source: skaapsteker

Name Size Rev Age Author Last Change
../
sprites 630:2707b33cbcb7   9 years drnlmuller Unbreak breakable items
widgets 615:e71e13dbd570   9 years hodgestar Properly copy pos when creating parts of speech bubbles.
__init__.py 104 bytes 531:5f1058593462   9 years stefano Remove all tails by default
__main__.py 2.5 KB 618:72865593bdc7   9 years firxen Make DEBUG an environment variable.
constants.py 1.6 KB 618:72865593bdc7   9 years firxen Make DEBUG an environment variable.
cutscene.py 5.4 KB 576:0dfb62814de6   9 years stefano Further usage improvements
data.py 1.3 KB 343:2258c2a6dbae   9 years firxen Cache get_files() stuff to avoid unnecessary filesystem operations.
dialogue.py 7.0 KB 612:a91b2e4400a5   9 years hodgestar Fallback to using simplejson if json does not exist (this appears to …
engine.py 4.7 KB 479:fb9258d66137   9 years stefano New Main Menu
gamestate.py 3.6 KB 612:a91b2e4400a5   9 years hodgestar Fallback to using simplejson if json does not exist (this appears to …
level.py 6.9 KB 623:65881746dc20   9 years firxen More Sprite hierarchy work.
levelscene.py 14.6 KB 622:da331c80ec08   9 years firxen Clean up sprite inheritance hierarchy a bit.
menuscene.py 2.3 KB 495:a5a57abd5472   9 years firxen Allow K_SPACE wherever we allow K_RETURN.
physics.py 12.9 KB 629:59556235dec7   9 years firxen Clean up some leftover mess from collision handling work.
sound.py 2.2 KB 553:62569f486ede   9 years firxen Debug print cleanup.
utils.py 1.2 KB 627:35919d12b792   9 years firxen Path-based collision minimisation and axis-projection backout.
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