Timeline
Dec 3, 2009:
- 7:29 PM Changeset [600:f9276a4f7bdf] by
- rooster sprite
Nov 30, 2009:
- 5:39 PM Changeset [599:460b06ac7d99] by
- Better chicken placement, now with fewer crashes.
- 4:42 PM Changeset [598:029e60f37743] by
- Fix minor dmg build issue.
Nov 29, 2009:
- 12:02 AM Changeset [597:017a1ea8f8e0] by
- Screen shot of the start of Last Stand.
Nov 28, 2009:
- 11:54 PM Changeset [596:e863a735d4d5]1.5.x by
- Added tag 1.5.0 for changeset 8dfe7eaf1f7f
- 11:48 PM Changeset [595:8dfe7eaf1f7f]1.5.x1.5.0 by
- Merge r597 from trunk.
- 11:46 PM Changeset [594:7581c2fe1498]1.5.x by
- Merge r598 from trunk.
- 11:45 PM Changeset [593:967e351872ed] by
- Enlarge price reference to cater for larger fonts.
- 11:37 PM Changeset [592:441077fab928] by
- Easter egg.
- 11:27 PM Changeset [591:6b21b2140262]1.5.x by
- Merge r594 and r595 from trunk.
- 11:26 PM Changeset [590:066b85a7f1cf] by
- Add check on background music as well
- 11:19 PM Changeset [589:b6f42a09945d] by
- Add sound play test case
- 11:16 PM Changeset [588:e13f9380242b]1.5.x by
- Merge r592 from trunk.
- 11:16 PM Changeset [587:2899ddc4d92c] by
- Display top floors on top.
- 11:14 PM Changeset [586:36e1939c732a]1.5.x by
- Merge r588, r589 and r590 from trunk.
- 11:08 PM Changeset [585:30a581e63a3a] by
- Clean-up and update the TODOs.
- 11:08 PM Changeset [584:a1032ab5c1d6] by
- Add check for windows display mode problems
- 11:05 PM Changeset [583:41864335aeee] by
- easter eggs
- 10:55 PM Changeset [582:cae2d8634f50]1.5.x by
- Version 1.5.0.
- 10:53 PM Changeset [581:30d9e2bbf99a]1.5.x by
- Branch 1.5.x.
- 10:51 PM Changeset [580:0b552419ecda] by
- A moment of silence.
- 8:52 PM Changeset [579:0e552e7e06fe] by
- Use constant vertical position for buttons
- 8:45 PM Changeset [578:7bccd2bda217] by
- Bump version to 1.5.
- 8:41 PM Changeset [577:1356875ce686] by
- updated controls
- 8:37 PM Changeset [576:2a913d34c95a] by
- Don't repaint the entire toolbar on counter updates
- 8:31 PM Changeset [575:95c71a13468c] by
- Convert failed save/restore print messages to warning dialogs.
- 8:30 PM Changeset [574:ecad90bbdc61] by
- ALL CAPS and punctation in help.
- 8:29 PM Changeset [573:ffdaac5d6cf8] by
- Select is the default tool.
- 8:22 PM Changeset [572:40eee9e1246c] by
- extended help; renamed building-related buttons.
- 8:21 PM Changeset [571:2921169e545b] by
- Don't rely on connect listener call order (PGU stores listeners in a dict).
- 8:00 PM Changeset [570:be47830a56b1] by
- Remove defunct open_equipment_dialog.
- 7:59 PM Changeset [569:3ec614e6fd4a] by
- Replace monolithic sell equipment tool with a tool for each type of …
- 7:37 PM Changeset [568:e813365af567] by
- Add quit button to toolbar
- 7:33 PM Changeset [567:37f7454518d5] by
- Move quit stuff into seperate function
- 7:30 PM Changeset [566:a8dde729000a] by
- Add 'Save and Quit' option to quit dialog. Move game events from …
- 7:15 PM Changeset [565:32b6b66e114a] by
- Cursors change.
- 7:15 PM Changeset [564:fb8ab1ee3eaf] by
- Use actual username in high scores.
- 6:51 PM Changeset [563:06f2f965ea4f] by
- better alt-trees
- 6:42 PM Changeset [562:80725d647569] by
- Neaten up gameover screen.
- 6:40 PM Changeset [561:7f037ee2a6c8] by
- Show count of selected chickens in buildings
- 6:27 PM Changeset [560:8cd13b82585e] by
- Allow ESC to exit high score menu and then still exit game if pressed …
- 6:27 PM Changeset [559:b71b7fcf6dc1] by
- planks which look like planks
- 6:20 PM Changeset [558:5cdf26bde2f2] by
- Botanical biodiversity.
- 6:20 PM Changeset [557:50d6c68ce267] by
- Add gameboard to buildings. Update save version as this breaks old …
- 6:04 PM Changeset [556:46f6f1a98f3f] by
- Add warning dialogs for dangerous operations
- 5:53 PM Changeset [555:296c73dcd286] by
- Add high score dialog to main menu.
- 5:53 PM Changeset [554:46fa3cdfddf4] by
- Add nicks to author list.
- 5:45 PM Changeset [553:7963fc09fac2] by
- Make checkdialog take strings to show as input. Add possiblity of 3rd …
- 5:37 PM Changeset [552:11c4cebfe4c5] by
- Preparatory work for woodland biodiversity.
- 5:37 PM Changeset [551:dc8ff47371f2] by
- other trees
- 4:59 PM Changeset [550:930b2270a6d6] by
- Make easy level start with more wood
- 4:58 PM Changeset [549:45e03793d41e] by
- Make default starting wood 50, not 0
- 11:25 AM Changeset [548:27c09c58d89d] by
- Remove gameboard and dialog event flow hacks.
- 11:12 AM Changeset [547:1456bf2ff02e] by
- Allow cancelling of save game dialog with ESC.
- 11:09 AM Changeset [546:e57a0cf38cc7] by
- And fix headings, now that it's easy to do so.
- 11:00 AM Changeset [545:56a3a3f54e3d] by
- Centre counter values, by means of the power of MATHS!
- 10:46 AM Changeset [544:84964077626a] by
- Counter display more compact, although not as pretty as it should be.
- 10:12 AM Changeset [543:03be16420e8b] by
- Add better support for dicts to simplifier (now handles simple …
- 10:11 AM Changeset [542:baf75d5ee50d] by
- Shift+group to add to current selection.
- 10:02 AM Changeset [541:450de9dfa106] by
- Move gameboard event prodding into the widgets - better matches pgu …
- 9:58 AM Changeset [540:882b582da618] by
- Remove down wrapping of exceptions.
- 9:52 AM Changeset [539:f4d1b9ff9558] by
- Lumberjacks only wander off when their work is done.
- 8:59 AM Changeset [538:ec5276cfe98b] by
- put back code to highlight move/select button appropriately
- 8:52 AM Changeset [537:c23e2bd07247] by
- Spaces around equals.
Nov 27, 2009:
- 11:29 PM Changeset [536:1a224ba50edf] by
- Correctly set the position of newly hatched chickens in buildings
- 10:34 PM Changeset [535:7e8dbd513ea2] by
- improved rinkhals
- 10:12 PM Changeset [534:d16ed2a8a33e] by
- Make price and control reference dialogs a little shinier.
- 10:09 PM Changeset [533:7addf41b6abb] by
- Allow backtracking on ladders
- 9:28 PM Changeset [532:0667189a5973] by
- New load level dialog.
- 9:18 PM Changeset [531:452cde9af2a2] by
- Fix order of checks to avoid unneeded work
- 9:13 PM Changeset [530:c1f14fa35d30] by
- Avoid buglet where sprite isn't properly removed for a safe fox
- 8:44 PM Changeset [529:93eab01a1e57] by
- Updated (but no prettier) control dialog.
- 7:56 PM Changeset [528:04975aa3ec70] by
- Alt also sets groups, because jerith has a weird OS setup.
- 7:41 PM Changeset [527:f59cb047d08f] by
- Don't try to open non-abodes.
- 3:00 PM Changeset [526:d5009047a371] by
- Remove debugging print (oops)
- 3:00 PM Changeset [525:d9886377b6a2] by
- Hack middle-click clearing selection into the building_dialog
- 2:44 PM Changeset [524:1eed8c861580] by
- Fix some indentation weirdnesses that have crept in
- 2:40 PM Changeset [523:103b0fc36722] by
- Apply action to all selected chickens in building dialog
- 2:31 PM Changeset [522:6f41a565e910] by
- Add 'select all' button
- 2:08 PM Changeset [521:787eb032bf8a] by
- Cursor hint for Ctrl-click move
- 2:01 PM Changeset [520:3e19a7f5333e] by
- Tweak controls dialog
- 1:55 PM Changeset [519:f84ad10a9625] by
- Remove move tool. Add basic controls reference dialog
- 1:34 PM Changeset [518:a42852e50df1] by
- Rework prey selection. Greedy Foxes are less inclined to attack the …
- 1:20 PM Changeset [517:05e0c3fd20ec] by
- Axes are slightly better weapons than they were.
- 12:08 PM Changeset [516:4166a0051bb6] by
- Reset cursor as well when changing tool. Avoid crash with non-default …
- 11:34 AM Changeset [515:88bda6db953a] by
- Fix buggy test
- 10:06 AM Changeset [514:55b95bb25ced] by
- On move, revert to the select tool - why would you want to move the …
Nov 26, 2009:
- 11:56 PM Changeset [513:399bb3cb4761] by
- Fix corner case timer fiddling bug
- 11:36 PM Changeset [512:b112bcf4d435] by
- Add restore game button to main menu.
- 11:33 PM Changeset [511:57f9077fb7fb] by
- Remove some left-over code.
- 11:15 PM Changeset [510:3e4bb2c9556c] by
- Lazy loading of save game snapshots.
- 11:02 PM Changeset [509:77a3f7f1c856] by
- Add level name and timestamp to save games.
- 10:55 PM Changeset [508:8fbff3505d1d] by
- Remove debugging print
- 10:52 PM Changeset [507:d3ceb9e9c48e] by
- The fox move rewrite
- 10:50 PM Changeset [506:3b5717d742b2] by
- fixed selling of equipment from selected chickens
- 10:34 PM Changeset [505:3ed6c011106d] by
- Switch to classmethod decorators.
- 10:28 PM Changeset [504:393e30ea0165] by
- Save game loading working again.
- 10:26 PM Changeset [503:4c281ce4fc5f] by
- Make MOVE_SELECTED_PERMITTED default, as seems the right thing
- 10:23 PM Changeset [502:b74b3a37cf1d] by
- Process upper floors first
- 12:31 AM Changeset [501:1da14b3d8773] by
- Utility for examining compressed save games.
- 12:18 AM Changeset [500:4d980444ebfb] by
- deselect chickens at night
- 12:06 AM Changeset [499:c2a4e3a24e9a] by
- Factor out write_savegame method. Zlib compress save games to reduce …
Nov 25, 2009:
- 11:51 PM Changeset [498:62b9a4e21f1a] by
- chickens in closed buildings deselected. building opens if you put in …
- 11:25 PM Changeset [497:a2824eb2474e] by
- Only include top widget when creating snapshot.
- 11:15 PM Changeset [496:bf90a2948e34] by
- Basic snapshot support in save games added.
- 10:36 PM Changeset [495:d2ca4af92c79] by
- fixed multiple chicken eviction bug
- 10:30 PM Changeset [494:efb5ce9d1a89] by
- allowing select/move in building toolbar; doesn't hurt and can be helpful
- 10:26 PM Changeset [493:ee883d390ff0] by
- cleaned up tool reset / preservation on toolbar change so that it all …
- 10:15 PM Changeset [492:e8430f93b23a] by
- toggling select/move can now be initiated from no selected tool and in …
- 10:12 PM Changeset [491:75ef6ea3b7a6] by
- Start of support for save game snapshots.
- 10:08 PM Changeset [490:8308bef91864] by
- fixed so that tool highlight also cleared.
- 10:07 PM Changeset [489:3c9c664ccb85] by
- selection groups
- 10:06 PM Changeset [488:a9f6c32c8ea9] by
- put back deselect tool + chickens under middleclick, so that you can …
- 9:58 PM Changeset [487:a5dc09881aa1] by
- rationalised when tools are reset; e.g. you can trade wood without …
- 9:50 PM Changeset [486:8897a436a8cb] by
- Factor out save game logic and (new, simplified) dialogs into their …
- 9:41 PM Changeset [485:6f0385ebcb4f] by
- Handle placing onto oneself better
- 9:27 PM Changeset [484:d3381e722839] by
- gave toolbars unique groups
- 9:17 PM Changeset [483:25e8c57189c3] by
- toggling move/select from subtoolbar no longer crashes
- 8:44 PM Changeset [482:cab751de93cc] by
- selected button switches when you toggle select/move
- 7:56 PM Changeset [481:fac63919a972] by
- Don't look for chickens in fences
- 7:50 PM Changeset [480:312120a99181] by
- right-click now toggles select and move tool
- 6:59 PM Changeset [479:1689b43ed8be] by
- Use KMOD_SHIFT to allow shift-click selecting of multiple chickens.
- 6:45 PM Changeset [478:6974048bf04a] by
- middle-click deselects chickens but not the tool.
- 6:44 PM Changeset [477:c1439f6705a2] by
- Start of fix for save/restore after animals gained gameboards.
- 5:44 PM Changeset [476:3dae0fc14009] by
- Animals have their own gameboard references instead of lugging them …
- 5:08 PM Changeset [475:d4f04d81fe54] by
- Rinkhals eats eggs, along with associated changes.
- 4:42 PM Changeset [474:a50b53983389] by
- Allow moving multiple animals more easily
- 3:25 PM Changeset [473:4b8ca482ea08] by
- don't crash when selling eggs from selected chickens
- 2:32 PM Changeset [472:67574723427e] by
- Partially working (but much less crashy) multiple select support
- 2:24 PM Changeset [471:c34d53edfa12] by
- Tweak help info
Nov 24, 2009:
- 10:21 PM Changeset [470:fbbd39cfc975] by
- Alter day counter logic a bit to cater for the case when it stops …
- 10:19 PM Changeset [469:e0b11d684ee8] by
- Reference gameboard.level rather than game.level where appropriate. …
- 9:20 PM Changeset [468:d5e4959cfe7a] by
- Start of support for restoring level information.
- 9:20 PM Changeset [467:fdda0f3c956b] by
- Clearer error messages we unsimplify fails.
- 8:53 PM Changeset [466:3d173ea43ad5] by
- Add version number to saved games.
- 9:53 AM Changeset [465:263dea6d226b] by
- Add support for multiple pages to help screen
- 9:51 AM Changeset [464:3a8a64bbe2d8] by
- Tweak load screen buttons
Nov 23, 2009:
- 10:43 PM Changeset [463:e3408c803b12] by
- Save and restore tilevid when loading / saving games.
- 9:06 PM Changeset [462:aba7f1439571] by
- avoid division by zero
- 9:01 PM Changeset [461:279caa00f3fa] by
- exchange rate should be per tree, not per plank
- 8:53 PM Changeset [460:7204c16ab64d] by
- Wood market!
- 8:12 PM Changeset [459:e9393970b5f6] by
- picture icons for all counters
- 4:15 PM Changeset [458:7e4ea53d8b10] by
- Reorder toolbar. Fix 'Finished Day' position
- 4:12 PM Changeset [457:fc648da2334c] by
- Fix position cache removal, slightly optimise chicken range check.
- 10:30 AM Changeset [456:96dbf2c8506e] by
- Factor position cache out into its own class, make Position more useful.
Nov 22, 2009:
- 5:56 PM Changeset [455:fef4b1686d6c] by
- remove unued import
- 5:55 PM Changeset [454:30e6d6097b12] by
- Make selling things sub-toolbar
Nov 21, 2009:
- 8:32 PM Changeset [453:4bce845fbe6c] by
- Redraw counters after restoring game.
- 8:24 PM Changeset [452:17e07b4cdeb4] by
- Seperate counter redrawing as seperate method
- 8:20 PM Changeset [451:d0f586647dfa] by
- Redraw counters when changing toolbars
- 8:11 PM Changeset [450:5d74d0e4a4cc] by
- Switch to XML (RPC) for save game encoding.
- 8:11 PM Changeset [449:938498b8cd03] by
- Fix toolbar alignment
- 8:02 PM Changeset [448:92e7a641b4a6] by
- added units to price list
- 7:58 PM Changeset [447:f04a2490c35f] by
- The sub-toolbar rewrite, the finally not crashing version
- 7:33 PM Changeset [446:0c523d384681] by
- Basic load and save dialogs.
- 7:12 PM Changeset [445:af2482444945] by
- Fix check for axes.
- 7:08 PM Changeset [444:feb9b7a23ef2] by
- Support for saving and loading games (toolbar entries commented out …
- 6:59 PM Changeset [443:4efe57fcc1d7] by
- Anything off the board is invisible.
- 6:56 PM Changeset [442:67b32a26dc57] by
- addedmore icons for use in toolbar
- 6:55 PM Changeset [441:7b5e4b6dd889] by
- fixed unarmed logging bug
- 6:42 PM Changeset [440:e945c4186ee5] by
- Restore buildings properly.
- 6:34 PM Changeset [439:cf4b020e6385] by
- Start of serializer for buildings and support for reference cycles.
- 6:15 PM Changeset [438:16437cf4a2b8] by
- Trees provide a modicum of cover.
- 5:55 PM Changeset [437:95b81e917399] by
- Buildings block line-of-sight, except for occupants.
- 5:47 PM Changeset [436:2b4cd86dfcaf] by
- Better approximate constant framerate on move events, etc.
- 5:41 PM Changeset [435:66bc99477155] by
- Remove references to ANIM timer, so no longer relevant
- 5:33 PM Changeset [434:f2a55e5e24db] by
- Disable non-selectable toolbar widgets at night
- 4:59 PM Changeset [433:8643893635e7] by
- Seperate toolbar and gameboard
- 4:54 PM Changeset [432:d630465d7a84] by
- oops! forgot to commit the actual images.
- 4:46 PM Changeset [431:129de5883524] by
- Moved intermediate position generation to a more suitable location.
- 4:43 PM Changeset [430:db7bb20d2336] by
- sniper rifle graphics
- 4:28 PM Changeset [429:42777630956a] by
- Add ammo to things serialized and deserialized.
- 4:21 PM Changeset [428:a356e57529ea] by
- buildings cost wood
- 4:17 PM Changeset [427:e89a1afe4e84] by
- Make Position simplifiable. Override unsimplify for animals to update …
- 3:58 PM Changeset [426:d34be925b9fc] by
- Fix SIMPLIFY for chickens and eggs. Clean-up greedy fox cost overriding.
- 3:55 PM Changeset [425:1d0cc37b4e14] by
- Add method for clearing all chickens (will be useful later). Cache …
- 3:53 PM Changeset [424:fbef17cab632] by
- Use fully rendered map in gameboard choosing screen
- 3:39 PM Changeset [423:97dd557504a2] by
- Override make methods for simplifiable objects.
- 3:35 PM Changeset [422:ab4fc3fe0f96] by
- chickens scatter; chop wood
- 3:24 PM Changeset [421:e65536ca215b] by
- Remove unused imports.
- 3:24 PM Changeset [420:f20ccd43a282] by
- Rework Animal.init to make it easier to unsimplify them.
- 3:22 PM Changeset [419:d110d55c8449] by
- Move hatching logic into chickens.
- 1:14 PM Changeset [418:2ccfadcae3b2] by
- Fix the shifting load screen
- 1:12 PM Changeset [417:1861035300de] by
- The buggy load level screen lands
- 12:58 PM Changeset [416:c6dd21b75bf5] by
- The buggy load level screen lands
- 12:55 PM Changeset [415:8f012ef1f64f] by
- Start of ability to serialize game state.
- 12:48 PM Changeset [414:9096c237928c] by
- Dear most illustrious brother, I seek your cooperation with the …
- 12:07 PM Changeset [413:bdc4757e0497] by
- Add Sniper Rifle and give guns limited ammunition.
- 11:34 AM Changeset [412:1e24eedbf40f] by
- Implement non-gui parts of level loading communication
- 11:18 AM Changeset [411:03d5cb669298] by
- Add config file and command line parameters.
- 11:04 AM Changeset [410:e83ec14163f2] by
- Make level loading more robust
- 9:54 AM Changeset [409:912b2a0ed014] by
- Add testing level with equipped chickens and many foxes
- 9:40 AM Changeset [408:02a6de5629d6] by
- Levels can include starting equipment
- 6:44 AM Changeset [407:bdc8bc78a796] by
- Handle corner case aroudn entering the map
Nov 20, 2009:
- 11:04 PM Changeset [406:f8072b2d6dd1] by
- Fix bug where sapper foxes overwrite costs for all foxes
Nov 19, 2009:
- 1:53 PM Changeset [405:ae3cee7a1337] by
- Fix crash due to invalid cache
- 1:33 PM Changeset [404:e5247ec76f24] by
- The new faster deciding (but somewhat dumber) fox
- 11:26 AM Changeset [403:c7cfa230f5d4] by
- Remove board size restriction on number of foxes
- 11:23 AM Changeset [402:3a469d46b820] by
- Tweak safe logic to avoid some corner cases
Nov 18, 2009:
- 3:54 PM Changeset [401:7405f7db469f] by
- Tweak fox attack logic - we no longer ignore chickens we accidently step on
Nov 17, 2009:
- 10:22 PM Changeset [400:d146b7bb9b99] by
- Fix lurking future bug
- 3:43 PM Changeset [399:3294929223bd] by
- Cache fox positions to avoid a repeated loop
Nov 16, 2009:
- 3:27 PM Changeset [398:082b1ea5f98d] by
- Regain time lost when adding foxes to buildings
Nov 13, 2009:
- 2:14 PM Changeset [397:532f1ea476ff] by
- Make foxes enter buildings, with a seperate count for them
Nov 12, 2009:
- 9:31 PM Changeset [396:19e583e5cdc0] by
- Refactor for further move work
- 9:14 PM Changeset [395:2d0ff46118e2] by
- Basic support for z coordinate
- 3:19 PM Changeset [394:ad77b3b71b08] by
- Fix crash when multiple foxes finish digging at the same time
Nov 11, 2009:
- 4:17 PM Changeset [393:8104e82afd7a] by
- Remove some unused constants
Note: See TracTimeline
for information about the timeline view.