Timeline



09/12/13:

13:46 Changeset [688:a60c5e0131e8]v0.1.x by Adrianna Pińska <adrianna.pinska@…>
and these were modified for no apparent reason
13:45 Changeset [687:6e7d1d78e73a]v0.1.x by Adrianna Pińska <adrianna.pinska@…>
changed title font

09/11/13:

14:35 Changeset [686:ffac68f1c5ce] by Neil Muller <drnlmuller@…>
Update action tests
14:35 Changeset [685:7ad528f7d17c] by Neil Muller <drnlmuller@…>
Flesh out mock objects for puzzle tests
14:35 Changeset [684:f3e79d6225b5] by Neil Muller <drnlmuller@…>
Add fake world for the level tests
12:56 Changeset [683:4e29650dba50] by Jeremy Thurgood <firxen@…>
Improve sheep puzzle hint. (Thanks Cosmologicon.)

09/08/13:

18:33 Changeset [682:daccacf566dc] by Jeremy Thurgood <firxen@…>
Name the .dmg.
18:29 Changeset [681:3431e9c3655b] by Jeremy Thurgood <firxen@…>
Give up and add apologetic text file to OSX package.
17:52 Changeset [680:589e43580fda] by Stefano Rivera <stefano@…>
Steal description from the pyweek entry page
17:51 Changeset [679:8cb7d9aa39e0] by Stefano Rivera <stefano@…>
Homepage is up
17:49 WikiStart edited by NeilMuller
Create front page (diff)
17:27 Changeset [678:b6d7499e267d] by Stefano Rivera <stefano@…>
Copy pasta :(
17:26 TracInterfaceCustomization created by trac
17:26 WikiNewPage created by trac
17:26 TracSupport created by trac
17:26 WikiStart created by trac
17:26 WikiFormatting created by trac
17:26 TracNavigation created by trac
17:26 WikiMacros created by trac
17:26 TracLinks created by trac
17:26 WikiRestructuredTextLinks created by trac
17:26 TracReports created by trac
17:26 TracRepositoryAdmin created by trac
17:26 TracStandalone created by trac
17:26 PageTemplates created by trac
17:26 TracCgi created by trac
17:26 TracBackup created by trac
17:26 InterMapTxt created by trac
17:26 TracImport created by trac
17:26 CamelCase created by trac
17:26 TracUnicode created by trac
17:26 TracQuery created by trac
17:26 TracWiki created by trac
17:26 TracModPython created by trac
17:26 TracRss created by trac
17:26 TracNotification created by trac
17:26 TracPermissions created by trac
17:26 TracIni created by trac
17:26 WikiProcessors created by trac
17:26 TracGuide created by trac
17:26 TracRevisionLog created by trac
17:26 InterWiki created by trac
17:26 InterTrac created by trac
17:26 TracWorkflow created by trac
17:26 WikiHtml created by trac
17:26 TracTickets created by trac
17:26 WikiRestructuredText created by trac
17:26 TitleIndex created by trac
17:26 TracFineGrainedPermissions created by trac
17:26 TracModWSGI created by trac
17:26 WikiPageNames created by trac
17:26 TracSearch created by trac
17:26 TracUpgrade created by trac
17:26 TracEnvironment created by trac
17:26 SandBox created by trac
17:26 TracFastCgi created by trac
17:26 TracBrowser created by trac
17:26 TracTicketsCustomFields created by trac
17:26 TracLogging created by trac
17:26 TracAccessibility created by trac
17:26 RecentChanges created by trac
17:26 WikiDeletePage created by trac
17:26 TracInstall created by trac
17:26 TracPlugins created by trac
17:26 TracTimeline created by trac
17:26 TracChangeset created by trac
17:26 TracRoadmap created by trac
17:26 TracAdmin created by trac
17:26 TracSyntaxColoring created by trac
17:06 Changeset [677:e56449284b21] by Stefano Rivera <stefano@…>
Set the icon
17:02 Changeset [676:da7c9e269a70] by Jeremy Thurgood <firxen@…>
Maybe build a dmg?
16:56 Changeset [675:224608ca8447] by Stefano Rivera <stefano@…>
Debian packaging
16:47 Changeset [674:03fc9cf0f556] by Neil Muller <drnlmuller@…>
We have icons now, so I suppose is needed.
16:15 Changeset [673:62b9eac8e236] by Stefano Rivera <stefano@…>
24 and 48 are probably useful
16:12 Changeset [672:b9c29fd56b1e] by Stefano Rivera <stefano@…>
Icons
16:12 Changeset [671:09c76e7ce675] by Stefano Rivera <stefano@…>
Icon generation in Makefile
15:53 Changeset [670:87c6ede3b10b] by Neil Muller <drnlmuller@…>
Beware py2exe's rabbitholes, for they are windy and full of teeth …
15:47 Changeset [669:30ae339d7224] by Neil Muller <drnlmuller@…>
py2exe packaging
15:47 Changeset [668:700ebab5240a] by Neil Muller <drnlmuller@…>
Tweak setup.py for py2exe
10:56 Changeset [667:1ffd49c34f4a]v0.1.x by Neil Muller <drnlmuller@…>
Backed out changeset a538d791ff9c - should have been on default, not v0.1.x
10:35 Changeset [665:a538d791ff9c]v0.1.x by Neil Muller <drnlmuller@…>
pygame.mixer.Sound is too clever by half and should be shot repeatedly
10:35 Changeset [666:59d28ed05f7c] by Neil Muller <drnlmuller@…>
pygame.mixer.Sound is too clever by half and should be shot repeatedly
09:53 Changeset [662:158df12a4b2a]bugfixes by Simon Cross <hodgestar@…>
Close bugfixes branch.
09:51 Changeset [661:ceb085d5787b] by Simon Cross <hodgestar@…>
Merge bugfixes into default.
09:50 Changeset [660:b33302b32f65]v0.1.x by Simon Cross <hodgestar@…>
Branch 0.1.x.
09:31 Changeset [659:089c9ea4a652] by Simon Cross <hodgestar@…>
Screenshot from final diary entry.
08:20 Changeset [658:795f1ab6494c]bugfixes by Adrianna Pińska <adrianna.pinska@…>
updated authors in licence
08:20 Changeset [664:44652ef427ad]v0.1.x by Adrianna Pińska <adrianna.pinska@…>
updated authors in licence
08:15 Changeset [657:2b9f3bd74635]bugfixes by Adrianna Pińska <adrianna.pinska@…>
wrong attack key
08:15 Changeset [663:6ad5db85376e]v0.1.x by Adrianna Pińska <adrianna.pinska@…>
wrong attack key
02:33 Changeset [656:2d408092bbae]bugfixes by Neil Muller <drnlmuller@…>
Cleanup collision handlers when we're done with the space
01:15 Changeset [655:baacd0462d8e]bugfixes by Neil Muller <drnlmuller@…>
Fix tile animation
00:17 Changeset [654:ba671e4c2985] by Simon Cross <hodgestar@…>
Added tag nagslang-0.1 for changeset 958db47db179
00:12 Changeset [653:958db47db179]nagslang-0.1 by Simon Cross <hodgestar@…>
Version 0.1.
00:10 Changeset [652:4a334fb55348] by David Sharpe <decoydavid@…>
Merge
00:09 Changeset [651:9bc02ea5f9d8] by David Sharpe <decoydavid@…>
Someone forgot the sheep!
00:07 Changeset [650:92c3e02792dc] by Stefano Rivera <stefano@…>
Splash is too long
00:07 Changeset [649:02b38f41cd6b] by Adrianna Pińska <adrianna.pinska@…>
outline the font
00:05 Changeset [648:9346fa37f887] by Adrianna Pińska <adrianna.pinska@…>
title which is the right size
00:02 Changeset [647:aeb366d97774] by Stefano Rivera <stefano@…>
Show splash image on startup

09/07/13:

23:57 Changeset [645:457d0e05e16a] by Adrianna Pińska <adrianna.pinska@…>
title image
23:52 Changeset [644:ae77da0e8439] by David Sharpe <decoydavid@…>
Merge
23:51 Changeset [643:4cf19c6734ec] by David Sharpe <decoydavid@…>
Title
23:49 Changeset [646:45dbbc4c1fd0] by Stefano Rivera <stefano@…>
Restart text for end screen
23:47 Changeset [642:f82e07bacc12] by Adrianna Pińska <adrianna.pinska@…>
svg icon
23:45 Changeset [641:35243e090a30] by Simon Cross <hodgestar@…>
Update README.
23:43 Changeset [640:5b8a436ed08f] by Adrianna Pińska <adrianna.pinska@…>
rocket console
23:39 Changeset [639:0c7fcd207445] by David Sharpe <decoydavid@…>
Merge
23:38 Changeset [636:d66b6fce6f9b] by Simon Cross <hodgestar@…>
Fix run_game.pyw
23:38 Changeset [638:30d7982f43dc] by David Sharpe <decoydavid@…>
Merge
23:37 Changeset [635:1eed282b6dea] by Simon Cross <hodgestar@…>
End sound.
23:35 Changeset [634:45eff33c3dad] by Jeremy Thurgood <firxen@…>
Increased health.
23:35 Changeset [637:756f93d4a2d4] by David Sharpe <decoydavid@…>
Changed spawn location in finale.
23:34 Changeset [633:cf276bb2a854] by Simon Cross <hodgestar@…>
Unix build script.
23:30 Changeset [632:ef7018eaaec2] by Simon Cross <hodgestar@…>
Update setup.py
23:25 Changeset [631:6da2e60d25eb] by Jeremy Thurgood <firxen@…>
More interesting notes.
23:20 Changeset [630:c2ba451901dc] by Stefano Rivera <stefano@…>
Werewolves should take *some* damage
23:20 Changeset [629:6b4c755c133e] by Neil Muller <drnlmuller@…>
More attack range on spawned aliens
23:16 Changeset [628:db960388b912] by Simon Cross <hodgestar@…>
Blast off home.
23:15 Changeset [627:c838c7d3d252] by Jeremy Thurgood <firxen@…>
More hangar notes.
23:14 Changeset [626:48483396303c] by Stefano Rivera <stefano@…>
Reset health on level change
23:06 Changeset [625:e9e73ec9b18a] by Simon Cross <hodgestar@…>
End notes!
23:05 Changeset [624:59d375111cc5] by Neil Muller <drnlmuller@…>
collider based moonlight and acid
23:04 Changeset [623:9f0e738ab4a5] by Stefano Rivera <stefano@…>
Only issue the cyan keycard once
23:00 Changeset [622:3687d06c539f] by Adrianna Pińska <adrianna.pinska@…>
finale has hatches instead of doors
22:58 Changeset [621:e011e159b72d] by Simon Cross <hodgestar@…>
Add end level.
22:53 Changeset [620:b0f6259a5a87] by Simon Cross <hodgestar@…>
Alien Death Sounds.
22:50 Changeset [619:c58487b4b473] by David Sharpe <decoydavid@…>
Merge
22:49 Changeset [615:b641db4c4a8c] by Stefano Rivera <stefano@…>
Correct linkage between alientunnel 2 & 3
22:49 Changeset [618:cc94512d14f2] by David Sharpe <decoydavid@…>
Merge
22:48 Changeset [617:2070ce83637b] by David Sharpe <decoydavid@…>
Merge
22:46 Changeset [614:baff8131cd73] by Jeremy Thurgood <firxen@…>
Heavier SokoBoxes are sturdier.
22:45 Changeset [613:0b46e8524ec5] by Stefano Rivera <stefano@…>
Link human and alien worlds
22:43 Changeset [612:d9e7009bec9f] by Simon Cross <hodgestar@…>
Bullet sounds.
22:39 Changeset [610:29d67c51fd33] by Jeremy Thurgood <firxen@…>
Better KeyedHatch.
22:39 Changeset [611:c7411c70fe0e] by Neil Muller <drnlmuller@…>
Change alien destinations
22:33 Changeset [616:11a3ac7365cd] by David Sharpe <decoydavid@…>
Fixed movement between hangar, crew and bloody cargo bloody bay. I …
22:32 Changeset [609:9ea26b835271] by Jeremy Thurgood <firxen@…>
KeyedHatch
22:25 Changeset [608:9b9d529ba5d9] by Simon Cross <hodgestar@…>
Allow music volume to be specified.
22:23 Changeset [607:29ced8b56895] by Stefano Rivera <stefano@…>
Bigger gun
22:10 Changeset [606:db59a4aae6fd] by Simon Cross <hodgestar@…>
Music files.
22:10 Changeset [605:3712911d6e8f] by Simon Cross <hodgestar@…>
Sounds.
21:58 Changeset [604:0185d2b508c8] by Stefano Rivera <stefano@…>
Don't leak mutators (leading to leaked images)
21:57 Changeset [603:c77257e849a1] by Adrianna Pińska <adrianna.pinska@…>
I mean cyan
21:57 Changeset [602:df5c2041e07f] by Adrianna Pińska <adrianna.pinska@…>
queen coughs up magenta keycard upon expiring
21:49 Changeset [601:19adab18ee7d] by Simon Cross <hodgestar@…>
Add Gun to crew quarters.
21:46 Changeset [600:28af98fe38d7] by Jeremy Thurgood <firxen@…>
Cuddlier sheep.
21:43 Changeset [598:e65d59081bdd] by Simon Cross <hodgestar@…>
Quieter sound.
21:41 Changeset [599:8ce6a161854c] by Adrianna Pińska <adrianna.pinska@…>
finale almost done
21:38 Changeset [597:b21f0d978c48] by Jeremy Thurgood <firxen@…>
Tweak door.
21:38 Changeset [596:8f53087c3745] by Simon Cross <hodgestar@…>
Last aliens for crew quarters.
21:36 Changeset [595:e848e77c5fee] by Simon Cross <hodgestar@…>
Lift room puzzle.
21:30 Changeset [594:21bb9dfa7f9f] by David Sharpe <decoydavid@…>
Merge
21:29 Changeset [593:0279d573ef7e] by David Sharpe <decoydavid@…>
You know what? If you want any more changes on this $*&(#$*&@($*&% …
21:28 Changeset [592:db8b87caa402] by Simon Cross <hodgestar@…>
Add boxes.
21:28 Changeset [591:8dcf5176ffd8] by Jeremy Thurgood <firxen@…>
Door sound.
21:21 Changeset [590:d1c4cf7dfeca] by Simon Cross <hodgestar@…>
Two more aliens.
21:21 Changeset [589:91d335cfebb1] by Stefano Rivera <stefano@…>
Quotes around the string with a colon in it
21:19 Changeset [588:c0c3fcf0df26] by Simon Cross <hodgestar@…>
Door opening sound.
21:15 Changeset [586:dc4eeb8547dd] by Stefano Rivera <stefano@…>
Play the level's configured sound
21:14 Changeset [587:475a847354de] by Simon Cross <hodgestar@…>
Moonlight sonata in the finale.
21:13 Changeset [585:eb7909b354cd] by David Sharpe <decoydavid@…>
Merge
21:13 Changeset [584:6d2f6fcd914d] by David Sharpe <decoydavid@…>
Fuck you cargo bay!!!!!!
21:12 Changeset [583:ea9e489315f7] by Simon Cross <hodgestar@…>
Let there be light.
21:08 Changeset [581:48aa2074543f] by Jeremy Thurgood <firxen@…>
Tweak hangar notes.
21:05 Changeset [580:19c6d80af71c] by Jeremy Thurgood <firxen@…>
Better sheep doors.
21:04 Changeset [582:7d8c6e7ffd2b] by Stefano Rivera <stefano@…>
Music in levels
21:01 Changeset [579:11df00cad29f] by Simon Cross <hodgestar@…>
Note and alien.
21:01 Changeset [578:073d7361898b] by Adrianna Pińska <adrianna.pinska@…>
put yellow keycard in alien tunnel 1
21:00 Changeset [577:40a0c7f9cccf] by Stefano Rivera <stefano@…>
Sheep -> hanger door
20:58 Changeset [576:65cba1692688] by Stefano Rivera <stefano@…>
Hook up some doors
20:54 Changeset [575:afe748673076] by Simon Cross <hodgestar@…>
Tweak gravity well.
20:52 Changeset [574:f0b2c2043f2a] by Neil Muller <drnlmuller@…>
Mention attack key
20:51 Changeset [573:0fa5c56f1a6d] by Neil Muller <drnlmuller@…>
Add keys hint to start
20:48 Changeset [572:27eeb112e366] by Neil Muller <drnlmuller@…>
Add hint about Titan
20:43 Changeset [571:dcc06f1e24d7] by Neil Muller <drnlmuller@…>
Add moonlight to hangar
20:39 Changeset [570:3c7593a84b06] by Neil Muller <drnlmuller@…>
Make hatches movable
20:39 Changeset [569:f735665c359e] by Jeremy Thurgood <firxen@…>
Only save state when PuzzleDoor is activated, not on update.
20:38 Changeset [568:35168dbf76bd] by Simon Cross <hodgestar@…>
Add gravity well.
20:38 Changeset [567:33f28f1cb0eb] by Simon Cross <hodgestar@…>
Fix gravity well requires.
20:33 Changeset [566:1474ed99aa82] by Simon Cross <hodgestar@…>
Add sludge to store.
20:31 Changeset [565:196cc48c43fa] by Adrianna Pińska <adrianna.pinska@…>
revert last change
20:27 Changeset [564:7d8a44ef06b8] by Adrianna Pińska <adrianna.pinska@…>
fixed link from first alien tunnel to crew quarters
20:26 Changeset [563:a68951a9fe40] by David Sharpe <decoydavid@…>
More Cargo bay.
20:15 Changeset [562:66dd5ac002b7] by David Sharpe <decoydavid@…>
Merge
20:15 Changeset [560:57efcd81647b] by Jeremy Thurgood <firxen@…>
SokoBox.
20:15 Changeset [561:06ed0160cd92] by David Sharpe <decoydavid@…>
Can the cargo bay get any worse?
20:14 Changeset [559:145d26878ecf] by Stefano Rivera <stefano@…>
Initial sokobox
20:10 Changeset [557:943d93b47c77] by Stefano Rivera <stefano@…>
Ignore the pymunk AssertionError on level change
20:09 Changeset [558:4abf8cf717e9] by Jeremy Thurgood <firxen@…>
Rename "bulkhead" to "hatch".
20:03 Changeset [556:6710bc95a80c] by Simon Cross <hodgestar@…>
Mess door puzzle.
20:03 Changeset [555:bf7960e49063] by Stefano Rivera <stefano@…>
Inventory
20:03 Changeset [554:400f52d4279d] by Adrianna Pińska <adrianna.pinska@…>
whitespace
20:01 Changeset [553:a47100b28b7d] by Adrianna Pińska <adrianna.pinska@…>
the black goat with a thousand young
19:55 Changeset [552:e8bdcc34bb70] by Simon Cross <hodgestar@…>
More aliens. More note.
19:54 Changeset [551:766472b5c9a6] by Jeremy Thurgood <firxen@…>
Apologetic comment.
19:52 Changeset [550:1bf96dd0c455] by Jeremy Thurgood <firxen@…>
Spaceship bulkheads.
19:48 Changeset [549:f868a8592432] by Neil Muller <drnlmuller@…>
Less leaky terrain movement
19:48 Changeset [548:b0c5f032eb9d] by Neil Muller <drnlmuller@…>
Tweak terrain render creation logic
19:46 Changeset [547:39fa88b48531] by Simon Cross <hodgestar@…>
Please wear goggles at all times while swimming.
19:30 Changeset [546:c13f81f8d48c] by Neil Muller <drnlmuller@…>
Hackily unbreak terrian movement.
19:30 Changeset [542:08721c50e7ec] by Jeremy Thurgood <firxen@…>
Cockpit door.
19:28 Changeset [545:15f066cc5bf1] by Neil Muller <drnlmuller@…>
pyflakes cleanup
19:26 Changeset [544:ea396ebc7a92] by Neil Muller <drnlmuller@…>
Less leaky object movement
19:22 Changeset [541:a5ef90d7db2f] by David Sharpe <decoydavid@…>
Merge
19:22 Changeset [540:57a6ce38f8ea] by David Sharpe <decoydavid@…>
Cargo what?
19:16 Changeset [539:37f018f70758] by Simon Cross <hodgestar@…>
Aliens on Patrol.
19:13 Changeset [538:e5ad08f5e268] by Jeremy Thurgood <firxen@…>
More prohibited action warnings.
19:11 Changeset [543:80264aee0af2] by Neil Muller <drnlmuller@…>
Remove debugging print
19:05 Changeset [537:35e3c5ca99fd] by Adrianna Pińska <adrianna.pinska@…>
beginning of final level
19:02 Changeset [536:d64c416b2d1c] by Jeremy Thurgood <firxen@…>
Three seconds.
19:00 Changeset [535:5f7a44b0d330] by David Sharpe <decoydavid@…>
Merge
19:00 Changeset [534:62784e479ed2] by David Sharpe <decoydavid@…>
More cargo bay
18:59 Changeset [533:2def99545eb5] by Neil Muller <drnlmuller@…>
Change floor tile for shuttles
18:59 Changeset [531:a29f53a83a7d] by Jeremy Thurgood <firxen@…>
Notice when trying to pick up things in wolf form.
18:58 Changeset [530:bc053b9ab53f] by Stefano Rivera <stefano@…>
Load on startup
18:58 Changeset [532:92e383d95295] by Neil Muller <drnlmuller@…>
Fix doors
18:54 Changeset [529:3f6981264a8b] by Simon Cross <hodgestar@…>
Enemies and keycard.
18:54 Changeset [528:811481b20689] by Simon Cross <hodgestar@…>
Add support for collectables.
18:49 Changeset [527:276f664ec5da] by Jeremy Thurgood <firxen@…>
Red keycard puzzle.
18:43 Changeset [526:1559f07a6003] by Adrianna Pińska <adrianna.pinska@…>
alien queen art
18:33 Changeset [525:2bc7d2195f36] by Simon Cross <hodgestar@…>
Chopped light.
18:32 Changeset [524:011a087c4370] by Neil Muller <drnlmuller@…>
Fix error catch thinko
18:26 Changeset [523:9868bc79a6ff] by Simon Cross <hodgestar@…>
Move polys.
18:23 Changeset [521:61e3e5d28a05] by Stefano Rivera <stefano@…>
Sligthly pinker ephemeral notes
18:20 Changeset [520:3f79a77ef1e3] by Stefano Rivera <stefano@…>
Ephemeral messages
18:09 Changeset [519:ddd86cb25945] by Jeremy Thurgood <firxen@…>
Updated hangar.
17:59 Changeset [518:83f3a376e9a7] by Neil Muller <drnlmuller@…>
Allow choosing polygon for outlines
17:57 Changeset [517:51b5b8bf505a] by Adrianna Pińska <adrianna.pinska@…>
added some puzzles to the tunnels
17:51 Changeset [522:846aacf92d59] by Simon Cross <hodgestar@…>
Acid and light.
17:48 Changeset [516:b5838fb35db3] by Neil Muller <drnlmuller@…>
More polygon buttons
17:47 Changeset [515:1b1bd4f39e5c] by Neil Muller <drnlmuller@…>
Ask before quitting the level editor
17:44 Changeset [514:04066416fcec] by Simon Cross <hodgestar@…>
Acid pool.
17:39 Changeset [513:da337a7cfe18] by Neil Muller <drnlmuller@…>
used snap pos to start line
17:31 Changeset [512:a46767c61ad6] by Stefano Rivera <stefano@…>
debug print on teleport
17:28 Changeset [511:a98ae2bc4957] by Jeremy Thurgood <firxen@…>
Fix slow rendering. \o/
17:22 Changeset [510:2cdfbc483d57] by Stefano Rivera <stefano@…>
Don't put the starting level in the world, it just creates too much pain
17:07 Changeset [509:eaeb6b060e67] by Adrianna Pińska <adrianna.pinska@…>
moar keycards
16:59 Changeset [508:9a7e9a3f4c46] by Simon Cross <hodgestar@…>
Close poly.
16:51 Changeset [507:e4260039c0fb] by Adrianna Pińska <adrianna.pinska@…>
removed one big blobby alien tunnel
16:44 Changeset [506:67de3c1da0f1] by Adrianna Pińska <adrianna.pinska@…>
split out third alien chamber
16:38 Changeset [505:80c452f348dc] by Stefano Rivera <stefano@…>
Rearrange progress saving, to happen on room entrance
16:29 Changeset [504:45df0f5eac53] by Adrianna Pińska <adrianna.pinska@…>
split out second alien chamber
16:26 Changeset [503:5680d7383717] by Neil Muller <drnlmuller@…>
Tweak surface creation
16:26 Changeset [502:b6c452243677] by Simon Cross <hodgestar@…>
Fix link to alientunnels.
16:24 Changeset [501:abdb60607147] by Simon Cross <hodgestar@…>
All doors linked up.
16:16 Changeset [500:6ca8fc93a40d] by Adrianna Pińska <adrianna.pinska@…>
split out first alien chamber
16:10 Changeset [498:7d376e66bfd2] by Jeremy Thurgood <firxen@…>
Less transparent text.
16:10 Changeset [499:e08f4ba62944] by Simon Cross <hodgestar@…>
More doors.
16:07 Changeset [497:7ee5d8cfed37] by Jeremy Thurgood <firxen@…>
Sheep herding done.
16:05 Changeset [496:4bd6fb1e3f6a] by Simon Cross <hodgestar@…>
Better link back to cargo bay.
16:04 Changeset [495:aa750715c64f] by David Sharpe <decoydavid@…>
Level stuff!
16:02 Changeset [494:dafd618bd051] by Simon Cross <hodgestar@…>
More doors.
16:00 Changeset [493:cf4e2580f076] by David Sharpe <decoydavid@…>
Merge
16:00 Changeset [492:224604687a8f] by David Sharpe <decoydavid@…>
Added cargo bay.
15:54 Changeset [491:1051e99cde11] by Simon Cross <hodgestar@…>
Put doors in the right place.
15:46 Changeset [490:2e4cc6802d0e] by David Sharpe <decoydavid@…>
Added two shuttles to the mix.
15:43 Changeset [489:31d721121966] by Jeremy Thurgood <firxen@…>
Fix level editor.
15:40 Changeset [488:ae8eb7c0f7bb] by Jeremy Thurgood <firxen@…>
Better wall and bulkhead drawing.
15:38 Changeset [487:b2dbdcfbf4bb] by Simon Cross <hodgestar@…>
Put some doors in the right place.
15:38 Changeset [486:04908862a0b2] by Simon Cross <hodgestar@…>
Sort object editor list.
15:29 Changeset [485:69b8d6cbc692] by Neil Muller <drnlmuller@…>
Ensure we draw background once only
15:26 Changeset [484:ad29184ee944] by Simon Cross <hodgestar@…>
Put crew doors in roughly the right places.
15:21 Changeset [483:0ef66a84b24d] by Neil Muller <drnlmuller@…>
Print object details
15:07 Changeset [482:1b7accf22999] by Simon Cross <hodgestar@…>
Set clip rect on mysurface.
14:54 Changeset [481:edee5e51896f] by Neil Muller <drnlmuller@…>
Visual hint for move object
14:53 Changeset [480:c302e304b0ce] by Stefano Rivera <stefano@…>
Only print the death position in debug mode
14:48 Changeset [479:197372109f9d] by Adrianna Pińska <adrianna.pinska@…>
doors should now teleport to the right places except entrance and exit
14:47 Changeset [478:763e1b1233a3] by Neil Muller <drnlmuller@…>
Movable objects, without hints
14:47 Changeset [477:290cb3a0927e] by Neil Muller <drnlmuller@…>
Extra helper
14:46 Changeset [476:7f33228ff62a] by David Sharpe <decoydavid@…>
Merge
14:45 Changeset [475:3bddf39b1ceb] by David Sharpe <decoydavid@…>
Updating levels
14:43 Changeset [474:9775055ba2f0] by Jeremy Thurgood <firxen@…>
Prettier bulkheads.
14:34 Changeset [473:d4237c4a493a] by Simon Cross <hodgestar@…>
Add a bunch of doors.
14:25 Changeset [472:93191a8b99c7] by Simon Cross <hodgestar@…>
First doors.
14:25 Changeset [471:616f08c0f096] by Simon Cross <hodgestar@…>
None is the same as not changing screen (it's dry but you can commit it).
14:23 Changeset [470:eb412bb594b4] by David Sharpe <decoydavid@…>
Merge
14:22 Changeset [469:82db70c28722] by David Sharpe <decoydavid@…>
Added and working on hangar.
14:21 Changeset [468:149fbde0e692] by Adrianna Pińska <adrianna.pinska@…>
improved alien tunnels
14:21 Changeset [467:04127e7219cd] by Neil Muller <drnlmuller@…>
More object checks
14:11 Changeset [466:f66e88d449a7] by Simon Cross <hodgestar@…>
Start of crew level.
14:05 Changeset [465:1e24145a2860] by Simon Cross <hodgestar@…>
Find vertex should use corrected_pos not snapped_pos.
14:02 Changeset [464:98aa090a97de] by Adrianna Pińska <adrianna.pinska@…>
more alientunnels
13:59 Changeset [463:11eaf0d3e612] by Simon Cross <hodgestar@…>
Fix boogs.
13:55 Changeset [462:c2909e9411ae] by Neil Muller <drnlmuller@…>
Unset move point when selecting draw
13:53 Changeset [461:49f6adde49d0] by Neil Muller <drnlmuller@…>
Protect against corner case crash
13:42 Changeset [460:0318738e3b84] by Jeremy Thurgood <firxen@…>
Sheep puzzle yields keycard.
13:42 Changeset [459:41ebc538109c] by Simon Cross <hodgestar@…>
Merge.
13:39 Changeset [458:0f8945232e54] by Simon Cross <hodgestar@…>
Move whole polygons.
13:32 Changeset [457:fcf9f6edf153] by Neil Muller <drnlmuller@…>
Use right cordinates for interior walls
13:26 Changeset [456:427d4a3c53d7] by Jeremy Thurgood <firxen@…>
Better CollidePuzzler behaviour.
13:23 Changeset [454:803d53c86f7f] by Stefano Rivera <stefano@…>
Don't show debugging shapes by default in DEBUG mode
13:21 Changeset [455:249869caaaf3] by Jeremy Thurgood <firxen@…>
Smaller sheep pen.
13:19 Changeset [453:12c71124bbca] by Neil Muller <drnlmuller@…>
Zero is allowed
13:17 Changeset [452:9ae08939fd90] by Neil Muller <drnlmuller@…>
Hack to fix call to snap_to_grid from EditLevel
13:15 Changeset [451:0ebdd88028fb] by Adrianna Pińska <adrianna.pinska@…>
some changes to tunnels
13:12 Changeset [450:fe6546d07d5e] by Neil Muller <drnlmuller@…>
Combine zoom and offset more correctly
13:08 Changeset [449:a99e5e724545] by Neil Muller <drnlmuller@…>
Better convex polygon protection
13:04 Changeset [448:044b53eb22df] by Stefano Rivera <stefano@…>
DEBUG: Command line starting area and point
12:54 Changeset [447:f12eae3dc2e8] by Stefano Rivera <stefano@…>
Set the name
12:52 Changeset [446:3054c62f9d64] by Jeremy Thurgood <firxen@…>
Faster sheep running.
12:48 Changeset [445:79ba44e04b57] by Simon Cross <hodgestar@…>
Add offset support.
12:47 Changeset [444:547320870aed] by Jeremy Thurgood <firxen@…>
Herd ALL THE SHEEPS.
12:42 Changeset [443:fffb9becf608] by Simon Cross <hodgestar@…>
Shape generator.
12:39 Changeset [442:5357f04e45b3] by Adrianna Pińska <adrianna.pinska@…>
alien tile
12:36 Changeset [441:707d06a77f39] by Neil Muller <drnlmuller@…>
Also scale current line
12:36 Changeset [440:9eee96966d88] by Stefano Rivera <stefano@…>
Add Death event to reduce death code duplication
12:30 Changeset [439:4c60df80b91b] by Neil Muller <drnlmuller@…>
Don't allow placing points outside the level
12:26 Changeset [438:b9c152fb1111] by Stefano Rivera <stefano@…>
Remove sheep from start level
12:26 Changeset [437:d087dfb10896] by Stefano Rivera <stefano@…>
Replace menu and death screen with the starting level
12:19 Changeset [436:7079c3214d72] by Neil Muller <drnlmuller@…>
Scale lines when we zoom out
12:14 Changeset [435:27d74e58151d] by Neil Muller <drnlmuller@…>
Round level coordinates
12:10 Changeset [434:1039c3908413] by Adrianna Pińska <adrianna.pinska@…>
empty alien tunnels
11:53 Changeset [433:8cd9828828c0] by Neil Muller <drnlmuller@…>
PEP8
11:52 Changeset [432:ed5ba04d553c] by Neil Muller <drnlmuller@…>
avoid some work
11:52 Changeset [431:fef028d65451] by Neil Muller <drnlmuller@…>
Cache tiling of the background
11:47 Changeset [430:c0264b247326] by David Sharpe <decoydavid@…>
Merge.
11:39 Changeset [429:46ecb2c4cb61] by davidsharpe@…
Special relativistic gravities again.
11:34 Changeset [426:275e0b4bd571] by Simon Cross <hodgestar@…>
Increment by 5.
11:34 Changeset [428:6bbb0ac87acc] by davidsharpe@…
Automated merge
11:34 Changeset [427:3ee839f227ad] by davidsharpe@…
Special relativistic gravities.
11:34 Changeset [425:1a85044f81a8] by Neil Muller <drnlmuller@…>
Safer color access
11:30 Changeset [424:a64d894aa1bd] by Simon Cross <hodgestar@…>
Actually snap to grid.
11:05 Changeset [423:eb1a4a269d37] by Neil Muller <drnlmuller@…>
Tweak button layout
11:00 Changeset [421:2cb12311fedc] by Simon Cross <hodgestar@…>
PEP8 fix.
11:00 Changeset [422:6925f540a0c6] by Neil Muller <drnlmuller@…>
Tweak zoom button layout
10:58 Changeset [420:da45406d08cd] by Simon Cross <hodgestar@…>
Merge.
10:56 Changeset [418:367bdb91b998] by davidsharpe@…
p8
10:55 Changeset [419:3f15e071614f] by Simon Cross <hodgestar@…>
Add grid size buttons.
10:53 Changeset [417:01f48d8dc56a] by davidsharpe@…
Well, gravity push.
10:52 Changeset [416:bea0ea5b98df] by davidsharpe@…
Well, gravity.
10:50 Changeset [415:9d2a8dfba670] by Jeremy Thurgood <firxen@…>
Sheep behaviour.
10:49 Changeset [414:060420389033] by Neil Muller <drnlmuller@…>
more zooming
10:43 Changeset [413:c5a3ed165df9] by Neil Muller <drnlmuller@…>
Partial zoom support
10:41 Changeset [412:23e751f26f81] by Jeremy Thurgood <firxen@…>
Rename dead sheep as well.
10:38 Changeset [411:ddff1f8668d5] by Neil Muller <drnlmuller@…>
Unbreak polygon drawing
10:33 Changeset [410:d7bd9adb105a] by Jeremy Thurgood <firxen@…>
Sheep! (And refactoring!)
10:32 Changeset [408:d04981e24fda] by Stefano Rivera <stefano@…>
Move hard-coded starting point to levels meta file
10:10 Changeset [407:314ddad2d6d2] by Neil Muller <drnlmuller@…>
Move points button
09:21 Changeset [409:180c27514619] by Jeremy Thurgood <firxen@…>
Better protagonist finding for enemies.
09:16 Changeset [406:7fcde01ea50e] by Stefano Rivera <stefano@…>
No, we really don't need EnemyDeathEvent
08:42 Changeset [405:c0ce236f153c] by Jeremy Thurgood <firxen@…>
Pad multiline text.
08:39 Changeset [404:85d4c97ddac2] by Stefano Rivera <stefano@…>
Tyop (spotted by the Hodgestar)
08:15 Changeset [403:aa1a8d740d4b] by Stefano Rivera <stefano@…>
Add attacks to stats screen
07:47 Changeset [402:c08d409a1c87] by Adrianna Pińska <adrianna.pinska@…>
better bubbles (work in progress)
06:59 Changeset [401:f7ee43c0e5c9] by Neil Muller <drnlmuller@…>
Animated acid
06:59 Changeset [400:4523b1ff17ae] by Neil Muller <drnlmuller@…>
Hack together tile animation

09/06/13:

23:21 Changeset [399:a7d48819a711] by Stefano Rivera <stefano@…>
Reselt world on death
23:12 Changeset [398:e36e6101b766] by Stefano Rivera <stefano@…>
Restarting the level restores health
23:11 Changeset [397:a08965437df2] by Neil Muller <drnlmuller@…>
Fold long text messages somewhat
23:10 Changeset [394:76f053cf2322] by Stefano Rivera <stefano@…>
Use Result instead of ClawEvent
23:05 Changeset [396:b3df20c76afd] by Neil Muller <drnlmuller@…>
Pass layout hint to overlays
23:04 Changeset [393:8d961e05b7b6] by Stefano Rivera <stefano@…>
Use Result to handle firing
23:03 Changeset [395:450081926426] by Neil Muller <drnlmuller@…>
Better MultiLineWidget
23:03 Changeset [392:1b7b0b8e8275] by Adrianna Pińska <adrianna.pinska@…>
screenshot with dead aliens and keycards
22:42 Changeset [391:866cdc74b26a] by Stefano Rivera <stefano@…>
Use Result to handle enemy death (but keep the event for accounting …
22:34 Changeset [390:52c94435e38b] by Jeremy Thurgood <firxen@…>
Goodbye foul locked_door!
22:28 Changeset [389:cc355e4c23ae] by Adrianna Pińska <adrianna.pinska@…>
lock
22:15 Changeset [388:8a65fd894f73] by Neil Muller <drnlmuller@…>
remove unneeded fill
22:10 Changeset [387:ca89d566f9ef] by Neil Muller <drnlmuller@…>
Drop unused alpha bit from tile_surface helper
21:59 Changeset [386:6daf48763bc0] by Stefano Rivera <stefano@…>
Don't crash if we have an out of date saved state
21:58 Changeset [385:51deb78cae52] by Stefano Rivera <stefano@…>
Use a result object to get new drawables back to the area
21:47 Changeset [384:9efc1ab833c8] by Jeremy Thurgood <firxen@…>
Fix positioning and debug print.
21:39 Changeset [383:e0d27a11f49a] by Jeremy Thurgood <firxen@…>
Bleh.
21:37 Changeset [382:70f6917cad07] by Jeremy Thurgood <firxen@…>
Some notes.
21:36 Changeset [380:a106d7e1415b] by Stefano Rivera <stefano@…>
Colons are allowed in strings
21:22 Changeset [381:c22784701143] by Jeremy Thurgood <firxen@…>
Some notes.
21:11 Changeset [379:e2cebabf87e8] by Stefano Rivera <stefano@…>
Collected collectables stay collected
21:07 Changeset [378:8069c9be1c3e] by Stefano Rivera <stefano@…>
Create a nagslang.collectable module for collectables
21:03 Changeset [377:4eb7f5dffa59] by Adrianna Pińska <adrianna.pinska@…>
new acid and moonlight art
20:52 Changeset [375:83c29d0a0b9c] by Stefano Rivera <stefano@…>
Count deaths
20:44 Changeset [374:150332d6c1fb] by Stefano Rivera <stefano@…>
Move the inventory to world, to slightly reduce overall hackyness
20:40 Changeset [376:e55a338b58e7] by Adrianna Pińska <adrianna.pinska@…>
new werewolf attack art.
20:33 Changeset [373:8c7c5db5f0d3] by Stefano Rivera <stefano@…>
Change the flavour of magic in World
20:27 Changeset [372:024304f6d068] by Jeremy Thurgood <firxen@…>
Use timers for enemy ballistics cooldown.
19:56 Changeset [371:21c1c329f8e3] by Jeremy Thurgood <firxen@…>
Automatic weapons.
19:37 Changeset [370:b5a0081f5784] by Stefano Rivera <stefano@…>
Make the inventory a set
19:27 Changeset [369:aa889ffa3295] by Neil Muller <drnlmuller@…>
Demo new alien
19:26 Changeset [368:57895217bd74] by Neil Muller <drnlmuller@…>
Start refactoring alien movement
19:13 Changeset [367:ea315cdf286d] by Stefano Rivera <stefano@…>
Enemy ranged attacks do damage
19:07 Changeset [366:9898fa231c4b] by Stefano Rivera <stefano@…>
Move ranged attack code to Enemy. Don't shoot through solid objects
18:59 Changeset [365:3aa3981a64a4] by Jeremy Thurgood <firxen@…>
More sensible health bar positioning.
18:45 Changeset [364:72a91d64c088] by Jeremy Thurgood <firxen@…>
Keycard doors.
18:25 Changeset [363:3dd08e18580f] by Stefano Rivera <stefano@…>
Acid attacks shoot things that look like acid
18:12 Changeset [362:d0aeb893967d] by Neil Muller <drnlmuller@…>
Transparent moonlight
18:10 Changeset [361:534eac55a178] by Stefano Rivera <stefano@…>
ChargingEnemy spits acid
18:06 Changeset [360:ba7a5159a69b] by Jeremy Thurgood <firxen@…>
Keycard art.
17:42 Changeset [359:d42752ab3231] by Jeremy Thurgood <firxen@…>
Refactor doors and add horrible temporoary image for someone to fix later.
17:39 Changeset [358:911547a1c378] by Stefano Rivera <stefano@…>
Kill dead speed limits
17:14 Changeset [357:d2c7e17299a7] by Jeremy Thurgood <firxen@…>
Moonlight tiles force wolf form.
16:41 Changeset [356:582a96e5fdac] by David Sharpe
Tweaks to the claw attack.
15:32 Changeset [355:9589e1db4433] by Neil Muller <drnlmuller@…>
Allow copying polygon 6 into terrain objects
15:29 Changeset [354:55752fc7b753] by Neil Muller <drnlmuller@…>
Add convex requirement to hint
14:34 Changeset [353:b67ea65dae2b] by Neil Muller <drnlmuller@…>
Faster tiled renderer
14:14 Changeset [352:bf43cc2d8d0a] by Neil Muller <drnlmuller@…>
Demo acid
14:13 Changeset [351:50fce787ae17] by Neil Muller <drnlmuller@…>
Hostile terrian objects
13:54 Changeset [350:4a665dc554b4] by Neil Muller <drnlmuller@…>
Add an acidish tile
13:53 Changeset [349:c4285f19894c] by Neil Muller <drnlmuller@…>
Add a tiled renderer
13:40 Changeset [347:dced49dd9864] by Jeremy Thurgood <firxen@…>
Health bar transparency.
13:18 Changeset [348:f0e8970ab804] by Neil Muller <drnlmuller@…>
Split out tiling into utility function
13:14 Changeset [346:282113d86d75] by Jeremy Thurgood <firxen@…>
Save door and lever state.
11:42 Changeset [345:4708e86a9a3c] by Stefano Rivera <stefano@…>
Remember start position on a level (a bit hacky)
11:38 Changeset [344:1d73867becbe] by Stefano Rivera <stefano@…>
Allow tuples in dicts
10:59 Changeset [342:11febdb72296] by Stefano Rivera <stefano@…>
Resume from the previous level
10:58 Changeset [343:e5f525c87eb9] by Neil Muller <drnlmuller@…>
Robustness fix
10:55 Changeset [341:63d0c70a4e15] by Jeremy Thurgood <firxen@…>
Enemies can hurt things again. (Oops.)
10:48 Changeset [340:eb24e74df4c3] by Jeremy Thurgood <firxen@…>
Less violent werewolf health colour.
10:44 Changeset [339:9137e792307b] by Jeremy Thurgood <firxen@…>
Use constants for health.
10:42 Changeset [338:0da3d9af277f] by Jeremy Thurgood <firxen@…>
Better change sequence.
10:25 Changeset [337:004e3dd38336] by Neil Muller <drnlmuller@…>
Re-enable no-sound option
10:22 Changeset [336:1d487646a4d4] by Jeremy Thurgood <firxen@…>
Better key handling, form change delay.
09:48 Changeset [335:78b805549b4e] by Jeremy Thurgood <firxen@…>
More interesting claw attack.
09:39 Changeset [334:a3f1b2f0e3fb] by Jeremy Thurgood <firxen@…>
Physics-related cleanup.
08:49 Changeset [333:3dd32686dbc3] by Jeremy Thurgood <firxen@…>
Better wolf claw attack.
01:10 Changeset [332:ffefb93127c5] by Adrianna Pińska <adrianna.pinska@…>
laser gun
00:41 Changeset [331:5030ef2718ae] by Simon Cross <hodgestar@…>
Fix claw attack rendering a bit.
00:39 Changeset [330:6e32494b9f9e] by Neil Muller <drnlmuller@…>
Move quit button away from other stuff
00:36 Changeset [329:6376730611f4] by Adrianna Pińska <adrianna.pinska@…>
magenta laser blast
00:29 Changeset [328:14339d2d46bc] by Neil Muller <drnlmuller@…>
Only add objects with actual puzzlers to the glue
00:21 Changeset [327:fdda26d1f672] by Simon Cross <hodgestar@…>
Fix out by one error.
00:18 Changeset [326:1ed9686f6dba] by Simon Cross <hodgestar@…>
Remove name from new_game door for now (since it breaks the assumption …
00:11 Changeset [325:52b5a822be26] by Simon Cross <hodgestar@…>
Load first level on play start.
00:09 Changeset [324:b4f9205b8a34] by Simon Cross <hodgestar@…>
Remove key_state from new game door.
00:08 Changeset [320:d13d5425da95] by Adrianna Pińska <adrianna.pinska@…>
have a heart
00:04 Changeset [323:b59a3e530265] by Simon Cross <hodgestar@…>
A spaceship level (aka were you start).
00:03 Changeset [322:a4e93b1086b8] by Simon Cross <hodgestar@…>
Load all levels.
00:03 Changeset [321:0d7885e2f063] by Simon Cross <hodgestar@…>
Add means for listing levels and areas.
00:01 Changeset [319:01e98732de46] by Stefano Rivera <stefano@…>
Open bulkheads are no longer opaque to furniture
Note: See TracTimeline for information about the timeline view.