Timeline



Sep 12, 2013:

1:46 PM Changeset [688:a60c5e0131e8]v0.1.x by Adrianna Pińska <adrianna.pinska@…>
and these were modified for no apparent reason
1:45 PM Changeset [687:6e7d1d78e73a]v0.1.x by Adrianna Pińska <adrianna.pinska@…>
changed title font

Sep 11, 2013:

2:35 PM Changeset [686:ffac68f1c5ce] by Neil Muller <drnlmuller@…>
Update action tests
2:35 PM Changeset [685:7ad528f7d17c] by Neil Muller <drnlmuller@…>
Flesh out mock objects for puzzle tests
2:35 PM Changeset [684:f3e79d6225b5] by Neil Muller <drnlmuller@…>
Add fake world for the level tests
12:56 PM Changeset [683:4e29650dba50] by Jeremy Thurgood <firxen@…>
Improve sheep puzzle hint. (Thanks Cosmologicon.)

Sep 8, 2013:

6:33 PM Changeset [682:daccacf566dc] by Jeremy Thurgood <firxen@…>
Name the .dmg.
6:29 PM Changeset [681:3431e9c3655b] by Jeremy Thurgood <firxen@…>
Give up and add apologetic text file to OSX package.
5:52 PM Changeset [680:589e43580fda] by Stefano Rivera <stefano@…>
Steal description from the pyweek entry page
5:51 PM Changeset [679:8cb7d9aa39e0] by Stefano Rivera <stefano@…>
Homepage is up
5:49 PM WikiStart edited by NeilMuller
Create front page (diff)
5:27 PM Changeset [678:b6d7499e267d] by Stefano Rivera <stefano@…>
Copy pasta :(
5:26 PM TracInterfaceCustomization created by trac
5:26 PM WikiNewPage created by trac
5:26 PM TracSupport created by trac
5:26 PM WikiStart created by trac
5:26 PM WikiFormatting created by trac
5:26 PM TracNavigation created by trac
5:26 PM WikiMacros created by trac
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5:26 PM TracReports created by trac
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5:26 PM PageTemplates created by trac
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5:26 PM TracWiki created by trac
5:26 PM TracModPython created by trac
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5:26 PM RecentChanges created by trac
5:26 PM WikiDeletePage created by trac
5:26 PM TracInstall created by trac
5:26 PM TracPlugins created by trac
5:26 PM TracTimeline created by trac
5:26 PM TracChangeset created by trac
5:26 PM TracRoadmap created by trac
5:26 PM TracAdmin created by trac
5:26 PM TracSyntaxColoring created by trac
5:06 PM Changeset [677:e56449284b21] by Stefano Rivera <stefano@…>
Set the icon
5:02 PM Changeset [676:da7c9e269a70] by Jeremy Thurgood <firxen@…>
Maybe build a dmg?
4:56 PM Changeset [675:224608ca8447] by Stefano Rivera <stefano@…>
Debian packaging
4:47 PM Changeset [674:03fc9cf0f556] by Neil Muller <drnlmuller@…>
We have icons now, so I suppose is needed.
4:15 PM Changeset [673:62b9eac8e236] by Stefano Rivera <stefano@…>
24 and 48 are probably useful
4:12 PM Changeset [672:b9c29fd56b1e] by Stefano Rivera <stefano@…>
Icons
4:12 PM Changeset [671:09c76e7ce675] by Stefano Rivera <stefano@…>
Icon generation in Makefile
3:53 PM Changeset [670:87c6ede3b10b] by Neil Muller <drnlmuller@…>
Beware py2exe's rabbitholes, for they are windy and full of teeth …
3:47 PM Changeset [669:30ae339d7224] by Neil Muller <drnlmuller@…>
py2exe packaging
3:47 PM Changeset [668:700ebab5240a] by Neil Muller <drnlmuller@…>
Tweak setup.py for py2exe
10:56 AM Changeset [667:1ffd49c34f4a]v0.1.x by Neil Muller <drnlmuller@…>
Backed out changeset a538d791ff9c - should have been on default, not v0.1.x
10:35 AM Changeset [665:a538d791ff9c]v0.1.x by Neil Muller <drnlmuller@…>
pygame.mixer.Sound is too clever by half and should be shot repeatedly
10:35 AM Changeset [666:59d28ed05f7c] by Neil Muller <drnlmuller@…>
pygame.mixer.Sound is too clever by half and should be shot repeatedly
9:53 AM Changeset [662:158df12a4b2a]bugfixes by Simon Cross <hodgestar@…>
Close bugfixes branch.
9:51 AM Changeset [661:ceb085d5787b] by Simon Cross <hodgestar@…>
Merge bugfixes into default.
9:50 AM Changeset [660:b33302b32f65]v0.1.x by Simon Cross <hodgestar@…>
Branch 0.1.x.
9:31 AM Changeset [659:089c9ea4a652] by Simon Cross <hodgestar@…>
Screenshot from final diary entry.
8:20 AM Changeset [658:795f1ab6494c]bugfixes by Adrianna Pińska <adrianna.pinska@…>
updated authors in licence
8:20 AM Changeset [664:44652ef427ad]v0.1.x by Adrianna Pińska <adrianna.pinska@…>
updated authors in licence
8:15 AM Changeset [657:2b9f3bd74635]bugfixes by Adrianna Pińska <adrianna.pinska@…>
wrong attack key
8:15 AM Changeset [663:6ad5db85376e]v0.1.x by Adrianna Pińska <adrianna.pinska@…>
wrong attack key
2:33 AM Changeset [656:2d408092bbae]bugfixes by Neil Muller <drnlmuller@…>
Cleanup collision handlers when we're done with the space
1:15 AM Changeset [655:baacd0462d8e]bugfixes by Neil Muller <drnlmuller@…>
Fix tile animation
12:17 AM Changeset [654:ba671e4c2985] by Simon Cross <hodgestar@…>
Added tag nagslang-0.1 for changeset 958db47db179
12:12 AM Changeset [653:958db47db179]nagslang-0.1 by Simon Cross <hodgestar@…>
Version 0.1.
12:10 AM Changeset [652:4a334fb55348] by David Sharpe <decoydavid@…>
Merge
12:09 AM Changeset [651:9bc02ea5f9d8] by David Sharpe <decoydavid@…>
Someone forgot the sheep!
12:07 AM Changeset [650:92c3e02792dc] by Stefano Rivera <stefano@…>
Splash is too long
12:07 AM Changeset [649:02b38f41cd6b] by Adrianna Pińska <adrianna.pinska@…>
outline the font
12:05 AM Changeset [648:9346fa37f887] by Adrianna Pińska <adrianna.pinska@…>
title which is the right size
12:02 AM Changeset [647:aeb366d97774] by Stefano Rivera <stefano@…>
Show splash image on startup

Sep 7, 2013:

11:57 PM Changeset [645:457d0e05e16a] by Adrianna Pińska <adrianna.pinska@…>
title image
11:52 PM Changeset [644:ae77da0e8439] by David Sharpe <decoydavid@…>
Merge
11:51 PM Changeset [643:4cf19c6734ec] by David Sharpe <decoydavid@…>
Title
11:49 PM Changeset [646:45dbbc4c1fd0] by Stefano Rivera <stefano@…>
Restart text for end screen
11:47 PM Changeset [642:f82e07bacc12] by Adrianna Pińska <adrianna.pinska@…>
svg icon
11:45 PM Changeset [641:35243e090a30] by Simon Cross <hodgestar@…>
Update README.
11:43 PM Changeset [640:5b8a436ed08f] by Adrianna Pińska <adrianna.pinska@…>
rocket console
11:39 PM Changeset [639:0c7fcd207445] by David Sharpe <decoydavid@…>
Merge
11:38 PM Changeset [636:d66b6fce6f9b] by Simon Cross <hodgestar@…>
Fix run_game.pyw
11:38 PM Changeset [638:30d7982f43dc] by David Sharpe <decoydavid@…>
Merge
11:37 PM Changeset [635:1eed282b6dea] by Simon Cross <hodgestar@…>
End sound.
11:35 PM Changeset [634:45eff33c3dad] by Jeremy Thurgood <firxen@…>
Increased health.
11:35 PM Changeset [637:756f93d4a2d4] by David Sharpe <decoydavid@…>
Changed spawn location in finale.
11:34 PM Changeset [633:cf276bb2a854] by Simon Cross <hodgestar@…>
Unix build script.
11:30 PM Changeset [632:ef7018eaaec2] by Simon Cross <hodgestar@…>
Update setup.py
11:25 PM Changeset [631:6da2e60d25eb] by Jeremy Thurgood <firxen@…>
More interesting notes.
11:20 PM Changeset [630:c2ba451901dc] by Stefano Rivera <stefano@…>
Werewolves should take *some* damage
11:20 PM Changeset [629:6b4c755c133e] by Neil Muller <drnlmuller@…>
More attack range on spawned aliens
11:16 PM Changeset [628:db960388b912] by Simon Cross <hodgestar@…>
Blast off home.
11:15 PM Changeset [627:c838c7d3d252] by Jeremy Thurgood <firxen@…>
More hangar notes.
11:14 PM Changeset [626:48483396303c] by Stefano Rivera <stefano@…>
Reset health on level change
11:06 PM Changeset [625:e9e73ec9b18a] by Simon Cross <hodgestar@…>
End notes!
11:05 PM Changeset [624:59d375111cc5] by Neil Muller <drnlmuller@…>
collider based moonlight and acid
11:04 PM Changeset [623:9f0e738ab4a5] by Stefano Rivera <stefano@…>
Only issue the cyan keycard once
11:00 PM Changeset [622:3687d06c539f] by Adrianna Pińska <adrianna.pinska@…>
finale has hatches instead of doors
10:58 PM Changeset [621:e011e159b72d] by Simon Cross <hodgestar@…>
Add end level.
10:53 PM Changeset [620:b0f6259a5a87] by Simon Cross <hodgestar@…>
Alien Death Sounds.
10:50 PM Changeset [619:c58487b4b473] by David Sharpe <decoydavid@…>
Merge
10:49 PM Changeset [615:b641db4c4a8c] by Stefano Rivera <stefano@…>
Correct linkage between alientunnel 2 & 3
10:49 PM Changeset [618:cc94512d14f2] by David Sharpe <decoydavid@…>
Merge
10:48 PM Changeset [617:2070ce83637b] by David Sharpe <decoydavid@…>
Merge
10:46 PM Changeset [614:baff8131cd73] by Jeremy Thurgood <firxen@…>
Heavier SokoBoxes? are sturdier.
10:45 PM Changeset [613:0b46e8524ec5] by Stefano Rivera <stefano@…>
Link human and alien worlds
10:43 PM Changeset [612:d9e7009bec9f] by Simon Cross <hodgestar@…>
Bullet sounds.
10:39 PM Changeset [610:29d67c51fd33] by Jeremy Thurgood <firxen@…>
Better KeyedHatch?.
10:39 PM Changeset [611:c7411c70fe0e] by Neil Muller <drnlmuller@…>
Change alien destinations
10:33 PM Changeset [616:11a3ac7365cd] by David Sharpe <decoydavid@…>
Fixed movement between hangar, crew and bloody cargo bloody bay. I …
10:32 PM Changeset [609:9ea26b835271] by Jeremy Thurgood <firxen@…>
KeyedHatch?
10:25 PM Changeset [608:9b9d529ba5d9] by Simon Cross <hodgestar@…>
Allow music volume to be specified.
10:23 PM Changeset [607:29ced8b56895] by Stefano Rivera <stefano@…>
Bigger gun
10:10 PM Changeset [606:db59a4aae6fd] by Simon Cross <hodgestar@…>
Music files.
10:10 PM Changeset [605:3712911d6e8f] by Simon Cross <hodgestar@…>
Sounds.
9:58 PM Changeset [604:0185d2b508c8] by Stefano Rivera <stefano@…>
Don't leak mutators (leading to leaked images)
9:57 PM Changeset [603:c77257e849a1] by Adrianna Pińska <adrianna.pinska@…>
I mean cyan
9:57 PM Changeset [602:df5c2041e07f] by Adrianna Pińska <adrianna.pinska@…>
queen coughs up magenta keycard upon expiring
9:49 PM Changeset [601:19adab18ee7d] by Simon Cross <hodgestar@…>
Add Gun to crew quarters.
9:46 PM Changeset [600:28af98fe38d7] by Jeremy Thurgood <firxen@…>
Cuddlier sheep.
9:43 PM Changeset [598:e65d59081bdd] by Simon Cross <hodgestar@…>
Quieter sound.
9:41 PM Changeset [599:8ce6a161854c] by Adrianna Pińska <adrianna.pinska@…>
finale almost done
9:38 PM Changeset [597:b21f0d978c48] by Jeremy Thurgood <firxen@…>
Tweak door.
9:38 PM Changeset [596:8f53087c3745] by Simon Cross <hodgestar@…>
Last aliens for crew quarters.
9:36 PM Changeset [595:e848e77c5fee] by Simon Cross <hodgestar@…>
Lift room puzzle.
9:30 PM Changeset [594:21bb9dfa7f9f] by David Sharpe <decoydavid@…>
Merge
9:29 PM Changeset [593:0279d573ef7e] by David Sharpe <decoydavid@…>
You know what? If you want any more changes on this $*&(#$*&@($*&% …
9:28 PM Changeset [592:db8b87caa402] by Simon Cross <hodgestar@…>
Add boxes.
9:28 PM Changeset [591:8dcf5176ffd8] by Jeremy Thurgood <firxen@…>
Door sound.
9:21 PM Changeset [590:d1c4cf7dfeca] by Simon Cross <hodgestar@…>
Two more aliens.
9:21 PM Changeset [589:91d335cfebb1] by Stefano Rivera <stefano@…>
Quotes around the string with a colon in it
9:19 PM Changeset [588:c0c3fcf0df26] by Simon Cross <hodgestar@…>
Door opening sound.
9:15 PM Changeset [586:dc4eeb8547dd] by Stefano Rivera <stefano@…>
Play the level's configured sound
9:14 PM Changeset [587:475a847354de] by Simon Cross <hodgestar@…>
Moonlight sonata in the finale.
9:13 PM Changeset [585:eb7909b354cd] by David Sharpe <decoydavid@…>
Merge
9:13 PM Changeset [584:6d2f6fcd914d] by David Sharpe <decoydavid@…>
Fuck you cargo bay!!!!!!
9:12 PM Changeset [583:ea9e489315f7] by Simon Cross <hodgestar@…>
Let there be light.
9:08 PM Changeset [581:48aa2074543f] by Jeremy Thurgood <firxen@…>
Tweak hangar notes.
9:05 PM Changeset [580:19c6d80af71c] by Jeremy Thurgood <firxen@…>
Better sheep doors.
9:04 PM Changeset [582:7d8c6e7ffd2b] by Stefano Rivera <stefano@…>
Music in levels
9:01 PM Changeset [579:11df00cad29f] by Simon Cross <hodgestar@…>
Note and alien.
9:01 PM Changeset [578:073d7361898b] by Adrianna Pińska <adrianna.pinska@…>
put yellow keycard in alien tunnel 1
9:00 PM Changeset [577:40a0c7f9cccf] by Stefano Rivera <stefano@…>
Sheep -> hanger door
8:58 PM Changeset [576:65cba1692688] by Stefano Rivera <stefano@…>
Hook up some doors
8:54 PM Changeset [575:afe748673076] by Simon Cross <hodgestar@…>
Tweak gravity well.
8:52 PM Changeset [574:f0b2c2043f2a] by Neil Muller <drnlmuller@…>
Mention attack key
8:51 PM Changeset [573:0fa5c56f1a6d] by Neil Muller <drnlmuller@…>
Add keys hint to start
8:48 PM Changeset [572:27eeb112e366] by Neil Muller <drnlmuller@…>
Add hint about Titan
8:43 PM Changeset [571:dcc06f1e24d7] by Neil Muller <drnlmuller@…>
Add moonlight to hangar
8:39 PM Changeset [570:3c7593a84b06] by Neil Muller <drnlmuller@…>
Make hatches movable
8:39 PM Changeset [569:f735665c359e] by Jeremy Thurgood <firxen@…>
Only save state when PuzzleDoor? is activated, not on update.
8:38 PM Changeset [568:35168dbf76bd] by Simon Cross <hodgestar@…>
Add gravity well.
8:38 PM Changeset [567:33f28f1cb0eb] by Simon Cross <hodgestar@…>
Fix gravity well requires.
8:33 PM Changeset [566:1474ed99aa82] by Simon Cross <hodgestar@…>
Add sludge to store.
8:31 PM Changeset [565:196cc48c43fa] by Adrianna Pińska <adrianna.pinska@…>
revert last change
8:27 PM Changeset [564:7d8a44ef06b8] by Adrianna Pińska <adrianna.pinska@…>
fixed link from first alien tunnel to crew quarters
8:26 PM Changeset [563:a68951a9fe40] by David Sharpe <decoydavid@…>
More Cargo bay.
8:15 PM Changeset [562:66dd5ac002b7] by David Sharpe <decoydavid@…>
Merge
8:15 PM Changeset [560:57efcd81647b] by Jeremy Thurgood <firxen@…>
SokoBox?.
8:15 PM Changeset [561:06ed0160cd92] by David Sharpe <decoydavid@…>
Can the cargo bay get any worse?
8:14 PM Changeset [559:145d26878ecf] by Stefano Rivera <stefano@…>
Initial sokobox
8:10 PM Changeset [557:943d93b47c77] by Stefano Rivera <stefano@…>
Ignore the pymunk AssertionError? on level change
8:09 PM Changeset [558:4abf8cf717e9] by Jeremy Thurgood <firxen@…>
Rename "bulkhead" to "hatch".
8:03 PM Changeset [556:6710bc95a80c] by Simon Cross <hodgestar@…>
Mess door puzzle.
8:03 PM Changeset [555:bf7960e49063] by Stefano Rivera <stefano@…>
Inventory
8:03 PM Changeset [554:400f52d4279d] by Adrianna Pińska <adrianna.pinska@…>
whitespace
8:01 PM Changeset [553:a47100b28b7d] by Adrianna Pińska <adrianna.pinska@…>
the black goat with a thousand young
7:55 PM Changeset [552:e8bdcc34bb70] by Simon Cross <hodgestar@…>
More aliens. More note.
7:54 PM Changeset [551:766472b5c9a6] by Jeremy Thurgood <firxen@…>
Apologetic comment.
7:52 PM Changeset [550:1bf96dd0c455] by Jeremy Thurgood <firxen@…>
Spaceship bulkheads.
7:48 PM Changeset [549:f868a8592432] by Neil Muller <drnlmuller@…>
Less leaky terrain movement
7:48 PM Changeset [548:b0c5f032eb9d] by Neil Muller <drnlmuller@…>
Tweak terrain render creation logic
7:46 PM Changeset [547:39fa88b48531] by Simon Cross <hodgestar@…>
Please wear goggles at all times while swimming.
7:30 PM Changeset [546:c13f81f8d48c] by Neil Muller <drnlmuller@…>
Hackily unbreak terrian movement.
7:30 PM Changeset [542:08721c50e7ec] by Jeremy Thurgood <firxen@…>
Cockpit door.
7:28 PM Changeset [545:15f066cc5bf1] by Neil Muller <drnlmuller@…>
pyflakes cleanup
7:26 PM Changeset [544:ea396ebc7a92] by Neil Muller <drnlmuller@…>
Less leaky object movement
7:22 PM Changeset [541:a5ef90d7db2f] by David Sharpe <decoydavid@…>
Merge
7:22 PM Changeset [540:57a6ce38f8ea] by David Sharpe <decoydavid@…>
Cargo what?
7:16 PM Changeset [539:37f018f70758] by Simon Cross <hodgestar@…>
Aliens on Patrol.
7:13 PM Changeset [538:e5ad08f5e268] by Jeremy Thurgood <firxen@…>
More prohibited action warnings.
7:11 PM Changeset [543:80264aee0af2] by Neil Muller <drnlmuller@…>
Remove debugging print
7:05 PM Changeset [537:35e3c5ca99fd] by Adrianna Pińska <adrianna.pinska@…>
beginning of final level
7:02 PM Changeset [536:d64c416b2d1c] by Jeremy Thurgood <firxen@…>
Three seconds.
7:00 PM Changeset [535:5f7a44b0d330] by David Sharpe <decoydavid@…>
Merge
7:00 PM Changeset [534:62784e479ed2] by David Sharpe <decoydavid@…>
More cargo bay
6:59 PM Changeset [533:2def99545eb5] by Neil Muller <drnlmuller@…>
Change floor tile for shuttles
6:59 PM Changeset [531:a29f53a83a7d] by Jeremy Thurgood <firxen@…>
Notice when trying to pick up things in wolf form.
6:58 PM Changeset [530:bc053b9ab53f] by Stefano Rivera <stefano@…>
Load on startup
6:58 PM Changeset [532:92e383d95295] by Neil Muller <drnlmuller@…>
Fix doors
6:54 PM Changeset [529:3f6981264a8b] by Simon Cross <hodgestar@…>
Enemies and keycard.
6:54 PM Changeset [528:811481b20689] by Simon Cross <hodgestar@…>
Add support for collectables.
6:49 PM Changeset [527:276f664ec5da] by Jeremy Thurgood <firxen@…>
Red keycard puzzle.
6:43 PM Changeset [526:1559f07a6003] by Adrianna Pińska <adrianna.pinska@…>
alien queen art
6:33 PM Changeset [525:2bc7d2195f36] by Simon Cross <hodgestar@…>
Chopped light.
6:32 PM Changeset [524:011a087c4370] by Neil Muller <drnlmuller@…>
Fix error catch thinko
6:26 PM Changeset [523:9868bc79a6ff] by Simon Cross <hodgestar@…>
Move polys.
6:23 PM Changeset [521:61e3e5d28a05] by Stefano Rivera <stefano@…>
Sligthly pinker ephemeral notes
6:20 PM Changeset [520:3f79a77ef1e3] by Stefano Rivera <stefano@…>
Ephemeral messages
6:09 PM Changeset [519:ddd86cb25945] by Jeremy Thurgood <firxen@…>
Updated hangar.
5:59 PM Changeset [518:83f3a376e9a7] by Neil Muller <drnlmuller@…>
Allow choosing polygon for outlines
5:57 PM Changeset [517:51b5b8bf505a] by Adrianna Pińska <adrianna.pinska@…>
added some puzzles to the tunnels
5:51 PM Changeset [522:846aacf92d59] by Simon Cross <hodgestar@…>
Acid and light.
5:48 PM Changeset [516:b5838fb35db3] by Neil Muller <drnlmuller@…>
More polygon buttons
5:47 PM Changeset [515:1b1bd4f39e5c] by Neil Muller <drnlmuller@…>
Ask before quitting the level editor
5:44 PM Changeset [514:04066416fcec] by Simon Cross <hodgestar@…>
Acid pool.
5:39 PM Changeset [513:da337a7cfe18] by Neil Muller <drnlmuller@…>
used snap pos to start line
5:31 PM Changeset [512:a46767c61ad6] by Stefano Rivera <stefano@…>
debug print on teleport
5:28 PM Changeset [511:a98ae2bc4957] by Jeremy Thurgood <firxen@…>
Fix slow rendering. \o/
5:22 PM Changeset [510:2cdfbc483d57] by Stefano Rivera <stefano@…>
Don't put the starting level in the world, it just creates too much pain
5:07 PM Changeset [509:eaeb6b060e67] by Adrianna Pińska <adrianna.pinska@…>
moar keycards
4:59 PM Changeset [508:9a7e9a3f4c46] by Simon Cross <hodgestar@…>
Close poly.
4:51 PM Changeset [507:e4260039c0fb] by Adrianna Pińska <adrianna.pinska@…>
removed one big blobby alien tunnel
4:44 PM Changeset [506:67de3c1da0f1] by Adrianna Pińska <adrianna.pinska@…>
split out third alien chamber
4:38 PM Changeset [505:80c452f348dc] by Stefano Rivera <stefano@…>
Rearrange progress saving, to happen on room entrance
4:29 PM Changeset [504:45df0f5eac53] by Adrianna Pińska <adrianna.pinska@…>
split out second alien chamber
4:26 PM Changeset [503:5680d7383717] by Neil Muller <drnlmuller@…>
Tweak surface creation
4:26 PM Changeset [502:b6c452243677] by Simon Cross <hodgestar@…>
Fix link to alientunnels.
4:24 PM Changeset [501:abdb60607147] by Simon Cross <hodgestar@…>
All doors linked up.
4:16 PM Changeset [500:6ca8fc93a40d] by Adrianna Pińska <adrianna.pinska@…>
split out first alien chamber
4:10 PM Changeset [498:7d376e66bfd2] by Jeremy Thurgood <firxen@…>
Less transparent text.
4:10 PM Changeset [499:e08f4ba62944] by Simon Cross <hodgestar@…>
More doors.
4:07 PM Changeset [497:7ee5d8cfed37] by Jeremy Thurgood <firxen@…>
Sheep herding done.
4:05 PM Changeset [496:4bd6fb1e3f6a] by Simon Cross <hodgestar@…>
Better link back to cargo bay.
4:04 PM Changeset [495:aa750715c64f] by David Sharpe <decoydavid@…>
Level stuff!
4:02 PM Changeset [494:dafd618bd051] by Simon Cross <hodgestar@…>
More doors.
4:00 PM Changeset [493:cf4e2580f076] by David Sharpe <decoydavid@…>
Merge
4:00 PM Changeset [492:224604687a8f] by David Sharpe <decoydavid@…>
Added cargo bay.
3:54 PM Changeset [491:1051e99cde11] by Simon Cross <hodgestar@…>
Put doors in the right place.
3:46 PM Changeset [490:2e4cc6802d0e] by David Sharpe <decoydavid@…>
Added two shuttles to the mix.
3:43 PM Changeset [489:31d721121966] by Jeremy Thurgood <firxen@…>
Fix level editor.
3:40 PM Changeset [488:ae8eb7c0f7bb] by Jeremy Thurgood <firxen@…>
Better wall and bulkhead drawing.
3:38 PM Changeset [487:b2dbdcfbf4bb] by Simon Cross <hodgestar@…>
Put some doors in the right place.
3:38 PM Changeset [486:04908862a0b2] by Simon Cross <hodgestar@…>
Sort object editor list.
3:29 PM Changeset [485:69b8d6cbc692] by Neil Muller <drnlmuller@…>
Ensure we draw background once only
3:26 PM Changeset [484:ad29184ee944] by Simon Cross <hodgestar@…>
Put crew doors in roughly the right places.
3:21 PM Changeset [483:0ef66a84b24d] by Neil Muller <drnlmuller@…>
Print object details
3:07 PM Changeset [482:1b7accf22999] by Simon Cross <hodgestar@…>
Set clip rect on mysurface.
2:54 PM Changeset [481:edee5e51896f] by Neil Muller <drnlmuller@…>
Visual hint for move object
2:53 PM Changeset [480:c302e304b0ce] by Stefano Rivera <stefano@…>
Only print the death position in debug mode
2:48 PM Changeset [479:197372109f9d] by Adrianna Pińska <adrianna.pinska@…>
doors should now teleport to the right places except entrance and exit
2:47 PM Changeset [478:763e1b1233a3] by Neil Muller <drnlmuller@…>
Movable objects, without hints
2:47 PM Changeset [477:290cb3a0927e] by Neil Muller <drnlmuller@…>
Extra helper
2:46 PM Changeset [476:7f33228ff62a] by David Sharpe <decoydavid@…>
Merge
2:45 PM Changeset [475:3bddf39b1ceb] by David Sharpe <decoydavid@…>
Updating levels
2:43 PM Changeset [474:9775055ba2f0] by Jeremy Thurgood <firxen@…>
Prettier bulkheads.
2:34 PM Changeset [473:d4237c4a493a] by Simon Cross <hodgestar@…>
Add a bunch of doors.
2:25 PM Changeset [472:93191a8b99c7] by Simon Cross <hodgestar@…>
First doors.
2:25 PM Changeset [471:616f08c0f096] by Simon Cross <hodgestar@…>
None is the same as not changing screen (it's dry but you can commit it).
2:23 PM Changeset [470:eb412bb594b4] by David Sharpe <decoydavid@…>
Merge
2:22 PM Changeset [469:82db70c28722] by David Sharpe <decoydavid@…>
Added and working on hangar.
2:21 PM Changeset [468:149fbde0e692] by Adrianna Pińska <adrianna.pinska@…>
improved alien tunnels
2:21 PM Changeset [467:04127e7219cd] by Neil Muller <drnlmuller@…>
More object checks
2:11 PM Changeset [466:f66e88d449a7] by Simon Cross <hodgestar@…>
Start of crew level.
2:05 PM Changeset [465:1e24145a2860] by Simon Cross <hodgestar@…>
Find vertex should use corrected_pos not snapped_pos.
2:02 PM Changeset [464:98aa090a97de] by Adrianna Pińska <adrianna.pinska@…>
more alientunnels
1:59 PM Changeset [463:11eaf0d3e612] by Simon Cross <hodgestar@…>
Fix boogs.
1:55 PM Changeset [462:c2909e9411ae] by Neil Muller <drnlmuller@…>
Unset move point when selecting draw
1:53 PM Changeset [461:49f6adde49d0] by Neil Muller <drnlmuller@…>
Protect against corner case crash
1:42 PM Changeset [460:0318738e3b84] by Jeremy Thurgood <firxen@…>
Sheep puzzle yields keycard.
1:42 PM Changeset [459:41ebc538109c] by Simon Cross <hodgestar@…>
Merge.
1:39 PM Changeset [458:0f8945232e54] by Simon Cross <hodgestar@…>
Move whole polygons.
1:32 PM Changeset [457:fcf9f6edf153] by Neil Muller <drnlmuller@…>
Use right cordinates for interior walls
1:26 PM Changeset [456:427d4a3c53d7] by Jeremy Thurgood <firxen@…>
Better CollidePuzzler? behaviour.
1:23 PM Changeset [454:803d53c86f7f] by Stefano Rivera <stefano@…>
Don't show debugging shapes by default in DEBUG mode
1:21 PM Changeset [455:249869caaaf3] by Jeremy Thurgood <firxen@…>
Smaller sheep pen.
1:19 PM Changeset [453:12c71124bbca] by Neil Muller <drnlmuller@…>
Zero is allowed
1:17 PM Changeset [452:9ae08939fd90] by Neil Muller <drnlmuller@…>
Hack to fix call to snap_to_grid from EditLevel?
1:15 PM Changeset [451:0ebdd88028fb] by Adrianna Pińska <adrianna.pinska@…>
some changes to tunnels
1:12 PM Changeset [450:fe6546d07d5e] by Neil Muller <drnlmuller@…>
Combine zoom and offset more correctly
1:08 PM Changeset [449:a99e5e724545] by Neil Muller <drnlmuller@…>
Better convex polygon protection
1:04 PM Changeset [448:044b53eb22df] by Stefano Rivera <stefano@…>
DEBUG: Command line starting area and point
12:54 PM Changeset [447:f12eae3dc2e8] by Stefano Rivera <stefano@…>
Set the name
12:52 PM Changeset [446:3054c62f9d64] by Jeremy Thurgood <firxen@…>
Faster sheep running.
12:48 PM Changeset [445:79ba44e04b57] by Simon Cross <hodgestar@…>
Add offset support.
12:47 PM Changeset [444:547320870aed] by Jeremy Thurgood <firxen@…>
Herd ALL THE SHEEPS.
12:42 PM Changeset [443:fffb9becf608] by Simon Cross <hodgestar@…>
Shape generator.
12:39 PM Changeset [442:5357f04e45b3] by Adrianna Pińska <adrianna.pinska@…>
alien tile
12:36 PM Changeset [441:707d06a77f39] by Neil Muller <drnlmuller@…>
Also scale current line
12:36 PM Changeset [440:9eee96966d88] by Stefano Rivera <stefano@…>
Add Death event to reduce death code duplication
12:30 PM Changeset [439:4c60df80b91b] by Neil Muller <drnlmuller@…>
Don't allow placing points outside the level
12:26 PM Changeset [438:b9c152fb1111] by Stefano Rivera <stefano@…>
Remove sheep from start level
12:26 PM Changeset [437:d087dfb10896] by Stefano Rivera <stefano@…>
Replace menu and death screen with the starting level
12:19 PM Changeset [436:7079c3214d72] by Neil Muller <drnlmuller@…>
Scale lines when we zoom out
12:14 PM Changeset [435:27d74e58151d] by Neil Muller <drnlmuller@…>
Round level coordinates
12:10 PM Changeset [434:1039c3908413] by Adrianna Pińska <adrianna.pinska@…>
empty alien tunnels
11:53 AM Changeset [433:8cd9828828c0] by Neil Muller <drnlmuller@…>
PEP8
11:52 AM Changeset [432:ed5ba04d553c] by Neil Muller <drnlmuller@…>
avoid some work
11:52 AM Changeset [431:fef028d65451] by Neil Muller <drnlmuller@…>
Cache tiling of the background
11:47 AM Changeset [430:c0264b247326] by David Sharpe <decoydavid@…>
Merge.
11:39 AM Changeset [429:46ecb2c4cb61] by davidsharpe@…
Special relativistic gravities again.
11:34 AM Changeset [426:275e0b4bd571] by Simon Cross <hodgestar@…>
Increment by 5.
11:34 AM Changeset [428:6bbb0ac87acc] by davidsharpe@…
Automated merge
11:34 AM Changeset [427:3ee839f227ad] by davidsharpe@…
Special relativistic gravities.
11:34 AM Changeset [425:1a85044f81a8] by Neil Muller <drnlmuller@…>
Safer color access
11:30 AM Changeset [424:a64d894aa1bd] by Simon Cross <hodgestar@…>
Actually snap to grid.
11:05 AM Changeset [423:eb1a4a269d37] by Neil Muller <drnlmuller@…>
Tweak button layout
11:00 AM Changeset [421:2cb12311fedc] by Simon Cross <hodgestar@…>
PEP8 fix.
11:00 AM Changeset [422:6925f540a0c6] by Neil Muller <drnlmuller@…>
Tweak zoom button layout
10:58 AM Changeset [420:da45406d08cd] by Simon Cross <hodgestar@…>
Merge.
10:56 AM Changeset [418:367bdb91b998] by davidsharpe@…
p8
10:55 AM Changeset [419:3f15e071614f] by Simon Cross <hodgestar@…>
Add grid size buttons.
10:53 AM Changeset [417:01f48d8dc56a] by davidsharpe@…
Well, gravity push.
10:52 AM Changeset [416:bea0ea5b98df] by davidsharpe@…
Well, gravity.
10:50 AM Changeset [415:9d2a8dfba670] by Jeremy Thurgood <firxen@…>
Sheep behaviour.
10:49 AM Changeset [414:060420389033] by Neil Muller <drnlmuller@…>
more zooming
10:43 AM Changeset [413:c5a3ed165df9] by Neil Muller <drnlmuller@…>
Partial zoom support
10:41 AM Changeset [412:23e751f26f81] by Jeremy Thurgood <firxen@…>
Rename dead sheep as well.
10:38 AM Changeset [411:ddff1f8668d5] by Neil Muller <drnlmuller@…>
Unbreak polygon drawing
10:33 AM Changeset [410:d7bd9adb105a] by Jeremy Thurgood <firxen@…>
Sheep! (And refactoring!)
10:32 AM Changeset [408:d04981e24fda] by Stefano Rivera <stefano@…>
Move hard-coded starting point to levels meta file
10:10 AM Changeset [407:314ddad2d6d2] by Neil Muller <drnlmuller@…>
Move points button
9:21 AM Changeset [409:180c27514619] by Jeremy Thurgood <firxen@…>
Better protagonist finding for enemies.
9:16 AM Changeset [406:7fcde01ea50e] by Stefano Rivera <stefano@…>
No, we really don't need EnemyDeathEvent?
8:42 AM Changeset [405:c0ce236f153c] by Jeremy Thurgood <firxen@…>
Pad multiline text.
8:39 AM Changeset [404:85d4c97ddac2] by Stefano Rivera <stefano@…>
Tyop (spotted by the Hodgestar)
8:15 AM Changeset [403:aa1a8d740d4b] by Stefano Rivera <stefano@…>
Add attacks to stats screen
7:47 AM Changeset [402:c08d409a1c87] by Adrianna Pińska <adrianna.pinska@…>
better bubbles (work in progress)
6:59 AM Changeset [401:f7ee43c0e5c9] by Neil Muller <drnlmuller@…>
Animated acid
6:59 AM Changeset [400:4523b1ff17ae] by Neil Muller <drnlmuller@…>
Hack together tile animation
Note: See TracTimeline for information about the timeline view.