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@218:9e2ef2f15035
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9 years |
firxen |
Better rendering and movement detection.
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@217:d98daba73055
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9 years |
firxen |
Composition-based renderers.
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@216:f23ab2dd6ce8
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9 years |
firxen |
Clunkier properties to make pyflakes happy.
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@215:325c317cbfa1
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9 years |
firxen |
Better protagonist physicser.
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@211:434b5a3aaaff
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9 years |
drnlmuller |
Pass display offset to overlays for when the display is larger than …
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@209:ad1d3de210cd
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9 years |
stefano |
Drop compatibility imports, and allow an optional module on classnames
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@208:3d54fe7a2998
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9 years |
firxen |
Fun with mass and friction.
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@207:42e8993c31fd
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9 years |
stefano |
Break out Renderers
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@203:917e721f170e
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9 years |
stefano |
And another puzzler for level-importing
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@201:3495a2025bc6
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9 years |
stefano |
Break puzzlers out of game_object.py
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@196:40f618978c00
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9 years |
stefano |
Overlays that don't suck as much
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@192:3dc2b6290e66
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9 years |
firxen |
Document collision handler a little better.
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@191:e080fcd07fa9
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9 years |
stefano |
Overlay notes
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@188:3894cfe15823
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9 years |
firxen |
Better collision handling, potentially locked doors.
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@186:d63c19003aec
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9 years |
firxen |
Some refactoring and fixing, start of better collision handling.
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@185:dfacd08b8566
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9 years |
stefano |
Make FloorSwitchPuzzler are more generic CollidePuzzler
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@180:026297a03963
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9 years |
drnlmuller |
Add DoorEvent and tweak ScreenChange to keep more state when the …
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@176:054944c6472b
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9 years |
drnlmuller |
Initial door object
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@162:507df17cfbaf
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9 years |
firxen |
Pictures for lights and switches.
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@160:0c9b0449485e
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9 years |
firxen |
Consolidate image rendering stuff a bit.
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@159:f80323140317
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9 years |
drnlmuller |
Stickier facings
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@155:b455873020be
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9 years |
firxen |
Crates look like crates.
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@145:0c49627920eb
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9 years |
firxen |
Load game objects from level.
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@143:deac6a4008e7
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9 years |
drnlmuller |
Hook up protagnist animations
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@140:f36a7075d9a0
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9 years |
firxen |
Two switch puzzle!
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@133:79e1888573d3
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9 years |
firxen |
A box.
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@126:c3af35561494
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9 years |
firxen |
Cleaner switch/light rendering.
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@123:23b533d6f27e
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9 years |
firxen |
Rearrange game objects a bit.
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@107:b90d01e4d9d4
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9 years |
firxen |
Layered drawing.
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@106:bce9cd8a4a8c
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9 years |
firxen |
FloorLight, linked to a FloorSwitch.
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@104:1be3eebb87c4
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9 years |
firxen |
More consistent debug rendering.
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@93:d6a49f0c1e6e
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9 years |
firxen |
Rectangular human protagonist shape, refactored physicsers.
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@91:5c31b4d1851c
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9 years |
firxen |
Remove NullPhysicser, since it looks like everything needs PHYSICS!!!
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@82:11b0017b5e4b
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9 years |
davidsharpe |
Fix whitespace.
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@81:a1b4d09e6f23
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9 years |
davidsharpe |
Floor switch with horrible hackery.
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@63:7f038ee778ad
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9 years |
firxen |
Put werewolf facing direction magic back.
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@62:1d67a8c9861d
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9 years |
firxen |
WTF whitespace?!?!?!?!
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@60:34a87ec12124
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9 years |
firxen |
Fix long line.
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@59:b412704a6737
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9 years |
firxen |
Start of game object stuff.
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