Ignore:
Timestamp:
09/07/13 20:09:53 (8 years ago)
Author:
Jeremy Thurgood <firxen@…>
Branch:
default
Phase:
public
Rebase:
66626562313032636163366465366362623737316463326561623861353037326138633035313439
Message:

Rename "bulkhead" to "hatch".

File:
1 edited

Legend:

Unmodified
Added
Removed
  • nagslang/game_object.py

    r551 r558  
    481481
    482482
    483 class Bulkhead(GameObject):
    484     # Yes, I know this should be "hatch" instead of "bulkhead". It was late and
    485     # I was tired and the search/replace would touch *everything* now.
     483class Hatch(GameObject):
    486484    zorder = ZORDER_FLOOR
    487485
     
    494492        else:
    495493            puzzler = puzzle.StateProxyPuzzler(key_state)
    496         super(Bulkhead, self).__init__(
    497             SingleShapePhysicser(space, self.shape),
    498             render.BulkheadRenderer(),
     494        super(Hatch, self).__init__(
     495            SingleShapePhysicser(space, self.shape),
     496            render.HatchRenderer(),
    499497            puzzler,
    500498        )
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