Changeset 126:c3af35561494 for nagslang
- Timestamp:
- Sep 2, 2013, 3:09:47 PM (7 years ago)
- Branch:
- default
- File:
-
- 1 edited
Legend:
- Unmodified
- Added
- Removed
-
nagslang/game_object.py
r123 r126 175 175 176 176 177 class ShapeRenderer(Renderer): 178 def render(self, surface): 177 class ShapeStateRenderer(Renderer): 178 """Renders the shape in a different colour depending on the state. 179 180 Requires the game object it's attached to to have a puzzler. 181 """ 182 def render(self, surface): 183 if self.game_object.puzzler.get_state(): 184 color = pygame.color.THECOLORS['green'] 185 else: 186 color = pygame.color.THECOLORS['red'] 187 188 self.game_object.get_shape().color = color 179 189 self._render_shape(surface) 180 super(Shape Renderer, self).render(surface)190 super(ShapeStateRenderer, self).render(surface) 181 191 182 192 … … 223 233 super(FloorSwitch, self).__init__( 224 234 SingleShapePhysicser(space, self.shape), 225 Shape Renderer(),235 ShapeStateRenderer(), 226 236 FloorSwitchPuzzler(), 227 237 ) 228 229 def render(self, surface):230 if self.puzzler.get_state():231 self.shape.color = pygame.color.THECOLORS['green']232 else:233 self.shape.color = pygame.color.THECOLORS['red']234 super(FloorSwitch, self).render(surface)235 238 236 239 … … 244 247 super(FloorLight, self).__init__( 245 248 SingleShapePhysicser(space, self.shape), 246 Shape Renderer(),249 ShapeStateRenderer(), 247 250 StateProxyPuzzler(state_source), 248 251 ) 249 250 def render(self, surface):251 if self.puzzler.get_state():252 self.shape.color = pygame.color.THECOLORS['green']253 else:254 self.shape.color = pygame.color.THECOLORS['red']255 super(FloorLight, self).render(surface)
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