drnlmuller@…>
Make breakable items break
5:41 PM Changeset [441:f3ccb00df6a4] by Simon Cross <hodgestar@…>
Add life stealing.
5:30 PM Changeset [440:ae0c67788f96] by Simon Cross <hodgestar@…>
Stop flying by hitting down when on the ground.
5:28 PM Changeset [439:400d68993977] by Simon Cross <hodgestar@…>
Become uninvisible when interacting when actionables.
5:25 PM Changeset [444:75a9eb54fbc4] by Adrianna Pińska <adrianna.pinska@…>
celestial plane bg
5:25 PM Changeset [443:d959426b3fa1] by Adrianna Pińska <adrianna.pinska@…>
whoops
5:24 PM Changeset [438:8ee16cec0f9f] by Simon Cross <hodgestar@…>
Add check for whether we're still flying or invisible to recharge meters.
5:20 PM Changeset [437:8fc3f8894d0f] by Adrianna Pińska <adrianna.pinska@…>
moar backgrounds
5:16 PM Changeset [436:32df272a163a] by Adrianna Pińska <adrianna.pinska@…>
maneki neko and fisherman's house
5:15 PM Changeset [435:b6fdaf8e453c] by Simon Cross <hodgestar@…>
Make shield last for one second. Separate out recharge times to allow …
5:14 PM Changeset [434:827c5d045cf5] by Neil Muller <drnlmuller@…>
Don't allow the cannon to be picked up
5:00 PM Changeset [433:fe99a4e04b2b] by Simon Cross <hodgestar@…>
Make recharge time depend on the number of tails.
4:51 PM Changeset [432:e65f6783a9f7] by Adrianna Pińska <adrianna.pinska@…>
placed fire on the road; animation not yet hooked up
4:46 PM Changeset [431:b753ea36909e] by Jeremy Thurgood <firxen@…>
Fix the bug Anna found.
4:40 PM Changeset [430:25efc74ac19c] by Stefano Rivera <stefano@…>
Hook up flight and invisibility discharge
4:23 PM Changeset [429:8b047e74dfd1] by Neil Muller <drnlmuller@…>
Bump the player back into the world.
4:23 PM Changeset [428:6a8f98335a53] by Jeremy Thurgood <firxen@…>
Crop background image if necessary.
4:22 PM Changeset [427:1e2eb4df061f] by Simon Cross <hodgestar@…>
More work on shield.
4:21 PM Changeset [425:fc3b5460d454] by Adrianna Pińska <adrianna.pinska@…>
WTF. Redid change which got eaten.
4:19 PM Changeset [424:9f46e57a0a41] by Adrianna Pińska <adrianna.pinska@…>
multicoloured oni
4:18 PM Changeset [426:29e376484f31] by Simon Cross <hodgestar@…>
Start of shield for player.
4:15 PM Changeset [423:b858b38edea4] by anna <annamalczyk@…>
music and sound effects
4:11 PM Changeset [422:7c0643e51f33] by Neil Muller <drnlmuller@…>
Pass bounds to sprite.fix_bounds
4:11 PM Changeset [421:c9f8413fe644] by Neil Muller <drnlmuller@…>
Remove pyc files
4:07 PM Changeset [420:d6bc6484b7ac] by Neil Muller <drnlmuller@…>
Add music dir
3:54 PM Changeset [419:845e8e94219f] by Stefano Rivera <stefano@…>
Show recharge in tails
3:51 PM Changeset [418:c6e9b3006ef9] by Adrianna Pińska <adrianna.pinska@…>
stuff in theatre
3:43 PM Changeset [417:e289a111c743] by anna <annamalczyk@…>
edited item text
3:42 PM Changeset [416:3db2fc263d11] by Simon Cross <hodgestar@…>
Kill sprites that leave the level area.
3:40 PM Changeset [415:cfbf1bf9a54c] by Stefano Rivera <stefano@…>
Signal fire, Skulls, cloud
3:36 PM Changeset [414:f14b4da859c4] by Adrianna Pińska <adrianna.pinska@…>
merge
3:36 PM Changeset [413:5f896e2f78c4] by Adrianna Pińska <adrianna.pinska@…>
Geisha's rooms
3:36 PM Changeset [412:8ac5b3d619fe] by Jeremy Thurgood <firxen@…>
Signal fire.
3:35 PM Changeset [411:a5f54ae9217e] by Stefano Rivera <stefano@…>
Per weapon recharge
3:30 PM Changeset [410:115e738e209c] by Simon Cross <hodgestar@…>
Become visible when attacking. Enemies shouldn't attack invisible foxes.
3:26 PM Changeset [409:ed26bbfec03a] by Neil Muller <drnlmuller@…>
Add up-down 'Fying' Oni
3:23 PM Changeset [408:bbfc2cc07ba4] by Simon Cross <hodgestar@…>
Add invisibility power.
3:18 PM Changeset [407:d97840ee6759] by Stefano Rivera <stefano@…>
graphicsmagicked grayscale tails
3:14 PM Changeset [406:9c043be746fa] by Adrianna Pińska <adrianna.pinska@…>
stuff in the teahouse
3:09 PM Changeset [405:a0aad1c66643] by Stefano Rivera <stefano@…>
Tail images
3:05 PM Changeset [403:2da0db41cdf0] by anna <annamalczyk@…>
edited items text
2:56 PM Changeset [402:a13d541b9e24] by Adrianna Pińska <adrianna.pinska@…>
stuff in the road
2:54 PM Changeset [397:00dbc053f9a0] by Jeremy Thurgood <firxen@…>
Some item maintenance.
2:53 PM Changeset [401:55e00f186c6f] by Neil Muller <drnlmuller@…>
imported patch floor_checks
2:50 PM Changeset [400:1501d9b7f5dd] by Neil Muller <drnlmuller@…>
Don't allow patrolling monsters to walk off edges
2:41 PM Changeset [395:135cbb99511f] by Jeremy Thurgood <firxen@…>
Hook up fan.
2:41 PM Changeset [396:dc534c2c475c] by Simon Cross <hodgestar@…>
Fix up various power activation checks.
2:41 PM Changeset [399:488ab520408c] by Neil Muller <drnlmuller@…>
Collide with floors
2:41 PM Changeset [404:be4c16b446f7] by Stefano Rivera <stefano@…>
Rename tail images to tail names in code
2:40 PM Changeset [398:6850a3ab3aac] by Neil Muller <drnlmuller@…>
Remove redundant check
2:34 PM Changeset [394:df2933311711] by Adrianna Pińska <adrianna.pinska@…>
fixed guard pos and put fan in temple
2:25 PM Changeset [393:1af4a838b595] by Stefano Rivera <stefano@…>
Move tail icons to icons * * * Rename tail icons
2:24 PM Changeset [392:4f950a85c4ce] by Stefano Rivera <stefano@…>
Another .DS_Store
2:21 PM Changeset [391:d5381be5079f] by Simon Cross <hodgestar@…>
Also set _max_sprint_time when sprinting left.
2:18 PM Changeset [390:93f13f7d97f2] by Stefano Rivera <stefano@…>
Initial fire rate-limiting
2:10 PM Changeset [389:64d8e49e9a86] by Simon Cross <hodgestar@…>
Hook up images for lightning and energy drain. Given lightning …
2:09 PM Changeset [388:de71c3fa5626] by Jeremy Thurgood <firxen@…>
Tea notification stuff.
2:07 PM Changeset [387:87a4a9349989] by Adrianna Pińska <adrianna.pinska@…>
screw stairs; we can fly!
2:06 PM Changeset [386:603bc66afd3b] by Stefano Rivera <stefano@…>
Remove DS Stores
2:05 PM Changeset [385:eb0197d1309c] by Stefano Rivera <stefano@…>
Ignore .DS_Store
2:04 PM Changeset [384:da3f82544fc4] by Stefano Rivera <stefano@…>
Resized images
2:02 PM Changeset [383:87246b84a851] by Jeremy Thurgood <firxen@…>
Notification text.
1:57 PM Changeset [382:3a524c10a95c] by Adrianna Pińska <adrianna.pinska@…>
celestial plane
1:55 PM Changeset [381:56f97d0c6a36] by Simon Cross <hodgestar@…>
Add flying (max flight time is number of tails in seconds). Set max …
1:39 PM Changeset [380:a0afc7c1a4dc] by Neil Muller <drnlmuller@…>
Force projectile image to have right facing
1:20 PM Changeset [379:07661a9a708b] by Adrianna Pińska <adrianna.pinska@…>
list updated
1:18 PM Changeset [378:907c1cb2c618] by Adrianna Pińska <adrianna.pinska@…>
tea house plus geisha room tweaks
1:10 PM Changeset [377:24c3c53e0059] by Neil Muller <drnlmuller@…>
Fix standing images
1:06 PM Changeset [376:4d6198b68cb9] by Simon Cross <hodgestar@…>
Add projectile launching method to monsters.
1:05 PM Changeset [375:8631e38afc24] by Stefano Rivera <stefano@…>
Usage cutscene (with minor CutScene? refactoring)
1:02 PM Changeset [374:9530b8dbda5f] by Neil Muller <drnlmuller@…>
0 health is DEAD
1:00 PM Changeset [373:a2efe5470b79] by Neil Muller <drnlmuller@…>
start of patrolling monsters
12:53 PM Changeset [370:92cf515a6cf6] by Adrianna Pińska <adrianna.pinska@…>
merge
12:52 PM Changeset [369:f14621568fb6] by Adrianna Pińska <adrianna.pinska@…>
updated level list
12:51 PM Changeset [368:d056c6b0f4e3] by Adrianna Pińska <adrianna.pinska@…>
Geisha's room
12:51 PM Changeset [367:04b7d8724add] by Adrianna Pińska <adrianna.pinska@…>
crashing vase bugfix
12:47 PM Changeset [372:e1fb91717b07] by Neil Muller <drnlmuller@…>
Delete more stuff
12:46 PM Changeset [371:6e17a368103d] by Neil Muller <drnlmuller@…>
Delete resource forks. Move images into the right place
12:46 PM Changeset [366:249ba3bd6904] by Simon Cross <hodgestar@…>
Very, very frightening.
12:39 PM Changeset [365:a43f571e8f5b] by Stefano Rivera <stefano@…>
Dim cutscene background
12:30 PM Changeset [364:14142aee4c03] by Simon Cross <hodgestar@…>
Bring fireball closer to sprite initially.
12:28 PM Changeset [363:5e4e1432565a] by Adrianna Pińska <adrianna.pinska@…>
the theatre
12:25 PM Changeset [362:02bf05964619] by Simon Cross <hodgestar@…>
FIREBALLS!
12:22 PM Changeset [361:75dc259b41f5] by Jeremy Thurgood <firxen@…>
Haiku data.
12:18 PM Changeset [360:1cc73709006e] by anna <annamalczyk@…>
maneki and more kitsune
12:14 PM Changeset [359:eacb3e1bc1d1] by Jeremy Thurgood <firxen@…>
Only drop items while standing on ground.
12:03 PM Changeset [358:3642c36bbd32] by Adrianna Pińska <adrianna.pinska@…>
Oops; that's not the right lantern size
12:03 PM Changeset [357:742731e6e6fd] by Stefano Rivera <stefano@…>
Centre small inventory items rather than resizing
12:02 PM Changeset [355:5bdb4677510a] by Simon Cross <hodgestar@…>
Have fireballs appear in the right place.
12:01 PM Changeset [354:b37dbc557ae0] by Jeremy Thurgood <firxen@…>
Stub classes for all items.
11:56 AM Changeset [353:3ac03073218f] by Neil Muller <drnlmuller@…>
Don't allow tranformations if they'll get us stuck
11:56 AM Changeset [351:02d889fd5708] by Adrianna Pińska <adrianna.pinska@…>
make corners less rounded in plain tileset shape
11:47 AM Changeset [352:4e158a7bd119] by Neil Muller <drnlmuller@…>
Stop infinte attacks
11:44 AM Changeset [350:e1ce14caa5a3] by anna <annamalczyk@…>
updated kitsune - 61pixels
11:42 AM Changeset [356:f5148f70ca84] by Stefano Rivera <stefano@…>
Backgrounds for HUD
11:31 AM Changeset [349:bc40be4ab5fc] by Neil Muller <drnlmuller@…>
Fix negative health bar
11:30 AM Changeset [348:7d4738347a9c] by Neil Muller <drnlmuller@…>
Hook up transformation
11:30 AM Changeset [346:077f43eb4145] by Simon Cross <hodgestar@…>
Hook up smaller fireball images. Set fireball facing.
11:28 AM Changeset [347:e035f6951a91] by Neil Muller <drnlmuller@…>
Add had_fan flag to game.json
11:19 AM Changeset [345:ca443e8f9429] by Simon Cross <hodgestar@…>
Smaller versions of fireball images.
11:19 AM Changeset [344:0bea8508484d] by Adrianna Pińska <adrianna.pinska@…>
moar decorative tiles
11:08 AM Changeset [343:2258c2a6dbae] by Jeremy Thurgood <firxen@…>
Cache get_files() stuff to avoid unnecessary filesystem operations.
11:04 AM Changeset [342:8f578fe33fe7] by Simon Cross <hodgestar@…>
Immolation fox.
10:56 AM Changeset [341:9a0f0ea687da] by Adrianna Pińska <adrianna.pinska@…>
removed per-set decor tiles; created common set of decorative tiles; …
10:55 AM Changeset [340:f870e3122ac7] by Jeremy Thurgood <firxen@…>
Collect haiku scrolls.
10:53 AM Changeset [339:a9d760134706] by Simon Cross <hodgestar@…>
Rename ItemRepopulationEvent? to AddSprite? before repurposing it for …
10:47 AM Changeset [338:af021507a7e3] by Simon Cross <hodgestar@…>
Translucent dialogs.
10:33 AM Changeset [337:95dd2898f6d6] by Simon Cross <hodgestar@…>
Full set of tails for testing.
10:29 AM Changeset [336:c8fd82ff0c71] by Simon Cross <hodgestar@…>
Hook up fire buttons to attack functions. Use correct check for tails. …
10:15 AM Changeset [335:c6552e9fc2e1] by Jeremy Thurgood <firxen@…>
Added aburage.
10:13 AM Changeset [334:5c53da24a012] by Adrianna Pińska <adrianna.pinska@…>
areas to find the oil and kindling
10:06 AM Changeset [333:e499a10eb41f] by Neil Muller <drnlmuller@…>
Time based animation for npcs and monsters. Make oni attack faster
12:16 AM Changeset [332:971c1726c530] by Neil Muller <drnlmuller@…>
don't set position and level when creating a sprite just for the …

Apr 8, 2011:

11:48 PM Changeset [331:45755c143813] by Simon Cross <hodgestar@…>
Save npc state to world when a state transition occurs (fixes monk …
11:38 PM Changeset [330:9a6f53bebf2c] by Adrianna Pińska <adrianna.pinska@…>
more about tea bug
11:34 PM Changeset [329:de359cd87fa2] by Adrianna Pińska <adrianna.pinska@…>
updated level status, plus tea-related bugs
11:29 PM Changeset [328:c4f719d34b19] by Neil Muller <drnlmuller@…>
Reset animation clock when starting attack animation
11:26 PM Changeset [327:0110c3a059a1] by Adrianna Pińska <adrianna.pinska@…>
Oni in fishmonger's house
11:24 PM Changeset [326:e980303b3601] by Simon Cross <hodgestar@…>
Add daily screenshot.
11:10 PM Changeset [325:efa037c3c82c] by Simon Cross <hodgestar@…>
Streamline initial conversation with monk.
11:08 PM Changeset [324:ca428c1451a2] by Neil Muller <drnlmuller@…>
Hook up drawing tofu and scroll counts
11:03 PM Changeset [323:27471c877374] by Simon Cross <hodgestar@…>
Mark conversation switching TODOs as done.
10:56 PM Changeset [320:0dc80b153580] by Neil Muller <drnlmuller@…>
Refresh inventory image on all inventory changes
10:50 PM Changeset [322:8f808b5dd89b] by Simon Cross <hodgestar@…>
Add fox powers to TODO list.
10:49 PM Changeset [321:b244d01a8881] by Simon Cross <hodgestar@…>
Hook up kaneda and kumiko.
10:38 PM Changeset [311:5250c77b352a] by Simon Cross <hodgestar@…>
Hook up kaneda2 and tetsuo converstaion.
10:30 PM Changeset [319:bfc3a2548a35] by Neil Muller <drnlmuller@…>
Count scrolls as well
10:29 PM Changeset [318:bd137fdfe3c6] by Neil Muller <drnlmuller@…>
Draw tails
10:26 PM Changeset [310:50b8c8372ff2] by Simon Cross <hodgestar@…>
Conversations needs dummy start states for the responding party so …
10:20 PM Changeset [317:4f2ff3c6d52e] by Neil Muller <drnlmuller@…>
Make icon dir and small images for HUD
10:20 PM Changeset [309:342e30c92a85] by Simon Cross <hodgestar@…>
Check whether the new state has text after a state change. If not, …
10:11 PM Changeset [316:2011c418698d] by Neil Muller <drnlmuller@…>
Add placeholder tail image
10:05 PM Changeset [308:a68b05d715bc] by Adrianna Pińska <adrianna.pinska@…>
swapped misnamed mask and vase pictures
10:04 PM Changeset [315:0fc2b9d1a9cb] by Neil Muller <drnlmuller@…>
Recreate inventory image on scene changes
9:58 PM Changeset [306:8b9369d34ff6] by Simon Cross <hodgestar@…>
Rename no-maks-broken.png (during the creation of the pyweek entry).
9:56 PM Changeset [307:4ad32ef40343] by Adrianna Pińska <adrianna.pinska@…>
road with two convenient bottlenecks
9:51 PM Changeset [305:691278e89399] by Simon Cross <hodgestar@…>
Link up hattori's and ichiro's conversation.
9:29 PM Changeset [304:fed9689803ae] by Simon Cross <hodgestar@…>
Start adding switch_to to ichiro.
9:29 PM Changeset [303:e94f89b7ec5b] by Simon Cross <hodgestar@…>
Add TODO about having items fall to ground when dropped (or otherwise …
9:29 PM Changeset [314:f29999d1bba6] by Neil Muller <drnlmuller@…>
Add inventory drawing
9:27 PM Changeset [302:78220c989e6a] by Simon Cross <hodgestar@…>
Add supporting for flicking between speaking NPCs.
9:16 PM Changeset [301:922155cc0efd] by anna <annamalczyk@…>
Moar images!
9:02 PM Changeset [313:7db1b7c5c961] by Neil Muller <drnlmuller@…>
Add health bar
8:53 PM Changeset [300:3cd37fc04070] by Adrianna Pińska <adrianna.pinska@…>
Town now traversable in all directions. Let's not do that again. D:
8:48 PM Changeset [299:22d71135e497] by Simon Cross <hodgestar@…>
Fix fox-has-tea-for-monk state check.
8:36 PM Changeset [298:95335c86b683] by Simon Cross <hodgestar@…>
Note which npcs need dialogue bouncing and add TODO for adding NPC …
8:36 PM Changeset [312:e63a0261ea1f] by Neil Muller <drnlmuller@…>
Add tofu colleced count to fox state
8:36 PM Changeset [297:2844edb6c1cc] by Simon Cross <hodgestar@…>
Hook up maneki, kaneda2 and the fishmonger who were hiding in limbo …
8:29 PM Changeset [296:15b2be883a40] by Jeremy Thurgood <firxen@…>
Ancient and honorable tea ceremony.
8:13 PM Changeset [295:b5ce2c7f4c60] by Simon Cross <hodgestar@…>
I think we're at the stage were a TODO list is starting to be useful.
8:09 PM Changeset [294:74c875f7b1f5] by Simon Cross <hodgestar@…>
Fill in remaining missions and make remaining npc state machines pass …
8:04 PM Changeset [293:e22b0e4d52ae] by Simon Cross <hodgestar@…>
Add missions.masks_destroyed.
7:59 PM Changeset [292:93352ab52f2e] by Simon Cross <hodgestar@…>
Fix up possible inconsistencies in guard state machine fox shape …
7:58 PM Changeset [290:c68f2f3efc7f] by Jeremy Thurgood <firxen@…>
Item dropping and swapping.
7:58 PM Changeset [291:04be4219742b] by Simon Cross <hodgestar@…>
Add support for auto_next_text to give the auto_next effect but with a …
7:44 PM Changeset [289:16ffe6f5dbb8] by Simon Cross <hodgestar@…>
Add fox.shape (which can be 'fox', 'human' or 'human_with_fan') to …
7:23 PM Changeset [288:ddcfc159dc2a] by Simon Cross <hodgestar@…>
Combine 'fox' and 'player' sections in game.json.
7:17 PM Changeset [287:f512e874b2e7] by Simon Cross <hodgestar@…>
Add monk and kumiko missions to game.json and to monk and kumiko.
6:58 PM Changeset [286:0dbb50d07764] by Simon Cross <hodgestar@…>
Poke the current state before checking to see if there is text in case …
6:52 PM Changeset [285:71f15f6e9274] by Simon Cross <hodgestar@…>
Hook up auto_next dialogue events.
6:41 PM Changeset [284:8cac6ff88a9d] by Simon Cross <hodgestar@…>
Rename the void level to _limbo. Add teacupfull to _limbo. Change monk …
6:15 PM Changeset [283:ed2bd6eb65e7] by Adrianna Pińska <adrianna.pinska@…>
placed things properly in market
6:15 PM Changeset [282:e157119d5e84] by Adrianna Pińska <adrianna.pinska@…>
added doorways to debuggable level elements
6:11 PM Changeset [281:9e6ff3eb63d6] by Simon Cross <hodgestar@…>
Enable testing of individual NPCs.
5:59 PM Changeset [280:849e59e919af] by Adrianna Pińska <adrianna.pinska@…>
started editing market
5:59 PM Changeset [279:8d2e4b2a65bf] by Adrianna Pińska <adrianna.pinska@…>
fixed level editor
5:32 PM Changeset [278:abe77599ac47] by Adrianna Pińska <adrianna.pinska@…>
repurposing level 2 and 3 (positions to be fixed)
5:27 PM Changeset [277:62b98bea56bf] by Jeremy Thurgood <firxen@…>
More level and scene change fixes.
5:24 PM Changeset [276:820bb9da2ef2] by Adrianna Pińska <adrianna.pinska@…>
fixed player start position and name of doorway in temple grounds
5:18 PM Changeset [275:bcdfd2be2eb4] by Adrianna Pińska <adrianna.pinska@…>
Merged changes, I hope.
5:12 PM Changeset [274:e006ec7b3d8f] by Adrianna Pińska <adrianna.pinska@…>
proper levels
5:09 PM Changeset [273:95e2ef31e714] by Jeremy Thurgood <firxen@…>
Hit "down" to interact with things.
3:32 PM Changeset [272:630ebb87b38a] by Neil Muller <drnlmuller@…>
Remove debugging print
3:26 PM Changeset [271:56a529a69e97] by Neil Muller <drnlmuller@…>
Only backout / move-off "solid" collisions
3:13 PM Changeset [270:e47efa33903b] by Jeremy Thurgood <firxen@…>
Fixed key sequence handling.
1:56 PM Changeset [269:c24588c7ba09] by Neil Muller <drnlmuller@…>
Make sprinting single use after double tap
1:41 PM Changeset [268:401102f16a42] by Neil Muller <drnlmuller@…>
Avoid crash when key-down & key-up pairs are split across scenes
1:34 PM Changeset [267:3bee081ad4ac] by Neil Muller <drnlmuller@…>
Bump up horizontal terminal velocity so sprinting is interesting
1:34 PM Changeset [266:be516ca5e3b8] by Neil Muller <drnlmuller@…>
Add sprinting
1:06 PM Changeset [265:7628467eecd9] by Neil Muller <drnlmuller@…>
Add double-key tap support
12:54 PM Changeset [264:afd9256ad682] by Jeremy Thurgood <firxen@…>
Move between doorways. (Still with hacky collision limiting.)
9:47 AM Changeset [263:44cd7cfd2de3] by Neil Muller <drnlmuller@…>
Yelp when hit
9:29 AM Changeset [262:de60329cfc9f] by Neil Muller <drnlmuller@…>
Factor out sound stuff
8:40 AM Changeset [261:7668243695f4] by Simon Cross <hodgestar@…>
Trial patch for dealing with unicode dict key issue on Windows.

Apr 7, 2011:

11:54 PM Changeset [260:15776be090b2] by Simon Cross <hodgestar@…>
Add daily screenshot.
11:51 PM Changeset [259:030387133ace] by Simon Cross <hodgestar@…>
Add background to make dialogue more readable.
11:38 PM Changeset [258:d7e6830fe051] by Simon Cross <hodgestar@…>
Link up choices to dsm events.
11:36 PM Changeset [257:3f8ce3452cd6] by Simon Cross <hodgestar@…>
Add support for selecting dialogue choices (and for moving TextChoice?
10:59 PM Changeset [256:e43e66f3f647] by Simon Cross <hodgestar@…>
Remove debugging prints.
10:57 PM Changeset [255:8bd442fa89ad] by Simon Cross <hodgestar@…>
Render dialog on screen instead of printing to console.
10:45 PM Changeset [254:0f502ac5b9e0] by Simon Cross <hodgestar@…>
Increase minimum time between interactions a bit.
10:43 PM Changeset [253:dff6287b55b7] by Neil Muller <drnlmuller@…>
Prefer downward moves if all things are equal to reduce 'holding …
10:43 PM Changeset [252:ecd26fafbe70] by Simon Cross <hodgestar@…>
Add missing file from previous commit.
10:40 PM Changeset [251:432f6997d306] by Simon Cross <hodgestar@…>
More hooking up of interacting with NPCs.
9:57 PM Changeset [250:8d7edd77bfbf] by Simon Cross <hodgestar@…>
Start hooking up NPC interactions.
8:20 PM Changeset [249:30ae3c681507] by Jeremy Thurgood <firxen@…>
Doors and stuff.
5:44 PM Changeset [248:129afb4417cf] by Jeremy Thurgood <firxen@…>
Some light cleanup.
5:25 PM Changeset [247:8c0c132b422f] by Stefano Rivera <stefano@…>
Button widget for cutscene
5:11 PM Changeset [246:8dee25fd070d] by Simon Cross <hodgestar@…>
Fix some npc-test and dialogue bugs.
4:51 PM Changeset [245:766d257e7e7f] by Adrianna Pińska <adrianna.pinska@…>
tweak
4:13 PM Changeset [244:5bbf90e6a94b] by Neil Muller <drnlmuller@…>
Add minimal support for player death
2:42 PM Changeset [243:4050e77dade6] by Neil Muller <drnlmuller@…>
Add support for background music tracks
1:01 PM Changeset [242:c30fcf903d29] by Neil Muller <drnlmuller@…>
Add update force parameter, so we can transition out of attacking …
12:58 PM Changeset [241:4c5941cf2b7f] by Neil Muller <drnlmuller@…>
Fix off-by-one errors in attack animation sequence
12:55 PM Changeset [240:9adf5076f3a2] by Neil Muller <drnlmuller@…>
Rename dummy monster
12:51 PM Changeset [239:6a2f366d5e62] by Neil Muller <drnlmuller@…>
Add facing support for attack animations
12:50 PM Changeset [238:df306bfd632e] by Adrianna Pińska <adrianna.pinska@…>
you only get one fish
12:39 PM Changeset [237:e06c54d7701f] by Simon Cross <hodgestar@…>
Add vase to demonstrate item state testing in dialogues.
10:38 AM Changeset [236:9528c6fc7f75] by Neil Muller <drnlmuller@…>
Hook up attack anaimation (needs facing support still)
10:38 AM Changeset [235:169bacba9f48] by Neil Muller <drnlmuller@…>
Rename oni sprites to match loading code
9:05 AM Changeset [234:a661b6621ec4] by Simon Cross <hodgestar@…>
Add testing of triggers and entry / exit functions.
9:05 AM Changeset [233:8ea658969f47] by Simon Cross <hodgestar@…>
Fix on_entry and on_exit handling.

Apr 6, 2011:

11:53 PM Changeset [232:479fb1e4d130] by Adrianna Pińska <adrianna.pinska@…>
proposed list of levels
11:53 PM Changeset [231:9b730dcc1805] by Adrianna Pińska <adrianna.pinska@…>
temple grounds level
11:53 PM Changeset [230:6a35a74824ca] by Adrianna Pińska <adrianna.pinska@…>
you can get several fish from the fishmonger
11:39 PM Changeset [228:ec38a0b08729] by Simon Cross <hodgestar@…>
Remove debugging print.
11:35 PM Changeset [229:3dd0a202e077] by Neil Muller <drnlmuller@…>
Add more screenshots
11:35 PM Changeset [227:13b912f40a10] by Simon Cross <hodgestar@…>
Add --all option for testing NPCs and sprite creation.
11:35 PM Changeset [226:3286f1f32263] by Simon Cross <hodgestar@…>
Add back more NPCs.
11:34 PM Changeset [225:84b6afff51fe] by Simon Cross <hodgestar@…>
Fix iter for StateProxy?.
11:34 PM Changeset [224:5d37c73d46e2] by Simon Cross <hodgestar@…>
Fix actor sprite a bit. Add evil kitsune sprite.
11:24 PM Changeset [223:f675abd90529] by Adrianna Pińska <adrianna.pinska@…>
player needs a world argument
11:15 PM Changeset [222:2cbeeef5867c] by Simon Cross <hodgestar@…>
Fix npc tester (again).
11:14 PM Changeset [221:9e2949210c07] by Simon Cross <hodgestar@…>
Fix merge.
11:11 PM Changeset [220:2d5dfec4cd11] by Simon Cross <hodgestar@…>
Fix kitsune JSON.
11:07 PM Changeset [219:c83f021cc327] by Adrianna Pińska <adrianna.pinska@…>
screwed up merge fix
11:02 PM Changeset [218:7ee5bd883d62] by Adrianna Pińska <adrianna.pinska@…>
renamed first proper level
10:59 PM Changeset [217:fcc5eca8eaca] by Simon Cross <hodgestar@…>
Add explicit starting state to avoid it magically appearing later.
10:47 PM Changeset [216:023eea4ad4a5] by Simon Cross <hodgestar@…>
Add support for trigger world changes when entering and exiting dialog …
10:38 PM Changeset [215:4ac8ef4b44c3] by Adrianna Pińska <adrianna.pinska@…>
boss fight dialog
10:36 PM Changeset [214:6e7faba82c21] by Simon Cross <hodgestar@…>
Remove debugging pdb.
10:32 PM Changeset [213:c5c4306593d8] by Simon Cross <hodgestar@…>
Attempt to animate NPCs a bit.
10:31 PM Changeset [212:d5a1471a38a7] by Simon Cross <hodgestar@…>
Remove setting of unused starting_tile_pos.
10:31 PM Changeset [211:d19b2f610b8b] by Simon Cross <hodgestar@…>
Remove old double debugging rect.
9:48 PM Changeset [210:9a6c711e2fdf] by Neil Muller <drnlmuller@…>
KILLhg statushg status
9:41 PM Changeset [209:189f7f8ef714] by Jeremy Thurgood <firxen@…>
Basic item interaction.
9:23 PM Changeset [208:c72d9bf911fb] by Neil Muller <drnlmuller@…>
Add start of player damage
9:21 PM Changeset [207:d2e4fb016627] by Adrianna Pińska <adrianna.pinska@…>
TETSUUUUUOOOOOOOOOOOOOO
9:19 PM Changeset [206:e2acf4663065] by Neil Muller <drnlmuller@…>
Move fox properties to the world
9:03 PM Changeset [205:466147799786] by Simon Cross <hodgestar@…>
Add support for Windows in data loading.
8:49 PM Changeset [204:0f9715a2f07b] by Neil Muller <drnlmuller@…>
Make fire 1 do the attacking animation
8:42 PM Changeset [202:a11325bc5ff0] by Jeremy Thurgood <firxen@…>
Sprite refactoring stuff.
8:32 PM Changeset [201:e27c45d38605] by Adrianna Pińska <adrianna.pinska@…>
maneki and fishmonger
8:30 PM Changeset [203:0a793c4ac341] by Neil Muller <drnlmuller@…>
Add default health values
8:26 PM Changeset [200:4e3f9cb49489] by Neil Muller <drnlmuller@…>
Fix bug in jump to tile top logic
8:17 PM Changeset [199:2b4de243e9f2] by Simon Cross <hodgestar@…>
Remove debugging print.
8:15 PM Changeset [198:4e7ca5cf57fa] by Adrianna Pińska <adrianna.pinska@…>
syntax fix for accessing world properties
8:07 PM Changeset [197:6696ffd51ac2] by Simon Cross <hodgestar@…>
Hordes of NPCs.
8:06 PM Changeset [196:a4c4e2f34162] by Simon Cross <hodgestar@…>
Remove DummyWorld? since npc-test now uses the real world.
8:04 PM Changeset [195:445a28f4b38e] by Simon Cross <hodgestar@…>
Fix npc tester.
7:54 PM Changeset [194:7a4e7859bc26] by Adrianna Pińska <adrianna.pinska@…>
more realistic level 1
7:44 PM Changeset [193:897eec397cbb] by Simon Cross <hodgestar@…>
Fix state checks for hattori, ichiro, kaneda and kumiko. In the …
7:39 PM Changeset [192:52344e9cab82] by Neil Muller <drnlmuller@…>
Remove debugging prints
7:35 PM Changeset [191:993f4f55eb93] by Jeremy Thurgood <firxen@…>
Minor item changes.
7:19 PM Changeset [190:e4b466368b89] by Simon Cross <hodgestar@…>
Fix dialogue.
7:14 PM Changeset [189:9d08f99b5ddf] by Simon Cross <hodgestar@…>
Add npcs to gamestate. Update gamestate. Pass world around a bit. Some …
7:02 PM Changeset [188:30a5f7cf670a] by Neil Muller <drnlmuller@…>
Hack'ish logic to move out of colliding with floors better
6:50 PM Changeset [187:92ab784ecf5a] by Neil Muller <drnlmuller@…>
Repel fx from longstanding collisions
6:49 PM Changeset [186:72e92893ccb8] by Neil Muller <drnlmuller@…>
Use layers for floor check
6:36 PM Changeset [185:c3dfcd241c3a] by Adrianna Pińska <adrianna.pinska@…>
actor
6:34 PM Changeset [184:e7413a565421] by Adrianna Pińska <adrianna.pinska@…>
@#%$ trailing comma fix
6:22 PM Changeset [181:77228c101cfc] by Adrianna Pińska <adrianna.pinska@…>
kumiko and kaneda
6:20 PM Changeset [183:691d2795ae3c] by Stefano Rivera <stefano@…>
Add text shadow
5:52 PM Changeset [180:7ccf365e28ea] by Adrianna Pińska <adrianna.pinska@…>
Sasuke
5:47 PM Changeset [178:164c30a7b776] by Jeremy Thurgood <firxen@…>
Moving some (probably) misplaced sprites out of the way.
5:39 PM Changeset [179:a7cdf8458edd] by Adrianna Pińska <adrianna.pinska@…>
ichiro and hattori, plus stuff for querying npc state from the world
5:33 PM Changeset [177:88a78fb9fa82] by Jeremy Thurgood <firxen@…>
Tweak some constants to make player motion more comfortable.
5:24 PM Changeset [176:57a78f19c673] by Neil Muller <drnlmuller@…>
Hack player.py to have platformer physics
3:33 PM Changeset [175:cc01adf0092a] by anna <annamalczyk@…>
Full game script and additional info
2:38 PM Changeset [182:c9a7ab87e0d4] by Stefano Rivera <stefano@…>
Text: Actually unwrap in unwrapped
10:28 AM Changeset [174:8774c170a232] by Jeremy Thurgood <firxen@…>
Slightly better enemy handling.
9:52 AM Changeset [173:21d34f1f15b2] by Simon Cross <hodgestar@…>
Press p to pause.

Apr 5, 2011:

11:35 PM Changeset [172:bf144d817113] by Simon Cross <hodgestar@…>
if year in range(1980, 1990): continue # how can we sleep while the …
11:04 PM Changeset [171:13e10b877f6c] by Adrianna Pińska <adrianna.pinska@…>
dialogue tree for temple guard
10:49 PM Changeset [170:aa154c4086cb] by Simon Cross <hodgestar@…>
Replace scene .freeze and .thaw methods with .enter and .leave.
10:41 PM Changeset [168:77274af74091] by Stefano Rivera <stefano@…>
Screenshot for day 3
10:41 PM Changeset [169:b7a8f4a677e1] by Simon Cross <hodgestar@…>
Replace key repeating with custom tracking of fast keys.
10:19 PM Changeset [166:0ad313ec564d] by Simon Cross <hodgestar@…>
Set key repeating.
10:09 PM Changeset [165:8d45715c587d] by Simon Cross <hodgestar@…>
Rename ._game_state to game_state for consistency with engine and …
10:03 PM Changeset [167:f7fb2ee24c70] by Neil Muller <drnlmuller@…>
Twiddle player animation behaviour
10:02 PM Changeset [163:98ff05be85e0] by Jeremy Thurgood <firxen@…>
Better Item placement.
10:01 PM Changeset [164:6233c0b8bbad] by Simon Cross <hodgestar@…>
Remove unnecessary setting of _game_state in sub-class of Scene.
9:35 PM Changeset [162:663bdac80299] by Jeremy Thurgood <firxen@…>
Fix items, and stop the tea from looking like a monk.
9:29 PM Changeset [161:134ed5e026ae] by Simon Cross <hodgestar@…>
Neatean _check_mask a bit.
9:18 PM Changeset [160:d44a66ca3fd9] by Simon Cross <hodgestar@…>
Don't stand in the air.
9:18 PM Changeset [159:7b111e084aca] by Simon Cross <hodgestar@…>
Fix typo in comment.
9:14 PM Changeset [158:794565c8f9f4] by Neil Muller <drnlmuller@…>
Load attacking images
9:12 PM Changeset [157:15fbe107e475] by Neil Muller <drnlmuller@…>
Move attacking image into directory structure for player loading
8:51 PM Changeset [155:b2e0f1246c38] by Simon Cross <hodgestar@…>
Hook up bitmasked based collisions (mask caching may be unnecessary, …
8:51 PM Changeset [156:0b0dbfb50e5f] by Neil Muller <drnlmuller@…>
Neaten identation
8:43 PM Changeset [154:1008a7bae425] by anna <annamalczyk@…>
many more sprites - characters and plot items
8:18 PM Changeset [153:704d23022f09] by Simon Cross <hodgestar@…>
Start of dialogue tree / NPC state machine support.
7:25 PM Changeset [152:60138b935bc0] by Neil Muller <drnlmuller@…>
Make enemies block by default, so we can jump off them
6:17 PM Changeset [151:06be025c821c] by Neil Muller <drnlmuller@…>
Use midbottom, rather than bottomleft, when changing fox frames
5:50 PM Changeset [150:a5ca417ee39a] by Jeremy Thurgood <firxen@…>
Centre camera one tile higher then the midbottom of the player, to …
3:35 PM Changeset [149:5b4d73d301a1] by Neil Muller <drnlmuller@…>
Don't change image if it will introduce new collisions
3:13 PM Changeset [148:0474df61d5b1] by Neil Muller <drnlmuller@…>
Clamp very slow horizontal motion
3:05 PM Changeset [147:887d69907b22] by Neil Muller <drnlmuller@…>
Use bottomleft, so we stay above the floor as we change frames
2:35 PM Changeset [146:5eb51736464c] by Neil Muller <drnlmuller@…>
Use floor flag
2:29 PM Changeset [145:fec9ed36e9a2] by Neil Muller <drnlmuller@…>
Base camera off player collide_rect, so facing changes don't cause …
1:46 PM Changeset [144:6b488e1351a5] by Neil Muller <drnlmuller@…>
Buggy ground implementation. Make the world less bouncy
1:00 PM Changeset [143:d10b841c452e] by Neil Muller <drnlmuller@…>
Remove tail from standing kitsune sprite to reduce weird box size …
9:27 AM Changeset [142:5f8f49fdad89] by Stefano Rivera <stefano@…>
Small screenshot for r76
8:54 AM Changeset [141:753bd89f0d96] by Jeremy Thurgood <firxen@…>
Fix change-level-from-menu crash.
8:41 AM Changeset [140:df7dc1fdf8c4] by Simon Cross <hodgestar+hg@…>
Update instructions for the playing the game (just a test commit from …
8:03 AM Changeset [139:880e9fa337f3] by Stefano Rivera <stefano@…>
Move sources out of 'data' into top level 'sources' directory
8:02 AM Changeset [138:80472fc8f24d] by Stefano Rivera <stefano@…>
Update README and LICENCE
7:58 AM Changeset [137:8a54d966a508] by Stefano Rivera <stefano@…>
Add DejaVu? copyright notice

Apr 4, 2011:

10:50 PM Changeset [136:1e9599e48d7b] by Stefano Rivera <stefano@…>
Simplistic text wrapping
10:43 PM Changeset [132:a721d0139896] by Simon Cross <hodgestar@…>
Add small copy of screenshot.
10:36 PM Changeset [131:85e2fa1f77c2] by Jeremy Thurgood <firxen@…>
Fix game state-related level load crash.
10:26 PM Changeset [130:75938c6ac3d0] by Adrianna Pińska <adrianna.pinska@…>
Alternate tile shapes with embellishments; applied to red and blue; …
10:18 PM Changeset [135:ae90ef45115c] by Stefano Rivera <stefano@…>
Ignore libreoffice lock files
10:15 PM Changeset [129:8a8c00a643fa] by Simon Cross <hodgestar@…>
Daily screenshot (level one, commit 128).
10:06 PM Changeset [128:36267deaccd8] by Simon Cross <hodgestar@…>
Add friction. Remove old dirty sprite attributes.
10:06 PM Changeset [134:4713a2a3b0be] by Stefano Rivera <stefano@…>
Initial cutscene screen
10:04 PM Changeset [133:aca8b7456c72] by Stefano Rivera <stefano@…>
Pass engine to all Scene draw() methods
10:03 PM Changeset [127:e1dd3b785269] by Jeremy Thurgood <firxen@…>
Initial game state stuff.
9:38 PM Changeset [126:9cae256b91d7] by Simon Cross <hodgestar@…>
Fix bug in FPS calculation. Phew -- we're still fast.
9:37 PM Changeset [125:c3f8e7af3c0f] by Adrianna Pińska <adrianna.pinska@…>
somewhat more playable level 3 and a level 5
9:19 PM Changeset [124:fde3d25cb4b9] by Simon Cross <hodgestar@…>
Replace custom clamping code with a call to .clamp_ip.
9:07 PM Changeset [123:592477d8b09b] by Neil Muller <drnlmuller@…>
Add fps to game
8:39 PM Changeset [122:51bcc909873d] by Neil Muller <drnlmuller@…>
Saner, buggier collision rectangles
8:37 PM Changeset [121:5f5e43391395] by Simon Cross <hodgestar@…>
Ramming speed, Mr Sulu\!
8:11 PM Changeset [120:9b08afeadf06] by Simon Cross <hodgestar@…>
Animated running.
8:07 PM Changeset [119:0f24800e9ca8] by Stefano Rivera <stefano@…>
Display level3 and 4 on main menu
8:05 PM Changeset [118:081f78470dcf] by Jeremy Thurgood <firxen@…>
Fix misclassified tiles.
8:02 PM Changeset [117:b361d9e17c26] by Jeremy Thurgood <firxen@…>
Angry fruit salad debug boxes.
7:54 PM Changeset [116:69a97094417a] by Simon Cross <hodgestar@…>
Hook up per-tick sprite animations.
7:45 PM Changeset [115:b73724bb93f8] by Neil Muller <drnlmuller@…>
Fix fox facing
7:42 PM Changeset [114:f7d9464ed075] by Simon Cross <hodgestar@…>
Remove debugging print.
7:37 PM Changeset [113:a76b8c49f1f9] by Simon Cross <hodgestar@…>
Make fox rect a bit smaller as an experiment.
7:37 PM Changeset [112:394a032aeac7] by Simon Cross <hodgestar@…>
Reduce bouncing.
7:37 PM Changeset [111:601d2a500e4a] by Simon Cross <hodgestar@…>
Hook up scrolling.
7:34 PM Changeset [110:f64c38c5512d] by Stefano Rivera <stefano@…>
Use TextChoice? data in menu screen (it's no longer hacked to death)
7:31 PM Changeset [108:5037bf06d7cd] by anna <annamalczyk@…>
Geishas, oni, monk and kitsune attacking
7:30 PM Changeset [109:982f34d0aac0] by Stefano Rivera <stefano@…>
Add optional data to identify TextChoice? options
7:27 PM Changeset [107:a770ac0c3385] by Adrianna Pińska <adrianna.pinska@…>
created xcf with tile shapes and Olli's backgrounds; wrote xcf2png …
7:14 PM Changeset [106:bf7d511d3650] by Stefano Rivera <stefano@…>
Dvorak support
7:05 PM Changeset [105:c455b7925212] by Stefano Rivera <stefano@…>
Global options in skaapsteker.init
6:53 PM Changeset [104:12ce1d131a72] by Neil Muller <drnlmuller@…>
Hack in resume game option
6:46 PM Changeset [103:aaef228b6358] by Simon Cross <hodgestar@…>
Run kitsune, run! And by the running of the kitsune gravity is …
6:23 PM Changeset [102:2e913a89e69d] by Simon Cross <hodgestar@…>
Link up key presses to calls to action functions on player and to …
5:34 PM Changeset [101:b502e732f821] by Stefano Rivera <stefano@…>
Add ? object-placement-help tiles
5:20 PM Changeset [100:3eafceff6293] by Simon Cross <hodgestar@…>
Have monsters also collide with players as an interim solution while I …
5:05 PM Changeset [99:086abc674cda] by Simon Cross <hodgestar@…>
Move sprite one-level up so that it is standing on the floor rather …
5:04 PM Changeset [98:449a9579ec7a] by Simon Cross <hodgestar@…>
Remove a debugging print.
4:45 PM Changeset [97:a1d95c6152a0] by Simon Cross <hodgestar@…>
Shiny new collision detection. Read code for usage information.
3:38 PM Changeset [96:4a8ee0395492] by Neil Muller <drnlmuller@…>
Add ignore for mac resource fork files
3:34 PM Changeset [95:33e47cc127ba] by Neil Muller <drnlmuller@…>
Remove apple resource files.
3:22 PM Changeset [94:75fa8d6fbf49] by Neil Muller <drnlmuller@…>
Add defaults for player info in level load
3:22 PM Changeset [93:77869eb4c259] by Neil Muller <drnlmuller@…>
Add player dict to remaining levels
3:17 PM Changeset [92:f065109d80ae] by Stefano Rivera <stefano@…>
Add Player to level-editor, so it can use Level again
3:12 PM Changeset [91:58c080c11eee] by Neil Muller <drnlmuller@…>
Tweak to demonstrate right facing
3:12 PM Changeset [90:96ba88d66e41] by Neil Muller <drnlmuller@…>
Add forgetten player.py
2:52 PM Changeset [89:a46fc252e4fa] by Neil Muller <drnlmuller@…>
Add placeholder images, so mecurial will track these directories
2:45 PM Changeset [88:bf4adb40ca3c] by Neil Muller <drnlmuller@…>
Rough outline of a player object, completely with statuesque flying fox
2:44 PM Changeset [87:9d1719523ae5] by Neil Muller <drnlmuller@…>
Add player start positions to some levels
2:18 PM Changeset [86:23d7d7378cb2] by Neil Muller <drnlmuller@…>
Move kitsune standing png to same structure as other images
12:34 PM Changeset [85:6e8cfd6fcd63] by Adrianna Pińska <adrianna.pinska@…>
Avoived?!
12:01 PM Changeset [84:6de531d648c3] by Jeremy Thurgood <firxen@…>
Exclude scenery sprites from collision detection.
11:27 AM Changeset [83:07a2ae603bdd] by Neil Muller <drnlmuller@…>
Correct physics comments - units are now pixel based, not metres
10:10 AM Changeset [82:49b25117ebbb] by Neil Muller <drnlmuller@…>
rect.copy() is a pygame 1.9 addition. Work around this.
5:25 AM Changeset [81:dede07578eeb] by anna <annamalczyk@…>
Story script (unfinished) and list of game elements

Apr 3, 2011:

11:23 PM Changeset [80:54141a2c46f9] by Jeremy Thurgood <firxen@…>
Scenery does not collide.
10:46 PM Changeset [79:fe8652a060df] by Stefano Rivera <stefano@…>
Simple menu screen and TextChoice? widget
10:42 PM Changeset [78:f29b7ada68c1] by Simon Cross <hodgestar@…>
Fix bouncing and tweak universal constants to show it off.
10:14 PM Changeset [77:9af8c6c59cba] by Stefano Rivera <stefano@…>
Screenshot
9:52 PM Changeset [76:1605626b57d2] by Adrianna Pińska <adrianna.pinska@…>
bonsai has legs
9:51 PM Changeset [75:95cb0b575e05] by Jeremy Thurgood <firxen@…>
Enemies in level editor, tile layers.
9:45 PM Changeset [74:c2943bc7bf51] by Adrianna Pińska <adrianna.pinska@…>
prettier level 2
9:37 PM Changeset [73:608de5c382f7] by Adrianna Pińska <adrianna.pinska@…>
prettier level 2
9:35 PM Changeset [72:0e1025748a62] by Adrianna Pińska <adrianna.pinska@…>
prettier level 3
9:30 PM Changeset [71:4e67e3946212] by Adrianna Pińska <adrianna.pinska@…>
fugly bonsai
9:26 PM Changeset [70:319fd6b53340] by Adrianna Pińska <adrianna.pinska@…>
better corner
9:25 PM Changeset [69:e4089417766e] by Jeremy Thurgood <firxen@…>
FPS counter and tile sprite layering.
9:05 PM Changeset [68:60aa6c3eb96f] by Simon Cross <hodgestar@…>
Implement bounce factor.
8:59 PM Changeset [67:64b135316b80] by Adrianna Pińska <adrianna.pinska@…>
better floor
8:56 PM Changeset [66:12ec95a2e8ea] by Simon Cross <hodgestar@…>
Bouncing.
8:46 PM Changeset [65:bcf3d0b2a6d8] by Jeremy Thurgood <firxen@…>
Some tile parameters.
8:38 PM Changeset [64:13b9031febeb] by Neil Muller <drnlmuller@…>
remove SRCALPHA flag for performance reasons
8:33 PM Changeset [63:5b1778ed0e34] by Adrianna Pińska <adrianna.pinska@…>
moar tile
8:32 PM Changeset [62:8aef264cb471] by Stefano Rivera <stefano@…>
Actually link bg 1 & 2 to level1 and level2
8:29 PM Changeset [61:b88dbeb8b245] by Stefano Rivera <stefano@…>
Resize backgrounds, link to level1
8:10 PM Changeset [60:c9bc3f1d0f96] by anna <annamalczyk@…>
Backgrounds added
8:02 PM Changeset [59:1be1ca704346] by Neil Muller <drnlmuller@…>
Add Layers constants. Set Monsters to player's layer by default
7:41 PM Changeset [58:04e83cf43329] by Neil Muller <drnlmuller@…>
Add convert_alpha to load_image
7:40 PM Changeset [57:e545236dd8f4] by Simon Cross <hodgestar@…>
Change back to plain layered updater since everything is dirty all the …
7:34 PM Changeset [55:b8a6191bfc8c] by Adrianna Pińska <adrianna.pinska@…>
some betterer tiles, plus no blank tile
7:33 PM Changeset [56:100e80ed781b] by Simon Cross <hodgestar@…>
Rename scene option to level.
7:33 PM Changeset [54:43cd89b20492] by Stefano Rivera <stefano@…>
FPS
7:32 PM Changeset [53:01cfef3a5acf] by Simon Cross <hodgestar@…>
Add debugging rectangles.
7:25 PM Changeset [52:a18bf35519f3] by Jeremy Thurgood <firxen@…>
Multiple layered backgrounds.
7:25 PM Changeset [51:8efb35009ba0] by Simon Cross <hodgestar@…>
Switch to dirty sprites and layered dirty rendering groups in the …
7:18 PM Changeset [50:7d411ed02eac] by Simon Cross <hodgestar@…>
Initial stab at detecting collisions.
7:12 PM Changeset [49:64cf9949e189] by Stefano Rivera <stefano@…>
Front dummy background
7:02 PM Changeset [48:d8c5427925e8] by Jeremy Thurgood <firxen@…>
Actually add dummy sprite image.
7:01 PM Changeset [47:215e2e74c244] by Jeremy Thurgood <firxen@…>
Better dummy monster.
6:59 PM Changeset [46:416e40b77924] by Stefano Rivera <stefano@…>
Multi-line text
6:48 PM Changeset [45:7f7b4bfbaf0e] by Stefano Rivera <stefano@…>
Trivial text rendering widget
6:48 PM Changeset [44:ccc7ed272e84] by Stefano Rivera <stefano@…>
Ignore vim swapfiles
6:42 PM Changeset [43:abbc9ada8dc4] by Simon Cross <hodgestar@…>
Enemies must fall
6:33 PM Changeset [42:4a9e26f1f35a] by Neil Muller <drnlmuller@…>
Remove area keyword for pygame 1.8 compatability
6:26 PM Changeset [41:55bb5bb40873] by Adrianna Pińska <adrianna.pinska@…>
little maze level
6:24 PM Changeset [40:fa1bb94cfa76] by Simon Cross <hodgestar@…>
Re-factor drawing to blit to a clip rect in the One True Level Surface …
6:24 PM Changeset [39:34038447be23] by Simon Cross <hodgestar@…>
Very basic world physics.
6:22 PM Changeset [38:38d7670a469a] by Simon Cross <hodgestar@…>
Enable setting the opening scene when launching.
5:34 PM Changeset [37:f23464569916] by anna <annamalczyk@…>
kitsune sprites running and jumping 0-4 tails
5:19 PM Changeset [36:885e763bb118] by Adrianna Pińska <adrianna.pinska@…>
Wavy level and add .*~$ to .hgignore
5:15 PM Changeset [35:38d2f7c43d86] by Jeremy Thurgood <firxen@…>
Sprite-based tiles. \o/
5:05 PM Changeset [34:e6d912306658] by Adrianna Pińska <adrianna.pinska@…>
added new property
5:02 PM Changeset [33:14f6c6ac1605] by Adrianna Pińska <adrianna.pinska@…>
silly ladder level plus typo correction
4:49 PM Changeset [32:8abd0d6e8c61] by Stefano Rivera <stefano@…>
Quit level editor
4:49 PM Changeset [31:6f1e43d2fda8] by Stefano Rivera <stefano@…>
Gaar. That's not what I meant
4:45 PM Changeset [30:60d5673f9d4a] by Stefano Rivera <stefano@…>
We can do that more cleanly :P
4:42 PM Changeset [29:10c067be3e8f] by Stefano Rivera <stefano@…>
Patch sys.path
4:41 PM Changeset [28:94d5ebaa912f] by Simon Cross <hodgestar@…>
Example for global sprite importing.
4:22 PM Changeset [26:c0545443e242] by Stefano Rivera <stefano@…>
Slightly more useful level
4:16 PM Changeset [27:b14c09695456] by anna <annamalczyk@…>
Add simple fox sprite
4:04 PM Changeset [25:fe87d828d093] by Jeremy Thurgood <firxen@…>
Very basic enemy support.
4:03 PM Changeset [24:3d70de522b11] by Stefano Rivera <stefano@…>
Bump tile size to 64
4:02 PM Changeset [23:5c9f2eeeb629] by Simon Cross <hodgestar@…>
Very start of world / physics engine.
3:55 PM Changeset [22:b815471d4b95] by Simon Cross <hodgestar@…>
Move sprite base class into physics since they're tightly coupled.
3:38 PM Changeset [21:fedaf16a4ddf] by Adrianna Pińska <adrianna.pinska@…>
typo fix
3:35 PM Changeset [20:f81e073fb8f5] by Jeremy Thurgood <firxen@…>
Remove .json suffix from level defs.
3:23 PM Changeset [19:0831989ce8e1] by Stefano Rivera <stefano@…>
Add simple level browser
3:20 PM Changeset [18:81974842b38e] by Simon Cross <hodgestar@…>
Add skeleton for physics and sprites.
2:53 PM Changeset [17:630e02e4fd2b] by Simon Cross <hodgestar@…>
Update license file (license is MIT).
2:48 PM Changeset [16:e2837dd40607] by Simon Cross <hodgestar@…>
Show how to use dispatch on levelscene.
2:44 PM Changeset [15:538d15e6cca1] by Simon Cross <hodgestar@…>
Add level scenes
2:35 PM Changeset [14:fb1bd081cc86] by Simon Cross <hodgestar@…>
Add scene changing.
2:33 PM Changeset [13:b83f2db218e6] by Jeremy Thurgood <firxen@…>
Draw level background with scaled offset.
2:01 PM Changeset [12:ded67a5c80c1] by Stefano Rivera <stefano@…>
Add dummy background
1:59 PM Changeset [11:249814efa91b] by Simon Cross <hodgestar@…>
Create game engine. Enable quitting.
1:55 PM Changeset [10:7e0f084aab5c] by Stefano Rivera <stefano@…>
Really use 32px tiles, with RGBA images
1:48 PM Changeset [9:e53bb0ceee58] by Stefano Rivera <stefano@…>
Bump tilesize to 32
1:46 PM Changeset [8:addaa5b857d6] by Jeremy Thurgood <firxen@…>
Some level display things.
1:40 PM Changeset [7:8000358e47d9] by Stefano Rivera <stefano@…>
support python -m skaapsteker
1:30 PM Changeset [6:be641ad97aaa] by Simon Cross <hodgestar@…>
Create a pygame window.
1:24 PM Changeset [5:73162df1af93] by Stefano Rivera <stefano@…>
Add dummy tiles
1:14 PM Changeset [4:10fc270b6dbf] by Simon Cross <hodgestar@…>
Ignore .pyc files.
1:09 PM Changeset [3:f0c108bee0b2] by Stefano Rivera <stefano@…>
Supporting Python 2.[67]
11:47 AM Changeset [2:a6fa1fd8111c] by Stefano Rivera <stefano@…>
Sychronise .py -> .pyw
9:09 AM Changeset [1:7d8485f0f439] by Simon Cross <hodgestar@…>
Small change to test CIA.
9:02 AM Changeset [0:d6fd1a0b192a] by Simon Cross <hodgestar@…>
Commit skellington.
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