Changeset 277:62b98bea56bf


Ignore:
Timestamp:
04/08/11 17:27:51 (12 years ago)
Author:
Jeremy Thurgood <firxen@…>
Branch:
default
Phase:
public
Message:

More level and scene change fixes.

Files:
3 edited

Legend:

Unmodified
Added
Removed
  • data/levels/fishmonger_house.json

    r274 r277  
    1818    ],
    1919    "enemies": [
    20         {"type": "RedOni", "pos": [5, 5], "direction": "left" },
     20        {"type": "RedOni", "pos": [5, 5], "direction": "left" }
    2121    ],
    2222    "doorways": {
  • data/levels/theatre.json

    r274 r277  
    2121    ],
    2222    "doorways": {
    23         "starting": {"type": "Doorway", "pos": [3, 9], "facing": "right", "leadsto": "town.to_theatre"},
     23        "starting": {"type": "Doorway", "pos": [3, 9], "facing": "right", "leadsto": "town.to_theatre"}
    2424    }
    2525}
  • skaapsteker/cutscene.py

    r262 r277  
    3131        # Avoid circular import...
    3232        from .menuscene import MenuScene
    33         ChangeScene.post(MenuScene(self.game_state))
     33        ChangeScene.post((MenuScene,))
    3434
    3535    def draw(self, surface, engine):
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