Changeset 178:5cabbb485ad5


Ignore:
Timestamp:
Sep 3, 2013, 3:15:00 PM (7 years ago)
Author:
Stefano Rivera <stefano@…>
Branch:
default
Message:

Round-tripped levels through the editor to canonicalize them

Location:
data/levels
Files:
2 edited

Legend:

Unmodified
Added
Removed
  • data/levels/level1

    r177 r178  
    11base_tile: tiles/floor.png
     2enemies:
     3- args:
     4  - [750, 300]
     5  - [650, 500]
     6  classname: PatrollingAlien
     7game_objects:
     8- args:
     9  - [250, 350]
     10  classname: Box
     11- args:
     12  - [300, 400]
     13  classname: FloorSwitch
     14  name: switch
     15- args:
     16  - [300, 600]
     17  classname: FloorSwitch
     18  name: switch2
     19- args:
     20  - [300, 500]
     21  - switch
     22  classname: FloorLight
     23  name: light
     24- args:
     25  - [250, 500]
     26  - both_switches
     27  classname: FloorLight
     28  name: light2
     29- args: [switch, switch2]
     30  classname: StateLogicalAndPuzzler
     31  name: both_switches
     32- args:
     33  - [400, 400]
     34  - level2
     35  - [600, 700]
     36  classname: Door
    237polygons:
    338  1:
     
    1853  - [60, 780]
    1954size: [1200, 900]
    20 game_objects:
    21   - classname: Box
    22     args:
    23       - [250, 350]
    24   - classname: FloorSwitch
    25     args:
    26       - [300, 400]
    27     name: switch
    28   - classname: FloorSwitch
    29     args:
    30       - [300, 600]
    31     name: switch2
    32   - classname: FloorLight
    33     args:
    34       - [300, 500]
    35       - switch
    36     name: light
    37   - classname: FloorLight
    38     args:
    39       - [250, 500]
    40       - both_switches
    41     name: light2
    42   - classname: StateLogicalAndPuzzler
    43     args:
    44       - switch
    45       - switch2
    46     name: both_switches
    47   - classname: Door
    48     args:
    49        - [400, 400]
    50        - level2
    51        - [600, 700]
    52 enemies:
    53   - classname: PatrollingAlien
    54     args:
    55        - [750, 300]
    56        - [650, 500]
  • data/levels/level2

    r177 r178  
    11base_tile: tiles/floor.png
    22enemies: []
     3game_objects:
     4- args:
     5  - [400, 400]
     6  - level1
     7  - [600, 700]
     8  classname: Door
    39polygons:
    410  1:
     
    2430  - [230, 180]
    2531size: [1200, 500]
    26 game_objects:
    27   - classname: Door
    28     args:
    29        - [400, 400]
    30        - level1
    31        - [600, 700]
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