source: data/levels/level2@ 582:7d8c6e7ffd2b

Last change on this file since 582:7d8c6e7ffd2b was 582:7d8c6e7ffd2b, checked in by Stefano Rivera <stefano@…>, 8 years ago

Music in levels

File size: 999 bytes
Line 
1base_tile: tiles/floor_light.png
2enemies:
3- args:
4 - [200, 250]
5 - 300
6 classname: ChargingAlien
7- args:
8 - [120, 250]
9 - 200
10 classname: RunAndGunAlien
11game_objects:
12- args:
13 - [400, 440]
14 - level1
15 - [600, 700]
16 - 90
17 classname: Door
18- args:
19 - [600, 150]
20 - - [600, 150]
21 - [600, 200]
22 - [700, 200]
23 - [700, 150]
24 classname: AcidFloor
25- args:
26 - [600, 250]
27 - - [600, 250]
28 - [600, 300]
29 - [700, 300]
30 - [700, 250]
31 classname: ForceWolfFloor
32- args:
33 - [600, 440]
34 - level2
35 - [800, 300]
36 - 90
37 - keycard_red
38 classname: KeyedDoor
39- args:
40 - [400, 200]
41 - keycard_red
42 classname: collectable.KeyCard
43 name: keycard_red
44lines: []
45music: POL-cyber-factory-short.ogg
46polygons:
47 1:
48 - [70, 440]
49 - [1120, 440]
50 - [1120, 50]
51 - [20, 50]
52 - [20, 440]
53 - [70, 440]
54 5:
55 - [230, 180]
56 - [320, 180]
57 - [320, 310]
58 - [530, 310]
59 - [530, 90]
60 - [460, 90]
61 - [460, 260]
62 - [350, 260]
63 - [350, 140]
64 - [230, 140]
65 - [230, 180]
66size: [1200, 500]
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