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@689:45d2a6aef3a4
|
17 months |
drnlmuller |
Some flake8 fixes
|
|
|
@686:ffac68f1c5ce
|
7 years |
drnlmuller |
Update action tests
|
|
|
@685:7ad528f7d17c
|
7 years |
drnlmuller |
Flesh out mock objects for puzzle tests
|
|
|
@684:f3e79d6225b5
|
7 years |
drnlmuller |
Add fake world for the level tests
|
|
|
@677:e56449284b21
|
7 years |
stefano |
Set the icon
|
|
|
@670:87c6ede3b10b
|
7 years |
drnlmuller |
Beware py2exe's rabbitholes, for they are windy and full of teeth …
|
|
|
@667:1ffd49c34f4a
|
7 years |
drnlmuller |
Backed out changeset a538d791ff9c - should have been on default, not v0.1.x
v0.1.x
|
|
|
@666:59d28ed05f7c
|
7 years |
drnlmuller |
pygame.mixer.Sound is too clever by half and should be shot repeatedly
|
|
|
@665:a538d791ff9c
|
7 years |
drnlmuller |
pygame.mixer.Sound is too clever by half and should be shot repeatedly
v0.1.x
|
|
|
@656:2d408092bbae
|
7 years |
drnlmuller |
Cleanup collision handlers when we're done with the space
bugfixes
|
|
|
@655:baacd0462d8e
|
7 years |
drnlmuller |
Fix tile animation
bugfixes
|
|
|
@650:92c3e02792dc
|
7 years |
stefano |
Splash is too long
|
|
|
@647:aeb366d97774
|
7 years |
stefano |
Show splash image on startup
|
|
|
@634:45eff33c3dad
|
7 years |
firxen |
Increased health.
|
|
|
@630:c2ba451901dc
|
7 years |
stefano |
Werewolves should take *some* damage
|
|
|
@629:6b4c755c133e
|
7 years |
drnlmuller |
More attack range on spawned aliens
|
|
|
@628:db960388b912
|
7 years |
hodgestar |
Blast off home.
|
|
|
@626:48483396303c
|
7 years |
stefano |
Reset health on level change
|
|
|
@624:59d375111cc5
|
7 years |
drnlmuller |
collider based moonlight and acid
|
|
|
@623:9f0e738ab4a5
|
7 years |
stefano |
Only issue the cyan keycard once
|
|
|
@620:b0f6259a5a87
|
7 years |
hodgestar |
Alien Death Sounds.
|
|
|
@614:baff8131cd73
|
7 years |
firxen |
Heavier SokoBoxes? are sturdier.
|
|
|
@612:d9e7009bec9f
|
7 years |
hodgestar |
Bullet sounds.
|
|
|
@610:29d67c51fd33
|
7 years |
firxen |
Better KeyedHatch?.
|
|
|
@609:9ea26b835271
|
7 years |
firxen |
KeyedHatch?
|
|
|
@608:9b9d529ba5d9
|
7 years |
hodgestar |
Allow music volume to be specified.
|
|
|
@607:29ced8b56895
|
7 years |
stefano |
Bigger gun
|
|
|
@604:0185d2b508c8
|
7 years |
stefano |
Don't leak mutators (leading to leaked images)
|
|
|
@603:c77257e849a1
|
7 years |
adrianna.pinska |
I mean cyan
|
|
|
@602:df5c2041e07f
|
7 years |
adrianna.pinska |
queen coughs up magenta keycard upon expiring
|
|
|
@601:19adab18ee7d
|
7 years |
hodgestar |
Add Gun to crew quarters.
|
|
|
@600:28af98fe38d7
|
7 years |
firxen |
Cuddlier sheep.
|
|
|
@598:e65d59081bdd
|
7 years |
hodgestar |
Quieter sound.
|
|
|
@591:8dcf5176ffd8
|
7 years |
firxen |
Door sound.
|
|
|
@586:dc4eeb8547dd
|
7 years |
stefano |
Play the level's configured sound
|
|
|
@585:eb7909b354cd
|
7 years |
decoydavid |
Merge
|
|
|
@584:6d2f6fcd914d
|
7 years |
decoydavid |
Fuck you cargo bay!!!!!!
|
|
|
@582:7d8c6e7ffd2b
|
7 years |
stefano |
Music in levels
|
|
|
@575:afe748673076
|
7 years |
hodgestar |
Tweak gravity well.
|
|
|
@570:3c7593a84b06
|
7 years |
drnlmuller |
Make hatches movable
|
|
|
@569:f735665c359e
|
7 years |
firxen |
Only save state when PuzzleDoor? is activated, not on update.
|
|
|
@567:33f28f1cb0eb
|
7 years |
hodgestar |
Fix gravity well requires.
|
|
|
@563:a68951a9fe40
|
7 years |
decoydavid |
More Cargo bay.
|
|
|
@560:57efcd81647b
|
7 years |
firxen |
SokoBox?.
|
|
|
@558:4abf8cf717e9
|
7 years |
firxen |
Rename "bulkhead" to "hatch".
|
|
|
@557:943d93b47c77
|
7 years |
stefano |
Ignore the pymunk AssertionError? on level change
|
|
|
@555:bf7960e49063
|
7 years |
stefano |
Inventory
|
|
|
@554:400f52d4279d
|
7 years |
adrianna.pinska |
whitespace
|
|
|
@553:a47100b28b7d
|
7 years |
adrianna.pinska |
the black goat with a thousand young
|
|
|
@551:766472b5c9a6
|
7 years |
firxen |
Apologetic comment.
|
|
|
@548:b0c5f032eb9d
|
7 years |
drnlmuller |
Tweak terrain render creation logic
|
|
|
@538:e5ad08f5e268
|
7 years |
firxen |
More prohibited action warnings.
|
|
|
@536:d64c416b2d1c
|
7 years |
firxen |
Three seconds.
|
|
|
@531:a29f53a83a7d
|
7 years |
firxen |
Notice when trying to pick up things in wolf form.
|
|
|
@530:bc053b9ab53f
|
7 years |
stefano |
Load on startup
|
|
|
@528:811481b20689
|
7 years |
hodgestar |
Add support for collectables.
|
|
|
@521:61e3e5d28a05
|
7 years |
stefano |
Sligthly pinker ephemeral notes
|
|
|
@520:3f79a77ef1e3
|
7 years |
stefano |
Ephemeral messages
|
|
|
@519:ddd86cb25945
|
7 years |
firxen |
Updated hangar.
|
|
|
@512:a46767c61ad6
|
7 years |
stefano |
debug print on teleport
|
|
|
@511:a98ae2bc4957
|
7 years |
firxen |
Fix slow rendering. \o/
|
|
|
@510:2cdfbc483d57
|
7 years |
stefano |
Don't put the starting level in the world, it just creates too much pain
|
|
|
@505:80c452f348dc
|
7 years |
stefano |
Rearrange progress saving, to happen on room entrance
|
|
|
@503:5680d7383717
|
7 years |
drnlmuller |
Tweak surface creation
|
|
|
@500:6ca8fc93a40d
|
7 years |
adrianna.pinska |
split out first alien chamber
|
|
|
@498:7d376e66bfd2
|
7 years |
firxen |
Less transparent text.
|
|
|
@488:ae8eb7c0f7bb
|
7 years |
firxen |
Better wall and bulkhead drawing.
|
|
|
@485:69b8d6cbc692
|
7 years |
drnlmuller |
Ensure we draw background once only
|
|
|
@482:1b7accf22999
|
7 years |
hodgestar |
Set clip rect on mysurface.
|
|
|
@480:c302e304b0ce
|
7 years |
stefano |
Only print the death position in debug mode
|
|
|
@477:290cb3a0927e
|
7 years |
drnlmuller |
Extra helper
|
|
|
@474:9775055ba2f0
|
7 years |
firxen |
Prettier bulkheads.
|
|
|
@471:616f08c0f096
|
7 years |
hodgestar |
None is the same as not changing screen (it's dry but you can commit it).
|
|
|
@469:82db70c28722
|
7 years |
decoydavid |
Added and working on hangar.
|
|
|
@456:427d4a3c53d7
|
7 years |
firxen |
Better CollidePuzzler? behaviour.
|
|
|
@454:803d53c86f7f
|
7 years |
stefano |
Don't show debugging shapes by default in DEBUG mode
|
|
|
@453:12c71124bbca
|
7 years |
drnlmuller |
Zero is allowed
|
|
|
@448:044b53eb22df
|
7 years |
stefano |
DEBUG: Command line starting area and point
|
|
|
@447:f12eae3dc2e8
|
7 years |
stefano |
Set the name
|
|
|
@446:3054c62f9d64
|
7 years |
firxen |
Faster sheep running.
|
|
|
@444:547320870aed
|
7 years |
firxen |
Herd ALL THE SHEEPS.
|
|
|
@440:9eee96966d88
|
7 years |
stefano |
Add Death event to reduce death code duplication
|
|
|
@437:d087dfb10896
|
7 years |
stefano |
Replace menu and death screen with the starting level
|
|
|
@433:8cd9828828c0
|
7 years |
drnlmuller |
PEP8
|
|
|
@431:fef028d65451
|
7 years |
drnlmuller |
Cache tiling of the background
|
|
|
@429:46ecb2c4cb61
|
7 years |
davidsharpe |
Special relativistic gravities again.
|
|
|
@427:3ee839f227ad
|
7 years |
davidsharpe |
Special relativistic gravities.
|
|
|
@425:1a85044f81a8
|
7 years |
drnlmuller |
Safer color access
|
|
|
@418:367bdb91b998
|
7 years |
davidsharpe |
p8
|
|
|
@417:01f48d8dc56a
|
7 years |
davidsharpe |
Well, gravity push.
|
|
|
@416:bea0ea5b98df
|
7 years |
davidsharpe |
Well, gravity.
|
|
|
@415:9d2a8dfba670
|
7 years |
firxen |
Sheep behaviour.
|
|
|
@410:d7bd9adb105a
|
7 years |
firxen |
Sheep! (And refactoring!)
|
|
|
@409:180c27514619
|
7 years |
firxen |
Better protagonist finding for enemies.
|
|
|
@408:d04981e24fda
|
7 years |
stefano |
Move hard-coded starting point to levels meta file
|
|
|
@406:7fcde01ea50e
|
7 years |
stefano |
No, we really don't need EnemyDeathEvent?
|
|
|
@405:c0ce236f153c
|
7 years |
firxen |
Pad multiline text.
|
|
|
@403:aa1a8d740d4b
|
7 years |
stefano |
Add attacks to stats screen
|
|
|
@402:c08d409a1c87
|
7 years |
adrianna.pinska |
better bubbles (work in progress)
|
|
|
@401:f7ee43c0e5c9
|
7 years |
drnlmuller |
Animated acid
|
|
|