source: data/levels/start@ 326:1ed9686f6dba

Last change on this file since 326:1ed9686f6dba was 326:1ed9686f6dba, checked in by Simon Cross <hodgestar@…>, 9 years ago

Remove name from new_game door for now (since it breaks the assumption that all named objects have puzzlers.

File size: 1002 bytes
RevLine 
[323]1base_tile: tiles/floor.png
2enemies: []
3game_objects:
4- args:
5 - [725, 300]
6 - level1
7 - [300, 300]
8 - 180
9 classname: Door
10lines: []
11polygons:
12 1:
13 - [50, 300]
14 - [50, 350]
15 - [100, 400]
16 - [150, 400]
17 - [200, 350]
18 - [250, 350]
19 - [250, 400]
20 - [200, 450]
21 - [200, 500]
22 - [250, 550]
23 - [350, 550]
24 - [400, 500]
25 - [400, 450]
26 - [350, 400]
27 - [350, 350]
28 - [500, 350]
29 - [500, 400]
30 - [450, 450]
31 - [450, 500]
32 - [500, 550]
33 - [600, 550]
34 - [650, 500]
35 - [650, 450]
36 - [600, 400]
37 - [600, 350]
38 - [700, 350]
39 - [725, 325]
40 - [725, 275]
41 - [700, 250]
42 - [650, 250]
43 - [600, 250]
44 - [600, 200]
45 - [650, 150]
46 - [650, 100]
47 - [600, 50]
48 - [500, 50]
49 - [450, 100]
50 - [450, 150]
51 - [500, 200]
52 - [500, 250]
53 - [400, 250]
54 - [350, 250]
55 - [350, 200]
56 - [400, 150]
57 - [400, 100]
58 - [350, 50]
59 - [250, 50]
60 - [200, 100]
61 - [200, 150]
62 - [250, 200]
63 - [250, 250]
64 - [200, 250]
65 - [150, 200]
66 - [100, 200]
67 - [50, 250]
68 - [50, 300]
69size: [800, 600]
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