source: nagslang/level.py

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Diff Rev Age Author Log Message
(edit) @209:ad1d3de210cd   8 years stefano Drop compatibility imports, and allow an optional module on classnames
(edit) @201:3495a2025bc6   8 years stefano Break puzzlers out of game_object.py
(edit) @197:34c11bb5c96e   8 years firxen Interior walls.
(edit) @191:e080fcd07fa9   8 years stefano Overlay notes
(edit) @168:ce8d4fc3baf4   8 years drnlmuller A patrolling alien
(edit) @164:06c681ff53aa   8 years drnlmuller Round-tripping through load/save shouldn't discard objects
(edit) @145:0c49627920eb   8 years firxen Load game objects from level.
(edit) @139:d1f543ff0805   8 years stefano YAML levels
(edit) @122:02423600d958   8 years drnlmuller Use dialogs to report save results
(edit) @118:c02a99502a90   8 years drnlmuller Tweak 'draw exterior' logic to handle surrounded polygons better
(edit) @98:93256a0987a2   8 years drnlmuller Fix newer pep8 continuation complaint
(edit) @95:ecba9550ad8d   8 years drnlmuller Fill the exterior with the blackness of space
(edit) @75:79748a884eb5   8 years stefano Put levels in a levels directory
(edit) @72:5db052531510   8 years stefano Move save() to Level
(edit) @54:2c1b85b6f457   8 years hodgestar Add .get_file() to resources.
(edit) @53:39d346467052   8 years hodgestar Draw all the walls.
(add) @50:94d47bfcc7bb   8 years drnlmuller Approximate levels and walls
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