source: nagslang/screens

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Diff Rev Age Author Log Message
(edit) @226:e89a43d208b9   7 years stefano A stupid, simple menu
(edit) @211:434b5a3aaaff   7 years drnlmuller Pass display offset to overlays for when the display is larger than …
(edit) @192:3dc2b6290e66   7 years firxen Document collision handler a little better.
(edit) @191:e080fcd07fa9   7 years stefano Overlay notes
(edit) @190:97627a999042   7 years drnlmuller Don't render the old scene with the protagnist's new position during …
(edit) @188:3894cfe15823   7 years firxen Better collision handling, potentially locked doors.
(edit) @180:026297a03963   7 years drnlmuller Add DoorEvent? and tweak ScreenChange? to keep more state when the …
(edit) @147:7d8e1682587f   7 years firxen Fix imports.
(edit) @146:fff8e14858b4   7 years firxen Remove hardcoded level hackery.
(edit) @145:0c49627920eb   7 years firxen Load game objects from level.
(edit) @143:deac6a4008e7   7 years drnlmuller Hook up protagnist animations
(edit) @140:f36a7075d9a0   7 years firxen Two switch puzzle!
(edit) @133:79e1888573d3   7 years firxen A box.
(edit) @127:fe1f0bb4ecf0   7 years drnlmuller Handle case of display larger than the level better
(edit) @107:b90d01e4d9d4   7 years firxen Layered drawing.
(edit) @106:bce9cd8a4a8c   7 years firxen FloorLight?, linked to a FloorSwitch?.
(edit) @105:0131e4606e1a   7 years firxen List of drawables in area.
(edit) @100:96bdfadeb461   7 years firxen Cleaner direction key management.
(edit) @97:c177cdc41477   7 years firxen Add WASD controls, switch to "c" for form change.
(edit) @93:d6a49f0c1e6e   7 years firxen Rectangular human protagonist shape, refactored physicsers.
(edit) @92:4c7e85906453   7 years firxen Start next to the wall, not in it.
(edit) @87:75d8ad4bf9b5   7 years drnlmuller Hack in viewport
(edit) @86:a5c839994d41   7 years drnlmuller Tweak render order
(edit) @84:ef8e799477e0   7 years drnlmuller Point pymunk at a screen surface, not the display to make things saner
(edit) @83:d7beca6b6762   7 years davidsharpe Fix whitespace again.
(edit) @82:11b0017b5e4b   7 years davidsharpe Fix whitespace.
(edit) @81:a1b4d09e6f23   7 years davidsharpe Floor switch with horrible hackery.
(edit) @65:a99ac95a2940   7 years firxen Move protagonist object to the right place.
(edit) @64:972142c543ef   7 years firxen Unused import.
(edit) @63:7f038ee778ad   7 years firxen Put werewolf facing direction magic back.
(edit) @61:a0399535bb7c   7 years firxen Fix import.
(edit) @59:b412704a6737   7 years firxen Start of game object stuff.
(edit) @58:cee0b845dedc   7 years stefano Centre the wolf on its body
(edit) @56:b9430b4a48da   7 years stefano Now with a werewolf
(edit) @53:39d346467052   7 years hodgestar Draw all the walls.
(edit) @52:b55f1783eb6e   7 years hodgestar Tweak wall thickness and human impulse.
(edit) @50:94d47bfcc7bb   7 years drnlmuller Approximate levels and walls
(edit) @47:82036437ebf6   7 years hodgestar Better movement and swap between werewolf and human form with 'w' …
(edit) @37:4140780c21bc   7 years hodgestar Give screens a name and a world.
(edit) @35:457280af5f3a   7 years hodgestar Remove unused import.
(edit) @34:2995723e8ccf   7 years hodgestar Move and hold.
(edit) @29:58505d3482b6   7 years stefano Text on the menu screen
(edit) @27:3e4d8091268c   7 years hodgestar A werewolf always knows where she's going.
(edit) @25:e93eac7cf8c2   7 years hodgestar Consider a spherical werewolf.
(edit) @21:1b048d2a8411   7 years hodgestar Fake area.
(edit) @20:347667c941de   7 years hodgestar Hook up area.
(edit) @19:113f31bd9d49   7 years hodgestar Clean-up imports.
(add) @18:9ecb1d222ee0   7 years hodgestar Screens.
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