source: nagslang

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Diff Rev Age Author Log Message
(edit) @538:e5ad08f5e268   7 years firxen More prohibited action warnings.
(edit) @536:d64c416b2d1c   7 years firxen Three seconds.
(edit) @531:a29f53a83a7d   7 years firxen Notice when trying to pick up things in wolf form.
(edit) @530:bc053b9ab53f   7 years stefano Load on startup
(edit) @528:811481b20689   7 years hodgestar Add support for collectables.
(edit) @521:61e3e5d28a05   7 years stefano Sligthly pinker ephemeral notes
(edit) @520:3f79a77ef1e3   7 years stefano Ephemeral messages
(edit) @519:ddd86cb25945   7 years firxen Updated hangar.
(edit) @512:a46767c61ad6   7 years stefano debug print on teleport
(edit) @511:a98ae2bc4957   7 years firxen Fix slow rendering. \o/
(edit) @510:2cdfbc483d57   7 years stefano Don't put the starting level in the world, it just creates too much pain
(edit) @505:80c452f348dc   7 years stefano Rearrange progress saving, to happen on room entrance
(edit) @503:5680d7383717   7 years drnlmuller Tweak surface creation
(edit) @500:6ca8fc93a40d   7 years adrianna.pinska split out first alien chamber
(edit) @498:7d376e66bfd2   7 years firxen Less transparent text.
(edit) @488:ae8eb7c0f7bb   7 years firxen Better wall and bulkhead drawing.
(edit) @485:69b8d6cbc692   7 years drnlmuller Ensure we draw background once only
(edit) @482:1b7accf22999   7 years hodgestar Set clip rect on mysurface.
(edit) @480:c302e304b0ce   7 years stefano Only print the death position in debug mode
(edit) @477:290cb3a0927e   7 years drnlmuller Extra helper
(edit) @474:9775055ba2f0   7 years firxen Prettier bulkheads.
(edit) @471:616f08c0f096   7 years hodgestar None is the same as not changing screen (it's dry but you can commit it).
(edit) @469:82db70c28722   7 years decoydavid Added and working on hangar.
(edit) @456:427d4a3c53d7   7 years firxen Better CollidePuzzler? behaviour.
(edit) @454:803d53c86f7f   7 years stefano Don't show debugging shapes by default in DEBUG mode
(edit) @453:12c71124bbca   7 years drnlmuller Zero is allowed
(edit) @448:044b53eb22df   7 years stefano DEBUG: Command line starting area and point
(edit) @447:f12eae3dc2e8   7 years stefano Set the name
(edit) @446:3054c62f9d64   7 years firxen Faster sheep running.
(edit) @444:547320870aed   7 years firxen Herd ALL THE SHEEPS.
(edit) @440:9eee96966d88   7 years stefano Add Death event to reduce death code duplication
(edit) @437:d087dfb10896   7 years stefano Replace menu and death screen with the starting level
(edit) @433:8cd9828828c0   7 years drnlmuller PEP8
(edit) @431:fef028d65451   7 years drnlmuller Cache tiling of the background
(edit) @429:46ecb2c4cb61   7 years davidsharpe Special relativistic gravities again.
(edit) @427:3ee839f227ad   7 years davidsharpe Special relativistic gravities.
(edit) @425:1a85044f81a8   7 years drnlmuller Safer color access
(edit) @418:367bdb91b998   7 years davidsharpe p8
(edit) @417:01f48d8dc56a   7 years davidsharpe Well, gravity push.
(edit) @416:bea0ea5b98df   7 years davidsharpe Well, gravity.
(edit) @415:9d2a8dfba670   7 years firxen Sheep behaviour.
(edit) @410:d7bd9adb105a   7 years firxen Sheep! (And refactoring!)
(edit) @409:180c27514619   7 years firxen Better protagonist finding for enemies.
(edit) @408:d04981e24fda   7 years stefano Move hard-coded starting point to levels meta file
(edit) @406:7fcde01ea50e   7 years stefano No, we really don't need EnemyDeathEvent?
(edit) @405:c0ce236f153c   7 years firxen Pad multiline text.
(edit) @403:aa1a8d740d4b   7 years stefano Add attacks to stats screen
(edit) @402:c08d409a1c87   7 years adrianna.pinska better bubbles (work in progress)
(edit) @401:f7ee43c0e5c9   7 years drnlmuller Animated acid
(edit) @400:4523b1ff17ae   7 years drnlmuller Hack together tile animation
(edit) @399:a7d48819a711   7 years stefano Reselt world on death
(edit) @398:e36e6101b766   7 years stefano Restarting the level restores health
(edit) @397:a08965437df2   7 years drnlmuller Fold long text messages somewhat
(edit) @396:b3df20c76afd   7 years drnlmuller Pass layout hint to overlays
(edit) @395:450081926426   7 years drnlmuller Better MultiLineWidget?
(edit) @394:76f053cf2322   7 years stefano Use Result instead of ClawEvent?
(edit) @393:8d961e05b7b6   7 years stefano Use Result to handle firing
(edit) @391:866cdc74b26a   7 years stefano Use Result to handle enemy death (but keep the event for accounting …
(edit) @390:52c94435e38b   7 years firxen Goodbye foul locked_door!
(edit) @388:8a65fd894f73   7 years drnlmuller remove unneeded fill
(edit) @387:ca89d566f9ef   7 years drnlmuller Drop unused alpha bit from tile_surface helper
(edit) @386:6daf48763bc0   7 years stefano Don't crash if we have an out of date saved state
(edit) @385:51deb78cae52   7 years stefano Use a result object to get new drawables back to the area
(edit) @384:9efc1ab833c8   7 years firxen Fix positioning and debug print.
(edit) @382:70f6917cad07   7 years firxen Some notes.
(edit) @380:a106d7e1415b   7 years stefano Colons are allowed in strings
(edit) @379:e2cebabf87e8   7 years stefano Collected collectables stay collected
(edit) @378:8069c9be1c3e   7 years stefano Create a nagslang.collectable module for collectables
(edit) @377:4eb7f5dffa59   7 years adrianna.pinska new acid and moonlight art
(edit) @375:83c29d0a0b9c   7 years stefano Count deaths
(edit) @374:150332d6c1fb   7 years stefano Move the inventory to world, to slightly reduce overall hackyness
(edit) @373:8c7c5db5f0d3   7 years stefano Change the flavour of magic in World
(edit) @372:024304f6d068   7 years firxen Use timers for enemy ballistics cooldown.
(edit) @371:21c1c329f8e3   7 years firxen Automatic weapons.
(edit) @370:b5a0081f5784   7 years stefano Make the inventory a set
(edit) @368:57895217bd74   7 years drnlmuller Start refactoring alien movement
(edit) @367:ea315cdf286d   7 years stefano Enemy ranged attacks do damage
(edit) @366:9898fa231c4b   7 years stefano Move ranged attack code to Enemy. Don't shoot through solid objects
(edit) @365:3aa3981a64a4   7 years firxen More sensible health bar positioning.
(edit) @364:72a91d64c088   7 years firxen Keycard doors.
(edit) @363:3dd08e18580f   7 years stefano Acid attacks shoot things that look like acid
(edit) @362:d0aeb893967d   7 years drnlmuller Transparent moonlight
(edit) @361:534eac55a178   7 years stefano ChargingEnemy? spits acid
(edit) @359:d42752ab3231   7 years firxen Refactor doors and add horrible temporoary image for someone to fix later.
(edit) @358:911547a1c378   7 years stefano Kill dead speed limits
(edit) @357:d2c7e17299a7   7 years firxen Moonlight tiles force wolf form.
(edit) @356:582a96e5fdac   7 years David Sharpe Tweaks to the claw attack.
(edit) @354:55752fc7b753   7 years drnlmuller Add convex requirement to hint
(edit) @353:b67ea65dae2b   7 years drnlmuller Faster tiled renderer
(edit) @351:50fce787ae17   7 years drnlmuller Hostile terrian objects
(edit) @349:c4285f19894c   7 years drnlmuller Add a tiled renderer
(edit) @348:f0e8970ab804   7 years drnlmuller Split out tiling into utility function
(edit) @347:dced49dd9864   7 years firxen Health bar transparency.
(edit) @346:282113d86d75   7 years firxen Save door and lever state.
(edit) @345:4708e86a9a3c   7 years stefano Remember start position on a level (a bit hacky)
(edit) @344:1d73867becbe   7 years stefano Allow tuples in dicts
(edit) @343:e5f525c87eb9   7 years drnlmuller Robustness fix
(edit) @342:11febdb72296   7 years stefano Resume from the previous level
(edit) @341:63d0c70a4e15   7 years firxen Enemies can hurt things again. (Oops.)
(edit) @340:eb24e74df4c3   7 years firxen Less violent werewolf health colour.
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