source: data/levels/level1@ 582:7d8c6e7ffd2b

Last change on this file since 582:7d8c6e7ffd2b was 582:7d8c6e7ffd2b, checked in by Stefano Rivera <stefano@…>, 8 years ago

Music in levels

File size: 1.5 KB
Line 
1base_tile: tiles/floor.png
2enemies:
3- args:
4 - [750, 300]
5 - [650, 500]
6 classname: PatrollingAlien
7game_objects:
8- args:
9 - [250, 350]
10 classname: Box
11- args:
12 - [300, 400]
13 classname: FloorSwitch
14 name: light_switch
15- args:
16 - [350, 250]
17 classname: ToggleSwitch
18 name: door_switch
19- args:
20 - [300, 600]
21 classname: collectable.Gun
22 name: gun
23- args:
24 - [300, 500]
25 - light_switch
26 classname: FloorLight
27 name: light
28- args:
29 - [250, 500]
30 - both_switches
31 classname: FloorLight
32 name: light2
33- args: [light_switch, door_switch]
34 classname: puzzle.StateLogicalAndPuzzler
35 name: both_switches
36- args:
37 - [620, 220]
38 - switch_door
39 classname: FloorLight
40 name: door_light
41- args:
42 - [290, 160]
43 - Run around, press some buttons, have fun!
44 classname: Note
45- args:
46 - [800, 680]
47 - [900, 680]
48 - door_switch
49 classname: Hatch
50 name: switch_hatch
51- args:
52 - [410, 400]
53 - level2
54 - [900, 200]
55 - 0
56 classname: Door
57- args:
58 - [561, 250]
59 - level1
60 - [600, 700]
61 - 0
62 - door_switch
63 classname: PuzzleDoor
64 name: switch_door
65- args:
66 - [600, 600]
67 - 100
68 - 1000
69 classname: GravityWell
70lines:
71- - [750, 680]
72 - [800, 680]
73- - [900, 680]
74 - [950, 680]
75- - [750, 480]
76 - [950, 480]
77- - [750, 480]
78 - [750, 680]
79- - [950, 480]
80 - [950, 680]
81music: POL-cyber-factory-short.ogg
82polygons:
83 1:
84 - [60, 780]
85 - [130, 850]
86 - [1150, 850]
87 - [1010, 710]
88 - [1010, 190]
89 - [880, 60]
90 - [700, 60]
91 - [560, 200]
92 - [560, 650]
93 - [410, 650]
94 - [410, 70]
95 - [60, 70]
96 - [260, 270]
97 - [60, 470]
98 - [60, 780]
99size: [1200, 900]
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