Timeline



Sep 5, 2009:

11:59 PM Changeset [358:be6c1be37f28] by Simon Cross <hodgestar@…>
Release 1.0.0.
11:55 PM Changeset [357:2304bec49777] by Neil Muller <drnlmuller@…>
Add notes
11:55 PM Changeset [356:eabda3289a32] by Simon Cross <hodgestar@…>
Clean up README.
11:50 PM Changeset [355:4cbc1ff98a2c] by Jeremy Thurgood <firxen@…>
Mac OS X packaging happy.
11:48 PM Changeset [354:e244f259be2b] by Neil Muller <drnlmuller@…>
Note pgu in COPYRIGHT
11:37 PM Changeset [353:597900d528d9] by Neil Muller <drnlmuller@…>
Update TODO
11:36 PM Changeset [352:79fe97f8e8f5] by Simon Cross <hodgestar@…>
Disable full screen toggling since it doesn't appear to work on …
11:33 PM Changeset [351:4cc0b3627f83] by Neil Muller <drnlmuller@…>
Use proper icon
11:31 PM Changeset [350:55c907217267] by Simon Cross <hodgestar@…>
Mark of py2exe icon TODO.
11:18 PM Changeset [349:a36ab7dd0eb9] by Neil Muller <drnlmuller@…>
Fix 'Are You Sure?' dialog to work at night
11:17 PM Changeset [348:e61f95503461] by Simon Cross <hodgestar@…>
Add fences to price list. Tidying up price list dialog a little.
11:13 PM Changeset [347:35f09e0ccd16] by Neil Muller <drnlmuller@…>
Make 'Esc' cancel the 'Are You Sure?' dialog. Fix dialog title
11:11 PM Changeset [346:6baf8b5beb5c] by Neil Muller <drnlmuller@…>
Remove the "constant" constant
11:08 PM Changeset [345:279974cc0698] by Simon Cross <hodgestar@…>
Only set color of days left to red when there is only one day left.
11:04 PM Changeset [344:1b35fceccaaa] by Jeremy Thurgood <firxen@…>
Fixes.
11:01 PM Changeset [343:d7771ea76d33] by Simon Cross <hodgestar@…>
Clean-up setup.py
10:59 PM Changeset [342:0d42622dbe12] by Simon Cross <hodgestar@…>
Re-create build folder after nuking it.
10:58 PM Changeset [341:40667c9caff9] by Adrianna Pińska <adrianna.pinska@…>
if turns are unlimited, display day as x/-
10:51 PM Changeset [340:31f6f1b2697e] by Neil Muller <drnlmuller@…>
Note more future TODO items
10:49 PM Changeset [339:ab3eabd3b811] by Simon Cross <hodgestar@…>
Update TODO.
10:46 PM Changeset [338:ab48acaf2a4f] by Simon Cross <hodgestar@…>
Initial stab a unix tar ball maker.
10:36 PM Changeset [337:e4059872ee59] by Adrianna Pińska <adrianna.pinska@…>
icns format
10:30 PM Changeset [336:82a18615a0ab] by Neil Muller <drnlmuller@…>
Ask 'Are you sure?'
10:27 PM Changeset [335:efafe71dd261] by Adrianna Pińska <adrianna.pinska@…>
icon in svg, various png sizes and hopefully ico
10:22 PM Changeset [334:2f83360e6442] by Jeremy Thurgood <firxen@…>
Added pgu tarball.
10:22 PM Changeset [333:6feaab145ff8] by Simon Cross <hodgestar@…>
Add Unix packaging to TODO.
10:08 PM Changeset [332:96ea93a926ea] by Simon Cross <hodgestar@…>
Update TODO list.
10:06 PM Changeset [331:17ee6bcf583d] by Simon Cross <hodgestar@…>
Add comment noting that TURN_LIMIT is a semi-constant.
10:06 PM Changeset [330:c6e9e64ddaa2] by Simon Cross <hodgestar@…>
Show total number of days and mark days in red when it's the last day.
9:57 PM Changeset [329:f27c2c76c425] by Simon Cross <hodgestar@…>
Adhere to jerith's coding standards.
9:55 PM Changeset [328:503471b31b66] by Adrianna Pińska <adrianna.pinska@…>
unlimited game screenshots
9:52 PM Changeset [327:7ef352c66f07] by Simon Cross <hodgestar@…>
Update TODO.
9:50 PM Changeset [326:89f51d513606] by Simon Cross <hodgestar@…>
Add TextDialog? class and use it to warn about selling your last chicken.
9:38 PM Changeset [325:b07ea17b8b4e] by Neil Muller <drnlmuller@…>
Move starting chickens to constants
9:32 PM Changeset [324:305af737c0a8] by Simon Cross <hodgestar@…>
Add two items to the TODO list.
9:30 PM Changeset [323:978efd39a099] by Neil Muller <drnlmuller@…>
Limit maximum numbe of foxes generated
7:31 PM Changeset [322:f8e9a8851d7d] by Simon Cross <hodgestar@…>
Tweak size of game over overlay.
7:30 PM Changeset [321:306b20f3546c] by Simon Cross <hodgestar@…>
Minor tweak to add newline after building.
7:26 PM Changeset [320:9bf0e701a36e] by Neil Muller <drnlmuller@…>
Switch between 'Finished Day' and 'Fast Forward' modes
7:22 PM Changeset [319:61f6233bcf0f] by Simon Cross <hodgestar@…>
Update usage and copyright strings in wine-py2exe.
7:20 PM Changeset [318:b1bc9c856130] by Simon Cross <hodgestar@…>
Remove .svgs from py2exe distribution.
7:10 PM Changeset [317:e2e8d2686832] by Simon Cross <hodgestar@…>
Remove dependence on py2exe template.
6:56 PM Changeset [316:ae5989b3ce01] by Neil Muller <drnlmuller@…>
Fix test for time limit
6:56 PM Changeset [315:0a3161fec434] by Neil Muller <drnlmuller@…>
Check whether we've made the list before submitting the score
6:41 PM Changeset [314:2db4673ea6c2] by Simon Cross <hodgestar@…>
Tweak excludes and ignores.
6:40 PM Changeset [313:65f09c9fe8cb] by Simon Cross <hodgestar@…>
Some fixes and tweaks to wine-py2exe.
6:30 PM Changeset [312:dd1ffee5ccf5] by Neil Muller <drnlmuller@…>
Use different score tables fot the different modes. Refactor game …
6:08 PM Changeset [311:245ee075f2ae] by Adrianna Pińska <adrianna.pinska@…>
better buttons
6:05 PM Changeset [310:49c58dda8ac2] by Neil Muller <drnlmuller@…>
Refactor sell_callback, so sell_equipment work
6:05 PM Changeset [309:cdfeef53d6f1] by Adrianna Pińska <adrianna.pinska@…>
cosmetic string change
6:03 PM Changeset [308:2688ce607d65] by Adrianna Pińska <adrianna.pinska@…>
updated help information re: three game states
6:01 PM Changeset [307:bf1df0902883] by Adrianna Pińska <adrianna.pinska@…>
three game modes: fortnight, quarter, fox extinction
5:36 PM Changeset [306:c8267f62fbe8] by Simon Cross <hodgestar@…>
Ignore build/ and dist/.
5:36 PM Changeset [305:32149b1d9fd2] by Jeremy Thurgood <firxen@…>
Capitalised all equipment names.
5:35 PM Changeset [304:67021d0920dc] by Simon Cross <hodgestar@…>
Script for running py2exe on Fox Assault under Wine.
5:35 PM Changeset [303:e12d99215b74] by Simon Cross <hodgestar@…>
Fix up data module unix-to-local path fixing. Fix similar problems in …
5:18 PM Changeset [302:01c1682dc250] by Neil Muller <drnlmuller@…>
Mostly working selling equipment in buildings
4:47 PM Changeset [301:8d6647c912b3] by Simon Cross <hodgestar@…>
Initial stab at setup.py.
4:46 PM Changeset [300:de97648d279e] by Jeremy Thurgood <firxen@…>
Update TODO.
4:43 PM Changeset [299:d7f5cd8007fb] by Neil Muller <drnlmuller@…>
Update TODO
4:42 PM Changeset [298:88a626202591] by Neil Muller <drnlmuller@…>
Buy equipment for chickens in buildings
4:27 PM Changeset [297:73b9a39e9473] by Neil Muller <drnlmuller@…>
Update todo
4:27 PM Changeset [296:010ab166c582] by Neil Muller <drnlmuller@…>
Add killed fox count to gameover. Tweak spacing
4:19 PM Changeset [295:d037e37c5240] by Jeremy Thurgood <firxen@…>
Some endgame message changes.
4:19 PM Changeset [294:29e9683055dc] by Neil Muller <drnlmuller@…>
Explain horrible hack
4:15 PM Changeset [293:78c49d87e175] by Adrianna Pińska <adrianna.pinska@…>
oops - bugfix
4:14 PM Changeset [292:bf271e857157] by Neil Muller <drnlmuller@…>
Clear tool when calling price dialog
4:12 PM Changeset [291:3e994b3f750d] by Adrianna Pińska <adrianna.pinska@…>
added chicken feet move cursor; removed unused cursors and cursor …
4:07 PM Changeset [290:664bba9be40a] by Jeremy Thurgood <firxen@…>
Fences are eclectic.
4:05 PM Changeset [289:37d88a9fc097] by Neil Muller <drnlmuller@…>
Tweak toolbar spacing
4:00 PM Changeset [288:5539744cfd40] by Neil Muller <drnlmuller@…>
Clear tool selection status when cancelling a tool
4:00 PM Changeset [287:21b0c4a99c0a] by Neil Muller <drnlmuller@…>
Add close button to price dialog
3:41 PM Changeset [286:49418fd43748] by Neil Muller <drnlmuller@…>
Price reference dialog - without close button
3:36 PM Changeset [285:e694aa7731ed] by Simon Cross <hodgestar@…>
Use insert instead of pop, append, append to insert sprite beneath cursor.
3:25 PM Changeset [284:f461fd203e09] by Simon Cross <hodgestar@…>
Add copyright notices.
3:18 PM Changeset [283:6ade2b371445] by Simon Cross <hodgestar@…>
Start of file with version and maintainer information.
3:17 PM Changeset [282:f93e0c992f28] by Simon Cross <hodgestar@…>
Add scripts folder.
2:51 PM Changeset [281:5753b624223e] by Simon Cross <hodgestar@…>
Set excutable flag on regenerate_level_data.py
2:45 PM Changeset [280:614805d27f3b] by Jeremy Thurgood <firxen@…>
Update TODO.
2:44 PM Changeset [279:bcb392e54df0] by Jeremy Thurgood <firxen@…>
Nuked leftover cruft.
2:40 PM Changeset [278:f6bd57494e81] by Jeremy Thurgood <firxen@…>
Better tile/level tools. Also better game board.
2:32 PM Changeset [277:548bd549923c] by Simon Cross <hodgestar@…>
Update TODO.
2:17 PM Changeset [276:87fd4e4d696d] by Simon Cross <hodgestar@…>
Update TODOs.
2:15 PM Changeset [275:678be1afc307] by Simon Cross <hodgestar@…>
Fix minor bug in clearing of tool state on right-click.
2:13 PM Changeset [274:bee12aed1f68] by Adrianna Pińska <adrianna.pinska@…>
custom sell cursor
2:13 PM Changeset [273:b13c2f0be9a3] by Simon Cross <hodgestar@…>
Update TODO.
2:12 PM Changeset [272:cade64404997] by Simon Cross <hodgestar@…>
Use (wrecking) ball for smashing down trees.
2:11 PM Changeset [271:c6cd51ab46ab] by Simon Cross <hodgestar@…>
Remove boom animations from TODO list.
2:09 PM Changeset [270:31f5033eac70] by Simon Cross <hodgestar@…>
Add prices to all tools where is makes sense to do so.
2:06 PM Changeset [269:445f746449fa] by Neil Muller <drnlmuller@…>
Tweak sapper fox path weighting
2:02 PM Changeset [268:47c411d20b00] by Simon Cross <hodgestar@…>
Remove unnecessary pygame.font import.
2:02 PM Changeset [267:9cc7bc5cd10c] by Simon Cross <hodgestar@…>
Refactor sprite cursor a bit to make sub-classing easier. Add (unused) …
2:01 PM Changeset [266:390ef4387e05] by Neil Muller <drnlmuller@…>
Update TODO
1:57 PM Changeset [265:a655ae452b4e] by Adrianna Pińska <adrianna.pinska@…>
updated fence explosion animation
1:56 PM Changeset [264:812bd4cda8b8] by Neil Muller <drnlmuller@…>
evict button
1:51 PM Changeset [263:8896bae31eda] by Adrianna Pińska <adrianna.pinska@…>
boom
1:36 PM Changeset [262:d508248041ff] by Neil Muller <drnlmuller@…>
avoid passing events in twice
1:20 PM Changeset [261:86291107d67a] by Jeremy Thurgood <firxen@…>
Make regenerate_pngs more import-friendly.
1:16 PM Changeset [260:fb33aef5131c] by Simon Cross <hodgestar@…>
Add who is working on what to the TODOs.
1:13 PM Changeset [259:2b7212c001d9] by Simon Cross <hodgestar@…>
Clean-up animation TODOs.
1:11 PM Changeset [258:d564ae258471] by Simon Cross <hodgestar@…>
Add sell xbm cursor.
1:00 PM Changeset [257:fcaae2cfe3cd] by Neil Muller <drnlmuller@…>
Make foxes less determistic when avoiding other foxes
12:51 PM Changeset [256:bca2f4396de8] by Adrianna Pińska <adrianna.pinska@…>
removed unused cursors / generated sprites
12:44 PM Changeset [255:c4f9e604c81e] by Simon Cross <hodgestar@…>
Remove old tiles.
12:44 PM Changeset [254:f399e4926c36] by Neil Muller <drnlmuller@…>
Fix events getting sent to the gameboard
12:40 PM Changeset [253:9c5d2cb3f114] by Simon Cross <hodgestar@…>
Remove examples from data folder.
12:38 PM Changeset [252:e12b39132ffb] by Simon Cross <hodgestar@…>
Make sell equipment use the select cursor for consistency with the …
12:35 PM Changeset [251:844bfb23d4b6] by Jeremy Thurgood <firxen@…>
Refactored animal death and added death animations.
12:34 PM Changeset [250:048510e95812] by Adrianna Pińska <adrianna.pinska@…>
made helmet biggerer
12:31 PM Changeset [249:6c4e84a152ea] by Simon Cross <hodgestar@…>
Clean-up cursor and price display related TODOs.
12:30 PM Changeset [248:aa351a7ba8d6] by Neil Muller <drnlmuller@…>
Move persistent high score to post pyweek
12:28 PM Changeset [247:5b9cd693fe7c] by Simon Cross <hodgestar@…>
Add sprite cursors for equipment buying.
12:27 PM Changeset [246:592bfad67488] by Neil Muller <drnlmuller@…>
Add 'You left' game over mode
12:15 PM Changeset [245:634491bf37e8] by Simon Cross <hodgestar@…>
Change toolbar to gui.Toolbar -- gives nicer highlighting.
12:11 PM Changeset [244:7024d48c41c2] by Adrianna Pińska <adrianna.pinska@…>
weapon layering with wing / eye
12:05 PM Changeset [243:4f86c2616cdf] by Neil Muller <drnlmuller@…>
Variable number of eggs for chickens
11:37 AM Changeset [242:23533f3ccd8a] by Simon Cross <hodgestar@…>
Clean up TODO list.
11:19 AM Changeset [241:1a7000c8211c] by Jeremy Thurgood <firxen@…>
Demolition foxes, including better fox selection.
10:37 AM Changeset [240:af19d6fdc1f8] by Adrianna Pińska <adrianna.pinska@…>
the rinkhals has eclectic tastes
10:04 AM Changeset [239:8224d1ac99c7] by Neil Muller <drnlmuller@…>
Foxes tend to increase with time
9:54 AM Changeset [238:1a7097c0fc8f] by Neil Muller <drnlmuller@…>
Try harder to have 10 chickens at the start
9:48 AM Changeset [237:4a87bfa5cc63] by Neil Muller <drnlmuller@…>
Twiddle animation cycle
9:46 AM Changeset [236:9a6ac9c9ff46] by Adrianna Pińska <adrianna.pinska@…>
chickens turn to face target foxes
9:23 AM Changeset [235:d0760fccce14] by Neil Muller <drnlmuller@…>
Hold flash for a bit longer
9:23 AM Changeset [234:ee1ac134022d] by Neil Muller <drnlmuller@…>
Fix drawing bug with multiframe animations
9:00 AM Changeset [233:d3d5352f5853] by Neil Muller <drnlmuller@…>
Twek speed loop. Document animation assumptions

Sep 4, 2009:

11:59 PM Changeset [232:0bd214cf9018] by Simon Cross <hodgestar@…>
Overlay cost on building sprite cursors.
11:59 PM Changeset [231:857040b211d5] by Simon Cross <hodgestar@…>
Note why we're disabling a warning.
11:41 PM Changeset [230:fa0e818c3fee] by Simon Cross <hodgestar@…>
Update instructions to match new chick hatching behaviour.
11:40 PM Changeset [229:96d440bebdaa] by Neil Muller <drnlmuller@…>
Non-permenant high score table
11:32 PM Changeset [228:f74de4280e20] by Simon Cross <hodgestar@…>
Sell chicken's equipment when you sell the chicken.
11:26 PM Changeset [227:b9782f622006] by Simon Cross <hodgestar@…>
Allow selling of broken fences.
11:20 PM Changeset [226:86a6d9e360dd] by Simon Cross <hodgestar@…>
Fix outdoor chicken selling bug.
11:18 PM Changeset [225:97a22d0b0471] by Simon Cross <hodgestar@…>
Add sprite cursor for fence buying.
10:59 PM Changeset [224:c279ad59b8e2] by Simon Cross <hodgestar@…>
Chicks fill hen house, then adjacent spaces, then die.
10:39 PM Changeset [223:527a5d4e3fa3] by Simon Cross <hodgestar@…>
Disable tools at night.
10:38 PM Changeset [222:322e6d3a46e4] by Neil Muller <drnlmuller@…>
Turn 'd' into a fast forward / normal speed toggle at night
10:31 PM Changeset [221:d46ae64240a1] by Simon Cross <hodgestar@…>
Accept that new chicks die if you don't treat them properly.
10:27 PM Changeset [220:b379ec17236b] by Simon Cross <hodgestar@…>
Updating TODO: Cursor sprite layering done. Muzzle flashes done.
10:18 PM Changeset [219:0a84d5aedc5c] by Neil Muller <drnlmuller@…>
Remove eggs from chickens placed outside. Fix some bugs with setting …
10:12 PM Changeset [218:5cb0e0b9cd16] by Simon Cross <hodgestar@…>
Make sprite cursors stay on top by fudging the sprite list. :/
10:11 PM Changeset [217:76faa0eb38f0] by Adrianna Pińska <adrianna.pinska@…>
bugfix: deselect selected chicken at night
10:04 PM Changeset [216:962934b8c7dc] by Neil Muller <drnlmuller@…>
Implement UI part of egg selling
10:01 PM Changeset [215:85a5299caf4a] by Adrianna Pińska <adrianna.pinska@…>
bugfix: deselect eaten chickens
9:53 PM Changeset [214:87a58da53b17] by Adrianna Pińska <adrianna.pinska@…>
sapper fox
9:49 PM Changeset [213:07b361ebd87f] by Neil Muller <drnlmuller@…>
Ensure we clean up highlights, etc.
9:35 PM Changeset [212:b999abd5993b] by Neil Muller <drnlmuller@…>
Fix missed status flag in animations
9:30 PM Changeset [211:f65e4e5b7347] by Simon Cross <hodgestar@…>
CIA hook tested.
9:25 PM Changeset [210:00d609883252] by Adrianna Pińska <adrianna.pinska@…>
egg equipment
9:24 PM Changeset [209:94626af799ba] by Simon Cross <hodgestar@…>
Tweak TODO list to test commit hook.
9:12 PM Changeset [208:f82d17f99882] by Simon Cross <hodgestar@…>
Fix bugs in clicking around inside buildings while moving chickens.
9:06 PM Changeset [207:3e1c02d51d68] by Jeremy Thurgood <firxen@…>
Added cursor work to TODO.
8:38 PM Changeset [206:7be5c6694c0b] by Simon Cross <hodgestar@…>
Note progress on muzzle flash in TODOs.
8:35 PM Changeset [205:e5b494971d34] by Simon Cross <hodgestar@…>
Remove some completed TODOs.
8:31 PM Changeset [204:636c3fafa32d] by Simon Cross <hodgestar@…>
Add counts to buildings.
8:25 PM Changeset [203:653da96db572] by Jeremy Thurgood <firxen@…>
Fixed dangling cursor sprite and did some TODO list maintenance.
8:23 PM Changeset [202:3074784c93f4] by Neil Muller <drnlmuller@…>
Animation support
8:16 PM Changeset [201:fe1e9c18d4d7] by Adrianna Pińska <adrianna.pinska@…>
layering bugfix; indoor chickens now use normal chicken icons
7:51 PM Changeset [200:67d10f7e0159] by Adrianna Pińska <adrianna.pinska@…>
selected chickens are selected
7:49 PM Changeset [199:696936621a93] by Jeremy Thurgood <firxen@…>
Buildings can affect visual acuity.
7:34 PM Changeset [198:355eaae40b1f] by Jeremy Thurgood <firxen@…>
Buildings now affect weapon range and accuracy.
7:32 PM Changeset [197:d74693555b86] by Simon Cross <hodgestar@…>
Put chickens into first empty space in buildings to make it easier to …
7:27 PM Changeset [196:edcb5edfa0ff] by Jeremy Thurgood <firxen@…>
If the closest chicken is gone, clear it.
7:26 PM Changeset [195:9d31cfc3afde] by Adrianna Pińska <adrianna.pinska@…>
refactor of layers drawn on chicken, to allow for extended functionality
6:45 PM Changeset [194:5ec222ca07cd] by Neil Muller <drnlmuller@…>
Selling eggs at the right price
6:45 PM Changeset [193:db246683d5da] by Neil Muller <drnlmuller@…>
Selling eggs now works
6:17 PM Changeset [192:a490ee2ef446] by Neil Muller <drnlmuller@…>
Allow selling of chickens in henhouses
6:17 PM Changeset [191:3c80f49d7d74] by Simon Cross <hodgestar@…>
Don't allow buildings and fences to be built on top of chickens.
6:09 PM Changeset [190:c5ec3ff32d11] by Simon Cross <hodgestar@…>
Commit regenerated splash images.
6:00 PM Changeset [189:37af9e5dd292] by Jeremy Thurgood <firxen@…>
Use tool with left button, cancel tool with right button.
5:55 PM Changeset [188:1281196ccafd] by Adrianna Pińska <adrianna.pinska@…>
better henhouse
5:53 PM Changeset [187:6854e706dcdf] by Neil Muller <drnlmuller@…>
Remove hatched eggs
5:49 PM Changeset [186:f06010d34cd3] by Simon Cross <hodgestar@…>
Add sprite cursors for building placement.
5:39 PM Changeset [185:cef972d285f7] by Adrianna Pińska <adrianna.pinska@…>
hopefully more obvious building boundaries; fixed building selection …
5:17 PM Changeset [184:ab7063d7c5e5] by Adrianna Pińska <adrianna.pinska@…>
better nest
5:12 PM Changeset [183:2b9176c35397] by Simon Cross <hodgestar@…>
Move cursor reset to start of night so it also triggers on using 'n' …
4:49 PM Changeset [182:d63951985313] by Simon Cross <hodgestar@…>
Make 'i' take you from the main menu to the instructions.
4:48 PM Changeset [181:7e556ef40100] by Simon Cross <hodgestar@…>
Lighten help screen. Fix some oddities in darken modifier.
4:35 PM Changeset [180:c0cad267222b] by Simon Cross <hodgestar@…>
Fix typo in reference to MainMenuState?.
3:00 PM Changeset [179:e2b5262c2b11] by Neil Muller <drnlmuller@…>
Add basic help screen
7:19 AM Changeset [178:92387848caec] by Neil Muller <drnlmuller@…>
Some updated notes

Sep 3, 2009:

11:23 PM Changeset [177:b400991ccce1] by Adrianna Pińska <adrianna.pinska@…>
pedantic building renaming
11:15 PM Changeset [176:0d4e28330da5] by Simon Cross <hodgestar@…>
End of day screenshots.
11:12 PM Changeset [175:a4e3d26d16f0] by Simon Cross <hodgestar@…>
Fix tile image for guardtower.
11:11 PM Changeset [174:ff168162974e] by Adrianna Pińska <adrianna.pinska@…>
armour gets damaged
11:05 PM Changeset [173:b2eed9977e35] by Simon Cross <hodgestar@…>
Remove some completed TODO items.
11:03 PM Changeset [172:f7f29f1d434b] by Simon Cross <hodgestar@…>
Don't allow occupied buildings to be sold (dialog can probably be …
11:00 PM Changeset [171:9ea53eb919cf] by Neil Muller <drnlmuller@…>
Make Animals accept Positions when created. move hatch watching from …
10:59 PM Changeset [170:92d11e0544bc] by Simon Cross <hodgestar@…>
Switch building to selected image when building is selected.
10:44 PM Changeset [169:946f09ed37cd] by Simon Cross <hodgestar@…>
Make equipment dialog close after selecting an item to sell.
10:42 PM Changeset [168:1014bfcddc4c] by Jeremy Thurgood <firxen@…>
Fixed label alignment.
10:40 PM Changeset [167:1d4d2202ef9f] by Adrianna Pińska <adrianna.pinska@…>
one helmet and vest per chicken
10:38 PM Changeset [166:4aa800354b7c] by Simon Cross <hodgestar@…>
Rename get_chicken to get_outside_chicken.
10:35 PM Changeset [165:c7d496556475] by Neil Muller <drnlmuller@…>
Minor cursor bugfixes
10:34 PM Changeset [164:ab90040013a7] by Simon Cross <hodgestar@…>
Implement equipment selling.
10:22 PM Changeset [163:0d6e23dcd3af] by Adrianna Pińska <adrianna.pinska@…>
fixed redrawing
10:19 PM Changeset [162:fa57868123d7] by Neil Muller <drnlmuller@…>
Basic cursor support
10:16 PM Changeset [161:9b4213f6ea7f] by Adrianna Pińska <adrianna.pinska@…>
improved equipment layers; unequip method on animal
10:15 PM Changeset [160:8a11bbafa07f] by Neil Muller <drnlmuller@…>
Add support for creting xbm cursors
10:00 PM Changeset [159:7bb8d9d6858a] by Simon Cross <hodgestar@…>
Darken center of game over splash screen to make text legible.
9:50 PM Changeset [158:baf857805867] by Adrianna Pińska <adrianna.pinska@…>
armour works now
9:45 PM Changeset [157:e3572b907028] by Simon Cross <hodgestar@…>
Add splash images to game over screen.
9:23 PM Changeset [156:210fc1ea0516] by Simon Cross <hodgestar@…>
Stop background music whenever state changes.
9:15 PM Changeset [155:3381af605912] by Adrianna Pińska <adrianna.pinska@…>
game over splash screens
9:09 PM Changeset [154:3afdefacb07f] by Simon Cross <hodgestar@…>
Neaten up toolbar.
8:58 PM Changeset [153:065f43e19e09] by Simon Cross <hodgestar@…>
Damn you invisible chickens\!
8:55 PM Changeset [152:702bc0eb2ac3] by Simon Cross <hodgestar@…>
Fix Toolbar width to TOOLBAR_WIDTH by not allowing it to resize.
8:32 PM Changeset [151:082868bea873] by Simon Cross <hodgestar@…>
Refactor UI so that only a single gui.App is used. Pass all UI events …
8:24 PM Changeset [150:89d2360d4350] by Adrianna Pińska <adrianna.pinska@…>
select chicken, henhouse, hendominium or watchtower; fox death, …
8:12 PM Changeset [149:2a1064fae608] by Neil Muller <drnlmuller@…>
More memory for the foxes, to ensure we avoid short loops
8:00 PM Changeset [148:225be1220053] by Neil Muller <drnlmuller@…>
Reduce gui glitch effect
6:56 PM Changeset [147:1cb47e6b8f61] by Jeremy Thurgood <firxen@…>
Took equipment display off the TODO list.
6:46 PM Changeset [146:423050ec188b] by Jeremy Thurgood <firxen@…>
Equipment images.
3:14 PM Changeset [145:490ede177f50] by Neil Muller <drnlmuller@…>
Tweak fox behaviour around henhouses. Add some memory to avoid the …
2:59 PM Changeset [144:a9b800b4175e] by Neil Muller <drnlmuller@…>
Add define for henhouses & egg laying.
10:56 AM Changeset [143:f174ef6b26ba] by Simon Cross <hodgestar@…>
Couple more items for the TODO list from this mornings IRC chatting.

Sep 2, 2009:

11:08 PM Changeset [142:1597081e5a84] by Neil Muller <drnlmuller@…>
Disable timer when game is over
11:01 PM Changeset [141:dc4bb10cc54c] by Neil Muller <drnlmuller@…>
Fix crash.
10:57 PM Changeset [140:a7f24dcf9ecf] by Simon Cross <hodgestar@…>
The elusive ninja fox in action.
10:48 PM Changeset [139:1d73de63bd71] by Neil Muller <drnlmuller@…>
Add basic game over screen
10:45 PM Changeset [138:7c88a12cb0b6] by Simon Cross <hodgestar@…>
Splash screen screenshot.
10:38 PM Changeset [137:dc7b8527ddab] by Simon Cross <hodgestar@…>
TODO loosely based on IRC discussion at end of 2 September.
10:14 PM Changeset [136:9acf8e3d9596] by Simon Cross <hodgestar@…>
Fix orientation of places in buildings.
10:14 PM Changeset [135:149822fbebeb] by Simon Cross <hodgestar@…>
Check that there is enough cash before logging.
10:11 PM Changeset [134:9377ea6976e5] by Adrianna Pińska <adrianna.pinska@…>
armour
10:02 PM Changeset [133:b7dc405a28be] by Simon Cross <hodgestar@…>
Add Hendominium image support.
9:58 PM Changeset [132:03293bd45930] by Adrianna Pińska <adrianna.pinska@…>
hedominium
9:52 PM Changeset [131:4527e09dc620] by Simon Cross <hodgestar@…>
Add lumberjacks.
9:40 PM Changeset [130:96c5ef7613b5] by Jeremy Thurgood <firxen@…>
NINJA FOXES!
9:36 PM Changeset [129:8837c6eab0c7] by Adrianna Pińska <adrianna.pinska@…>
added title to splash
9:33 PM Changeset [128:c5f07479592e] by Simon Cross <hodgestar@…>
Beware the ninja fox.
9:31 PM Changeset [127:d98654287317] by Simon Cross <hodgestar@…>
Fix abode clearing bug.
9:29 PM Changeset [126:73e13216d7bb] by Adrianna Pińska <adrianna.pinska@…>
equipped weapons; ninja fox
9:28 PM Changeset [125:2e3a05b9594d] by Simon Cross <hodgestar@…>
Chickens in buildings\!
9:14 PM Changeset [124:69fd96eafde8] by Jeremy Thurgood <firxen@…>
Display splash screen and replace window title.
9:00 PM Changeset [123:a7d803275a23] by Simon Cross <hodgestar@…>
Load icons via imagecache.
8:54 PM Changeset [122:d2b19131d537] by Neil Muller <drnlmuller@…>
Don't continue the night if we're not doing anything anymore
8:54 PM Changeset [121:7b2660cc7861] by Adrianna Pińska <adrianna.pinska@…>
splash png
8:34 PM Changeset [120:5621f5074c8d] by Jeremy Thurgood <firxen@…>
Added knives, increased rifle prices.
8:31 PM Changeset [119:eeb42296b523] by Neil Muller <drnlmuller@…>
Remove debugging prints
8:28 PM Changeset [118:2c76ed47fc44] by Neil Muller <drnlmuller@…>
Remove chicken respawn at day start. Handle eaten chickens in …
8:20 PM Changeset [117:f23ea2615b78] by Adrianna Pińska <adrianna.pinska@…>
nests
8:04 PM Changeset [116:d539ef5a3333] by Neil Muller <drnlmuller@…>
Add basic chicken->egg cycle
7:40 PM Changeset [115:2b2007e231da] by Simon Cross <hodgestar@…>
Start of dialog for placing chickens in buildings. Remove chicken in …
7:17 PM Changeset [114:4c2fbab20abe] by Jeremy Thurgood <firxen@…>
Foxes are stealthy now.
7:13 PM Changeset [113:55105d3bdab1] by David Fraser <davidf@…>
Renamed fire-rifle to fire-machinegun, and added a single-shot rifle …
6:55 PM Changeset [112:91fd3d5d66a3] by David Fraser <davidf@…>
Removed Creative Commons Sampling licensed files as they are …
6:52 PM Changeset [111:809adb73277c] by Adrianna Pińska <adrianna.pinska@…>
splash screen plus tweaks
6:47 PM Changeset [110:f67f4dc1ef48] by David Fraser <davidf@…>
Added sounds for firing of rifle
6:46 PM Changeset [109:48019afde338] by Jeremy Thurgood <firxen@…>
Equipment purchasing and some toolbar tweaks.
6:42 PM Changeset [108:437cbd856a03] by Simon Cross <hodgestar@…>
Add occupants and abodes. Allowing moving chickens around.
6:26 PM Changeset [107:672cc5598e77] by Neil Muller <drnlmuller@…>
Fix dist metric
6:19 PM Changeset [106:6115d89e3ca9] by Adrianna Pińska <adrianna.pinska@…>
knife
6:10 PM Changeset [105:7910b4e01dba] by Simon Cross <hodgestar@…>
Add chicken moving tool and start of animal placement.
6:09 PM Changeset [104:d17375586866] by Simon Cross <hodgestar@…>
Add .covers(tile_pos) to animals (to match similar function on buildings).
6:05 PM Changeset [103:c74849c923db] by Adrianna Pińska <adrianna.pinska@…>
rifle
5:55 PM Changeset [102:b7b2969a79c4] by Adrianna Pińska <adrianna.pinska@…>
new dead fox icon
5:26 PM Changeset [101:41db9f3ba29e] by Simon Cross <hodgestar@…>
Add missing sys import.
5:24 PM Changeset [100:e90068d1f374] by Simon Cross <hodgestar@…>
Re-indent to four spaces.
12:50 PM Changeset [99:f5d56688943b] by David Fraser <davidf@…>
Added background music support, and daytime and night time music …
12:14 PM Changeset [98:725b292ca07b] by David Fraser <davidf@…>
Added sounds killing foxes and chickens, and nightfall Renamed sounds …
11:52 AM Changeset [97:529a4d41c67a] by David Fraser <davidf@…>
Rather use sound playing (we don't need to stream sound effects from …
11:40 AM Changeset [96:a851461d345e] by Neil Muller <drnlmuller@…>
Iterate over a copy of the loop when changing it
11:28 AM Changeset [95:d0e32062b497] by David Fraser <davidf@…>
Added the CC-BY licensed sound files so people don't have to download them
11:25 AM Changeset [94:fa8d8fc1bf5b] by David Fraser <davidf@…>
Added some sounds
11:19 AM Changeset [93:1fd56b625b24] by David Fraser <davidf@…>
Added ability to handle extracting from zip archives after download, …
10:47 AM Changeset [92:bea1b9364583] by Neil Muller <drnlmuller@…>
Refactor Fox so we can have different types. Add a greedy fox
10:45 AM Changeset [91:db78e8b1f8b0] by Neil Muller <drnlmuller@…>
Make night length a more easily discoverable parameter
10:34 AM Changeset [90:23a8b2e49e9f] by David Fraser <davidf@…>
Added ability to initialize sound and play sounds, and handle sound …
10:33 AM Changeset [89:c0455e6c99f4] by David Fraser <davidf@…>
Support multiple arguments using os.path.join - better to pass …
10:14 AM Changeset [88:a5ce010f9fb4] by David Fraser <davidf@…>
Added lazy login capability so we don't login unless downloading
10:09 AM Changeset [87:615396b21744] by David Fraser <davidf@…>
Improved login, added sampleswap-sourced public domain sound, handle …
9:36 AM Changeset [86:86d964916fe5] by David Fraser <davidf@…>
Added sample web.ini, and README explaining how it all works
9:33 AM Changeset [85:782e45d70ea8] by David Fraser <davidf@…>
Adds directory for sounds, and script to download them based on …

Sep 1, 2009:

9:31 PM Changeset [84:5494af02a0e8] by Jeremy Thurgood <firxen@…>
Chickens with rifles!
7:40 PM Changeset [83:9bd2c22e1746] by Jeremy Thurgood <firxen@…>
Cleaned up some toolbar code a bit.
2:35 PM Changeset [82:bf28f499c6b4] by Neil Muller <drnlmuller@…>
Tweak fox avoidance behaviour
1:09 PM Changeset [81:8a46055c7d08] by Neil Muller <drnlmuller@…>
regenerate icons as well
11:21 AM Changeset [80:ad9d1bc7ef0c] by Neil Muller <drnlmuller@…>
Kill foxes that don't reach safety
11:20 AM Changeset [79:8241386a1651] by Neil Muller <drnlmuller@…>
Add chicken counter
11:18 AM Changeset [78:7d043a210121] by Neil Muller <drnlmuller@…>
Add icons for the menu
10:40 AM Changeset [77:65958516c7d9] by Simon Cross <hodgestar@…>
Implement separate fence repair cost (currently 25 groats).
10:15 AM Changeset [76:615a5afaf1a4] by Simon Cross <hodgestar@…>
Make integer data keys (i.e. the API version number) work.
9:53 AM Changeset [75:41dd7269cff8] by Simon Cross <hodgestar@…>
Screenshots.
9:48 AM Changeset [74:a0c862f5ecab] by Simon Cross <hodgestar@…>
Mark run_game as executable.

Aug 31, 2009:

10:44 PM Changeset [73:f3ce3346e25e] by Neil Muller <drnlmuller@…>
Spawn foxes jsut outside the map
10:44 PM Changeset [72:aa4bd93575d9] by Neil Muller <drnlmuller@…>
Fix some bound checking and tweak movement costs
10:20 PM Changeset [71:00cf9d7f22dc] by Neil Muller <drnlmuller@…>
Expand comment
10:14 PM Changeset [70:d92a2f973cc4] by Neil Muller <drnlmuller@…>
Make foxes move 'better' and break fences
10:14 PM Changeset [69:18db99fda6bd] by Neil Muller <drnlmuller@…>
Move spawing code from engine to gameboard - seems more natural.
9:41 PM Changeset [68:6b8ac424da83] by Simon Cross <hodgestar@…>
Add button for finishing day. Remove debugging print.
9:22 PM Changeset [67:9171d9b9ab35] by Simon Cross <hodgestar@…>
Sanity check and fix up buildings on map after loading.
8:57 PM Changeset [66:edc15ce8fa30] by Simon Cross <hodgestar@…>
Implement fence selling (a bit hackish, but fine for now).
8:44 PM Changeset [65:7e9c8ad06d32] by Simon Cross <hodgestar@…>
Implement building selling.
8:25 PM Changeset [64:99fbb652ce8d] by Simon Cross <hodgestar@…>
Refactor buildings so that new ones can be added just by adding a …
7:32 PM Changeset [63:1047ccd22dac] by Simon Cross <hodgestar@…>
Switch guard tower to new watchtower.png image.
7:32 PM Changeset [62:98ce098f8cbb] by Neil Muller <drnlmuller@…>
Add broken fence tile
7:27 PM Changeset [61:67f0346e5435] by Adrianna Pińska <adrianna.pinska@…>
watchtower
7:10 PM Changeset [60:e2631c8e2cd6] by Simon Cross <hodgestar@…>
Implement guard towers (with temporary sprite PNG).
7:04 PM Changeset [59:efbaedd0fdfe] by Adrianna Pińska <adrianna.pinska@…>
better tree
6:55 PM Changeset [58:2afdccfb9c67] by Simon Cross <hodgestar@…>
Hide keyboard interrupt message on Ctrl-C exit.
6:34 PM Changeset [57:08665fa60345] by Simon Cross <hodgestar@…>
Implement henhouses and henhouse adding.
6:33 PM Changeset [56:205789321a46] by Simon Cross <hodgestar@…>
Replace TILE_MAP with richer (but backwards compatible) structure. …
6:30 PM Changeset [55:3a409e058608] by Simon Cross <hodgestar@…>
Up starting cash and add henhouse price.
5:56 PM Changeset [54:b8f64db0d39e] by Jeremy Thurgood <firxen@…>
Cleaned up buying and selling a bit.
5:47 PM Changeset [53:f20dd3dcb118] by Adrianna Pińska <adrianna.pinska@…>
foxes don't run backwards
5:37 PM Changeset [52:0d4799866bcf] by Jeremy Thurgood <firxen@…>
Sell chickens and buy fences.
5:18 PM Changeset [51:32fb395cf71c] by Simon Cross <hodgestar@…>
Add missing call to vid.Tile.init to FarmTile?.
5:07 PM Changeset [50:c05ca3ef9f1e] by Adrianna Pińska <adrianna.pinska@…>
flipped fox
5:01 PM Changeset [49:dd9d2a4dd494] by Simon Cross <hodgestar@…>
Update tile loading to use imagecache and new data.py auto-converting …
4:58 PM Changeset [48:030bea282f28] by Simon Cross <hodgestar@…>
Add egg to sprite images generated.
4:57 PM Changeset [47:be2496df2368] by Simon Cross <hodgestar@…>
Add egg image to egg sprite.
4:56 PM Changeset [46:42b837fafc55] by Simon Cross <hodgestar@…>
Add egg PNG.
4:55 PM Changeset [45:5106b82b56fb] by Adrianna Pińska <adrianna.pinska@…>
egg
4:49 PM Changeset [44:7e884084e7b1] by Simon Cross <hodgestar@…>
Move animal sprites to imagecache.
4:49 PM Changeset [43:fb5be14ea930] by Simon Cross <hodgestar@…>
Start of building sprites.
4:48 PM Changeset [42:498e4732bc1f] by Simon Cross <hodgestar@…>
Auto-convert unix / http path separators to platform appropriate ones …
4:47 PM Changeset [41:6055a8a8678d] by Simon Cross <hodgestar@…>
Add image cache (with support for modified versions of an image).
4:33 PM Changeset [40:678421bd58ee] by Jeremy Thurgood <firxen@…>
Money counter with very ugly display hack.
2:19 PM Changeset [39:ec79aabe2bf1] by Jeremy Thurgood <firxen@…>
Scroll game window with arrow keys.
1:28 PM Changeset [38:03121c89d5fd] by Neil Muller <drnlmuller@…>
Make the secret foxes really secret
1:27 PM Changeset [37:497b53b69280] by Jeremy Thurgood <firxen@…>
Always update the vidwidget.
12:55 PM Changeset [36:5569430fd82e] by Jeremy Thurgood <firxen@…>
Display cleanup and rationalisation.
12:40 PM Changeset [35:8f6c6a54a099] by Jeremy Thurgood <firxen@…>
Fixed gameboard display.

Aug 30, 2009:

7:06 PM Changeset [34:9ac2a0a9e42e] by Simon Cross <hodgestar@…>
Correctly-sized henhouse PNG.
7:05 PM Changeset [33:c8436f1752d7] by Simon Cross <hodgestar@…>
Add special handling for different sized sprites.
6:59 PM Changeset [32:f5f74f1f3a0b] by Neil Muller <drnlmuller@…>
Discourage foxes from stepping on each other
6:56 PM Changeset [31:3c4db7bba432] by Simon Cross <hodgestar@…>
Add 's' as a key for starting the game from the menu.
6:51 PM Changeset [30:2eec29085060] by Simon Cross <hodgestar@…>
Color night and day.
6:46 PM Changeset [29:2e88c680672c] by Neil Muller <drnlmuller@…>
Minimal fox raid logic
6:23 PM Changeset [28:ac3a74352b74] by Simon Cross <hodgestar@…>
Change animal.py to four space indents.
6:23 PM Changeset [27:049d5a19073b] by Adrianna Pińska <adrianna.pinska@…>
lightened greens
6:17 PM Changeset [26:ad735b5b1555] by Adrianna Pińska <adrianna.pinska@…>
fixed henhouse; woodland
6:14 PM Changeset [25:6d6ab0c1479d] by Neil Muller <drnlmuller@…>
Add placing some chickens and foxes
6:11 PM Changeset [24:7584453f4944] by Simon Cross <hodgestar@…>
Add support for PNG tiles.
6:00 PM Changeset [23:df537fecf844] by Adrianna Pińska <adrianna.pinska@…>
fence
5:59 PM Changeset [22:6929d10a7e9e] by Adrianna Pińska <adrianna.pinska@…>
fixed grassland
5:50 PM Changeset [21:c9a33bcfe407] by Simon Cross <hodgestar@…>
Commit PNG versions of tiles.
5:48 PM Changeset [20:c784783725f6] by Adrianna Pińska <adrianna.pinska@…>
terrain
5:27 PM Changeset [19:d31e03e4121a] by Simon Cross <hodgestar@…>
Generated PNGs.
5:26 PM Changeset [18:53960047c186] by Simon Cross <hodgestar@…>
Script for generating .png images from .svg.
5:15 PM Changeset [17:cbbc5da7708a] by Jeremy Thurgood <firxen@…>
Interaction with the game board.
4:58 PM Changeset [16:10a2bf50e005] by Adrianna Pińska <adrianna.pinska@…>
henhouse
4:47 PM Changeset [15:b69d954f2f1d] by Neil Muller <drnlmuller@…>
Add update call to main menu event
4:42 PM Changeset [14:d7f295c06a4b] by Jeremy Thurgood <firxen@…>
Split gameboard screen.
3:23 PM Changeset [13:f4b4d7f44cca] by Adrianna Pińska <adrianna.pinska@…>
improved fox
3:20 PM Changeset [12:8a7319e4853a] by Jeremy Thurgood <firxen@…>
Hooked in the game board.
3:11 PM Changeset [11:5d58a5b13731] by Simon Cross <hodgestar@…>
Extremely rudimentary game engine.
3:11 PM Changeset [10:0ecf1e3ab087] by Adrianna Pińska <adrianna.pinska@…>
fox
2:52 PM Changeset [9:3b045083631e] by Jeremy Thurgood <firxen@…>
Basic game board logic.
1:49 PM Changeset [8:b35794966cf3] by Adrianna Pińska <adrianna.pinska@…>
chicken
1:34 PM Changeset [7:99c4f2226314] by Simon Cross <hodgestar@…>
Add padding, centre menu.
1:25 PM Changeset [6:c0abad23a055] by Simon Cross <hodgestar@…>
Add start, quit and toggle fullscreen buttons to menu.
1:04 PM Changeset [5:67b79658b047] by Simon Cross <hodgestar@…>
Refactor and simplify menu.
12:48 PM Changeset [4:e8ddbc95cbf3] by Jeremy Thurgood <firxen@…>
Silly (and broken) first stab at menu thing.
12:17 PM Changeset [3:41761fcd7386] by Simon Cross <hodgestar@…>
Fold temporary README into README.txt template.
11:58 AM Changeset [2:e057e9483488] by Jeremy Thurgood <firxen@…>
Added pyweek skellington.
12:28 AM Changeset [1:837c3c7be8f6] by Simon Cross <hodgestar@…>
The theme is 'Feather'.

Aug 28, 2009:

4:23 PM Changeset [0:8ab9e9d601b6] by Simon Cross <hodgestar@…>
A short README so there is something to check out.
Note: See TracTimeline for information about the timeline view.