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source:
nagslang
/
protagonist.py
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Rev
Age
Author
Log Message
(edit)
@217:d98daba73055
9 years
firxen
Composition-based renderers.
(edit)
@215:325c317cbfa1
9 years
firxen
Better protagonist physicser.
(edit)
@208:3d54fe7a2998
9 years
firxen
Fun with mass and friction.
(edit)
@207:42e8993c31fd
9 years
stefano
Break out Renderers
(edit)
@200:dc0cc8228e2a
9 years
firxen
Fix protagonist physicsers.
(edit)
@179:1ee8756888e4
9 years
drnlmuller
Add some state manipulation helper methods
(edit)
@156:94a2456696af
9 years
drnlmuller
front and back views
(edit)
@143:deac6a4008e7
9 years
drnlmuller
Hook up protagnist animations
(edit)
@133:79e1888573d3
9 years
firxen
A box.
(edit)
@123:23b533d6f27e
9 years
firxen
Rearrange game objects a bit.
(edit)
@107:b90d01e4d9d4
9 years
firxen
Layered drawing.
(edit)
@104:1be3eebb87c4
9 years
firxen
More consistent debug rendering.
(edit)
@101:93aa745d57ff
9 years
drnlmuller
draw protagnist bounding box in debug mode. Redo drawing logic to …
(edit)
@94:9ef5c5810dcd
9 years
firxen
Comment out shape drawing for protagonist. Useful for debugging, but …
(edit)
@93:d6a49f0c1e6e
9 years
firxen
Rectangular human protagonist shape, refactored physicsers.
(edit)
@81:a1b4d09e6f23
9 years
davidsharpe
Floor switch with horrible hackery.
(edit)
@76:29ace74cc9de
9 years
stefano
Human
(edit)
@73:e118458a4e9c
9 years
davidsharpe
Added environmental motion effects to protagonist.
(edit)
@66:8bf0459ebc56
9 years
firxen
Clean up a few things.
(edit)
@65:a99ac95a2940
9 years
firxen
Move protagonist object to the right place.
(add)
@28:c03982fe3c70
9 years
firxen
Protagonist and environment.
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