source: data/levels/level1@ 281:9b56e954c674

Last change on this file since 281:9b56e954c674 was 281:9b56e954c674, checked in by Jeremy Thurgood <firxen@…>, 8 years ago

Protagonist actions, now required for operating doors.

File size: 1.4 KB
Line 
1base_tile: tiles/floor.png
2enemies:
3- args:
4 - [750, 300]
5 - [650, 500]
6 classname: PatrollingAlien
7game_objects:
8- args:
9 - [250, 350]
10 classname: Box
11- args:
12 - [300, 400]
13 classname: FloorSwitch
14 name: light_switch
15- args:
16 - [300, 600]
17 classname: FloorSwitch
18 name: door_switch
19- args:
20 - [300, 500]
21 - light_switch
22 classname: FloorLight
23 name: light
24- args:
25 - [250, 500]
26 - both_switches
27 classname: FloorLight
28 name: light2
29- args: [light_switch, door_switch]
30 classname: puzzle.StateLogicalAndPuzzler
31 name: both_switches
32- args:
33 - [620, 220]
34 - door_switch
35 classname: FloorLight
36 name: door_light
37- args:
38 - [290, 160]
39 - Run around, press some buttons, have fun!
40 classname: Note
41- args:
42 - [800, 680]
43 - [900, 680]
44 - door_switch
45 classname: Bulkhead
46 name: switch_bulkhead
47- args:
48 - [410, 400]
49 - level2
50 - [900, 200]
51 - 0
52 classname: Door
53- args:
54 - [561, 250]
55 - level1
56 - [600, 700]
57 - 0
58 - door_switch
59 classname: Door
60 name: switch_door
61lines:
62- - [750, 680]
63 - [800, 680]
64- - [900, 680]
65 - [950, 680]
66- - [750, 480]
67 - [950, 480]
68- - [750, 480]
69 - [750, 680]
70- - [950, 480]
71 - [950, 680]
72polygons:
73 1:
74 - [60, 780]
75 - [130, 850]
76 - [1150, 850]
77 - [1010, 710]
78 - [1010, 190]
79 - [880, 60]
80 - [700, 60]
81 - [560, 200]
82 - [560, 650]
83 - [410, 650]
84 - [410, 70]
85 - [60, 70]
86 - [260, 270]
87 - [60, 470]
88 - [60, 780]
89size: [1200, 900]
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