source: nagslang/constants.py @ 246:281c54cefe08

Last change on this file since 246:281c54cefe08 was 246:281c54cefe08, checked in by David Sharpe, 7 years ago

Added health to protagonist.

File size: 789 bytes
Line 
1SCREEN = (800, 600)
2FPS = 40
3FONT = 'DejaVuSans.ttf'
4FONT_SIZE = 16
5
6DEFAULTS = dict(
7    debug=False,
8    sound=True,
9)
10
11COLLISION_TYPE_OTHER = 0
12COLLISION_TYPE_PLAYER = 1
13COLLISION_TYPE_WALL = 2
14COLLISION_TYPE_SWITCH = 3
15COLLISION_TYPE_BOX = 4
16COLLISION_TYPE_ENEMY = 5
17COLLISION_TYPE_DOOR = 6
18
19SWITCH_PUSHERS = [COLLISION_TYPE_PLAYER, COLLISION_TYPE_BOX]
20
21CALLBACK_COLLIDERS = [
22    # Collisions between the player and shapes with these collision types will
23    # fire callbacks on the game object associated with the shape.
24    COLLISION_TYPE_SWITCH,
25    COLLISION_TYPE_BOX,
26    COLLISION_TYPE_ENEMY,
27    COLLISION_TYPE_DOOR,
28]
29
30ZORDER_FLOOR = 0
31ZORDER_LOW = 1
32ZORDER_MID = 2
33ZORDER_HIGH = 3
34
35WEREWOLF_SOAK_FACTOR = 10
36PROTAGONIST_HEALTH_MAX_LEVEL = 100
37PROTAGONIST_HEALTH_MIN_LEVEL = 0
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