Changeset 41:1d087f79ca29
- Timestamp:
- Sep 1, 2013, 3:40:43 PM (7 years ago)
- Branch:
- default
- rebase_source:
- 58a2297a2e86ed32324e3f949e01025d25f34640
- File:
-
- 1 edited
Legend:
- Unmodified
- Added
- Removed
-
nagslang/engine.py
r37 r41 14 14 self._clock = pygame.time.Clock() 15 15 self._fps = constants.FPS 16 self._dt = 1. / self._fps 16 17 self._world = None # TODO: create the world 17 18 self._current_screen = None … … 39 40 else: 40 41 self._current_screen.handle_event(ev) 42 self._current_screen.tick(self._dt) 41 43 self._current_screen.render(self._surface) 42 44 pygame.display.flip() 43 ms = self._clock.tick(self._fps) 44 self._current_screen.tick(ms / 1000.) 45 self._clock.tick(self._fps)
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