source:
nagslang
@
235:831e4f6b3d18
Name | Size | Rev | Age | Author | Last Change |
---|---|---|---|---|---|
../ | |||||
widgets | 196:40f618978c00 | 7 years | Overlays that don't suck as much | ||
tests | 209:ad1d3de210cd | 7 years | Drop compatibility imports, and allow an optional module on classnames | ||
screens | 226:e89a43d208b9 | 7 years | A stupid, simple menu | ||
__init__.py | 59 bytes | 0:1ea8fa09b70f | 7 years | Add skellington | |
options.py | 905 bytes | 14:17b233a54651 | 7 years | Docstring | |
utils.py | 276 bytes | 29:58505d3482b6 | 7 years | Text on the menu screen | |
environment.py | 3.1 KB | 32:0e49648f8d74 | 7 years | Arbitrary function condition. | |
mutators.py | 1.4 KB | 56:b9430b4a48da | 7 years | Now with a werewolf | |
__main__.py | 530 bytes | 85:c56eeaabd850 | 7 years | Make the window resizable | |
yamlish.py | 8.0 KB | 141:076448ba0582 | 7 years | Add a trailing newline | |
resources.py | 3.1 KB | 173:197a41520ad1 | 7 years | Tweak resources.get_file to allow creating non-existant files | |
engine.py | 2.1 KB | 180:026297a03963 | 7 years | Add DoorEvent? and tweak ScreenChange? to keep more state when the … | |
constants.py | 695 bytes | 186:d63c19003aec | 7 years | Some refactoring and fixing, start of better collision handling. | |
events.py | 1008 bytes | 186:d63c19003aec | 7 years | Some refactoring and fixing, start of better collision handling. | |
level.py | 7.5 KB | 209:ad1d3de210cd | 7 years | Drop compatibility imports, and allow an optional module on classnames | |
protagonist.py | 8.3 KB | 230:a3db94687ce2 | 7 years | Remove unused stuff. | |
render.py | 5.1 KB | 230:a3db94687ce2 | 7 years | Remove unused stuff. | |
enemies.py | 4.2 KB | 235:831e4f6b3d18 | 7 years | Add hints for the level editor | |
game_object.py | 9.0 KB | 235:831e4f6b3d18 | 7 years | Add hints for the level editor | |
puzzle.py | 2.6 KB | 235:831e4f6b3d18 | 7 years | Add hints for the level editor |
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