Changeset 230:a3db94687ce2
- Timestamp:
- Sep 4, 2013, 4:41:06 PM (7 years ago)
- Branch:
- default
- Location:
- nagslang
- Files:
-
- 2 edited
Legend:
- Unmodified
- Added
- Removed
-
nagslang/protagonist.py
r229 r230 2 2 import pymunk.pygame_util 3 3 from pymunk.vec2d import Vec2d 4 5 import math6 4 7 5 from nagslang import render -
nagslang/render.py
r229 r230 45 45 46 46 class ImageRenderer(Renderer): 47 rotate = True # Set to `False` to suppress image rotation.48 49 47 def __init__(self, image): 50 48 self._image = image … … 54 52 55 53 def rotate_image(self, image): 56 if not self.rotate:57 return image58 54 angle = self.game_object.get_render_angle() * 180 / math.pi 59 55 return pygame.transform.rotate(image, angle)
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