source: nagslang/level.py

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Diff Rev Age Author Log Message
(edit) @197:34c11bb5c96e   9 years firxen Interior walls.
(edit) @191:e080fcd07fa9   9 years stefano Overlay notes
(edit) @168:ce8d4fc3baf4   9 years drnlmuller A patrolling alien
(edit) @164:06c681ff53aa   9 years drnlmuller Round-tripping through load/save shouldn't discard objects
(edit) @145:0c49627920eb   9 years firxen Load game objects from level.
(edit) @139:d1f543ff0805   9 years stefano YAML levels
(edit) @122:02423600d958   9 years drnlmuller Use dialogs to report save results
(edit) @118:c02a99502a90   9 years drnlmuller Tweak 'draw exterior' logic to handle surrounded polygons better
(edit) @98:93256a0987a2   9 years drnlmuller Fix newer pep8 continuation complaint
(edit) @95:ecba9550ad8d   9 years drnlmuller Fill the exterior with the blackness of space
(edit) @75:79748a884eb5   9 years stefano Put levels in a levels directory
(edit) @72:5db052531510   9 years stefano Move save() to Level
(edit) @54:2c1b85b6f457   9 years hodgestar Add .get_file() to resources.
(edit) @53:39d346467052   9 years hodgestar Draw all the walls.
(add) @50:94d47bfcc7bb   9 years drnlmuller Approximate levels and walls
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