Timeline



Aug 31, 2009:

10:44 PM Changeset [73:f3ce3346e25e] by Neil Muller <drnlmuller@…>
Spawn foxes jsut outside the map
10:44 PM Changeset [72:aa4bd93575d9] by Neil Muller <drnlmuller@…>
Fix some bound checking and tweak movement costs
10:20 PM Changeset [71:00cf9d7f22dc] by Neil Muller <drnlmuller@…>
Expand comment
10:14 PM Changeset [70:d92a2f973cc4] by Neil Muller <drnlmuller@…>
Make foxes move 'better' and break fences
10:14 PM Changeset [69:18db99fda6bd] by Neil Muller <drnlmuller@…>
Move spawing code from engine to gameboard - seems more natural.
9:41 PM Changeset [68:6b8ac424da83] by Simon Cross <hodgestar@…>
Add button for finishing day. Remove debugging print.
9:22 PM Changeset [67:9171d9b9ab35] by Simon Cross <hodgestar@…>
Sanity check and fix up buildings on map after loading.
8:57 PM Changeset [66:edc15ce8fa30] by Simon Cross <hodgestar@…>
Implement fence selling (a bit hackish, but fine for now).
8:44 PM Changeset [65:7e9c8ad06d32] by Simon Cross <hodgestar@…>
Implement building selling.
8:25 PM Changeset [64:99fbb652ce8d] by Simon Cross <hodgestar@…>
Refactor buildings so that new ones can be added just by adding a …
7:32 PM Changeset [63:1047ccd22dac] by Simon Cross <hodgestar@…>
Switch guard tower to new watchtower.png image.
7:32 PM Changeset [62:98ce098f8cbb] by Neil Muller <drnlmuller@…>
Add broken fence tile
7:27 PM Changeset [61:67f0346e5435] by Adrianna Pińska <adrianna.pinska@…>
watchtower
7:10 PM Changeset [60:e2631c8e2cd6] by Simon Cross <hodgestar@…>
Implement guard towers (with temporary sprite PNG).
7:04 PM Changeset [59:efbaedd0fdfe] by Adrianna Pińska <adrianna.pinska@…>
better tree
6:55 PM Changeset [58:2afdccfb9c67] by Simon Cross <hodgestar@…>
Hide keyboard interrupt message on Ctrl-C exit.
6:34 PM Changeset [57:08665fa60345] by Simon Cross <hodgestar@…>
Implement henhouses and henhouse adding.
6:33 PM Changeset [56:205789321a46] by Simon Cross <hodgestar@…>
Replace TILE_MAP with richer (but backwards compatible) structure. …
6:30 PM Changeset [55:3a409e058608] by Simon Cross <hodgestar@…>
Up starting cash and add henhouse price.
5:56 PM Changeset [54:b8f64db0d39e] by Jeremy Thurgood <firxen@…>
Cleaned up buying and selling a bit.
5:47 PM Changeset [53:f20dd3dcb118] by Adrianna Pińska <adrianna.pinska@…>
foxes don't run backwards
5:37 PM Changeset [52:0d4799866bcf] by Jeremy Thurgood <firxen@…>
Sell chickens and buy fences.
5:18 PM Changeset [51:32fb395cf71c] by Simon Cross <hodgestar@…>
Add missing call to vid.Tile.init to FarmTile?.
5:07 PM Changeset [50:c05ca3ef9f1e] by Adrianna Pińska <adrianna.pinska@…>
flipped fox
5:01 PM Changeset [49:dd9d2a4dd494] by Simon Cross <hodgestar@…>
Update tile loading to use imagecache and new data.py auto-converting …
4:58 PM Changeset [48:030bea282f28] by Simon Cross <hodgestar@…>
Add egg to sprite images generated.
4:57 PM Changeset [47:be2496df2368] by Simon Cross <hodgestar@…>
Add egg image to egg sprite.
4:56 PM Changeset [46:42b837fafc55] by Simon Cross <hodgestar@…>
Add egg PNG.
4:55 PM Changeset [45:5106b82b56fb] by Adrianna Pińska <adrianna.pinska@…>
egg
4:49 PM Changeset [44:7e884084e7b1] by Simon Cross <hodgestar@…>
Move animal sprites to imagecache.
4:49 PM Changeset [43:fb5be14ea930] by Simon Cross <hodgestar@…>
Start of building sprites.
4:48 PM Changeset [42:498e4732bc1f] by Simon Cross <hodgestar@…>
Auto-convert unix / http path separators to platform appropriate ones …
4:47 PM Changeset [41:6055a8a8678d] by Simon Cross <hodgestar@…>
Add image cache (with support for modified versions of an image).
4:33 PM Changeset [40:678421bd58ee] by Jeremy Thurgood <firxen@…>
Money counter with very ugly display hack.
2:19 PM Changeset [39:ec79aabe2bf1] by Jeremy Thurgood <firxen@…>
Scroll game window with arrow keys.
1:28 PM Changeset [38:03121c89d5fd] by Neil Muller <drnlmuller@…>
Make the secret foxes really secret
1:27 PM Changeset [37:497b53b69280] by Jeremy Thurgood <firxen@…>
Always update the vidwidget.
12:55 PM Changeset [36:5569430fd82e] by Jeremy Thurgood <firxen@…>
Display cleanup and rationalisation.
12:40 PM Changeset [35:8f6c6a54a099] by Jeremy Thurgood <firxen@…>
Fixed gameboard display.

Aug 30, 2009:

7:06 PM Changeset [34:9ac2a0a9e42e] by Simon Cross <hodgestar@…>
Correctly-sized henhouse PNG.
7:05 PM Changeset [33:c8436f1752d7] by Simon Cross <hodgestar@…>
Add special handling for different sized sprites.
6:59 PM Changeset [32:f5f74f1f3a0b] by Neil Muller <drnlmuller@…>
Discourage foxes from stepping on each other
6:56 PM Changeset [31:3c4db7bba432] by Simon Cross <hodgestar@…>
Add 's' as a key for starting the game from the menu.
6:51 PM Changeset [30:2eec29085060] by Simon Cross <hodgestar@…>
Color night and day.
6:46 PM Changeset [29:2e88c680672c] by Neil Muller <drnlmuller@…>
Minimal fox raid logic
6:23 PM Changeset [28:ac3a74352b74] by Simon Cross <hodgestar@…>
Change animal.py to four space indents.
6:23 PM Changeset [27:049d5a19073b] by Adrianna Pińska <adrianna.pinska@…>
lightened greens
6:17 PM Changeset [26:ad735b5b1555] by Adrianna Pińska <adrianna.pinska@…>
fixed henhouse; woodland
6:14 PM Changeset [25:6d6ab0c1479d] by Neil Muller <drnlmuller@…>
Add placing some chickens and foxes
6:11 PM Changeset [24:7584453f4944] by Simon Cross <hodgestar@…>
Add support for PNG tiles.
6:00 PM Changeset [23:df537fecf844] by Adrianna Pińska <adrianna.pinska@…>
fence
5:59 PM Changeset [22:6929d10a7e9e] by Adrianna Pińska <adrianna.pinska@…>
fixed grassland
5:50 PM Changeset [21:c9a33bcfe407] by Simon Cross <hodgestar@…>
Commit PNG versions of tiles.
5:48 PM Changeset [20:c784783725f6] by Adrianna Pińska <adrianna.pinska@…>
terrain
5:27 PM Changeset [19:d31e03e4121a] by Simon Cross <hodgestar@…>
Generated PNGs.
5:26 PM Changeset [18:53960047c186] by Simon Cross <hodgestar@…>
Script for generating .png images from .svg.
5:15 PM Changeset [17:cbbc5da7708a] by Jeremy Thurgood <firxen@…>
Interaction with the game board.
4:58 PM Changeset [16:10a2bf50e005] by Adrianna Pińska <adrianna.pinska@…>
henhouse
4:47 PM Changeset [15:b69d954f2f1d] by Neil Muller <drnlmuller@…>
Add update call to main menu event
4:42 PM Changeset [14:d7f295c06a4b] by Jeremy Thurgood <firxen@…>
Split gameboard screen.
3:23 PM Changeset [13:f4b4d7f44cca] by Adrianna Pińska <adrianna.pinska@…>
improved fox
3:20 PM Changeset [12:8a7319e4853a] by Jeremy Thurgood <firxen@…>
Hooked in the game board.
3:11 PM Changeset [11:5d58a5b13731] by Simon Cross <hodgestar@…>
Extremely rudimentary game engine.
3:11 PM Changeset [10:0ecf1e3ab087] by Adrianna Pińska <adrianna.pinska@…>
fox
2:52 PM Changeset [9:3b045083631e] by Jeremy Thurgood <firxen@…>
Basic game board logic.
1:49 PM Changeset [8:b35794966cf3] by Adrianna Pińska <adrianna.pinska@…>
chicken
1:34 PM Changeset [7:99c4f2226314] by Simon Cross <hodgestar@…>
Add padding, centre menu.
1:25 PM Changeset [6:c0abad23a055] by Simon Cross <hodgestar@…>
Add start, quit and toggle fullscreen buttons to menu.
1:04 PM Changeset [5:67b79658b047] by Simon Cross <hodgestar@…>
Refactor and simplify menu.
12:48 PM Changeset [4:e8ddbc95cbf3] by Jeremy Thurgood <firxen@…>
Silly (and broken) first stab at menu thing.
12:17 PM Changeset [3:41761fcd7386] by Simon Cross <hodgestar@…>
Fold temporary README into README.txt template.
11:58 AM Changeset [2:e057e9483488] by Jeremy Thurgood <firxen@…>
Added pyweek skellington.
12:28 AM Changeset [1:837c3c7be8f6] by Simon Cross <hodgestar@…>
The theme is 'Feather'.

Aug 28, 2009:

4:23 PM Changeset [0:8ab9e9d601b6] by Simon Cross <hodgestar@…>
A short README so there is something to check out.
Note: See TracTimeline for information about the timeline view.