source: nagslang/engine.py

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Diff Rev Age Author Log Message
(edit) @647:aeb366d97774   8 years stefano Show splash image on startup
(edit) @505:80c452f348dc   8 years stefano Rearrange progress saving, to happen on room entrance
(edit) @448:044b53eb22df   8 years stefano DEBUG: Command line starting area and point
(edit) @437:d087dfb10896   8 years stefano Replace menu and death screen with the starting level
(edit) @399:a7d48819a711   8 years stefano Reselt world on death
(edit) @322:a4e93b1086b8   8 years hodgestar Load all levels.
(edit) @285:ef4f6375c0b5   8 years drnlmuller Basic death
(edit) @276:3153196517fc   8 years drnlmuller Move protagonist to the world
(edit) @252:73d6abf5ba22   8 years stefano Save game state
(edit) @238:28d906fc2ab1   8 years drnlmuller Add a world object to collect some stats
(edit) @180:026297a03963   8 years drnlmuller Add DoorEvent and tweak ScreenChange to keep more state when the …
(edit) @175:f409af31cb7b   8 years drnlmuller add level2 to list of screens
(edit) @142:cd77974b2a87   8 years stefano Send a fake resize event, to discover the real window size under a …
(edit) @128:fbb073720bac   8 years drnlmuller Fill screen with black on scene changes, so small levels aren't …
(edit) @85:c56eeaabd850   8 years drnlmuller Make the window resizable
(edit) @41:1d087f79ca29   8 years hodgestar Use fixed timestemp because pymunk docs say this is an order of …
(edit) @37:4140780c21bc   8 years hodgestar Give screens a name and a world.
(edit) @25:e93eac7cf8c2   8 years hodgestar Consider a spherical werewolf.
(edit) @20:347667c941de   8 years hodgestar Hook up area.
(edit) @18:9ecb1d222ee0   8 years hodgestar Screens.
(add) @15:980339c28b42   8 years hodgestar Add start of engine / event dispatcher.
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