Changeset 265:a655ae452b4e


Ignore:
Timestamp:
Sep 5, 2009, 1:57:17 PM (11 years ago)
Author:
Adrianna Pińska <adrianna.pinska@…>
Branch:
default
Convert:
svn:b4e93282-eac8-4b8b-b765-0f5d36de2b68@266
Message:

updated fence explosion animation

File:
1 edited

Legend:

Unmodified
Added
Removed
  • gamelib/animations.py

    r251 r265  
    6060
    6161class FenceExplosion(Animation):
    62     FLASH_LEFT = imagecache.load_image('sprites/muzzle_flash.png')
    63     FLASH_RIGHT = imagecache.load_image('sprites/muzzle_flash.png',
    64             ("right_facing",))
    65     SEQUENCE = [FLASH_LEFT, FLASH_RIGHT, FLASH_LEFT, FLASH_RIGHT]
     62    FLASH_1 = imagecache.load_image('sprites/boom1.png')
     63    FLASH_2 = imagecache.load_image('sprites/boom2.png')
     64    FLASH_3 = imagecache.load_image('sprites/boom3.png')
     65    FLASH_4 = imagecache.load_image('sprites/boom4.png')
     66    SEQUENCE = [FLASH_1, FLASH_2, FLASH_3, FLASH_4]
    6667
    6768class FoxDeath(Animation):
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