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source:
nagslang
/
events.py
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Rev
Age
Author
Log Message
(edit)
@363:3dd08e18580f
7 years
stefano
Acid attacks shoot things that look like acid
(edit)
@333:3dd32686dbc3
7 years
firxen
Better wolf claw attack.
(edit)
@313:768e1d06155f
7 years
David Sharpe
PEP8
(edit)
@312:72aca01c87ed
7 years
David Sharpe
Basic claw attack, stealing liberally from other people's code! ;)
(edit)
@308:3dee86b6c216
7 years
stefano
Enemies leave corpses
(edit)
@305:ce11e1cae0ed
7 years
stefano
Enemies now die
(edit)
@293:47226c661ae2
7 years
stefano
Bullets that mostly die when they hit things
(edit)
@276:3153196517fc
7 years
drnlmuller
Move protagonist to the world
(edit)
@261:db7c8e74efb4
7 years
stefano
(really rubbish) bullets
(edit)
@186:d63c19003aec
7 years
firxen
Some refactoring and fixing, start of better collision handling.
(edit)
@180:026297a03963
7 years
drnlmuller
Add
DoorEvent?
and tweak
ScreenChange?
to keep more state when the …
(edit)
@20:347667c941de
7 years
hodgestar
Hook up area.
(add)
@18:9ecb1d222ee0
7 years
hodgestar
Screens.
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