Timeline



Dec 6, 2009:

10:11 AM Changeset [601:23fbf4651f99] by Jeremy Thurgood <firxen@…>
Roosters.

Dec 3, 2009:

7:29 PM Changeset [600:f9276a4f7bdf] by Adrianna Pińska <adrianna.pinska@…>
rooster sprite

Nov 30, 2009:

5:39 PM Changeset [599:460b06ac7d99] by Jeremy Thurgood <firxen@…>
Better chicken placement, now with fewer crashes.
4:42 PM Changeset [598:029e60f37743] by Jeremy Thurgood <firxen@…>
Fix minor dmg build issue.

Nov 29, 2009:

12:02 AM Changeset [597:017a1ea8f8e0] by Simon Cross <hodgestar@…>
Screen shot of the start of Last Stand.

Nov 28, 2009:

11:54 PM Changeset [596:e863a735d4d5]1.5.x by Simon Cross <hodgestar@…>
Added tag 1.5.0 for changeset 8dfe7eaf1f7f
11:48 PM Changeset [595:8dfe7eaf1f7f]1.5.x1.5.0 by Simon Cross <hodgestar@…>
Merge r597 from trunk.
11:46 PM Changeset [594:7581c2fe1498]1.5.x by Simon Cross <hodgestar@…>
Merge r598 from trunk.
11:45 PM Changeset [593:967e351872ed] by Simon Cross <hodgestar@…>
Enlarge price reference to cater for larger fonts.
11:37 PM Changeset [592:441077fab928] by Jeremy Thurgood <firxen@…>
Easter egg.
11:27 PM Changeset [591:6b21b2140262]1.5.x by Simon Cross <hodgestar@…>
Merge r594 and r595 from trunk.
11:26 PM Changeset [590:066b85a7f1cf] by Neil Muller <drnlmuller@…>
Add check on background music as well
11:19 PM Changeset [589:b6f42a09945d] by Neil Muller <drnlmuller@…>
Add sound play test case
11:16 PM Changeset [588:e13f9380242b]1.5.x by Simon Cross <hodgestar@…>
Merge r592 from trunk.
11:16 PM Changeset [587:2899ddc4d92c] by Simon Cross <hodgestar@…>
Display top floors on top.
11:14 PM Changeset [586:36e1939c732a]1.5.x by Simon Cross <hodgestar@…>
Merge r588, r589 and r590 from trunk.
11:08 PM Changeset [585:30a581e63a3a] by Simon Cross <hodgestar@…>
Clean-up and update the TODOs.
11:08 PM Changeset [584:a1032ab5c1d6] by Neil Muller <drnlmuller@…>
Add check for windows display mode problems
11:05 PM Changeset [583:41864335aeee] by Adrianna Pińska <adrianna.pinska@…>
easter eggs
10:55 PM Changeset [582:cae2d8634f50]1.5.x by Simon Cross <hodgestar@…>
Version 1.5.0.
10:53 PM Changeset [581:30d9e2bbf99a]1.5.x by Simon Cross <hodgestar@…>
Branch 1.5.x.
10:51 PM Changeset [580:0b552419ecda] by Simon Cross <hodgestar@…>
A moment of silence.
8:52 PM Changeset [579:0e552e7e06fe] by Neil Muller <drnlmuller@…>
Use constant vertical position for buttons
8:45 PM Changeset [578:7bccd2bda217] by Simon Cross <hodgestar@…>
Bump version to 1.5.
8:41 PM Changeset [577:1356875ce686] by Adrianna Pińska <adrianna.pinska@…>
updated controls
8:37 PM Changeset [576:2a913d34c95a] by Neil Muller <drnlmuller@…>
Don't repaint the entire toolbar on counter updates
8:31 PM Changeset [575:95c71a13468c] by Simon Cross <hodgestar@…>
Convert failed save/restore print messages to warning dialogs.
8:30 PM Changeset [574:ecad90bbdc61] by Adrianna Pińska <adrianna.pinska@…>
ALL CAPS and punctation in help.
8:29 PM Changeset [573:ffdaac5d6cf8] by Jeremy Thurgood <firxen@…>
Select is the default tool.
8:22 PM Changeset [572:40eee9e1246c] by Adrianna Pińska <adrianna.pinska@…>
extended help; renamed building-related buttons.
8:21 PM Changeset [571:2921169e545b] by Simon Cross <hodgestar@…>
Don't rely on connect listener call order (PGU stores listeners in a dict).
8:00 PM Changeset [570:be47830a56b1] by Simon Cross <hodgestar@…>
Remove defunct open_equipment_dialog.
7:59 PM Changeset [569:3ec614e6fd4a] by Simon Cross <hodgestar@…>
Replace monolithic sell equipment tool with a tool for each type of …
7:37 PM Changeset [568:e813365af567] by Neil Muller <drnlmuller@…>
Add quit button to toolbar
7:33 PM Changeset [567:37f7454518d5] by Neil Muller <drnlmuller@…>
Move quit stuff into seperate function
7:30 PM Changeset [566:a8dde729000a] by Neil Muller <drnlmuller@…>
Add 'Save and Quit' option to quit dialog. Move game events from …
7:15 PM Changeset [565:32b6b66e114a] by Jeremy Thurgood <firxen@…>
Cursors change.
7:15 PM Changeset [564:fb8ab1ee3eaf] by Simon Cross <hodgestar@…>
Use actual username in high scores.
6:51 PM Changeset [563:06f2f965ea4f] by Adrianna Pińska <adrianna.pinska@…>
better alt-trees
6:42 PM Changeset [562:80725d647569] by Simon Cross <hodgestar@…>
Neaten up gameover screen.
6:40 PM Changeset [561:7f037ee2a6c8] by Neil Muller <drnlmuller@…>
Show count of selected chickens in buildings
6:27 PM Changeset [560:8cd13b82585e] by Simon Cross <hodgestar@…>
Allow ESC to exit high score menu and then still exit game if pressed …
6:27 PM Changeset [559:b71b7fcf6dc1] by Adrianna Pińska <adrianna.pinska@…>
planks which look like planks
6:20 PM Changeset [558:5cdf26bde2f2] by Jeremy Thurgood <firxen@…>
Botanical biodiversity.
6:20 PM Changeset [557:50d6c68ce267] by Neil Muller <drnlmuller@…>
Add gameboard to buildings. Update save version as this breaks old …
6:04 PM Changeset [556:46f6f1a98f3f] by Neil Muller <drnlmuller@…>
Add warning dialogs for dangerous operations
5:53 PM Changeset [555:296c73dcd286] by Simon Cross <hodgestar@…>
Add high score dialog to main menu.
5:53 PM Changeset [554:46fa3cdfddf4] by Simon Cross <hodgestar@…>
Add nicks to author list.
5:45 PM Changeset [553:7963fc09fac2] by Neil Muller <drnlmuller@…>
Make checkdialog take strings to show as input. Add possiblity of 3rd …
5:37 PM Changeset [552:11c4cebfe4c5] by Jeremy Thurgood <firxen@…>
Preparatory work for woodland biodiversity.
5:37 PM Changeset [551:dc8ff47371f2] by Adrianna Pińska <adrianna.pinska@…>
other trees
4:59 PM Changeset [550:930b2270a6d6] by Neil Muller <drnlmuller@…>
Make easy level start with more wood
4:58 PM Changeset [549:45e03793d41e] by Neil Muller <drnlmuller@…>
Make default starting wood 50, not 0
11:25 AM Changeset [548:27c09c58d89d] by Simon Cross <hodgestar@…>
Remove gameboard and dialog event flow hacks.
11:12 AM Changeset [547:1456bf2ff02e] by Simon Cross <hodgestar@…>
Allow cancelling of save game dialog with ESC.
11:09 AM Changeset [546:e57a0cf38cc7] by Jeremy Thurgood <firxen@…>
And fix headings, now that it's easy to do so.
11:00 AM Changeset [545:56a3a3f54e3d] by Jeremy Thurgood <firxen@…>
Centre counter values, by means of the power of MATHS!
10:46 AM Changeset [544:84964077626a] by Jeremy Thurgood <firxen@…>
Counter display more compact, although not as pretty as it should be.
10:12 AM Changeset [543:03be16420e8b] by Simon Cross <hodgestar@…>
Add better support for dicts to simplifier (now handles simple …
10:11 AM Changeset [542:baf75d5ee50d] by Jeremy Thurgood <firxen@…>
Shift+group to add to current selection.
10:02 AM Changeset [541:450de9dfa106] by Neil Muller <drnlmuller@…>
Move gameboard event prodding into the widgets - better matches pgu …
9:58 AM Changeset [540:882b582da618] by Simon Cross <hodgestar@…>
Remove down wrapping of exceptions.
9:52 AM Changeset [539:f4d1b9ff9558] by Jeremy Thurgood <firxen@…>
Lumberjacks only wander off when their work is done.
8:59 AM Changeset [538:ec5276cfe98b] by Adrianna Pińska <adrianna.pinska@…>
put back code to highlight move/select button appropriately
8:52 AM Changeset [537:c23e2bd07247] by Simon Cross <hodgestar@…>
Spaces around equals.

Nov 27, 2009:

11:29 PM Changeset [536:1a224ba50edf] by Neil Muller <drnlmuller@…>
Correctly set the position of newly hatched chickens in buildings
10:34 PM Changeset [535:7e8dbd513ea2] by Adrianna Pińska <adrianna.pinska@…>
improved rinkhals
10:12 PM Changeset [534:d16ed2a8a33e] by Simon Cross <hodgestar@…>
Make price and control reference dialogs a little shinier.
10:09 PM Changeset [533:7addf41b6abb] by Neil Muller <drnlmuller@…>
Allow backtracking on ladders
9:28 PM Changeset [532:0667189a5973] by Simon Cross <hodgestar@…>
New load level dialog.
9:18 PM Changeset [531:452cde9af2a2] by Neil Muller <drnlmuller@…>
Fix order of checks to avoid unneeded work
9:13 PM Changeset [530:c1f14fa35d30] by Neil Muller <drnlmuller@…>
Avoid buglet where sprite isn't properly removed for a safe fox
8:44 PM Changeset [529:93eab01a1e57] by Jeremy Thurgood <firxen@…>
Updated (but no prettier) control dialog.
7:56 PM Changeset [528:04975aa3ec70] by Jeremy Thurgood <firxen@…>
Alt also sets groups, because jerith has a weird OS setup.
7:41 PM Changeset [527:f59cb047d08f] by Simon Cross <hodgestar@…>
Don't try to open non-abodes.
3:00 PM Changeset [526:d5009047a371] by Neil Muller <drnlmuller@…>
Remove debugging print (oops)
3:00 PM Changeset [525:d9886377b6a2] by Neil Muller <drnlmuller@…>
Hack middle-click clearing selection into the building_dialog
2:44 PM Changeset [524:1eed8c861580] by Neil Muller <drnlmuller@…>
Fix some indentation weirdnesses that have crept in
2:40 PM Changeset [523:103b0fc36722] by Neil Muller <drnlmuller@…>
Apply action to all selected chickens in building dialog
2:31 PM Changeset [522:6f41a565e910] by Neil Muller <drnlmuller@…>
Add 'select all' button
2:08 PM Changeset [521:787eb032bf8a] by Neil Muller <drnlmuller@…>
Cursor hint for Ctrl-click move
2:01 PM Changeset [520:3e19a7f5333e] by Neil Muller <drnlmuller@…>
Tweak controls dialog
1:55 PM Changeset [519:f84ad10a9625] by Neil Muller <drnlmuller@…>
Remove move tool. Add basic controls reference dialog
1:34 PM Changeset [518:a42852e50df1] by Neil Muller <drnlmuller@…>
Rework prey selection. Greedy Foxes are less inclined to attack the …
1:20 PM Changeset [517:05e0c3fd20ec] by Jeremy Thurgood <firxen@…>
Axes are slightly better weapons than they were.
12:08 PM Changeset [516:4166a0051bb6] by Neil Muller <drnlmuller@…>
Reset cursor as well when changing tool. Avoid crash with non-default …
11:34 AM Changeset [515:88bda6db953a] by Neil Muller <drnlmuller@…>
Fix buggy test
10:06 AM Changeset [514:55b95bb25ced] by David Fraser <davidf@…>
On move, revert to the select tool - why would you want to move the …

Nov 26, 2009:

11:56 PM Changeset [513:399bb3cb4761] by Neil Muller <drnlmuller@…>
Fix corner case timer fiddling bug
11:36 PM Changeset [512:b112bcf4d435] by Simon Cross <hodgestar@…>
Add restore game button to main menu.
11:33 PM Changeset [511:57f9077fb7fb] by Neil Muller <drnlmuller@…>
Remove some left-over code.
11:15 PM Changeset [510:3e4bb2c9556c] by Simon Cross <hodgestar@…>
Lazy loading of save game snapshots.
11:02 PM Changeset [509:77a3f7f1c856] by Simon Cross <hodgestar@…>
Add level name and timestamp to save games.
10:55 PM Changeset [508:8fbff3505d1d] by Neil Muller <drnlmuller@…>
Remove debugging print
10:52 PM Changeset [507:d3ceb9e9c48e] by Neil Muller <drnlmuller@…>
The fox move rewrite
10:50 PM Changeset [506:3b5717d742b2] by Adrianna Pińska <adrianna.pinska@…>
fixed selling of equipment from selected chickens
10:34 PM Changeset [505:3ed6c011106d] by Simon Cross <hodgestar@…>
Switch to classmethod decorators.
10:28 PM Changeset [504:393e30ea0165] by Simon Cross <hodgestar@…>
Save game loading working again.
10:26 PM Changeset [503:4c281ce4fc5f] by Neil Muller <drnlmuller@…>
Make MOVE_SELECTED_PERMITTED default, as seems the right thing
10:23 PM Changeset [502:b74b3a37cf1d] by Neil Muller <drnlmuller@…>
Process upper floors first
12:31 AM Changeset [501:1da14b3d8773] by Simon Cross <hodgestar@…>
Utility for examining compressed save games.
12:18 AM Changeset [500:4d980444ebfb] by Adrianna Pińska <adrianna.pinska@…>
deselect chickens at night
12:06 AM Changeset [499:c2a4e3a24e9a] by Simon Cross <hodgestar@…>
Factor out write_savegame method. Zlib compress save games to reduce …

Nov 25, 2009:

11:51 PM Changeset [498:62b9a4e21f1a] by Adrianna Pińska <adrianna.pinska@…>
chickens in closed buildings deselected. building opens if you put in …
11:25 PM Changeset [497:a2824eb2474e] by Simon Cross <hodgestar@…>
Only include top widget when creating snapshot.
11:15 PM Changeset [496:bf90a2948e34] by Simon Cross <hodgestar@…>
Basic snapshot support in save games added.
10:36 PM Changeset [495:d2ca4af92c79] by Adrianna Pińska <adrianna.pinska@…>
fixed multiple chicken eviction bug
10:30 PM Changeset [494:efb5ce9d1a89] by Adrianna Pińska <adrianna.pinska@…>
allowing select/move in building toolbar; doesn't hurt and can be helpful
10:26 PM Changeset [493:ee883d390ff0] by Adrianna Pińska <adrianna.pinska@…>
cleaned up tool reset / preservation on toolbar change so that it all …
10:15 PM Changeset [492:e8430f93b23a] by Adrianna Pińska <adrianna.pinska@…>
toggling select/move can now be initiated from no selected tool and in …
10:12 PM Changeset [491:75ef6ea3b7a6] by Simon Cross <hodgestar@…>
Start of support for save game snapshots.
10:08 PM Changeset [490:8308bef91864] by Adrianna Pińska <adrianna.pinska@…>
fixed so that tool highlight also cleared.
10:07 PM Changeset [489:3c9c664ccb85] by Neil Muller <drnlmuller@…>
selection groups
10:06 PM Changeset [488:a9f6c32c8ea9] by Adrianna Pińska <adrianna.pinska@…>
put back deselect tool + chickens under middleclick, so that you can …
9:58 PM Changeset [487:a5dc09881aa1] by Adrianna Pińska <adrianna.pinska@…>
rationalised when tools are reset; e.g. you can trade wood without …
9:50 PM Changeset [486:8897a436a8cb] by Simon Cross <hodgestar@…>
Factor out save game logic and (new, simplified) dialogs into their …
9:41 PM Changeset [485:6f0385ebcb4f] by Neil Muller <drnlmuller@…>
Handle placing onto oneself better
9:27 PM Changeset [484:d3381e722839] by Adrianna Pińska <adrianna.pinska@…>
gave toolbars unique groups
9:17 PM Changeset [483:25e8c57189c3] by Adrianna Pińska <adrianna.pinska@…>
toggling move/select from subtoolbar no longer crashes
8:44 PM Changeset [482:cab751de93cc] by Adrianna Pińska <adrianna.pinska@…>
selected button switches when you toggle select/move
7:56 PM Changeset [481:fac63919a972] by Neil Muller <drnlmuller@…>
Don't look for chickens in fences
7:50 PM Changeset [480:312120a99181] by Adrianna Pińska <adrianna.pinska@…>
right-click now toggles select and move tool
6:59 PM Changeset [479:1689b43ed8be] by Simon Cross <hodgestar@…>
Use KMOD_SHIFT to allow shift-click selecting of multiple chickens.
6:45 PM Changeset [478:6974048bf04a] by Adrianna Pińska <adrianna.pinska@…>
middle-click deselects chickens but not the tool.
6:44 PM Changeset [477:c1439f6705a2] by Simon Cross <hodgestar@…>
Start of fix for save/restore after animals gained gameboards.
5:44 PM Changeset [476:3dae0fc14009] by Jeremy Thurgood <firxen@…>
Animals have their own gameboard references instead of lugging them …
5:08 PM Changeset [475:d4f04d81fe54] by Jeremy Thurgood <firxen@…>
Rinkhals eats eggs, along with associated changes.
4:42 PM Changeset [474:a50b53983389] by Neil Muller <drnlmuller@…>
Allow moving multiple animals more easily
3:25 PM Changeset [473:4b8ca482ea08] by Neil Muller <drnlmuller@…>
don't crash when selling eggs from selected chickens
2:32 PM Changeset [472:67574723427e] by Neil Muller <drnlmuller@…>
Partially working (but much less crashy) multiple select support
2:24 PM Changeset [471:c34d53edfa12] by Neil Muller <drnlmuller@…>
Tweak help info

Nov 24, 2009:

10:21 PM Changeset [470:fbbd39cfc975] by Simon Cross <hodgestar@…>
Alter day counter logic a bit to cater for the case when it stops …
10:19 PM Changeset [469:e0b11d684ee8] by Simon Cross <hodgestar@…>
Reference gameboard.level rather than game.level where appropriate. …
9:20 PM Changeset [468:d5e4959cfe7a] by Simon Cross <hodgestar@…>
Start of support for restoring level information.
9:20 PM Changeset [467:fdda0f3c956b] by Simon Cross <hodgestar@…>
Clearer error messages we unsimplify fails.
8:53 PM Changeset [466:3d173ea43ad5] by Simon Cross <hodgestar@…>
Add version number to saved games.
9:53 AM Changeset [465:263dea6d226b] by Neil Muller <drnlmuller@…>
Add support for multiple pages to help screen
9:51 AM Changeset [464:3a8a64bbe2d8] by Neil Muller <drnlmuller@…>
Tweak load screen buttons

Nov 23, 2009:

10:43 PM Changeset [463:e3408c803b12] by Simon Cross <hodgestar@…>
Save and restore tilevid when loading / saving games.
9:06 PM Changeset [462:aba7f1439571] by Adrianna Pińska <adrianna.pinska@…>
avoid division by zero
9:01 PM Changeset [461:279caa00f3fa] by Adrianna Pińska <adrianna.pinska@…>
exchange rate should be per tree, not per plank
8:53 PM Changeset [460:7204c16ab64d] by Adrianna Pińska <adrianna.pinska@…>
Wood market!
8:12 PM Changeset [459:e9393970b5f6] by Adrianna Pińska <adrianna.pinska@…>
picture icons for all counters
4:15 PM Changeset [458:7e4ea53d8b10] by Neil Muller <drnlmuller@…>
Reorder toolbar. Fix 'Finished Day' position
4:12 PM Changeset [457:fc648da2334c] by Jeremy Thurgood <firxen@…>
Fix position cache removal, slightly optimise chicken range check.
10:30 AM Changeset [456:96dbf2c8506e] by Jeremy Thurgood <firxen@…>
Factor position cache out into its own class, make Position more useful.

Nov 22, 2009:

5:56 PM Changeset [455:fef4b1686d6c] by Neil Muller <drnlmuller@…>
remove unued import
5:55 PM Changeset [454:30e6d6097b12] by Neil Muller <drnlmuller@…>
Make selling things sub-toolbar

Nov 21, 2009:

8:32 PM Changeset [453:4bce845fbe6c] by Simon Cross <hodgestar@…>
Redraw counters after restoring game.
8:24 PM Changeset [452:17e07b4cdeb4] by Neil Muller <drnlmuller@…>
Seperate counter redrawing as seperate method
8:20 PM Changeset [451:d0f586647dfa] by Neil Muller <drnlmuller@…>
Redraw counters when changing toolbars
8:11 PM Changeset [450:5d74d0e4a4cc] by Simon Cross <hodgestar@…>
Switch to XML (RPC) for save game encoding.
8:11 PM Changeset [449:938498b8cd03] by Neil Muller <drnlmuller@…>
Fix toolbar alignment
8:02 PM Changeset [448:92e7a641b4a6] by Adrianna Pińska <adrianna.pinska@…>
added units to price list
7:58 PM Changeset [447:f04a2490c35f] by Neil Muller <drnlmuller@…>
The sub-toolbar rewrite, the finally not crashing version
7:33 PM Changeset [446:0c523d384681] by Simon Cross <hodgestar@…>
Basic load and save dialogs.
7:12 PM Changeset [445:af2482444945] by Simon Cross <hodgestar@…>
Fix check for axes.
7:08 PM Changeset [444:feb9b7a23ef2] by Simon Cross <hodgestar@…>
Support for saving and loading games (toolbar entries commented out …
6:59 PM Changeset [443:4efe57fcc1d7] by Jeremy Thurgood <firxen@…>
Anything off the board is invisible.
6:56 PM Changeset [442:67b32a26dc57] by Adrianna Pińska <adrianna.pinska@…>
addedmore icons for use in toolbar
6:55 PM Changeset [441:7b5e4b6dd889] by Adrianna Pińska <adrianna.pinska@…>
fixed unarmed logging bug
6:42 PM Changeset [440:e945c4186ee5] by Simon Cross <hodgestar@…>
Restore buildings properly.
6:34 PM Changeset [439:cf4b020e6385] by Simon Cross <hodgestar@…>
Start of serializer for buildings and support for reference cycles.
6:15 PM Changeset [438:16437cf4a2b8] by Jeremy Thurgood <firxen@…>
Trees provide a modicum of cover.
5:55 PM Changeset [437:95b81e917399] by Jeremy Thurgood <firxen@…>
Buildings block line-of-sight, except for occupants.
5:47 PM Changeset [436:2b4cd86dfcaf] by Neil Muller <drnlmuller@…>
Better approximate constant framerate on move events, etc.
5:41 PM Changeset [435:66bc99477155] by Neil Muller <drnlmuller@…>
Remove references to ANIM timer, so no longer relevant
5:33 PM Changeset [434:f2a55e5e24db] by Neil Muller <drnlmuller@…>
Disable non-selectable toolbar widgets at night
4:59 PM Changeset [433:8643893635e7] by Neil Muller <drnlmuller@…>
Seperate toolbar and gameboard
4:54 PM Changeset [432:d630465d7a84] by Adrianna Pińska <adrianna.pinska@…>
oops! forgot to commit the actual images.
4:46 PM Changeset [431:129de5883524] by Jeremy Thurgood <firxen@…>
Moved intermediate position generation to a more suitable location.
4:43 PM Changeset [430:db7bb20d2336] by Adrianna Pińska <adrianna.pinska@…>
sniper rifle graphics
4:28 PM Changeset [429:42777630956a] by Simon Cross <hodgestar@…>
Add ammo to things serialized and deserialized.
4:21 PM Changeset [428:a356e57529ea] by Adrianna Pińska <adrianna.pinska@…>
buildings cost wood
4:17 PM Changeset [427:e89a1afe4e84] by Simon Cross <hodgestar@…>
Make Position simplifiable. Override unsimplify for animals to update …
3:58 PM Changeset [426:d34be925b9fc] by Simon Cross <hodgestar@…>
Fix SIMPLIFY for chickens and eggs. Clean-up greedy fox cost overriding.
3:55 PM Changeset [425:1d0cc37b4e14] by Simon Cross <hodgestar@…>
Add method for clearing all chickens (will be useful later). Cache …
3:53 PM Changeset [424:fbef17cab632] by Neil Muller <drnlmuller@…>
Use fully rendered map in gameboard choosing screen
3:39 PM Changeset [423:97dd557504a2] by Simon Cross <hodgestar@…>
Override make methods for simplifiable objects.
3:35 PM Changeset [422:ab4fc3fe0f96] by Adrianna Pińska <adrianna.pinska@…>
chickens scatter; chop wood
3:24 PM Changeset [421:e65536ca215b] by Simon Cross <hodgestar@…>
Remove unused imports.
3:24 PM Changeset [420:f20ccd43a282] by Simon Cross <hodgestar@…>
Rework Animal.init to make it easier to unsimplify them.
3:22 PM Changeset [419:d110d55c8449] by Jeremy Thurgood <firxen@…>
Move hatching logic into chickens.
1:14 PM Changeset [418:2ccfadcae3b2] by Neil Muller <drnlmuller@…>
Fix the shifting load screen
1:12 PM Changeset [417:1861035300de] by Neil Muller <drnlmuller@…>
The buggy load level screen lands
12:58 PM Changeset [416:c6dd21b75bf5] by Neil Muller <drnlmuller@…>
The buggy load level screen lands
12:55 PM Changeset [415:8f012ef1f64f] by Simon Cross <hodgestar@…>
Start of ability to serialize game state.
12:48 PM Changeset [414:9096c237928c] by Jeremy Thurgood <firxen@…>
Dear most illustrious brother, I seek your cooperation with the …
12:07 PM Changeset [413:bdc4757e0497] by Jeremy Thurgood <firxen@…>
Add Sniper Rifle and give guns limited ammunition.
11:34 AM Changeset [412:1e24eedbf40f] by Neil Muller <drnlmuller@…>
Implement non-gui parts of level loading communication
11:18 AM Changeset [411:03d5cb669298] by Jeremy Thurgood <firxen@…>
Add config file and command line parameters.
11:04 AM Changeset [410:e83ec14163f2] by Neil Muller <drnlmuller@…>
Make level loading more robust
9:54 AM Changeset [409:912b2a0ed014] by Neil Muller <drnlmuller@…>
Add testing level with equipped chickens and many foxes
9:40 AM Changeset [408:02a6de5629d6] by Neil Muller <drnlmuller@…>
Levels can include starting equipment
6:44 AM Changeset [407:bdc8bc78a796] by Neil Muller <drnlmuller@…>
Handle corner case aroudn entering the map

Nov 20, 2009:

11:04 PM Changeset [406:f8072b2d6dd1] by Neil Muller <drnlmuller@…>
Fix bug where sapper foxes overwrite costs for all foxes

Nov 19, 2009:

1:53 PM Changeset [405:ae3cee7a1337] by Neil Muller <drnlmuller@…>
Fix crash due to invalid cache
1:33 PM Changeset [404:e5247ec76f24] by Neil Muller <drnlmuller@…>
The new faster deciding (but somewhat dumber) fox
11:26 AM Changeset [403:c7cfa230f5d4] by Neil Muller <drnlmuller@…>
Remove board size restriction on number of foxes
11:23 AM Changeset [402:3a469d46b820] by Neil Muller <drnlmuller@…>
Tweak safe logic to avoid some corner cases

Nov 18, 2009:

3:54 PM Changeset [401:7405f7db469f] by Neil Muller <drnlmuller@…>
Tweak fox attack logic - we no longer ignore chickens we accidently step on

Nov 17, 2009:

10:22 PM Changeset [400:d146b7bb9b99] by Neil Muller <drnlmuller@…>
Fix lurking future bug
3:43 PM Changeset [399:3294929223bd] by Neil Muller <drnlmuller@…>
Cache fox positions to avoid a repeated loop

Nov 16, 2009:

3:27 PM Changeset [398:082b1ea5f98d] by Neil Muller <drnlmuller@…>
Regain time lost when adding foxes to buildings

Nov 13, 2009:

2:14 PM Changeset [397:532f1ea476ff] by Neil Muller <drnlmuller@…>
Make foxes enter buildings, with a seperate count for them

Nov 12, 2009:

9:31 PM Changeset [396:19e583e5cdc0] by Neil Muller <drnlmuller@…>
Refactor for further move work
9:14 PM Changeset [395:2d0ff46118e2] by Neil Muller <drnlmuller@…>
Basic support for z coordinate
3:19 PM Changeset [394:ad77b3b71b08] by Neil Muller <drnlmuller@…>
Fix crash when multiple foxes finish digging at the same time

Nov 11, 2009:

4:17 PM Changeset [393:8104e82afd7a] by Neil Muller <drnlmuller@…>
Remove some unused constants
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