Timeline
Sep 5, 2009:
- 11:59 PM Changeset [358:be6c1be37f28] by
- Release 1.0.0.
- 11:55 PM Changeset [357:2304bec49777] by
- Add notes
- 11:55 PM Changeset [356:eabda3289a32] by
- Clean up README.
- 11:50 PM Changeset [355:4cbc1ff98a2c] by
- Mac OS X packaging happy.
- 11:48 PM Changeset [354:e244f259be2b] by
- Note pgu in COPYRIGHT
- 11:37 PM Changeset [353:597900d528d9] by
- Update TODO
- 11:36 PM Changeset [352:79fe97f8e8f5] by
- Disable full screen toggling since it doesn't appear to work on …
- 11:33 PM Changeset [351:4cc0b3627f83] by
- Use proper icon
- 11:31 PM Changeset [350:55c907217267] by
- Mark of py2exe icon TODO.
- 11:18 PM Changeset [349:a36ab7dd0eb9] by
- Fix 'Are You Sure?' dialog to work at night
- 11:17 PM Changeset [348:e61f95503461] by
- Add fences to price list. Tidying up price list dialog a little.
- 11:13 PM Changeset [347:35f09e0ccd16] by
- Make 'Esc' cancel the 'Are You Sure?' dialog. Fix dialog title
- 11:11 PM Changeset [346:6baf8b5beb5c] by
- Remove the "constant" constant
- 11:08 PM Changeset [345:279974cc0698] by
- Only set color of days left to red when there is only one day left.
- 11:04 PM Changeset [344:1b35fceccaaa] by
- Fixes.
- 11:01 PM Changeset [343:d7771ea76d33] by
- Clean-up setup.py
- 10:59 PM Changeset [342:0d42622dbe12] by
- Re-create build folder after nuking it.
- 10:58 PM Changeset [341:40667c9caff9] by
- if turns are unlimited, display day as x/-
- 10:51 PM Changeset [340:31f6f1b2697e] by
- Note more future TODO items
- 10:49 PM Changeset [339:ab3eabd3b811] by
- Update TODO.
- 10:46 PM Changeset [338:ab48acaf2a4f] by
- Initial stab a unix tar ball maker.
- 10:36 PM Changeset [337:e4059872ee59] by
- icns format
- 10:30 PM Changeset [336:82a18615a0ab] by
- Ask 'Are you sure?'
- 10:27 PM Changeset [335:efafe71dd261] by
- icon in svg, various png sizes and hopefully ico
- 10:22 PM Changeset [334:2f83360e6442] by
- Added pgu tarball.
- 10:22 PM Changeset [333:6feaab145ff8] by
- Add Unix packaging to TODO.
- 10:08 PM Changeset [332:96ea93a926ea] by
- Update TODO list.
- 10:06 PM Changeset [331:17ee6bcf583d] by
- Add comment noting that TURN_LIMIT is a semi-constant.
- 10:06 PM Changeset [330:c6e9e64ddaa2] by
- Show total number of days and mark days in red when it's the last day.
- 9:57 PM Changeset [329:f27c2c76c425] by
- Adhere to jerith's coding standards.
- 9:55 PM Changeset [328:503471b31b66] by
- unlimited game screenshots
- 9:52 PM Changeset [327:7ef352c66f07] by
- Update TODO.
- 9:50 PM Changeset [326:89f51d513606] by
- Add TextDialog? class and use it to warn about selling your last chicken.
- 9:38 PM Changeset [325:b07ea17b8b4e] by
- Move starting chickens to constants
- 9:32 PM Changeset [324:305af737c0a8] by
- Add two items to the TODO list.
- 9:30 PM Changeset [323:978efd39a099] by
- Limit maximum numbe of foxes generated
- 7:31 PM Changeset [322:f8e9a8851d7d] by
- Tweak size of game over overlay.
- 7:30 PM Changeset [321:306b20f3546c] by
- Minor tweak to add newline after building.
- 7:26 PM Changeset [320:9bf0e701a36e] by
- Switch between 'Finished Day' and 'Fast Forward' modes
- 7:22 PM Changeset [319:61f6233bcf0f] by
- Update usage and copyright strings in wine-py2exe.
- 7:20 PM Changeset [318:b1bc9c856130] by
- Remove .svgs from py2exe distribution.
- 7:10 PM Changeset [317:e2e8d2686832] by
- Remove dependence on py2exe template.
- 6:56 PM Changeset [316:ae5989b3ce01] by
- Fix test for time limit
- 6:56 PM Changeset [315:0a3161fec434] by
- Check whether we've made the list before submitting the score
- 6:41 PM Changeset [314:2db4673ea6c2] by
- Tweak excludes and ignores.
- 6:40 PM Changeset [313:65f09c9fe8cb] by
- Some fixes and tweaks to wine-py2exe.
- 6:30 PM Changeset [312:dd1ffee5ccf5] by
- Use different score tables fot the different modes. Refactor game …
- 6:08 PM Changeset [311:245ee075f2ae] by
- better buttons
- 6:05 PM Changeset [310:49c58dda8ac2] by
- Refactor sell_callback, so sell_equipment work
- 6:05 PM Changeset [309:cdfeef53d6f1] by
- cosmetic string change
- 6:03 PM Changeset [308:2688ce607d65] by
- updated help information re: three game states
- 6:01 PM Changeset [307:bf1df0902883] by
- three game modes: fortnight, quarter, fox extinction
- 5:36 PM Changeset [306:c8267f62fbe8] by
- Ignore build/ and dist/.
- 5:36 PM Changeset [305:32149b1d9fd2] by
- Capitalised all equipment names.
- 5:35 PM Changeset [304:67021d0920dc] by
- Script for running py2exe on Fox Assault under Wine.
- 5:35 PM Changeset [303:e12d99215b74] by
- Fix up data module unix-to-local path fixing. Fix similar problems in …
- 5:18 PM Changeset [302:01c1682dc250] by
- Mostly working selling equipment in buildings
- 4:47 PM Changeset [301:8d6647c912b3] by
- Initial stab at setup.py.
- 4:46 PM Changeset [300:de97648d279e] by
- Update TODO.
- 4:43 PM Changeset [299:d7f5cd8007fb] by
- Update TODO
- 4:42 PM Changeset [298:88a626202591] by
- Buy equipment for chickens in buildings
- 4:27 PM Changeset [297:73b9a39e9473] by
- Update todo
- 4:27 PM Changeset [296:010ab166c582] by
- Add killed fox count to gameover. Tweak spacing
- 4:19 PM Changeset [295:d037e37c5240] by
- Some endgame message changes.
- 4:19 PM Changeset [294:29e9683055dc] by
- Explain horrible hack
- 4:15 PM Changeset [293:78c49d87e175] by
- oops - bugfix
- 4:14 PM Changeset [292:bf271e857157] by
- Clear tool when calling price dialog
- 4:12 PM Changeset [291:3e994b3f750d] by
- added chicken feet move cursor; removed unused cursors and cursor …
- 4:07 PM Changeset [290:664bba9be40a] by
- Fences are eclectic.
- 4:05 PM Changeset [289:37d88a9fc097] by
- Tweak toolbar spacing
- 4:00 PM Changeset [288:5539744cfd40] by
- Clear tool selection status when cancelling a tool
- 4:00 PM Changeset [287:21b0c4a99c0a] by
- Add close button to price dialog
- 3:41 PM Changeset [286:49418fd43748] by
- Price reference dialog - without close button
- 3:36 PM Changeset [285:e694aa7731ed] by
- Use insert instead of pop, append, append to insert sprite beneath cursor.
- 3:25 PM Changeset [284:f461fd203e09] by
- Add copyright notices.
- 3:18 PM Changeset [283:6ade2b371445] by
- Start of file with version and maintainer information.
- 3:17 PM Changeset [282:f93e0c992f28] by
- Add scripts folder.
- 2:51 PM Changeset [281:5753b624223e] by
- Set excutable flag on regenerate_level_data.py
- 2:45 PM Changeset [280:614805d27f3b] by
- Update TODO.
- 2:44 PM Changeset [279:bcb392e54df0] by
- Nuked leftover cruft.
- 2:40 PM Changeset [278:f6bd57494e81] by
- Better tile/level tools. Also better game board.
- 2:32 PM Changeset [277:548bd549923c] by
- Update TODO.
- 2:17 PM Changeset [276:87fd4e4d696d] by
- Update TODOs.
- 2:15 PM Changeset [275:678be1afc307] by
- Fix minor bug in clearing of tool state on right-click.
- 2:13 PM Changeset [274:bee12aed1f68] by
- custom sell cursor
- 2:13 PM Changeset [273:b13c2f0be9a3] by
- Update TODO.
- 2:12 PM Changeset [272:cade64404997] by
- Use (wrecking) ball for smashing down trees.
- 2:11 PM Changeset [271:c6cd51ab46ab] by
- Remove boom animations from TODO list.
- 2:09 PM Changeset [270:31f5033eac70] by
- Add prices to all tools where is makes sense to do so.
- 2:06 PM Changeset [269:445f746449fa] by
- Tweak sapper fox path weighting
- 2:02 PM Changeset [268:47c411d20b00] by
- Remove unnecessary pygame.font import.
- 2:02 PM Changeset [267:9cc7bc5cd10c] by
- Refactor sprite cursor a bit to make sub-classing easier. Add (unused) …
- 2:01 PM Changeset [266:390ef4387e05] by
- Update TODO
- 1:57 PM Changeset [265:a655ae452b4e] by
- updated fence explosion animation
- 1:56 PM Changeset [264:812bd4cda8b8] by
- evict button
- 1:51 PM Changeset [263:8896bae31eda] by
- boom
- 1:36 PM Changeset [262:d508248041ff] by
- avoid passing events in twice
- 1:20 PM Changeset [261:86291107d67a] by
- Make regenerate_pngs more import-friendly.
- 1:16 PM Changeset [260:fb33aef5131c] by
- Add who is working on what to the TODOs.
- 1:13 PM Changeset [259:2b7212c001d9] by
- Clean-up animation TODOs.
- 1:11 PM Changeset [258:d564ae258471] by
- Add sell xbm cursor.
- 1:00 PM Changeset [257:fcaae2cfe3cd] by
- Make foxes less determistic when avoiding other foxes
- 12:51 PM Changeset [256:bca2f4396de8] by
- removed unused cursors / generated sprites
- 12:44 PM Changeset [255:c4f9e604c81e] by
- Remove old tiles.
- 12:44 PM Changeset [254:f399e4926c36] by
- Fix events getting sent to the gameboard
- 12:40 PM Changeset [253:9c5d2cb3f114] by
- Remove examples from data folder.
- 12:38 PM Changeset [252:e12b39132ffb] by
- Make sell equipment use the select cursor for consistency with the …
- 12:35 PM Changeset [251:844bfb23d4b6] by
- Refactored animal death and added death animations.
- 12:34 PM Changeset [250:048510e95812] by
- made helmet biggerer
- 12:31 PM Changeset [249:6c4e84a152ea] by
- Clean-up cursor and price display related TODOs.
- 12:30 PM Changeset [248:aa351a7ba8d6] by
- Move persistent high score to post pyweek
- 12:28 PM Changeset [247:5b9cd693fe7c] by
- Add sprite cursors for equipment buying.
- 12:27 PM Changeset [246:592bfad67488] by
- Add 'You left' game over mode
- 12:15 PM Changeset [245:634491bf37e8] by
- Change toolbar to gui.Toolbar -- gives nicer highlighting.
- 12:11 PM Changeset [244:7024d48c41c2] by
- weapon layering with wing / eye
- 12:05 PM Changeset [243:4f86c2616cdf] by
- Variable number of eggs for chickens
- 11:37 AM Changeset [242:23533f3ccd8a] by
- Clean up TODO list.
- 11:19 AM Changeset [241:1a7000c8211c] by
- Demolition foxes, including better fox selection.
- 10:37 AM Changeset [240:af19d6fdc1f8] by
- the rinkhals has eclectic tastes
- 10:04 AM Changeset [239:8224d1ac99c7] by
- Foxes tend to increase with time
- 9:54 AM Changeset [238:1a7097c0fc8f] by
- Try harder to have 10 chickens at the start
- 9:48 AM Changeset [237:4a87bfa5cc63] by
- Twiddle animation cycle
- 9:46 AM Changeset [236:9a6ac9c9ff46] by
- chickens turn to face target foxes
- 9:23 AM Changeset [235:d0760fccce14] by
- Hold flash for a bit longer
- 9:23 AM Changeset [234:ee1ac134022d] by
- Fix drawing bug with multiframe animations
- 9:00 AM Changeset [233:d3d5352f5853] by
- Twek speed loop. Document animation assumptions
Sep 4, 2009:
- 11:59 PM Changeset [232:0bd214cf9018] by
- Overlay cost on building sprite cursors.
- 11:59 PM Changeset [231:857040b211d5] by
- Note why we're disabling a warning.
- 11:41 PM Changeset [230:fa0e818c3fee] by
- Update instructions to match new chick hatching behaviour.
- 11:40 PM Changeset [229:96d440bebdaa] by
- Non-permenant high score table
- 11:32 PM Changeset [228:f74de4280e20] by
- Sell chicken's equipment when you sell the chicken.
- 11:26 PM Changeset [227:b9782f622006] by
- Allow selling of broken fences.
- 11:20 PM Changeset [226:86a6d9e360dd] by
- Fix outdoor chicken selling bug.
- 11:18 PM Changeset [225:97a22d0b0471] by
- Add sprite cursor for fence buying.
- 10:59 PM Changeset [224:c279ad59b8e2] by
- Chicks fill hen house, then adjacent spaces, then die.
- 10:39 PM Changeset [223:527a5d4e3fa3] by
- Disable tools at night.
- 10:38 PM Changeset [222:322e6d3a46e4] by
- Turn 'd' into a fast forward / normal speed toggle at night
- 10:31 PM Changeset [221:d46ae64240a1] by
- Accept that new chicks die if you don't treat them properly.
- 10:27 PM Changeset [220:b379ec17236b] by
- Updating TODO: Cursor sprite layering done. Muzzle flashes done.
- 10:18 PM Changeset [219:0a84d5aedc5c] by
- Remove eggs from chickens placed outside. Fix some bugs with setting …
- 10:12 PM Changeset [218:5cb0e0b9cd16] by
- Make sprite cursors stay on top by fudging the sprite list. :/
- 10:11 PM Changeset [217:76faa0eb38f0] by
- bugfix: deselect selected chicken at night
- 10:04 PM Changeset [216:962934b8c7dc] by
- Implement UI part of egg selling
- 10:01 PM Changeset [215:85a5299caf4a] by
- bugfix: deselect eaten chickens
- 9:53 PM Changeset [214:87a58da53b17] by
- sapper fox
- 9:49 PM Changeset [213:07b361ebd87f] by
- Ensure we clean up highlights, etc.
- 9:35 PM Changeset [212:b999abd5993b] by
- Fix missed status flag in animations
- 9:30 PM Changeset [211:f65e4e5b7347] by
- CIA hook tested.
- 9:25 PM Changeset [210:00d609883252] by
- egg equipment
- 9:24 PM Changeset [209:94626af799ba] by
- Tweak TODO list to test commit hook.
- 9:12 PM Changeset [208:f82d17f99882] by
- Fix bugs in clicking around inside buildings while moving chickens.
- 9:06 PM Changeset [207:3e1c02d51d68] by
- Added cursor work to TODO.
- 8:38 PM Changeset [206:7be5c6694c0b] by
- Note progress on muzzle flash in TODOs.
- 8:35 PM Changeset [205:e5b494971d34] by
- Remove some completed TODOs.
- 8:31 PM Changeset [204:636c3fafa32d] by
- Add counts to buildings.
- 8:25 PM Changeset [203:653da96db572] by
- Fixed dangling cursor sprite and did some TODO list maintenance.
- 8:23 PM Changeset [202:3074784c93f4] by
- Animation support
- 8:16 PM Changeset [201:fe1e9c18d4d7] by
- layering bugfix; indoor chickens now use normal chicken icons
- 7:51 PM Changeset [200:67d10f7e0159] by
- selected chickens are selected
- 7:49 PM Changeset [199:696936621a93] by
- Buildings can affect visual acuity.
- 7:34 PM Changeset [198:355eaae40b1f] by
- Buildings now affect weapon range and accuracy.
- 7:32 PM Changeset [197:d74693555b86] by
- Put chickens into first empty space in buildings to make it easier to …
- 7:27 PM Changeset [196:edcb5edfa0ff] by
- If the closest chicken is gone, clear it.
- 7:26 PM Changeset [195:9d31cfc3afde] by
- refactor of layers drawn on chicken, to allow for extended functionality
- 6:45 PM Changeset [194:5ec222ca07cd] by
- Selling eggs at the right price
- 6:45 PM Changeset [193:db246683d5da] by
- Selling eggs now works
- 6:17 PM Changeset [192:a490ee2ef446] by
- Allow selling of chickens in henhouses
- 6:17 PM Changeset [191:3c80f49d7d74] by
- Don't allow buildings and fences to be built on top of chickens.
- 6:09 PM Changeset [190:c5ec3ff32d11] by
- Commit regenerated splash images.
- 6:00 PM Changeset [189:37af9e5dd292] by
- Use tool with left button, cancel tool with right button.
- 5:55 PM Changeset [188:1281196ccafd] by
- better henhouse
- 5:53 PM Changeset [187:6854e706dcdf] by
- Remove hatched eggs
- 5:49 PM Changeset [186:f06010d34cd3] by
- Add sprite cursors for building placement.
- 5:39 PM Changeset [185:cef972d285f7] by
- hopefully more obvious building boundaries; fixed building selection …
- 5:17 PM Changeset [184:ab7063d7c5e5] by
- better nest
- 5:12 PM Changeset [183:2b9176c35397] by
- Move cursor reset to start of night so it also triggers on using 'n' …
- 4:49 PM Changeset [182:d63951985313] by
- Make 'i' take you from the main menu to the instructions.
- 4:48 PM Changeset [181:7e556ef40100] by
- Lighten help screen. Fix some oddities in darken modifier.
- 4:35 PM Changeset [180:c0cad267222b] by
- Fix typo in reference to MainMenuState?.
- 3:00 PM Changeset [179:e2b5262c2b11] by
- Add basic help screen
- 7:19 AM Changeset [178:92387848caec] by
- Some updated notes
Sep 3, 2009:
- 11:23 PM Changeset [177:b400991ccce1] by
- pedantic building renaming
- 11:15 PM Changeset [176:0d4e28330da5] by
- End of day screenshots.
- 11:12 PM Changeset [175:a4e3d26d16f0] by
- Fix tile image for guardtower.
- 11:11 PM Changeset [174:ff168162974e] by
- armour gets damaged
- 11:05 PM Changeset [173:b2eed9977e35] by
- Remove some completed TODO items.
- 11:03 PM Changeset [172:f7f29f1d434b] by
- Don't allow occupied buildings to be sold (dialog can probably be …
- 11:00 PM Changeset [171:9ea53eb919cf] by
- Make Animals accept Positions when created. move hatch watching from …
- 10:59 PM Changeset [170:92d11e0544bc] by
- Switch building to selected image when building is selected.
- 10:44 PM Changeset [169:946f09ed37cd] by
- Make equipment dialog close after selecting an item to sell.
- 10:42 PM Changeset [168:1014bfcddc4c] by
- Fixed label alignment.
- 10:40 PM Changeset [167:1d4d2202ef9f] by
- one helmet and vest per chicken
- 10:38 PM Changeset [166:4aa800354b7c] by
- Rename get_chicken to get_outside_chicken.
- 10:35 PM Changeset [165:c7d496556475] by
- Minor cursor bugfixes
- 10:34 PM Changeset [164:ab90040013a7] by
- Implement equipment selling.
- 10:22 PM Changeset [163:0d6e23dcd3af] by
- fixed redrawing
- 10:19 PM Changeset [162:fa57868123d7] by
- Basic cursor support
- 10:16 PM Changeset [161:9b4213f6ea7f] by
- improved equipment layers; unequip method on animal
- 10:15 PM Changeset [160:8a11bbafa07f] by
- Add support for creting xbm cursors
- 10:00 PM Changeset [159:7bb8d9d6858a] by
- Darken center of game over splash screen to make text legible.
- 9:50 PM Changeset [158:baf857805867] by
- armour works now
- 9:45 PM Changeset [157:e3572b907028] by
- Add splash images to game over screen.
- 9:23 PM Changeset [156:210fc1ea0516] by
- Stop background music whenever state changes.
- 9:15 PM Changeset [155:3381af605912] by
- game over splash screens
- 9:09 PM Changeset [154:3afdefacb07f] by
- Neaten up toolbar.
- 8:58 PM Changeset [153:065f43e19e09] by
- Damn you invisible chickens\!
- 8:55 PM Changeset [152:702bc0eb2ac3] by
- Fix Toolbar width to TOOLBAR_WIDTH by not allowing it to resize.
- 8:32 PM Changeset [151:082868bea873] by
- Refactor UI so that only a single gui.App is used. Pass all UI events …
- 8:24 PM Changeset [150:89d2360d4350] by
- select chicken, henhouse, hendominium or watchtower; fox death, …
- 8:12 PM Changeset [149:2a1064fae608] by
- More memory for the foxes, to ensure we avoid short loops
- 8:00 PM Changeset [148:225be1220053] by
- Reduce gui glitch effect
- 6:56 PM Changeset [147:1cb47e6b8f61] by
- Took equipment display off the TODO list.
- 6:46 PM Changeset [146:423050ec188b] by
- Equipment images.
- 3:14 PM Changeset [145:490ede177f50] by
- Tweak fox behaviour around henhouses. Add some memory to avoid the …
- 2:59 PM Changeset [144:a9b800b4175e] by
- Add define for henhouses & egg laying.
- 10:56 AM Changeset [143:f174ef6b26ba] by
- Couple more items for the TODO list from this mornings IRC chatting.
Sep 2, 2009:
- 11:08 PM Changeset [142:1597081e5a84] by
- Disable timer when game is over
- 11:01 PM Changeset [141:dc4bb10cc54c] by
- Fix crash.
- 10:57 PM Changeset [140:a7f24dcf9ecf] by
- The elusive ninja fox in action.
- 10:48 PM Changeset [139:1d73de63bd71] by
- Add basic game over screen
- 10:45 PM Changeset [138:7c88a12cb0b6] by
- Splash screen screenshot.
- 10:38 PM Changeset [137:dc7b8527ddab] by
- TODO loosely based on IRC discussion at end of 2 September.
- 10:14 PM Changeset [136:9acf8e3d9596] by
- Fix orientation of places in buildings.
- 10:14 PM Changeset [135:149822fbebeb] by
- Check that there is enough cash before logging.
- 10:11 PM Changeset [134:9377ea6976e5] by
- armour
- 10:02 PM Changeset [133:b7dc405a28be] by
- Add Hendominium image support.
- 9:58 PM Changeset [132:03293bd45930] by
- hedominium
- 9:52 PM Changeset [131:4527e09dc620] by
- Add lumberjacks.
- 9:40 PM Changeset [130:96c5ef7613b5] by
- NINJA FOXES!
- 9:36 PM Changeset [129:8837c6eab0c7] by
- added title to splash
- 9:33 PM Changeset [128:c5f07479592e] by
- Beware the ninja fox.
- 9:31 PM Changeset [127:d98654287317] by
- Fix abode clearing bug.
- 9:29 PM Changeset [126:73e13216d7bb] by
- equipped weapons; ninja fox
- 9:28 PM Changeset [125:2e3a05b9594d] by
- Chickens in buildings\!
- 9:14 PM Changeset [124:69fd96eafde8] by
- Display splash screen and replace window title.
- 9:00 PM Changeset [123:a7d803275a23] by
- Load icons via imagecache.
- 8:54 PM Changeset [122:d2b19131d537] by
- Don't continue the night if we're not doing anything anymore
- 8:54 PM Changeset [121:7b2660cc7861] by
- splash png
- 8:34 PM Changeset [120:5621f5074c8d] by
- Added knives, increased rifle prices.
- 8:31 PM Changeset [119:eeb42296b523] by
- Remove debugging prints
- 8:28 PM Changeset [118:2c76ed47fc44] by
- Remove chicken respawn at day start. Handle eaten chickens in …
- 8:20 PM Changeset [117:f23ea2615b78] by
- nests
- 8:04 PM Changeset [116:d539ef5a3333] by
- Add basic chicken->egg cycle
- 7:40 PM Changeset [115:2b2007e231da] by
- Start of dialog for placing chickens in buildings. Remove chicken in …
- 7:17 PM Changeset [114:4c2fbab20abe] by
- Foxes are stealthy now.
- 7:13 PM Changeset [113:55105d3bdab1] by
- Renamed fire-rifle to fire-machinegun, and added a single-shot rifle …
- 6:55 PM Changeset [112:91fd3d5d66a3] by
- Removed Creative Commons Sampling licensed files as they are …
- 6:52 PM Changeset [111:809adb73277c] by
- splash screen plus tweaks
- 6:47 PM Changeset [110:f67f4dc1ef48] by
- Added sounds for firing of rifle
- 6:46 PM Changeset [109:48019afde338] by
- Equipment purchasing and some toolbar tweaks.
- 6:42 PM Changeset [108:437cbd856a03] by
- Add occupants and abodes. Allowing moving chickens around.
- 6:26 PM Changeset [107:672cc5598e77] by
- Fix dist metric
- 6:19 PM Changeset [106:6115d89e3ca9] by
- knife
- 6:10 PM Changeset [105:7910b4e01dba] by
- Add chicken moving tool and start of animal placement.
- 6:09 PM Changeset [104:d17375586866] by
- Add .covers(tile_pos) to animals (to match similar function on buildings).
- 6:05 PM Changeset [103:c74849c923db] by
- rifle
- 5:55 PM Changeset [102:b7b2969a79c4] by
- new dead fox icon
- 5:26 PM Changeset [101:41db9f3ba29e] by
- Add missing sys import.
- 5:24 PM Changeset [100:e90068d1f374] by
- Re-indent to four spaces.
- 12:50 PM Changeset [99:f5d56688943b] by
- Added background music support, and daytime and night time music …
- 12:14 PM Changeset [98:725b292ca07b] by
- Added sounds killing foxes and chickens, and nightfall Renamed sounds …
- 11:52 AM Changeset [97:529a4d41c67a] by
- Rather use sound playing (we don't need to stream sound effects from …
- 11:40 AM Changeset [96:a851461d345e] by
- Iterate over a copy of the loop when changing it
- 11:28 AM Changeset [95:d0e32062b497] by
- Added the CC-BY licensed sound files so people don't have to download them
- 11:25 AM Changeset [94:fa8d8fc1bf5b] by
- Added some sounds
- 11:19 AM Changeset [93:1fd56b625b24] by
- Added ability to handle extracting from zip archives after download, …
- 10:47 AM Changeset [92:bea1b9364583] by
- Refactor Fox so we can have different types. Add a greedy fox
- 10:45 AM Changeset [91:db78e8b1f8b0] by
- Make night length a more easily discoverable parameter
- 10:34 AM Changeset [90:23a8b2e49e9f] by
- Added ability to initialize sound and play sounds, and handle sound …
- 10:33 AM Changeset [89:c0455e6c99f4] by
- Support multiple arguments using os.path.join - better to pass …
- 10:14 AM Changeset [88:a5ce010f9fb4] by
- Added lazy login capability so we don't login unless downloading
- 10:09 AM Changeset [87:615396b21744] by
- Improved login, added sampleswap-sourced public domain sound, handle …
- 9:36 AM Changeset [86:86d964916fe5] by
- Added sample web.ini, and README explaining how it all works
- 9:33 AM Changeset [85:782e45d70ea8] by
- Adds directory for sounds, and script to download them based on …
Sep 1, 2009:
- 9:31 PM Changeset [84:5494af02a0e8] by
- Chickens with rifles!
- 7:40 PM Changeset [83:9bd2c22e1746] by
- Cleaned up some toolbar code a bit.
- 2:35 PM Changeset [82:bf28f499c6b4] by
- Tweak fox avoidance behaviour
- 1:09 PM Changeset [81:8a46055c7d08] by
- regenerate icons as well
- 11:21 AM Changeset [80:ad9d1bc7ef0c] by
- Kill foxes that don't reach safety
- 11:20 AM Changeset [79:8241386a1651] by
- Add chicken counter
- 11:18 AM Changeset [78:7d043a210121] by
- Add icons for the menu
- 10:40 AM Changeset [77:65958516c7d9] by
- Implement separate fence repair cost (currently 25 groats).
- 10:15 AM Changeset [76:615a5afaf1a4] by
- Make integer data keys (i.e. the API version number) work.
- 9:53 AM Changeset [75:41dd7269cff8] by
- Screenshots.
- 9:48 AM Changeset [74:a0c862f5ecab] by
- Mark run_game as executable.
Aug 31, 2009:
- 10:44 PM Changeset [73:f3ce3346e25e] by
- Spawn foxes jsut outside the map
- 10:44 PM Changeset [72:aa4bd93575d9] by
- Fix some bound checking and tweak movement costs
- 10:20 PM Changeset [71:00cf9d7f22dc] by
- Expand comment
- 10:14 PM Changeset [70:d92a2f973cc4] by
- Make foxes move 'better' and break fences
- 10:14 PM Changeset [69:18db99fda6bd] by
- Move spawing code from engine to gameboard - seems more natural.
- 9:41 PM Changeset [68:6b8ac424da83] by
- Add button for finishing day. Remove debugging print.
- 9:22 PM Changeset [67:9171d9b9ab35] by
- Sanity check and fix up buildings on map after loading.
- 8:57 PM Changeset [66:edc15ce8fa30] by
- Implement fence selling (a bit hackish, but fine for now).
- 8:44 PM Changeset [65:7e9c8ad06d32] by
- Implement building selling.
- 8:25 PM Changeset [64:99fbb652ce8d] by
- Refactor buildings so that new ones can be added just by adding a …
- 7:32 PM Changeset [63:1047ccd22dac] by
- Switch guard tower to new watchtower.png image.
- 7:32 PM Changeset [62:98ce098f8cbb] by
- Add broken fence tile
- 7:27 PM Changeset [61:67f0346e5435] by
- watchtower
- 7:10 PM Changeset [60:e2631c8e2cd6] by
- Implement guard towers (with temporary sprite PNG).
- 7:04 PM Changeset [59:efbaedd0fdfe] by
- better tree
- 6:55 PM Changeset [58:2afdccfb9c67] by
- Hide keyboard interrupt message on Ctrl-C exit.
- 6:34 PM Changeset [57:08665fa60345] by
- Implement henhouses and henhouse adding.
- 6:33 PM Changeset [56:205789321a46] by
- Replace TILE_MAP with richer (but backwards compatible) structure. …
- 6:30 PM Changeset [55:3a409e058608] by
- Up starting cash and add henhouse price.
- 5:56 PM Changeset [54:b8f64db0d39e] by
- Cleaned up buying and selling a bit.
- 5:47 PM Changeset [53:f20dd3dcb118] by
- foxes don't run backwards
- 5:37 PM Changeset [52:0d4799866bcf] by
- Sell chickens and buy fences.
- 5:18 PM Changeset [51:32fb395cf71c] by
- Add missing call to vid.Tile.init to FarmTile?.
- 5:07 PM Changeset [50:c05ca3ef9f1e] by
- flipped fox
- 5:01 PM Changeset [49:dd9d2a4dd494] by
- Update tile loading to use imagecache and new data.py auto-converting …
- 4:58 PM Changeset [48:030bea282f28] by
- Add egg to sprite images generated.
- 4:57 PM Changeset [47:be2496df2368] by
- Add egg image to egg sprite.
- 4:56 PM Changeset [46:42b837fafc55] by
- Add egg PNG.
- 4:55 PM Changeset [45:5106b82b56fb] by
- egg
- 4:49 PM Changeset [44:7e884084e7b1] by
- Move animal sprites to imagecache.
- 4:49 PM Changeset [43:fb5be14ea930] by
- Start of building sprites.
- 4:48 PM Changeset [42:498e4732bc1f] by
- Auto-convert unix / http path separators to platform appropriate ones …
- 4:47 PM Changeset [41:6055a8a8678d] by
- Add image cache (with support for modified versions of an image).
- 4:33 PM Changeset [40:678421bd58ee] by
- Money counter with very ugly display hack.
- 2:19 PM Changeset [39:ec79aabe2bf1] by
- Scroll game window with arrow keys.
- 1:28 PM Changeset [38:03121c89d5fd] by
- Make the secret foxes really secret
- 1:27 PM Changeset [37:497b53b69280] by
- Always update the vidwidget.
- 12:55 PM Changeset [36:5569430fd82e] by
- Display cleanup and rationalisation.
- 12:40 PM Changeset [35:8f6c6a54a099] by
- Fixed gameboard display.
Aug 30, 2009:
- 7:06 PM Changeset [34:9ac2a0a9e42e] by
- Correctly-sized henhouse PNG.
- 7:05 PM Changeset [33:c8436f1752d7] by
- Add special handling for different sized sprites.
- 6:59 PM Changeset [32:f5f74f1f3a0b] by
- Discourage foxes from stepping on each other
- 6:56 PM Changeset [31:3c4db7bba432] by
- Add 's' as a key for starting the game from the menu.
- 6:51 PM Changeset [30:2eec29085060] by
- Color night and day.
- 6:46 PM Changeset [29:2e88c680672c] by
- Minimal fox raid logic
- 6:23 PM Changeset [28:ac3a74352b74] by
- Change animal.py to four space indents.
- 6:23 PM Changeset [27:049d5a19073b] by
- lightened greens
- 6:17 PM Changeset [26:ad735b5b1555] by
- fixed henhouse; woodland
- 6:14 PM Changeset [25:6d6ab0c1479d] by
- Add placing some chickens and foxes
- 6:11 PM Changeset [24:7584453f4944] by
- Add support for PNG tiles.
- 6:00 PM Changeset [23:df537fecf844] by
- fence
- 5:59 PM Changeset [22:6929d10a7e9e] by
- fixed grassland
- 5:50 PM Changeset [21:c9a33bcfe407] by
- Commit PNG versions of tiles.
- 5:48 PM Changeset [20:c784783725f6] by
- terrain
- 5:27 PM Changeset [19:d31e03e4121a] by
- Generated PNGs.
- 5:26 PM Changeset [18:53960047c186] by
- Script for generating .png images from .svg.
- 5:15 PM Changeset [17:cbbc5da7708a] by
- Interaction with the game board.
- 4:58 PM Changeset [16:10a2bf50e005] by
- henhouse
- 4:47 PM Changeset [15:b69d954f2f1d] by
- Add update call to main menu event
- 4:42 PM Changeset [14:d7f295c06a4b] by
- Split gameboard screen.
- 3:23 PM Changeset [13:f4b4d7f44cca] by
- improved fox
- 3:20 PM Changeset [12:8a7319e4853a] by
- Hooked in the game board.
- 3:11 PM Changeset [11:5d58a5b13731] by
- Extremely rudimentary game engine.
- 3:11 PM Changeset [10:0ecf1e3ab087] by
- fox
- 2:52 PM Changeset [9:3b045083631e] by
- Basic game board logic.
- 1:49 PM Changeset [8:b35794966cf3] by
- chicken
- 1:34 PM Changeset [7:99c4f2226314] by
- Add padding, centre menu.
- 1:25 PM Changeset [6:c0abad23a055] by
- Add start, quit and toggle fullscreen buttons to menu.
- 1:04 PM Changeset [5:67b79658b047] by
- Refactor and simplify menu.
- 12:48 PM Changeset [4:e8ddbc95cbf3] by
- Silly (and broken) first stab at menu thing.
- 12:17 PM Changeset [3:41761fcd7386] by
- Fold temporary README into README.txt template.
- 11:58 AM Changeset [2:e057e9483488] by
- Added pyweek skellington.
- 12:28 AM Changeset [1:837c3c7be8f6] by
- The theme is 'Feather'.
Aug 28, 2009:
- 4:23 PM Changeset [0:8ab9e9d601b6] by
- A short README so there is something to check out.
Note: See TracTimeline
for information about the timeline view.