source: nagslang

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Diff Rev Age Author Log Message
(edit) @279:9f68e22c1e58   8 years drnlmuller Don't crash on empty walls
(edit) @278:e72025e9aa07   8 years drnlmuller simple slow charging alien
(edit) @277:56e42c00da25   8 years drnlmuller Protagonist and enemies should see the world
(edit) @276:3153196517fc   8 years drnlmuller Move protagonist to the world
(edit) @274:988cf7c8b402   8 years drnlmuller Add object returns for use in the level editor
(edit) @272:933c2f9371ca   8 years hodgestar Stop music when the level ends.
(edit) @269:9fcdb106424a   8 years hodgestar Add first draft of sound support.
(edit) @266:9d05f0c4bca3   8 years David Sharpe Pep8
(edit) @265:8a695b8ecd6c   8 years David Sharpe Correcting damage application
(edit) @264:c1d862334e3d   8 years drnlmuller PEP8
(edit) @263:6c554ce627e3   8 years drnlmuller Add angle to doors
(edit) @261:db7c8e74efb4   8 years stefano (really rubbish) bullets
(edit) @259:f23be1013c94   8 years drnlmuller Fix function signature
(edit) @258:083053422a84   8 years David Sharpe Added collision damage with enemies.
(edit) @257:c00022002c63   8 years David Sharpe PEP8
(edit) @256:2a0bad886956   8 years firxen Collision handlers get the protagonist.
(edit) @252:73d6abf5ba22   8 years stefano Save game state
(edit) @249:cb391935791f   8 years David Sharpe Stuff.
(edit) @248:b86a88ed87a1   8 years David Sharpe More pep8
(edit) @247:70d696b82399   8 years David Sharpe Pep8
(edit) @246:281c54cefe08   8 years David Sharpe Added health to protagonist.
(edit) @244:93a20b51963f   8 years David Sharpe Merge
(edit) @243:46707efbb3a5   8 years David Sharpe Added health bar to main screen.
(edit) @241:ec567098cf41   8 years David Sharpe Merge
(edit) @238:28d906fc2ab1   8 years drnlmuller Add a world object to collect some stats
(edit) @237:6995dbefdbfb   8 years drnlmuller Add multiline widget
(edit) @235:831e4f6b3d18   8 years drnlmuller Add hints for the level editor
(edit) @230:a3db94687ce2   8 years firxen Remove unused stuff.
(edit) @229:329b3044ddef   8 years firxen Much better facing renderers.
(edit) @226:e89a43d208b9   8 years stefano A stupid, simple menu
(edit) @224:b6db213e53a2   8 years firxen Bulkheads are bits of wall you can walk through.
(edit) @222:cc5f2a5ac501   8 years stefano Overlays belong in render
(edit) @221:0c0d5919f70a   8 years firxen Fix embarrassing leftover underscore.
(edit) @219:f9e92d540bfa   8 years firxen Less hacky rotation suppression.
(edit) @218:9e2ef2f15035   8 years firxen Better rendering and movement detection.
(edit) @217:d98daba73055   8 years firxen Composition-based renderers.
(edit) @216:f23ab2dd6ce8   8 years firxen Clunkier properties to make pyflakes happy.
(edit) @215:325c317cbfa1   8 years firxen Better protagonist physicser.
(edit) @211:434b5a3aaaff   8 years drnlmuller Pass display offset to overlays for when the display is larger than …
(edit) @209:ad1d3de210cd   8 years stefano Drop compatibility imports, and allow an optional module on classnames
(edit) @208:3d54fe7a2998   8 years firxen Fun with mass and friction.
(edit) @207:42e8993c31fd   8 years stefano Break out Renderers
(edit) @203:917e721f170e   8 years stefano And another puzzler for level-importing
(edit) @202:63d7ab8ede83   8 years stefano Level doesn't gave a get_drawables() getter any more, that was rubbish
(edit) @201:3495a2025bc6   8 years stefano Break puzzlers out of game_object.py
(edit) @200:dc0cc8228e2a   8 years firxen Fix protagonist physicsers.
(edit) @197:34c11bb5c96e   8 years firxen Interior walls.
(edit) @196:40f618978c00   8 years stefano Overlays that don't suck as much
(edit) @192:3dc2b6290e66   8 years firxen Document collision handler a little better.
(edit) @191:e080fcd07fa9   8 years stefano Overlay notes
(edit) @190:97627a999042   8 years drnlmuller Don't render the old scene with the protagnist's new position during …
(edit) @188:3894cfe15823   8 years firxen Better collision handling, potentially locked doors.
(edit) @186:d63c19003aec   8 years firxen Some refactoring and fixing, start of better collision handling.
(edit) @185:dfacd08b8566   8 years stefano Make FloorSwitchPuzzler are more generic CollidePuzzler
(edit) @180:026297a03963   8 years drnlmuller Add DoorEvent and tweak ScreenChange to keep more state when the …
(edit) @179:1ee8756888e4   8 years drnlmuller Add some state manipulation helper methods
(edit) @176:054944c6472b   8 years drnlmuller Initial door object
(edit) @175:f409af31cb7b   8 years drnlmuller add level2 to list of screens
(edit) @173:197a41520ad1   8 years drnlmuller Tweak resources.get_file to allow creating non-existant files
(edit) @168:ce8d4fc3baf4   8 years drnlmuller A patrolling alien
(edit) @164:06c681ff53aa   8 years drnlmuller Round-tripping through load/save shouldn't discard objects
(edit) @162:507df17cfbaf   8 years firxen Pictures for lights and switches.
(edit) @161:500c5a68607c   8 years stefano Skip loading images before the display is initialized (so the level …
(edit) @160:0c9b0449485e   8 years firxen Consolidate image rendering stuff a bit.
(edit) @159:f80323140317   8 years drnlmuller Stickier facings
(edit) @156:94a2456696af   8 years drnlmuller front and back views
(edit) @155:b455873020be   8 years firxen Crates look like crates.
(edit) @147:7d8e1682587f   8 years firxen Fix imports.
(edit) @146:fff8e14858b4   8 years firxen Remove hardcoded level hackery.
(edit) @145:0c49627920eb   8 years firxen Load game objects from level.
(edit) @143:deac6a4008e7   8 years drnlmuller Hook up protagnist animations
(edit) @142:cd77974b2a87   8 years stefano Send a fake resize event, to discover the real window size under a …
(edit) @141:076448ba0582   8 years stefano Add a trailing newline
(edit) @140:f36a7075d9a0   8 years firxen Two switch puzzle!
(edit) @139:d1f543ff0805   8 years stefano YAML levels
(edit) @138:366b334a7018   8 years stefano Render tuples to lists
(edit) @137:c5ff16c66100   8 years stefano Support other interesting keys, too
(edit) @136:0280ee006d95   8 years stefano Support integer dict keys
(edit) @133:79e1888573d3   8 years firxen A box.
(edit) @132:e1ef3727b7f8   8 years stefano Wrap long line
(edit) @131:568476db7115   8 years stefano Dump inline lists and dicts too
(edit) @130:67f18e72024d   8 years stefano Handle corner cases around quotes in strings
(edit) @129:423266f0b9e4   8 years stefano Support inline lists, dicts, etc. And alternative top level objects
(edit) @128:fbb073720bac   8 years drnlmuller Fill screen with black on scene changes, so small levels aren't …
(edit) @127:fe1f0bb4ecf0   8 years drnlmuller Handle case of display larger than the level better
(edit) @126:c3af35561494   8 years firxen Cleaner switch/light rendering.
(edit) @125:12be9632fa15   8 years firxen Better tests.
(edit) @124:ae61528436f1   8 years firxen Fix test.
(edit) @123:23b533d6f27e   8 years firxen Rearrange game objects a bit.
(edit) @122:02423600d958   8 years drnlmuller Use dialogs to report save results
(edit) @121:7d022648aa4e   8 years stefano Dump dicts in sorted order
(edit) @120:e6e7a471146a   8 years stefano Support numeric types
(edit) @119:b75de48a618c   8 years stefano Support boolean and None types
(edit) @118:c02a99502a90   8 years drnlmuller Tweak 'draw exterior' logic to handle surrounded polygons better
(edit) @114:d1a96fc62d26   8 years stefano Fallback to pytest's skip exception
(edit) @113:163122b3a8e9   8 years stefano Appease the gods of PEP-8
(edit) @112:c28f2fc2bb05   8 years stefano Test with dump_s and load_s
(edit) @111:16d9f3a0dc29   8 years stefano Refactored as classes for readability and to make it easier to support …
(edit) @110:844073eaef69   8 years firxen Some basic puzzle tests.
(edit) @107:b90d01e4d9d4   8 years firxen Layered drawing.
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