source: nagslang/level.py

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Diff Rev Age Author Log Message
(edit) @608:9b9d529ba5d9   8 years hodgestar Allow music volume to be specified.
(edit) @582:7d8c6e7ffd2b   8 years stefano Music in levels
(edit) @488:ae8eb7c0f7bb   8 years firxen Better wall and bulkhead drawing.
(edit) @485:69b8d6cbc692   8 years drnlmuller Ensure we draw background once only
(edit) @437:d087dfb10896   8 years stefano Replace menu and death screen with the starting level
(edit) @433:8cd9828828c0   8 years drnlmuller PEP8
(edit) @431:fef028d65451   8 years drnlmuller Cache tiling of the background
(edit) @425:1a85044f81a8   8 years drnlmuller Safer color access
(edit) @408:d04981e24fda   8 years stefano Move hard-coded starting point to levels meta file
(edit) @379:e2cebabf87e8   8 years stefano Collected collectables stay collected
(edit) @378:8069c9be1c3e   8 years stefano Create a nagslang.collectable module for collectables
(edit) @348:f0e8970ab804   8 years drnlmuller Split out tiling into utility function
(edit) @346:282113d86d75   8 years firxen Save door and lever state.
(edit) @321:0d7885e2f063   8 years hodgestar Add means for listing levels and areas.
(edit) @317:a5fe5a69689d   8 years stefano Actually use the base tile specified in the level
(edit) @277:56e42c00da25   8 years drnlmuller Protagonist and enemies should see the world
(edit) @274:988cf7c8b402   8 years drnlmuller Add object returns for use in the level editor
(edit) @209:ad1d3de210cd   8 years stefano Drop compatibility imports, and allow an optional module on classnames
(edit) @201:3495a2025bc6   8 years stefano Break puzzlers out of game_object.py
(edit) @197:34c11bb5c96e   8 years firxen Interior walls.
(edit) @191:e080fcd07fa9   8 years stefano Overlay notes
(edit) @168:ce8d4fc3baf4   8 years drnlmuller A patrolling alien
(edit) @164:06c681ff53aa   8 years drnlmuller Round-tripping through load/save shouldn't discard objects
(edit) @145:0c49627920eb   8 years firxen Load game objects from level.
(edit) @139:d1f543ff0805   8 years stefano YAML levels
(edit) @122:02423600d958   8 years drnlmuller Use dialogs to report save results
(edit) @118:c02a99502a90   8 years drnlmuller Tweak 'draw exterior' logic to handle surrounded polygons better
(edit) @98:93256a0987a2   8 years drnlmuller Fix newer pep8 continuation complaint
(edit) @95:ecba9550ad8d   8 years drnlmuller Fill the exterior with the blackness of space
(edit) @75:79748a884eb5   8 years stefano Put levels in a levels directory
(edit) @72:5db052531510   8 years stefano Move save() to Level
(edit) @54:2c1b85b6f457   8 years hodgestar Add .get_file() to resources.
(edit) @53:39d346467052   8 years hodgestar Draw all the walls.
(add) @50:94d47bfcc7bb   8 years drnlmuller Approximate levels and walls
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