Changeset 127:d98654287317


Ignore:
Timestamp:
Sep 2, 2009, 9:31:24 PM (11 years ago)
Author:
Simon Cross <hodgestar@…>
Branch:
default
Convert:
svn:b4e93282-eac8-4b8b-b765-0f5d36de2b68@128
Message:

Fix abode clearing bug.

File:
1 edited

Legend:

Unmodified
Added
Removed
  • gamelib/gameboard.py

    r125 r127  
    288288
    289289                old_abode = self.animal_to_place.abode
     290                if old_abode is not None:
     291                    old_abode.clear_occupant()
    290292                if id(old_abode) in place_button_map:
    291293                    old_button = place_button_map[id(old_abode)]
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